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+ ---
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+ library_name: tensorflow
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+ tags:
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+ - eye-gaze-estimation
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+ - tflite
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+ - mobile
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+ - gated-inception
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+ - coordinate-attention
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+ - on-device
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+ - accessibility
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+ license: mit
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+ pipeline_tag: image-classification
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+ ---
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+
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+ # πŸ‘οΈ GazeInception-Lite: Mobile Eye Gaze Estimation
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+
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+ **Lightweight TFLite model that estimates where you're looking on a mobile phone screen.**
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+
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+ Built with a novel **Gated Inception** architecture that learns to skip unnecessary computation branches, making it extremely fast for on-device inference.
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+
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+ ## ✨ Key Features
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+
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+ | Feature | Details |
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+ |---------|---------|
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+ | πŸ”¦ **Works in Dark** | Trained with illumination perturbation + low-light augmentation (down to 15% brightness) |
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+ | πŸ‘“ **Glasses Support** | Trained with synthetic glasses overlay (10 frame styles, lens reflections) |
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+ | πŸ‘οΈ **Lazy Eye / Strabismus** | Dual-eye architecture processes each eye independently with shared weights |
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+ | ⚑ **Gated Inception** | Learned sigmoid gates skip inactive branches β†’ reduces useless compute |
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+ | πŸ“± **Mobile-First** | 89,754 params (single) / 136,922 params (dual) |
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+ | 🎯 **Coordinate Attention** | Encodes spatial position for precise iris localization |
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+
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+ ## πŸ“Š Performance
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+
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+ ### Accuracy
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+
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+ | Model | Screen Error | Inference (CPU) | FPS |
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+ |-------|-------------|-----------------|-----|
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+ | Single Eye (F16) | 4.2 mm | 0.59 ms | 1684 |
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+ | Single Eye (INT8) | 4.3 mm | 0.62 ms | 1619 |
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+ | Dual Eye (F16) | 14.2 mm | 1.50 ms | 666 |
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+ | Dual Eye (INT8) | 14.3 mm | 0.93 ms | 1070 |
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+
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+
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+ ### Robustness (Dual Eye Model)
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+
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+ | Condition | Screen Error |
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+ |-----------|-------------|
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+ | Dark / Low-light | 13.8 mm |
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+ | With Glasses | 13.9 mm |
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+ | Lazy Eye / Strabismus | 13.5 mm |
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+
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+
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+ ## πŸ“¦ Available Models
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+
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+ | Model | File | Size | Best For |
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+ |-------|------|------|----------|
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+ | Single Eye F16 | `gaze_inception_lite_single_f16.tflite` | 161 KB | Ultra-low latency, simple apps |
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+ | Single Eye INT8 | `gaze_inception_lite_single_int8.tflite` | 164 KB | Fastest on mobile NPU/DSP |
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+ | Dual Eye F16 | `gaze_inception_lite_dual_f16.tflite` | 242 KB | Best accuracy, lazy eye support |
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+ | Dual Eye INT8 | `gaze_inception_lite_dual_int8.tflite` | 267 KB | Best accuracy + speed combo |
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+
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+ ## πŸ—οΈ Architecture
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+
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+ ### Gated Inception Block
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+ ```
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+ Input
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+ β”œβ”€β”€ Branch 1: 1Γ—1 Conv (point features) ──── Γ— gate[0]
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+ β”œβ”€β”€ Branch 2: 1Γ—1 β†’ 3Γ—3 DWConv (local) ── Γ— gate[1]
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+ β”œβ”€β”€ Branch 3: 1Γ—1 β†’ 5Γ—5 DWConv (wide) ── Γ— gate[2]
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+ └── Branch 4: MaxPool β†’ 1Γ—1 Conv (pool) ── Γ— gate[3]
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+ β”‚
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+ Gate Network: GAP β†’ Dense β†’ Sigmoid β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
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+ β”‚
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+ Output: Concat(gated branches) β—„β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
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+ ```
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+
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+ The **gate values** (0-1 sigmoid) are learned per-sample. For "easy" inputs (centered gaze, good lighting), the network learns to rely on fewer branches. For complex inputs (extreme gaze, dark, glasses), all branches activate. This provides **adaptive computation** β€” fast when possible, thorough when needed.
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+
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+ ### Full Pipeline (Dual Eye Model)
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+ ```
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+ Left Eye (64Γ—64) ──┐
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+ β”œβ”€β”€ Shared Eye Backbone ──┐
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+ Right Eye (64Γ—64) β”€β”€β”˜ (Gated Inception Γ—3 β”œβ”€β”€ Concat β†’ Dense β†’ (x,y)
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+ + CoordAttention) β”‚
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+ Face (64Γ—64) ──── Lightweight CNN β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
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+ ```
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+
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+ ## πŸš€ Quick Start (Python)
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+
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+ ```python
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+ import tensorflow as tf
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+ import numpy as np
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+
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+ # Load model
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+ interpreter = tf.lite.Interpreter(model_path="gaze_inception_lite_single_f16.tflite")
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+ interpreter.allocate_tensors()
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+
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+ input_details = interpreter.get_input_details()
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+ output_details = interpreter.get_output_details()
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+
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+ # Prepare eye crop (64x64 RGB, normalized to [0,1])
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+ eye_crop = preprocess_eye(frame) # Your eye detection + crop function
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+ eye_input = np.expand_dims(eye_crop, axis=0).astype(np.float32)
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+
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+ # Run inference
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+ interpreter.set_tensor(input_details[0]['index'], eye_input)
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+ interpreter.invoke()
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+
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+ # Get screen coordinates
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+ gaze_xy = interpreter.get_tensor(output_details[0]['index'])[0]
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+ screen_x = gaze_xy[0] * screen_width # pixels
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+ screen_y = gaze_xy[1] * screen_height # pixels
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+ print(f"Looking at: ({screen_x:.0f}, {screen_y:.0f})")
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+ ```
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+
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+ ### Android (Java/Kotlin)
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+ ```kotlin
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+ val interpreter = Interpreter(loadModelFile("gaze_inception_lite_single_int8.tflite"))
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+ val input = Array(1) { Array(64) { Array(64) { FloatArray(3) } } }
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+ val output = Array(1) { FloatArray(2) }
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+
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+ // Fill input with preprocessed eye crop
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+ interpreter.run(input, output)
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+
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+ val gazeX = output[0][0] * screenWidth
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+ val gazeY = output[0][1] * screenHeight
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+ ```
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+
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+ ## πŸ”§ Training Details
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+
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+ - **Data**: 50,000 synthetic samples with comprehensive augmentations
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+ - **Augmentations**: Dark conditions (30%), glasses (25%), lazy eye (15%), sensor noise (50%), illumination perturbation, diverse skin tones (12), eye colors (7)
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+ - **Optimizer**: Adam with Cosine Decay LR (1e-3 β†’ 1e-5)
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+ - **Loss**: MSE on normalized (x,y) coordinates
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+ - **Architecture Inspiration**:
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+ - [AGE Framework](https://arxiv.org/abs/2603.26945) - augmentation pipeline
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+ - [Gated Compression Layers](https://arxiv.org/abs/2303.08970) - gating mechanism
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+ - [iTracker/GazeCapture](https://arxiv.org/abs/1606.05814) - dual-eye + face architecture
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+ - [Coordinate Attention](https://arxiv.org/abs/2103.02907) - spatial attention
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+
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+ ## ⚠️ Limitations
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+
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+ - Trained on **synthetic data** β€” fine-tuning on real gaze data (GazeCapture, ETH-XGaze) will significantly improve accuracy
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+ - Screen coordinate output assumes front-facing phone camera centered above screen
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+ - Requires separate face/eye detection (use MediaPipe Face Mesh for production)
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+ - Lazy eye support is based on simulated strabismus β€” clinical validation needed
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+
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+ ## πŸ“ License
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+
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+ MIT License β€” free for commercial and non-commercial use.