Push
Browse files- SoccerTwos.onnx +1 -1
- SoccerTwos/{SoccerTwos-495999939.onnx β SoccerTwos-575999927.onnx} +1 -1
- SoccerTwos/{SoccerTwos-495999939.pt β SoccerTwos-575999927.pt} +1 -1
- SoccerTwos/{SoccerTwos-497753927.onnx β SoccerTwos-577788493.onnx} +1 -1
- SoccerTwos/{SoccerTwos-497753927.pt β SoccerTwos-577788493.pt} +1 -1
- SoccerTwos/checkpoint.pt +1 -1
- SoccerTwos/events.out.tfevents.1679167038.jonatan-System-Product-Name.443418.0 +3 -0
- SoccerTwos/events.out.tfevents.1679231226.jonatan-System-Product-Name.702043.0 +3 -0
- config.json +1 -1
- configuration.yaml +1 -1
- run_logs/Player-0.log +2 -2
- run_logs/Player-1.log +15 -15
- run_logs/Player-2.log +15 -15
- run_logs/Player-3.log +17 -17
- run_logs/Player-4.log +17 -16
- run_logs/Player-5.log +17 -17
- run_logs/timers.json +202 -202
- run_logs/training_status.json +14 -14
SoccerTwos.onnx
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SoccerTwos/{SoccerTwos-495999939.onnx β SoccerTwos-575999927.onnx}
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SoccerTwos/checkpoint.pt
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SoccerTwos/events.out.tfevents.1679167038.jonatan-System-Product-Name.443418.0
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config.json
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0002, "beta": 0.005, "epsilon": 0.25, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "constant"}, "checkpoint_interval": 2000000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0002, "beta": 0.005, "epsilon": 0.25, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "constant"}, "checkpoint_interval": 2000000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.9675, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 2, "even_checkpoints": false, "max_steps": 1000000000, "time_horizon": 1000, "summary_freq": 100000, "threaded": false, "self_play": {"save_steps": 200000, "team_change": 200000, "swap_steps": 2000, "window": 50, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 6, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "0046", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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deterministic: false
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reward_signals:
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extrinsic:
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run_logs/Player-0.log
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|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
-
Peak Allocated memory 4.
|
224 |
Peak Large allocation bytes 0 B
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
-
Peak usage frame count: [16.0 MB-32.0 MB]:
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
-
Peak Allocated memory 17.
|
230 |
Peak Large allocation bytes 16.0 MB
|
231 |
[ALLOC_TEMP_JOB_1_FRAME]
|
232 |
Initial Block Size 2.0 MB
|
@@ -255,13 +255,13 @@ Memory Statistics:
|
|
255 |
Used Block count 1
|
256 |
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
-
Peak usage frame count: [32.0 KB-64.0 KB]:
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
-
Peak usage frame count: [128.0 KB-256.0 KB]:
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
Peak Allocated memory 173.5 KB
|
@@ -273,13 +273,13 @@ Memory Statistics:
|
|
273 |
Used Block count 1
|
274 |
Peak Allocated bytes 1.0 MB
|
275 |
[ALLOC_CACHEOBJECTS_MAIN]
|
276 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
277 |
Requested Block Size 4.0 MB
|
278 |
Peak Block count 1
|
279 |
Peak Allocated memory 0.6 MB
|
280 |
Peak Large allocation bytes 0 B
|
281 |
[ALLOC_CACHEOBJECTS_THREAD]
|
282 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
283 |
Requested Block Size 4.0 MB
|
284 |
Peak Block count 2
|
285 |
Peak Allocated memory 4.5 MB
|
@@ -291,13 +291,13 @@ Memory Statistics:
|
|
291 |
Used Block count 1
|
292 |
Peak Allocated bytes 1.0 MB
|
293 |
[ALLOC_TYPETREE_MAIN]
|
294 |
-
Peak usage frame count: [0-1.0 KB]:
|
295 |
Requested Block Size 2.0 MB
|
296 |
Peak Block count 1
|
297 |
Peak Allocated memory 1.0 KB
|
298 |
Peak Large allocation bytes 0 B
|
299 |
[ALLOC_TYPETREE_THREAD]
|
300 |
-
Peak usage frame count: [1.0 KB-2.0 KB]:
|
301 |
Requested Block Size 2.0 MB
|
302 |
Peak Block count 1
|
303 |
Peak Allocated memory 2.2 KB
|
|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
+
- Completed reload, in 0.074 seconds
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
+
UnloadTime: 0.606046 ms
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
|
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 168354 frames, [2.0 MB-4.0 MB]: 1 frames
|
49 |
Initial Block Size 4.0 MB
|
50 |
Current Block Size 4.0 MB
|
51 |
Peak Allocated Bytes 2.1 MB
|
|
|
68 |
[ALLOC_TEMP_Job.Worker 6]
|
69 |
Initial Block Size 256.0 KB
|
70 |
Current Block Size 256.0 KB
|
71 |
+
Peak Allocated Bytes 0.7 KB
|
72 |
Overflow Count 0
|
73 |
[ALLOC_TEMP_Job.Worker 0]
|
74 |
Initial Block Size 256.0 KB
|
|
|
193 |
[ALLOC_TEMP_Job.Worker 10]
|
194 |
Initial Block Size 256.0 KB
|
195 |
Current Block Size 256.0 KB
|
196 |
+
Peak Allocated Bytes 0 B
|
197 |
Overflow Count 0
|
198 |
[ALLOC_TEMP_Background Job.Worker 0]
|
199 |
Initial Block Size 32.0 KB
|
|
|
217 |
Used Block count 1
|
218 |
Peak Allocated bytes 1.0 MB
|
219 |
[ALLOC_DEFAULT_MAIN]
|
220 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 168355 frames
|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
+
Peak Allocated memory 4.9 MB
|
224 |
Peak Large allocation bytes 0 B
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 168355 frames
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
+
Peak Allocated memory 17.3 MB
|
230 |
Peak Large allocation bytes 16.0 MB
|
231 |
[ALLOC_TEMP_JOB_1_FRAME]
|
232 |
Initial Block Size 2.0 MB
|
|
|
255 |
Used Block count 1
|
256 |
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 168354 frames, [64.0 KB-128.0 KB]: 1 frames
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 168355 frames
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
Peak Allocated memory 173.5 KB
|
|
|
273 |
Used Block count 1
|
274 |
Peak Allocated bytes 1.0 MB
|
275 |
[ALLOC_CACHEOBJECTS_MAIN]
|
276 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 168355 frames
|
277 |
Requested Block Size 4.0 MB
|
278 |
Peak Block count 1
|
279 |
Peak Allocated memory 0.6 MB
|
280 |
Peak Large allocation bytes 0 B
|
281 |
[ALLOC_CACHEOBJECTS_THREAD]
|
282 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 168354 frames, [4.0 MB-8.0 MB]: 1 frames
|
283 |
Requested Block Size 4.0 MB
|
284 |
Peak Block count 2
|
285 |
Peak Allocated memory 4.5 MB
|
|
|
291 |
Used Block count 1
|
292 |
Peak Allocated bytes 1.0 MB
|
293 |
[ALLOC_TYPETREE_MAIN]
|
294 |
+
Peak usage frame count: [0-1.0 KB]: 168355 frames
|
295 |
Requested Block Size 2.0 MB
|
296 |
Peak Block count 1
|
297 |
Peak Allocated memory 1.0 KB
|
298 |
Peak Large allocation bytes 0 B
|
299 |
[ALLOC_TYPETREE_THREAD]
|
300 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 168354 frames, [2.0 KB-4.0 KB]: 1 frames
|
301 |
Requested Block Size 2.0 MB
|
302 |
Peak Block count 1
|
303 |
Peak Allocated memory 2.2 KB
|
run_logs/Player-3.log
CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
-
- Completed reload, in 0.
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
-
UnloadTime: 0.
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
@@ -45,7 +45,7 @@ Memory Statistics:
|
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
-
Peak usage frame count: [8.0 KB-16.0 KB]:
|
49 |
Initial Block Size 4.0 MB
|
50 |
Current Block Size 4.0 MB
|
51 |
Peak Allocated Bytes 2.1 MB
|
@@ -163,7 +163,7 @@ Memory Statistics:
|
|
163 |
[ALLOC_TEMP_Job.Worker 8]
|
164 |
Initial Block Size 256.0 KB
|
165 |
Current Block Size 256.0 KB
|
166 |
-
Peak Allocated Bytes 0
|
167 |
Overflow Count 0
|
168 |
[ALLOC_TEMP_Job.Worker 7]
|
169 |
Initial Block Size 256.0 KB
|
@@ -193,7 +193,7 @@ Memory Statistics:
|
|
193 |
[ALLOC_TEMP_Job.Worker 10]
|
194 |
Initial Block Size 256.0 KB
|
195 |
Current Block Size 256.0 KB
|
196 |
-
Peak Allocated Bytes 0
|
197 |
Overflow Count 0
|
198 |
[ALLOC_TEMP_Background Job.Worker 0]
|
199 |
Initial Block Size 32.0 KB
|
@@ -217,17 +217,17 @@ Memory Statistics:
|
|
217 |
Used Block count 1
|
218 |
Peak Allocated bytes 1.0 MB
|
219 |
[ALLOC_DEFAULT_MAIN]
|
220 |
-
Peak usage frame count: [
|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
-
Peak Allocated memory
|
224 |
-
Peak Large allocation bytes 0
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
-
Peak usage frame count: [
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
-
Peak Allocated memory
|
230 |
-
Peak Large allocation bytes
|
231 |
[ALLOC_TEMP_JOB_1_FRAME]
|
232 |
Initial Block Size 2.0 MB
|
233 |
Used Block Count 1
|
@@ -255,13 +255,13 @@ Memory Statistics:
|
|
255 |
Used Block count 1
|
256 |
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
-
Peak usage frame count: [32.0 KB-64.0 KB]:
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
-
Peak usage frame count: [128.0 KB-256.0 KB]:
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
Peak Allocated memory 173.5 KB
|
@@ -273,13 +273,13 @@ Memory Statistics:
|
|
273 |
Used Block count 1
|
274 |
Peak Allocated bytes 1.0 MB
|
275 |
[ALLOC_CACHEOBJECTS_MAIN]
|
276 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
277 |
Requested Block Size 4.0 MB
|
278 |
Peak Block count 1
|
279 |
Peak Allocated memory 0.6 MB
|
280 |
Peak Large allocation bytes 0 B
|
281 |
[ALLOC_CACHEOBJECTS_THREAD]
|
282 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
283 |
Requested Block Size 4.0 MB
|
284 |
Peak Block count 2
|
285 |
Peak Allocated memory 4.5 MB
|
@@ -291,13 +291,13 @@ Memory Statistics:
|
|
291 |
Used Block count 1
|
292 |
Peak Allocated bytes 1.0 MB
|
293 |
[ALLOC_TYPETREE_MAIN]
|
294 |
-
Peak usage frame count: [0-1.0 KB]:
|
295 |
Requested Block Size 2.0 MB
|
296 |
Peak Block count 1
|
297 |
Peak Allocated memory 1.0 KB
|
298 |
Peak Large allocation bytes 0 B
|
299 |
[ALLOC_TYPETREE_THREAD]
|
300 |
-
Peak usage frame count: [1.0 KB-2.0 KB]:
|
301 |
Requested Block Size 2.0 MB
|
302 |
Peak Block count 1
|
303 |
Peak Allocated memory 2.2 KB
|
|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
+
- Completed reload, in 0.075 seconds
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
+
UnloadTime: 0.562665 ms
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
|
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 164368 frames, [2.0 MB-4.0 MB]: 1 frames
|
49 |
Initial Block Size 4.0 MB
|
50 |
Current Block Size 4.0 MB
|
51 |
Peak Allocated Bytes 2.1 MB
|
|
|
163 |
[ALLOC_TEMP_Job.Worker 8]
|
164 |
Initial Block Size 256.0 KB
|
165 |
Current Block Size 256.0 KB
|
166 |
+
Peak Allocated Bytes 0.7 KB
|
167 |
Overflow Count 0
|
168 |
[ALLOC_TEMP_Job.Worker 7]
|
169 |
Initial Block Size 256.0 KB
|
|
|
193 |
[ALLOC_TEMP_Job.Worker 10]
|
194 |
Initial Block Size 256.0 KB
|
195 |
Current Block Size 256.0 KB
|
196 |
+
Peak Allocated Bytes 0 B
|
197 |
Overflow Count 0
|
198 |
[ALLOC_TEMP_Background Job.Worker 0]
|
199 |
Initial Block Size 32.0 KB
|
|
|
217 |
Used Block count 1
|
218 |
Peak Allocated bytes 1.0 MB
|
219 |
[ALLOC_DEFAULT_MAIN]
|
220 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 164369 frames
|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
+
Peak Allocated memory 20.8 MB
|
224 |
+
Peak Large allocation bytes 16.0 MB
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
+
Peak usage frame count: [1.0 MB-2.0 MB]: 164369 frames
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
+
Peak Allocated memory 1.5 MB
|
230 |
+
Peak Large allocation bytes 0 B
|
231 |
[ALLOC_TEMP_JOB_1_FRAME]
|
232 |
Initial Block Size 2.0 MB
|
233 |
Used Block Count 1
|
|
|
255 |
Used Block count 1
|
256 |
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 164368 frames, [64.0 KB-128.0 KB]: 1 frames
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 164369 frames
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
Peak Allocated memory 173.5 KB
|
|
|
273 |
Used Block count 1
|
274 |
Peak Allocated bytes 1.0 MB
|
275 |
[ALLOC_CACHEOBJECTS_MAIN]
|
276 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 164369 frames
|
277 |
Requested Block Size 4.0 MB
|
278 |
Peak Block count 1
|
279 |
Peak Allocated memory 0.6 MB
|
280 |
Peak Large allocation bytes 0 B
|
281 |
[ALLOC_CACHEOBJECTS_THREAD]
|
282 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 164368 frames, [4.0 MB-8.0 MB]: 1 frames
|
283 |
Requested Block Size 4.0 MB
|
284 |
Peak Block count 2
|
285 |
Peak Allocated memory 4.5 MB
|
|
|
291 |
Used Block count 1
|
292 |
Peak Allocated bytes 1.0 MB
|
293 |
[ALLOC_TYPETREE_MAIN]
|
294 |
+
Peak usage frame count: [0-1.0 KB]: 164369 frames
|
295 |
Requested Block Size 2.0 MB
|
296 |
Peak Block count 1
|
297 |
Peak Allocated memory 1.0 KB
|
298 |
Peak Large allocation bytes 0 B
|
299 |
[ALLOC_TYPETREE_THREAD]
|
300 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 164368 frames, [2.0 KB-4.0 KB]: 1 frames
|
301 |
Requested Block Size 2.0 MB
|
302 |
Peak Block count 1
|
303 |
Peak Allocated memory 2.2 KB
|
run_logs/Player-4.log
CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
-
- Completed reload, in 0.
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
@@ -36,16 +36,17 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
-
UnloadTime: 0.
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
|
|
43 |
Setting up 6 worker threads for Enlighten.
|
44 |
Memory Statistics:
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
-
Peak usage frame count: [8.0 KB-16.0 KB]:
|
49 |
Initial Block Size 4.0 MB
|
50 |
Current Block Size 4.0 MB
|
51 |
Peak Allocated Bytes 2.1 MB
|
@@ -68,12 +69,12 @@ Memory Statistics:
|
|
68 |
[ALLOC_TEMP_Job.Worker 6]
|
69 |
Initial Block Size 256.0 KB
|
70 |
Current Block Size 256.0 KB
|
71 |
-
Peak Allocated Bytes 0
|
72 |
Overflow Count 0
|
73 |
[ALLOC_TEMP_Job.Worker 0]
|
74 |
Initial Block Size 256.0 KB
|
75 |
Current Block Size 256.0 KB
|
76 |
-
Peak Allocated Bytes 0
|
77 |
Overflow Count 0
|
78 |
[ALLOC_TEMP_Background Job.Worker 10]
|
79 |
Initial Block Size 32.0 KB
|
@@ -211,22 +212,22 @@ Memory Statistics:
|
|
211 |
Peak Allocated Bytes 0 B
|
212 |
Overflow Count 0
|
213 |
[ALLOC_DEFAULT] Dual Thread Allocator
|
214 |
-
Peak main deferred allocation count
|
215 |
[ALLOC_BUCKET]
|
216 |
Large Block size 4.0 MB
|
217 |
Used Block count 1
|
218 |
Peak Allocated bytes 1.0 MB
|
219 |
[ALLOC_DEFAULT_MAIN]
|
220 |
-
Peak usage frame count: [4.0 MB-8.0 MB]:
|
221 |
Requested Block Size 16.0 MB
|
222 |
Peak Block count 1
|
223 |
-
Peak Allocated memory 4.
|
224 |
Peak Large allocation bytes 0 B
|
225 |
[ALLOC_DEFAULT_THREAD]
|
226 |
-
Peak usage frame count: [16.0 MB-32.0 MB]:
|
227 |
Requested Block Size 16.0 MB
|
228 |
Peak Block count 1
|
229 |
-
Peak Allocated memory 17.
|
230 |
Peak Large allocation bytes 16.0 MB
|
231 |
[ALLOC_TEMP_JOB_1_FRAME]
|
232 |
Initial Block Size 2.0 MB
|
@@ -255,13 +256,13 @@ Memory Statistics:
|
|
255 |
Used Block count 1
|
256 |
Peak Allocated bytes 1.0 MB
|
257 |
[ALLOC_GFX_MAIN]
|
258 |
-
Peak usage frame count: [32.0 KB-64.0 KB]:
|
259 |
Requested Block Size 16.0 MB
|
260 |
Peak Block count 1
|
261 |
Peak Allocated memory 65.6 KB
|
262 |
Peak Large allocation bytes 0 B
|
263 |
[ALLOC_GFX_THREAD]
|
264 |
-
Peak usage frame count: [128.0 KB-256.0 KB]:
|
265 |
Requested Block Size 16.0 MB
|
266 |
Peak Block count 1
|
267 |
Peak Allocated memory 173.5 KB
|
@@ -273,13 +274,13 @@ Memory Statistics:
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|
273 |
Used Block count 1
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274 |
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[ALLOC_CACHEOBJECTS_MAIN]
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@@ -291,13 +292,13 @@ Memory Statistics:
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[ALLOC_TYPETREE_MAIN]
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[ALLOC_TYPETREE_THREAD]
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|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
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14 |
+
- Completed reload, in 0.063 seconds
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
+
UnloadTime: 0.612428 ms
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
43 |
+
TOO LONG
|
44 |
Setting up 6 worker threads for Enlighten.
|
45 |
Memory Statistics:
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46 |
[ALLOC_TEMP_TLS] TLS Allocator
|
47 |
StackAllocators :
|
48 |
[ALLOC_TEMP_MAIN]
|
49 |
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Peak usage frame count: [8.0 KB-16.0 KB]: 160666 frames, [2.0 MB-4.0 MB]: 1 frames
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|
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[ALLOC_TEMP_Job.Worker 6]
|
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Initial Block Size 256.0 KB
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|
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|
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[ALLOC_TEMP_Background Job.Worker 10]
|
80 |
Initial Block Size 32.0 KB
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|
|
212 |
Peak Allocated Bytes 0 B
|
213 |
Overflow Count 0
|
214 |
[ALLOC_DEFAULT] Dual Thread Allocator
|
215 |
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Peak main deferred allocation count 5
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216 |
[ALLOC_BUCKET]
|
217 |
Large Block size 4.0 MB
|
218 |
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219 |
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[ALLOC_DEFAULT_MAIN]
|
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Requested Block Size 16.0 MB
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225 |
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[ALLOC_DEFAULT_THREAD]
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227 |
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Peak usage frame count: [16.0 MB-32.0 MB]: 160667 frames
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228 |
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[ALLOC_TEMP_JOB_1_FRAME]
|
233 |
Initial Block Size 2.0 MB
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|
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Peak Allocated bytes 1.0 MB
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[ALLOC_GFX_MAIN]
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260 |
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|
263 |
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|
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[ALLOC_GFX_THREAD]
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266 |
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|
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274 |
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[ALLOC_CACHEOBJECTS_MAIN]
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[ALLOC_CACHEOBJECTS_THREAD]
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|
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[ALLOC_TYPETREE_MAIN]
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[ALLOC_TYPETREE_THREAD]
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run_logs/Player-5.log
CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
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|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
-
- Completed reload, in 0.
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15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
-
UnloadTime: 0.
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
@@ -45,7 +45,7 @@ Memory Statistics:
|
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
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@@ -73,7 +73,7 @@ Memory Statistics:
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|
73 |
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79 |
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@@ -88,7 +88,7 @@ Memory Statistics:
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[ALLOC_TEMP_Job.Worker 5]
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89 |
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|
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Initial Block Size 32.0 KB
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@@ -211,22 +211,22 @@ Memory Statistics:
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|
211 |
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|
212 |
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[ALLOC_DEFAULT] Dual Thread Allocator
|
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-
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[ALLOC_DEFAULT_MAIN]
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Peak Large allocation bytes 16.0 MB
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|
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|
@@ -255,13 +255,13 @@ Memory Statistics:
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|
255 |
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|
256 |
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[ALLOC_GFX_MAIN]
|
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@@ -273,16 +273,16 @@ Memory Statistics:
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|
273 |
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274 |
Peak Allocated bytes 1.0 MB
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[ALLOC_CACHEOBJECTS_MAIN]
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@@ -291,13 +291,13 @@ Memory Statistics:
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|
291 |
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|
292 |
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293 |
[ALLOC_TYPETREE_MAIN]
|
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|
|
11 |
Renderer: Null Device
|
12 |
Vendor: Unity Technologies
|
13 |
Begin MonoManager ReloadAssembly
|
14 |
+
- Completed reload, in 0.062 seconds
|
15 |
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
|
|
36 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
+
UnloadTime: 0.643917 ms
|
40 |
Registered Communicator in Agent.
|
41 |
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
|
|
|
45 |
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
StackAllocators :
|
47 |
[ALLOC_TEMP_MAIN]
|
48 |
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[ALLOC_TEMP_Job.Worker 5]
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[ALLOC_DEFAULT_MAIN]
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[ALLOC_DEFAULT_THREAD]
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[ALLOC_TEMP_JOB_1_FRAME]
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258 |
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[ALLOC_GFX_THREAD]
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[ALLOC_CACHEOBJECTS_MAIN]
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[ALLOC_CACHEOBJECTS_THREAD]
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[ALLOC_TYPETREE] Dual Thread Allocator
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|
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[ALLOC_TYPETREE_MAIN]
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run_logs/timers.json
CHANGED
@@ -2,201 +2,201 @@
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|
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"name": "root",
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