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--- |
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tags: |
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- CartPole-v1 |
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- reinforce |
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- reinforcement-learning |
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- custom-implementation |
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- deep-rl-class |
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model-index: |
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- name: Reinforce-Unit4-1 |
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results: |
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- task: |
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type: reinforcement-learning |
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name: reinforcement-learning |
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dataset: |
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name: CartPole-v1 |
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type: CartPole-v1 |
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metrics: |
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- type: mean_reward |
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value: 95.00 +/- 14.54 |
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name: mean_reward |
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verified: false |
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--- |
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# **Reinforce** Agent playing **CartPole-v1** |
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This is a trained model of a **Reinforce** agent playing **CartPole-v1**. |
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To learn to use this model and train yours check Unit 4 of the Deep Reinforcement Learning Course: https://huggingface.co/deep-rl-course/unit4/introduction |
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# ***Project Information*** |
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**Policy-based learning** is directly approximating π without having to learn a value function- Our objective then is to maximize the performance of the parameterized policy using gradient ascent. |
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TL;DR: Having the cart learn to balance the pole via optimizing π for the best output; *the pole not falling over*. |
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This method of learning skips over using a value function like Q-learning does, allowing an immediate improvement in the next iteration instead of having to calculate and approximate tables and numbers for a new action, as Q-learning does. |
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This specific CartPole model only has 500 training timesteps- the average is 1000, which is the reason why the cart struggles so much with balancing the pole in the video; it has not trained enough for it. |
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A model trained with 1000 timesteps is successful in balancing the pole, and the more training steps a model has, the more accurate its result is, like when you play a really hard level in a video game over and over, it eventually gets easier. |
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However, the more timesteps a model has, the longer it takes to train and render- 1000 timesteps take 10-15 minutes to load, and the time only increases the more training timesteps are inputted. |
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Here -https...- is a video of it working with 1000 timesteps, and here -https...- is one with 2000 *(links will be inserted soon)* |
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