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+ ---
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+ inference: true
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+ language:
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+ - en
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+ tags:
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+ - stable-diffusion
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+ - text-to-image
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+ license: other
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+ ---
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+
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+ dnditem
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+ ---
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+
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+ Image here:
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+ This is a model (dnditem) for creating magic items, for the game Dungeons and Dragons! It was trained to be very similar to the official results that are available here: https://www.dndbeyond.com/magic-items
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+ The model was trained in a pretty specific way though, and requires a specific way of prompting to get good results.
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+ ##Prompting
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+ ---
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+ The keywork is "dnditem", and the prompts should be done in the following way:
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+ "dnditem, [item type], [item style], [background]"
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+ So, for example, a prompt could look like:
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+ "dnditem, a pair of boots, spellguard style, light red circle background with white outerbackground".
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+ or
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+ "dnditem, a shield, shooting star style, light blue stripe background with white outerbackground".
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+
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+ ##item type
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+ ---
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+ Currently the model supports and was trained on the following types:
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+ "a pair of boots", "a cloak", "a pair of gloves", "a helmet", "a necklace", "a ring", "a robe", "a rod", "a shield", "a staff", "a sword", "a wand"
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+
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+
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+
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+ ---
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