sim-assets / kitchen.py
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from pathlib import Path
import isaaclab.sim as sim_utils
from isaaclab.assets import AssetBaseCfg
from leisaac.utils.constant import ASSETS_ROOT
"""Configuration for the Custom Scene"""
SCENES_ROOT = Path(ASSETS_ROOT) / "scenes"
KITCHEN_SCENE_USD_PATH = str(SCENES_ROOT / "kitchen" / "scene.usd")
KITCHEN_SCENE_CFG = AssetBaseCfg(
spawn=sim_utils.UsdFileCfg(
usd_path="omniverse://localhost/NVIDIA/Assets/Isaac/Environments/Simple_Room/simple_room.usd",
)
)