import * as THREE from 'three' | |
import { Object3D } from 'three' | |
export function FindObjectItem<T extends THREE.Object3D>( | |
object: THREE.Object3D, | |
name: string | |
): T | null { | |
//console.log(object); | |
let result = null | |
object.traverse((child) => { | |
//console.log("child", child); | |
if (child.name == name) { | |
result = child | |
} | |
}) | |
return result | |
} | |
export function GetWorldPosition(o: Object3D) { | |
const pos = new THREE.Vector3() | |
o.getWorldPosition(pos) | |
return pos | |
} | |
export function GetLocalPosition(obj: Object3D, postion: THREE.Vector3) { | |
return obj.worldToLocal(postion.clone()) | |
} | |