Transformers
llama
text-generation-inference
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Initial GGML model commit

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+ ---
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+ inference: false
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+ license: other
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+ model_creator: WizardLM
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+ model_link: https://huggingface.co/WizardLM/WizardMath-70B-V1.0
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+ model_name: WizardMath 70B V1.0
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+ model_type: llama
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+ quantized_by: TheBloke
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+ ---
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+
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+ <!-- header start -->
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+ <div style="width: 100%;">
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+ <img src="https://i.imgur.com/EBdldam.jpg" alt="TheBlokeAI" style="width: 100%; min-width: 400px; display: block; margin: auto;">
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+ </div>
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+ <div style="display: flex; justify-content: space-between; width: 100%;">
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+ <div style="display: flex; flex-direction: column; align-items: flex-start;">
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+ <p><a href="https://discord.gg/theblokeai">Chat & support: my new Discord server</a></p>
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+ </div>
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+ <div style="display: flex; flex-direction: column; align-items: flex-end;">
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+ <p><a href="https://www.patreon.com/TheBlokeAI">Want to contribute? TheBloke's Patreon page</a></p>
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+ </div>
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+ </div>
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+ <!-- header end -->
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+
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+ # WizardMath 70B V1.0 - GGML
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+ - Model creator: [WizardLM](https://huggingface.co/WizardLM)
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+ - Original model: [WizardMath 70B V1.0](https://huggingface.co/WizardLM/WizardMath-70B-V1.0)
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+
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+ ## Description
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+
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+ This repo contains GGML format model files for [WizardLM's WizardMath 70B V1.0](https://huggingface.co/WizardLM/WizardMath-70B-V1.0).
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+
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+ GPU acceleration is now available for Llama 2 70B GGML files, with both CUDA (NVidia) and Metal (macOS). The following clients/libraries are known to work with these files, including with GPU acceleration:
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+ * [llama.cpp](https://github.com/ggerganov/llama.cpp), commit `e76d630` and later.
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+ * [text-generation-webui](https://github.com/oobabooga/text-generation-webui), the most widely used web UI.
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+ * [KoboldCpp](https://github.com/LostRuins/koboldcpp), version 1.37 and later. A powerful GGML web UI, especially good for story telling.
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+ * [LM Studio](https://lmstudio.ai/), a fully featured local GUI with GPU acceleration for both Windows and macOS. Use 0.1.11 or later for macOS GPU acceleration with 70B models.
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+ * [llama-cpp-python](https://github.com/abetlen/llama-cpp-python), version 0.1.77 and later. A Python library with LangChain support, and OpenAI-compatible API server.
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+ * [ctransformers](https://github.com/marella/ctransformers), version 0.2.15 and later. A Python library with LangChain support, and OpenAI-compatible API server.
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+
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+ ## Repositories available
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+
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+ * [GPTQ models for GPU inference, with multiple quantisation parameter options.](https://huggingface.co/TheBloke/WizardMath-70B-V1.0-GPTQ)
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+ * [2, 3, 4, 5, 6 and 8-bit GGML models for CPU+GPU inference](https://huggingface.co/TheBloke/WizardMath-70B-V1.0-GGML)
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+ * [WizardLM's original unquantised fp16 model in pytorch format, for GPU inference and for further conversions](https://huggingface.co/WizardLM/WizardMath-70B-V1.0)
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+
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+ ## Prompt template: Alpaca-CoT
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+
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+ ```
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+ Below is an instruction that describes a task. Write a response that appropriately completes the request.
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+
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+
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+ ### Instruction:
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+ {prompt}
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+
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+
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+ ### Response: Let's think step by step.
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+ ```
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+
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+ <!-- compatibility_ggml start -->
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+ ## Compatibility
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+
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+ ### Requires llama.cpp [commit `e76d630`](https://github.com/ggerganov/llama.cpp/commit/e76d630df17e235e6b9ef416c45996765d2e36fb) or later.
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+
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+ Or one of the other tools and libraries listed above.
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+
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+ To use in llama.cpp, you must add `-gqa 8` argument.
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+
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+ For other UIs and libraries, please check the docs.
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+
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+ ## Explanation of the new k-quant methods
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+ <details>
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+ <summary>Click to see details</summary>
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+
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+ The new methods available are:
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+ * GGML_TYPE_Q2_K - "type-1" 2-bit quantization in super-blocks containing 16 blocks, each block having 16 weight. Block scales and mins are quantized with 4 bits. This ends up effectively using 2.5625 bits per weight (bpw)
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+ * GGML_TYPE_Q3_K - "type-0" 3-bit quantization in super-blocks containing 16 blocks, each block having 16 weights. Scales are quantized with 6 bits. This end up using 3.4375 bpw.
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+ * GGML_TYPE_Q4_K - "type-1" 4-bit quantization in super-blocks containing 8 blocks, each block having 32 weights. Scales and mins are quantized with 6 bits. This ends up using 4.5 bpw.
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+ * GGML_TYPE_Q5_K - "type-1" 5-bit quantization. Same super-block structure as GGML_TYPE_Q4_K resulting in 5.5 bpw
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+ * GGML_TYPE_Q6_K - "type-0" 6-bit quantization. Super-blocks with 16 blocks, each block having 16 weights. Scales are quantized with 8 bits. This ends up using 6.5625 bpw
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+ * GGML_TYPE_Q8_K - "type-0" 8-bit quantization. Only used for quantizing intermediate results. The difference to the existing Q8_0 is that the block size is 256. All 2-6 bit dot products are implemented for this quantization type.
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+
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+ Refer to the Provided Files table below to see what files use which methods, and how.
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+ </details>
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+ <!-- compatibility_ggml end -->
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+
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+ ## Provided files
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+
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+ | Name | Quant method | Bits | Size | Max RAM required | Use case |
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+ | ---- | ---- | ---- | ---- | ---- | ----- |
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+ | [wizardmath-70b-v1.0.ggmlv3.q2_K.bin](https://huggingface.co/TheBloke/WizardMath-70B-V1.0-GGML/blob/main/wizardmath-70b-v1.0.ggmlv3.q2_K.bin) | q2_K | 2 | 28.96 GB| 31.46 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.vw and feed_forward.w2 tensors, GGML_TYPE_Q2_K for the other tensors. |
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+ | [wizardmath-70b-v1.0.ggmlv3.q3_K_L.bin](https://huggingface.co/TheBloke/WizardMath-70B-V1.0-GGML/blob/main/wizardmath-70b-v1.0.ggmlv3.q3_K_L.bin) | q3_K_L | 3 | 36.49 GB| 38.99 GB | New k-quant method. Uses GGML_TYPE_Q5_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
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+ | [wizardmath-70b-v1.0.ggmlv3.q3_K_M.bin](https://huggingface.co/TheBloke/WizardMath-70B-V1.0-GGML/blob/main/wizardmath-70b-v1.0.ggmlv3.q3_K_M.bin) | q3_K_M | 3 | 33.39 GB| 35.89 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
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+ | [wizardmath-70b-v1.0.ggmlv3.q3_K_S.bin](https://huggingface.co/TheBloke/WizardMath-70B-V1.0-GGML/blob/main/wizardmath-70b-v1.0.ggmlv3.q3_K_S.bin) | q3_K_S | 3 | 30.09 GB| 32.59 GB | New k-quant method. Uses GGML_TYPE_Q3_K for all tensors |
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+ | [wizardmath-70b-v1.0.ggmlv3.q4_0.bin](https://huggingface.co/TheBloke/WizardMath-70B-V1.0-GGML/blob/main/wizardmath-70b-v1.0.ggmlv3.q4_0.bin) | q4_0 | 4 | 38.80 GB| 41.30 GB | Original quant method, 4-bit. |
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+ | [wizardmath-70b-v1.0.ggmlv3.q4_1.bin](https://huggingface.co/TheBloke/WizardMath-70B-V1.0-GGML/blob/main/wizardmath-70b-v1.0.ggmlv3.q4_1.bin) | q4_1 | 4 | 43.12 GB| 45.62 GB | Original quant method, 4-bit. Higher accuracy than q4_0 but not as high as q5_0. However has quicker inference than q5 models. |
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+ | [wizardmath-70b-v1.0.ggmlv3.q4_K_M.bin](https://huggingface.co/TheBloke/WizardMath-70B-V1.0-GGML/blob/main/wizardmath-70b-v1.0.ggmlv3.q4_K_M.bin) | q4_K_M | 4 | 41.69 GB| 44.19 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q4_K |
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+ | [wizardmath-70b-v1.0.ggmlv3.q4_K_S.bin](https://huggingface.co/TheBloke/WizardMath-70B-V1.0-GGML/blob/main/wizardmath-70b-v1.0.ggmlv3.q4_K_S.bin) | q4_K_S | 4 | 39.18 GB| 41.68 GB | New k-quant method. Uses GGML_TYPE_Q4_K for all tensors |
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+ | [wizardmath-70b-v1.0.ggmlv3.q5_0.bin](https://huggingface.co/TheBloke/WizardMath-70B-V1.0-GGML/blob/main/wizardmath-70b-v1.0.ggmlv3.q5_0.bin) | q5_0 | 5 | 47.43 GB| 49.93 GB | Original quant method, 5-bit. Higher accuracy, higher resource usage and slower inference. |
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+ | [wizardmath-70b-v1.0.ggmlv3.q5_K_M.bin](https://huggingface.co/TheBloke/WizardMath-70B-V1.0-GGML/blob/main/wizardmath-70b-v1.0.ggmlv3.q5_K_M.bin) | q5_K_M | 5 | 49.03 GB| 51.53 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q5_K |
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+ | [wizardmath-70b-v1.0.ggmlv3.q5_K_S.bin](https://huggingface.co/TheBloke/WizardMath-70B-V1.0-GGML/blob/main/wizardmath-70b-v1.0.ggmlv3.q5_K_S.bin) | q5_K_S | 5 | 47.74 GB| 50.24 GB | New k-quant method. Uses GGML_TYPE_Q5_K for all tensors |
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+
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+ **Note**: the above RAM figures assume no GPU offloading. If layers are offloaded to the GPU, this will reduce RAM usage and use VRAM instead.
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+
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+ ## How to run in `llama.cpp`
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+
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+ I use the following command line; adjust for your tastes and needs:
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+
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+ ```
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+ ./main -t 10 -ngl 40 -gqa 8 -m wizardmath-70b-v1.0.ggmlv3.q4_K_M.bin --color -c 4096 --temp 0.7 --repeat_penalty 1.1 -n -1 -p "Below is an instruction that describes a task. Write a response that appropriately completes the request.\n\n\n### Instruction:\nWrite a story about llamas\n\n\n### Response: Let's think step by step."
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+ ```
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+ Change `-t 10` to the number of physical CPU cores you have. For example if your system has 8 cores/16 threads, use `-t 8`. If you are fully offloading the model to GPU, use `-t 1`
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+
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+ Change `-ngl 40` to the number of GPU layers you have VRAM for. Use `-ngl 100` to offload all layers to VRAM - if you have a 48GB card, or 2 x 24GB, or similar. Otherwise you can partially offload as many as you have VRAM for, on one or more GPUs.
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+ If you want to have a chat-style conversation, replace the `-p <PROMPT>` argument with `-i -ins`
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+
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+ Remember the `-gqa 8` argument, required for Llama 70B models.
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+ Change `-c 4096` to the desired sequence length for this model. For models that use RoPE, add `--rope-freq-base 10000 --rope-freq-scale 0.5` for doubled context, or `--rope-freq-base 10000 --rope-freq-scale 0.25` for 4x context.
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+
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+ For other parameters and how to use them, please refer to [the llama.cpp documentation](https://github.com/ggerganov/llama.cpp/blob/master/examples/main/README.md)
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+
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+ ## How to run in `text-generation-webui`
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+
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+ Further instructions here: [text-generation-webui/docs/llama.cpp-models.md](https://github.com/oobabooga/text-generation-webui/blob/main/docs/llama.cpp-models.md).
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+
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+ <!-- footer start -->
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+ ## Discord
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+
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+ For further support, and discussions on these models and AI in general, join us at:
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+
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+ [TheBloke AI's Discord server](https://discord.gg/theblokeai)
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+
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+ ## Thanks, and how to contribute.
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+
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+ Thanks to the [chirper.ai](https://chirper.ai) team!
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+
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+ I've had a lot of people ask if they can contribute. I enjoy providing models and helping people, and would love to be able to spend even more time doing it, as well as expanding into new projects like fine tuning/training.
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+ If you're able and willing to contribute it will be most gratefully received and will help me to keep providing more models, and to start work on new AI projects.
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+ Donaters will get priority support on any and all AI/LLM/model questions and requests, access to a private Discord room, plus other benefits.
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+
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+ * Patreon: https://patreon.com/TheBlokeAI
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+ * Ko-Fi: https://ko-fi.com/TheBlokeAI
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+
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+ **Special thanks to**: Luke from CarbonQuill, Aemon Algiz.
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+ **Patreon special mentions**: Willem Michiel, Ajan Kanaga, Cory Kujawski, Alps Aficionado, Nikolai Manek, Jonathan Leane, Stanislav Ovsiannikov, Michael Levine, Luke Pendergrass, Sid, K, Gabriel Tamborski, Clay Pascal, Kalila, William Sang, Will Dee, Pieter, Nathan LeClaire, ya boyyy, David Flickinger, vamX, Derek Yates, Fen Risland, Jeffrey Morgan, webtim, Daniel P. Andersen, Chadd, Edmond Seymore, Pyrater, Olusegun Samson, Lone Striker, biorpg, alfie_i, Mano Prime, Chris Smitley, Dave, zynix, Trenton Dambrowitz, Johann-Peter Hartmann, Magnesian, Spencer Kim, John Detwiler, Iucharbius, Gabriel Puliatti, LangChain4j, Luke @flexchar, Vadim, Rishabh Srivastava, Preetika Verma, Ai Maven, Femi Adebogun, WelcomeToTheClub, Leonard Tan, Imad Khwaja, Steven Wood, Stefan Sabev, Sebastain Graf, usrbinkat, Dan Guido, Sam, Eugene Pentland, Mandus, transmissions 11, Slarti, Karl Bernard, Spiking Neurons AB, Artur Olbinski, Joseph William Delisle, ReadyPlayerEmma, Olakabola, Asp the Wyvern, Space Cruiser, Matthew Berman, Randy H, subjectnull, danny, John Villwock, Illia Dulskyi, Rainer Wilmers, theTransient, Pierre Kircher, Alexandros Triantafyllidis, Viktor Bowallius, terasurfer, Deep Realms, SuperWojo, senxiiz, Oscar Rangel, Alex, Stephen Murray, Talal Aujan, Raven Klaugh, Sean Connelly, Raymond Fosdick, Fred von Graf, chris gileta, Junyu Yang, Elle
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+
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+
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+ Thank you to all my generous patrons and donaters!
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+
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+ <!-- footer end -->
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+
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+ # Original model card: WizardLM's WizardMath 70B V1.0
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+
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+
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+ ## WizardMath: Empowering Mathematical Reasoning for Large Language Models via Reinforced Evol-Instruct
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+
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+
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+ <p align="center">
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+ 🤗 <a href="https://huggingface.co/WizardLM" target="_blank">HF Repo</a> • 🐦 <a href="https://twitter.com/WizardLM_AI" target="_blank">Twitter</a> • 📃 <a href="https://arxiv.org/abs/2304.12244" target="_blank">[WizardLM]</a> • 📃 <a href="https://arxiv.org/abs/2306.08568" target="_blank">[WizardCoder]</a> <br>
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+ </p>
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+ <p align="center">
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+ 👋 Join our <a href="https://discord.gg/bpmeZD7V" target="_blank">Discord</a>
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+ </p>
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+
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+ | Model | Checkpoint | Paper | GSM8k | MATH | License|
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+ | ----- |------| ---- |------|-------| ----- |
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+ | WizardMath-70B-V1.0 | 🤗 <a href="https://huggingface.co/WizardLM/WizardMath-70B-V1.0" target="_blank">HF Link</a> | 📃Coming Soon| **81.6** | **22.7** | <a href="https://ai.meta.com/resources/models-and-libraries/llama-downloads/" target="_blank">Llama 2 License </a> |
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+ | WizardMath-13B-V1.0 | 🤗 <a href="https://huggingface.co/WizardLM/WizardMath-13B-V1.0" target="_blank">HF Link</a> | 📃Coming Soon| **63.9** | **14.0** | <a href="https://ai.meta.com/resources/models-and-libraries/llama-downloads/" target="_blank">Llama 2 License </a> |
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+ | WizardMath-7B-V1.0 | 🤗 <a href="https://huggingface.co/WizardLM/WizardMath-7B-V1.0" target="_blank">HF Link</a> | 📃Coming Soon| **54.9** | **10.7** | <a href="https://ai.meta.com/resources/models-and-libraries/llama-downloads/" target="_blank">Llama 2 License </a>|
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+
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+ **Github Repo**: https://github.com/nlpxucan/WizardLM/tree/main/WizardMath
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+
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+ **Twitter**: https://twitter.com/WizardLM_AI/status/1689990201467432960
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+
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+ **Discord**: https://discord.gg/bpmeZD7V
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+
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+
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+ ❗<b>Note for model system prompts usage:</b>
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+
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+ ## CoT Version:
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+
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+ ```
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+ Below is an instruction that describes a task. Write a response that appropriately completes the request.
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+
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+
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+ ### Instruction:
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+ {instruction}
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+
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+
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+ ### Response: Let's think step by step.
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+ ```
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+
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+ ❗<b>To commen concern about dataset:</b>
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+
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+ Recently, there have been clear changes in the open-source policy and regulations of our overall organization's code, data, and models.
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+ Despite this, we have still worked hard to obtain opening the weights of the model first, but the data involves stricter auditing and is in review with our legal team .
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+ Our researchers have no authority to publicly release them without authorization.
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+ Thank you for your understanding.