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  1. SoccerTwos.onnx +1 -1
  2. SoccerTwos/{SoccerTwos-575999927.onnx β†’ SoccerTwos-768930809.onnx} +1 -1
  3. SoccerTwos/{SoccerTwos-575999927.pt β†’ SoccerTwos-768930809.pt} +1 -1
  4. SoccerTwos/{SoccerTwos-577788493.onnx β†’ SoccerTwos-768933669.onnx} +1 -1
  5. SoccerTwos/{SoccerTwos-577788493.pt β†’ SoccerTwos-768933669.pt} +1 -1
  6. SoccerTwos/checkpoint.pt +1 -1
  7. SoccerTwos/events.out.tfevents.1679264264.jonatan-System-Product-Name.837863.0 +3 -0
  8. SoccerTwos/events.out.tfevents.1679266382.jonatan-System-Product-Name.858111.0 +3 -0
  9. SoccerTwos/events.out.tfevents.1679266404.jonatan-System-Product-Name.859150.0 +3 -0
  10. SoccerTwos/events.out.tfevents.1679321757.jonatan-System-Product-Name.1112095.0 +3 -0
  11. SoccerTwos/events.out.tfevents.1679322240.jonatan-System-Product-Name.1115023.0 +3 -0
  12. SoccerTwos/events.out.tfevents.1679322278.jonatan-System-Product-Name.1115348.0 +3 -0
  13. SoccerTwos/events.out.tfevents.1679324440.jonatan-System-Product-Name.1133403.0 +3 -0
  14. SoccerTwos/events.out.tfevents.1679337543.jonatan-System-Product-Name.1187967.0 +3 -0
  15. SoccerTwos/events.out.tfevents.1679339625.jonatan-System-Product-Name.1198766.0 +3 -0
  16. SoccerTwos/events.out.tfevents.1679342650.jonatan-System-Product-Name.1215722.0 +3 -0
  17. SoccerTwos/events.out.tfevents.1679343892.jonatan-System-Product-Name.1222403.0 +3 -0
  18. SoccerTwos/events.out.tfevents.1679343934.jonatan-System-Product-Name.1222771.0 +3 -0
  19. SoccerTwos/events.out.tfevents.1679396358.jonatan-System-Product-Name.1462020.0 +3 -0
  20. SoccerTwos/events.out.tfevents.1679402802.jonatan-System-Product-Name.1493656.0 +3 -0
  21. SoccerTwos/events.out.tfevents.1679406749.jonatan-System-Product-Name.1510901.0 +3 -0
  22. config.json +1 -1
  23. configuration.yaml +5 -5
  24. run_logs/Player-0.log +2 -2
  25. run_logs/Player-1.log +17 -17
  26. run_logs/Player-2.log +16 -16
  27. run_logs/Player-3.log +16 -16
  28. run_logs/Player-4.log +16 -17
  29. run_logs/Player-5.log +17 -17
  30. run_logs/timers.json +76 -289
  31. run_logs/training_status.json +12 -12
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config.json CHANGED
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- {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0002, "beta": 0.005, "epsilon": 0.25, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "constant"}, "checkpoint_interval": 2000000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.9675, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 2, "even_checkpoints": false, "max_steps": 1000000000, "time_horizon": 1000, "summary_freq": 100000, "threaded": false, "self_play": {"save_steps": 200000, "team_change": 200000, "swap_steps": 2000, "window": 50, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 6, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "0046", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
 
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configuration.yaml CHANGED
@@ -6,7 +6,7 @@ behaviors:
6
  batch_size: 2048
7
  buffer_size: 20480
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  learning_rate: 0.0002
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- beta: 0.005
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  epsilon: 0.25
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  lambd: 0.95
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  num_epoch: 3
@@ -24,7 +24,7 @@ behaviors:
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  deterministic: false
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  reward_signals:
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  extrinsic:
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- gamma: 0.9675
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  strength: 1.0
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  network_settings:
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- max_steps: 1000000000
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  env_path: ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64
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  env_args: null
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  run_id: '0046'
 
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  network_settings:
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37
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39
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53
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  Vendor: Unity Technologies
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  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
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  Registered Communicator in Agent.
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  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 172850 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 172849 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.064 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.567524 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
+ Peak usage frame count: [8.0 KB-16.0 KB]: 4755 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
 
168
  [ALLOC_TEMP_Job.Worker 7]
169
  Initial Block Size 256.0 KB
170
  Current Block Size 256.0 KB
171
+ Peak Allocated Bytes 0 B
172
  Overflow Count 0
173
  [ALLOC_TEMP_Job.Worker 1]
174
  Initial Block Size 256.0 KB
175
  Current Block Size 256.0 KB
176
+ Peak Allocated Bytes 0.7 KB
177
  Overflow Count 0
178
  [ALLOC_TEMP_Job.Worker 2]
179
  Initial Block Size 256.0 KB
 
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
+ Peak main deferred allocation count 3
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
+ Peak usage frame count: [4.0 MB-8.0 MB]: 4756 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
+ Peak Allocated memory 4.7 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
+ Peak usage frame count: [16.0 MB-32.0 MB]: 4756 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
+ Peak Allocated memory 17.5 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
 
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4755 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
+ Peak usage frame count: [128.0 KB-256.0 KB]: 4756 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
 
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
+ Peak usage frame count: [0.5 MB-1.0 MB]: 4756 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
+ Peak usage frame count: [0.5 MB-1.0 MB]: 4755 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
+ Peak Allocated memory 4.5 MB
286
  Peak Large allocation bytes 0 B
287
  [ALLOC_TYPETREE] Dual Thread Allocator
288
  Peak main deferred allocation count 0
 
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
+ Peak usage frame count: [0-1.0 KB]: 4756 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
+ Peak usage frame count: [1.0 KB-2.0 KB]: 4755 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
run_logs/Player-2.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.074 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.606046 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
@@ -45,7 +45,7 @@ Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 168354 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
@@ -68,7 +68,7 @@ Memory Statistics:
68
  [ALLOC_TEMP_Job.Worker 6]
69
  Initial Block Size 256.0 KB
70
  Current Block Size 256.0 KB
71
- Peak Allocated Bytes 0.7 KB
72
  Overflow Count 0
73
  [ALLOC_TEMP_Job.Worker 0]
74
  Initial Block Size 256.0 KB
@@ -108,7 +108,7 @@ Memory Statistics:
108
  [ALLOC_TEMP_Job.Worker 3]
109
  Initial Block Size 256.0 KB
110
  Current Block Size 256.0 KB
111
- Peak Allocated Bytes 0 B
112
  Overflow Count 0
113
  [ALLOC_TEMP_Background Job.Worker 12]
114
  Initial Block Size 32.0 KB
@@ -211,22 +211,22 @@ Memory Statistics:
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
- Peak main deferred allocation count 3
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 168355 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 4.9 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 168355 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
- Peak Allocated memory 17.3 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
@@ -255,13 +255,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 168354 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 168355 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,13 +273,13 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 168355 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 168354 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
@@ -291,13 +291,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 168355 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 168354 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.072 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.602941 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
+ Peak usage frame count: [8.0 KB-16.0 KB]: 4651 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
 
68
  [ALLOC_TEMP_Job.Worker 6]
69
  Initial Block Size 256.0 KB
70
  Current Block Size 256.0 KB
71
+ Peak Allocated Bytes 0 B
72
  Overflow Count 0
73
  [ALLOC_TEMP_Job.Worker 0]
74
  Initial Block Size 256.0 KB
 
108
  [ALLOC_TEMP_Job.Worker 3]
109
  Initial Block Size 256.0 KB
110
  Current Block Size 256.0 KB
111
+ Peak Allocated Bytes 0.7 KB
112
  Overflow Count 0
113
  [ALLOC_TEMP_Background Job.Worker 12]
114
  Initial Block Size 32.0 KB
 
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
+ Peak main deferred allocation count 2
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
+ Peak usage frame count: [4.0 MB-8.0 MB]: 4652 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
+ Peak Allocated memory 4.7 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
+ Peak usage frame count: [16.0 MB-32.0 MB]: 4652 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
+ Peak Allocated memory 17.5 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
 
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4651 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
+ Peak usage frame count: [128.0 KB-256.0 KB]: 4652 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
 
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
+ Peak usage frame count: [0.5 MB-1.0 MB]: 4652 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
+ Peak usage frame count: [0.5 MB-1.0 MB]: 4651 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
 
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
+ Peak usage frame count: [0-1.0 KB]: 4652 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
+ Peak usage frame count: [1.0 KB-2.0 KB]: 4651 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
run_logs/Player-3.log CHANGED
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.562665 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
@@ -45,7 +45,7 @@ Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 164368 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
@@ -163,7 +163,7 @@ Memory Statistics:
163
  [ALLOC_TEMP_Job.Worker 8]
164
  Initial Block Size 256.0 KB
165
  Current Block Size 256.0 KB
166
- Peak Allocated Bytes 0.7 KB
167
  Overflow Count 0
168
  [ALLOC_TEMP_Job.Worker 7]
169
  Initial Block Size 256.0 KB
@@ -178,7 +178,7 @@ Memory Statistics:
178
  [ALLOC_TEMP_Job.Worker 2]
179
  Initial Block Size 256.0 KB
180
  Current Block Size 256.0 KB
181
- Peak Allocated Bytes 0 B
182
  Overflow Count 0
183
  [ALLOC_TEMP_Background Job.Worker 3]
184
  Initial Block Size 32.0 KB
@@ -217,17 +217,17 @@ Memory Statistics:
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [16.0 MB-32.0 MB]: 164369 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 20.8 MB
224
- Peak Large allocation bytes 16.0 MB
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [1.0 MB-2.0 MB]: 164369 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
- Peak Allocated memory 1.5 MB
230
- Peak Large allocation bytes 0 B
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
233
  Used Block Count 1
@@ -255,13 +255,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 164368 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 164369 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,13 +273,13 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 164369 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 164368 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
@@ -291,13 +291,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 164369 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 164368 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.527178 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
+ Peak usage frame count: [8.0 KB-16.0 KB]: 4365 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
 
163
  [ALLOC_TEMP_Job.Worker 8]
164
  Initial Block Size 256.0 KB
165
  Current Block Size 256.0 KB
166
+ Peak Allocated Bytes 0 B
167
  Overflow Count 0
168
  [ALLOC_TEMP_Job.Worker 7]
169
  Initial Block Size 256.0 KB
 
178
  [ALLOC_TEMP_Job.Worker 2]
179
  Initial Block Size 256.0 KB
180
  Current Block Size 256.0 KB
181
+ Peak Allocated Bytes 0.7 KB
182
  Overflow Count 0
183
  [ALLOC_TEMP_Background Job.Worker 3]
184
  Initial Block Size 32.0 KB
 
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
+ Peak usage frame count: [4.0 MB-8.0 MB]: 4366 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
+ Peak Allocated memory 4.9 MB
224
+ Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
+ Peak usage frame count: [16.0 MB-32.0 MB]: 4366 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
+ Peak Allocated memory 17.3 MB
230
+ Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
233
  Used Block Count 1
 
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
+ Peak usage frame count: [32.0 KB-64.0 KB]: 4365 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
+ Peak usage frame count: [128.0 KB-256.0 KB]: 4366 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
 
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
+ Peak usage frame count: [0.5 MB-1.0 MB]: 4366 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
+ Peak usage frame count: [0.5 MB-1.0 MB]: 4365 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
 
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
+ Peak usage frame count: [0-1.0 KB]: 4366 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
+ Peak usage frame count: [1.0 KB-2.0 KB]: 4365 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
run_logs/Player-4.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.063 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,17 +36,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.612428 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
43
- TOO LONG
44
  Setting up 6 worker threads for Enlighten.
45
  Memory Statistics:
46
  [ALLOC_TEMP_TLS] TLS Allocator
47
  StackAllocators :
48
  [ALLOC_TEMP_MAIN]
49
- Peak usage frame count: [8.0 KB-16.0 KB]: 160666 frames, [2.0 MB-4.0 MB]: 1 frames
50
  Initial Block Size 4.0 MB
51
  Current Block Size 4.0 MB
52
  Peak Allocated Bytes 2.1 MB
@@ -74,7 +73,7 @@ Memory Statistics:
74
  [ALLOC_TEMP_Job.Worker 0]
75
  Initial Block Size 256.0 KB
76
  Current Block Size 256.0 KB
77
- Peak Allocated Bytes 0.7 KB
78
  Overflow Count 0
79
  [ALLOC_TEMP_Background Job.Worker 10]
80
  Initial Block Size 32.0 KB
@@ -164,7 +163,7 @@ Memory Statistics:
164
  [ALLOC_TEMP_Job.Worker 8]
165
  Initial Block Size 256.0 KB
166
  Current Block Size 256.0 KB
167
- Peak Allocated Bytes 0 B
168
  Overflow Count 0
169
  [ALLOC_TEMP_Job.Worker 7]
170
  Initial Block Size 256.0 KB
@@ -212,22 +211,22 @@ Memory Statistics:
212
  Peak Allocated Bytes 0 B
213
  Overflow Count 0
214
  [ALLOC_DEFAULT] Dual Thread Allocator
215
- Peak main deferred allocation count 5
216
  [ALLOC_BUCKET]
217
  Large Block size 4.0 MB
218
  Used Block count 1
219
  Peak Allocated bytes 1.0 MB
220
  [ALLOC_DEFAULT_MAIN]
221
- Peak usage frame count: [4.0 MB-8.0 MB]: 160667 frames
222
  Requested Block Size 16.0 MB
223
  Peak Block count 1
224
- Peak Allocated memory 4.8 MB
225
  Peak Large allocation bytes 0 B
226
  [ALLOC_DEFAULT_THREAD]
227
- Peak usage frame count: [16.0 MB-32.0 MB]: 160667 frames
228
  Requested Block Size 16.0 MB
229
  Peak Block count 1
230
- Peak Allocated memory 17.5 MB
231
  Peak Large allocation bytes 16.0 MB
232
  [ALLOC_TEMP_JOB_1_FRAME]
233
  Initial Block Size 2.0 MB
@@ -256,13 +255,13 @@ Memory Statistics:
256
  Used Block count 1
257
  Peak Allocated bytes 1.0 MB
258
  [ALLOC_GFX_MAIN]
259
- Peak usage frame count: [32.0 KB-64.0 KB]: 160666 frames, [64.0 KB-128.0 KB]: 1 frames
260
  Requested Block Size 16.0 MB
261
  Peak Block count 1
262
  Peak Allocated memory 65.6 KB
263
  Peak Large allocation bytes 0 B
264
  [ALLOC_GFX_THREAD]
265
- Peak usage frame count: [128.0 KB-256.0 KB]: 160667 frames
266
  Requested Block Size 16.0 MB
267
  Peak Block count 1
268
  Peak Allocated memory 173.5 KB
@@ -274,13 +273,13 @@ Memory Statistics:
274
  Used Block count 1
275
  Peak Allocated bytes 1.0 MB
276
  [ALLOC_CACHEOBJECTS_MAIN]
277
- Peak usage frame count: [0.5 MB-1.0 MB]: 160667 frames
278
  Requested Block Size 4.0 MB
279
  Peak Block count 1
280
  Peak Allocated memory 0.6 MB
281
  Peak Large allocation bytes 0 B
282
  [ALLOC_CACHEOBJECTS_THREAD]
283
- Peak usage frame count: [0.5 MB-1.0 MB]: 160666 frames, [4.0 MB-8.0 MB]: 1 frames
284
  Requested Block Size 4.0 MB
285
  Peak Block count 2
286
  Peak Allocated memory 4.5 MB
@@ -292,13 +291,13 @@ Memory Statistics:
292
  Used Block count 1
293
  Peak Allocated bytes 1.0 MB
294
  [ALLOC_TYPETREE_MAIN]
295
- Peak usage frame count: [0-1.0 KB]: 160667 frames
296
  Requested Block Size 2.0 MB
297
  Peak Block count 1
298
  Peak Allocated memory 1.0 KB
299
  Peak Large allocation bytes 0 B
300
  [ALLOC_TYPETREE_THREAD]
301
- Peak usage frame count: [1.0 KB-2.0 KB]: 160666 frames, [2.0 KB-4.0 KB]: 1 frames
302
  Requested Block Size 2.0 MB
303
  Peak Block count 1
304
  Peak Allocated memory 2.2 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.077 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.586880 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
43
  Setting up 6 worker threads for Enlighten.
44
  Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
+ Peak usage frame count: [8.0 KB-16.0 KB]: 2492 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
 
73
  [ALLOC_TEMP_Job.Worker 0]
74
  Initial Block Size 256.0 KB
75
  Current Block Size 256.0 KB
76
+ Peak Allocated Bytes 0 B
77
  Overflow Count 0
78
  [ALLOC_TEMP_Background Job.Worker 10]
79
  Initial Block Size 32.0 KB
 
163
  [ALLOC_TEMP_Job.Worker 8]
164
  Initial Block Size 256.0 KB
165
  Current Block Size 256.0 KB
166
+ Peak Allocated Bytes 0.7 KB
167
  Overflow Count 0
168
  [ALLOC_TEMP_Job.Worker 7]
169
  Initial Block Size 256.0 KB
 
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
+ Peak main deferred allocation count 3
215
  [ALLOC_BUCKET]
216
  Large Block size 4.0 MB
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
+ Peak usage frame count: [4.0 MB-8.0 MB]: 2493 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
+ Peak Allocated memory 4.7 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
+ Peak usage frame count: [16.0 MB-32.0 MB]: 2493 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
+ Peak Allocated memory 17.6 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
 
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
+ Peak usage frame count: [32.0 KB-64.0 KB]: 2492 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
+ Peak usage frame count: [128.0 KB-256.0 KB]: 2493 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
 
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
+ Peak usage frame count: [0.5 MB-1.0 MB]: 2493 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
+ Peak usage frame count: [0.5 MB-1.0 MB]: 2492 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
 
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
+ Peak usage frame count: [0-1.0 KB]: 2493 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
+ Peak usage frame count: [1.0 KB-2.0 KB]: 2492 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
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  Peak Allocated memory 2.2 KB
run_logs/Player-5.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.062 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.643917 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
@@ -45,7 +45,7 @@ Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 156882 frames, [2.0 MB-4.0 MB]: 1 frames
49
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50
  Current Block Size 4.0 MB
51
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@@ -88,7 +88,7 @@ Memory Statistics:
88
  [ALLOC_TEMP_Job.Worker 5]
89
  Initial Block Size 256.0 KB
90
  Current Block Size 256.0 KB
91
- Peak Allocated Bytes 0.7 KB
92
  Overflow Count 0
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  [ALLOC_TEMP_Background Job.Worker 14]
94
  Initial Block Size 32.0 KB
@@ -153,7 +153,7 @@ Memory Statistics:
153
  [ALLOC_TEMP_Job.Worker 9]
154
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155
  Current Block Size 256.0 KB
156
- Peak Allocated Bytes 0 B
157
  Overflow Count 0
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  [ALLOC_TEMP_Background Job.Worker 13]
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  Initial Block Size 32.0 KB
@@ -211,22 +211,22 @@ Memory Statistics:
211
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212
  Overflow Count 0
213
  [ALLOC_DEFAULT] Dual Thread Allocator
214
- Peak main deferred allocation count 5
215
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216
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217
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218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 156883 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 4.8 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 156883 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
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- Peak Allocated memory 17.5 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
@@ -255,13 +255,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 156882 frames, [64.0 KB-128.0 KB]: 1 frames
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  Requested Block Size 16.0 MB
260
  Peak Block count 1
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  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 156883 frames
265
  Requested Block Size 16.0 MB
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  Peak Block count 1
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  Peak Allocated memory 173.5 KB
@@ -273,16 +273,16 @@ Memory Statistics:
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274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
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277
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  Peak Block count 1
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  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
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  [ALLOC_CACHEOBJECTS_THREAD]
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- Peak usage frame count: [0.5 MB-1.0 MB]: 156882 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
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285
- Peak Allocated memory 4.2 MB
286
  Peak Large allocation bytes 0 B
287
  [ALLOC_TYPETREE] Dual Thread Allocator
288
  Peak main deferred allocation count 0
@@ -291,13 +291,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 156883 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
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  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
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- Peak usage frame count: [1.0 KB-2.0 KB]: 156882 frames, [2.0 KB-4.0 KB]: 1 frames
301
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  Peak Block count 1
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11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.077 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.496902 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
+ Peak usage frame count: [8.0 KB-16.0 KB]: 2484 frames, [2.0 MB-4.0 MB]: 1 frames
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50
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51
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88
  [ALLOC_TEMP_Job.Worker 5]
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  Initial Block Size 256.0 KB
90
  Current Block Size 256.0 KB
91
+ Peak Allocated Bytes 0 B
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  Overflow Count 0
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  [ALLOC_TEMP_Background Job.Worker 14]
94
  Initial Block Size 32.0 KB
 
153
  [ALLOC_TEMP_Job.Worker 9]
154
  Initial Block Size 256.0 KB
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157
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  [ALLOC_TEMP_Background Job.Worker 13]
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  Initial Block Size 32.0 KB
 
211
  Peak Allocated Bytes 0 B
212
  Overflow Count 0
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  [ALLOC_DEFAULT] Dual Thread Allocator
214
+ Peak main deferred allocation count 2
215
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216
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217
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  Peak Allocated bytes 1.0 MB
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  [ALLOC_DEFAULT_MAIN]
220
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224
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225
  [ALLOC_DEFAULT_THREAD]
226
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227
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  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
 
255
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  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
+ Peak usage frame count: [32.0 KB-64.0 KB]: 2484 frames, [64.0 KB-128.0 KB]: 1 frames
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  Requested Block Size 16.0 MB
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  [ALLOC_GFX_THREAD]
264
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273
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  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
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  [ALLOC_CACHEOBJECTS_THREAD]
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  Requested Block Size 4.0 MB
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287
  [ALLOC_TYPETREE] Dual Thread Allocator
288
  Peak main deferred allocation count 0
 
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
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  Peak Large allocation bytes 0 B
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  [ALLOC_TYPETREE_THREAD]
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+ Peak usage frame count: [1.0 KB-2.0 KB]: 2484 frames, [2.0 KB-4.0 KB]: 1 frames
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  Requested Block Size 2.0 MB
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run_logs/timers.json CHANGED
@@ -1,262 +1,68 @@
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+ "results/0046/SoccerTwos/SoccerTwos-768933669.pt"
31
  ]
32
  }
33
  },