IDM-VTON
update IDM-VTON Demo
938e515
// Copyright (c) Facebook, Inc. and its affiliates.
#include <ATen/ATen.h>
#include <ATen/cuda/CUDAContext.h>
#include <c10/cuda/CUDAGuard.h>
#include <ATen/cuda/CUDAApplyUtils.cuh>
// TODO make it in a common file
#define CUDA_1D_KERNEL_LOOP(i, n) \
for (int i = blockIdx.x * blockDim.x + threadIdx.x; i < n; \
i += blockDim.x * gridDim.x)
// Note: this implementation originates from the Caffe2 ROIAlignRotated Op
// and PyTorch ROIAlign (non-rotated) Op implementations.
// The key difference between this implementation and those ones is
// we don't do "legacy offset" in this version, as there aren't many previous
// works, if any, using the "legacy" ROIAlignRotated Op.
// This would make the interface a bit cleaner.
namespace detectron2 {
namespace {
template <typename T>
__device__ T bilinear_interpolate(
const T* input,
const int height,
const int width,
T y,
T x) {
// deal with cases that inverse elements are out of feature map boundary
if (y < -1.0 || y > height || x < -1.0 || x > width) {
// empty
return 0;
}
if (y < 0) {
y = 0;
}
if (x < 0) {
x = 0;
}
int y_low = (int)y;
int x_low = (int)x;
int y_high;
int x_high;
if (y_low >= height - 1) {
y_high = y_low = height - 1;
y = (T)y_low;
} else {
y_high = y_low + 1;
}
if (x_low >= width - 1) {
x_high = x_low = width - 1;
x = (T)x_low;
} else {
x_high = x_low + 1;
}
T ly = y - y_low;
T lx = x - x_low;
T hy = 1. - ly, hx = 1. - lx;
// do bilinear interpolation
T v1 = input[y_low * width + x_low];
T v2 = input[y_low * width + x_high];
T v3 = input[y_high * width + x_low];
T v4 = input[y_high * width + x_high];
T w1 = hy * hx, w2 = hy * lx, w3 = ly * hx, w4 = ly * lx;
T val = (w1 * v1 + w2 * v2 + w3 * v3 + w4 * v4);
return val;
}
template <typename T>
__device__ void bilinear_interpolate_gradient(
const int height,
const int width,
T y,
T x,
T& w1,
T& w2,
T& w3,
T& w4,
int& x_low,
int& x_high,
int& y_low,
int& y_high) {
// deal with cases that inverse elements are out of feature map boundary
if (y < -1.0 || y > height || x < -1.0 || x > width) {
// empty
w1 = w2 = w3 = w4 = 0.;
x_low = x_high = y_low = y_high = -1;
return;
}
if (y < 0) {
y = 0;
}
if (x < 0) {
x = 0;
}
y_low = (int)y;
x_low = (int)x;
if (y_low >= height - 1) {
y_high = y_low = height - 1;
y = (T)y_low;
} else {
y_high = y_low + 1;
}
if (x_low >= width - 1) {
x_high = x_low = width - 1;
x = (T)x_low;
} else {
x_high = x_low + 1;
}
T ly = y - y_low;
T lx = x - x_low;
T hy = 1. - ly, hx = 1. - lx;
// reference in forward
// T v1 = input[y_low * width + x_low];
// T v2 = input[y_low * width + x_high];
// T v3 = input[y_high * width + x_low];
// T v4 = input[y_high * width + x_high];
// T val = (w1 * v1 + w2 * v2 + w3 * v3 + w4 * v4);
w1 = hy * hx, w2 = hy * lx, w3 = ly * hx, w4 = ly * lx;
return;
}
} // namespace
template <typename T>
__global__ void RoIAlignRotatedForward(
const int nthreads,
const T* input,
const T spatial_scale,
const int channels,
const int height,
const int width,
const int pooled_height,
const int pooled_width,
const int sampling_ratio,
const T* rois,
T* top_data) {
CUDA_1D_KERNEL_LOOP(index, nthreads) {
// (n, c, ph, pw) is an element in the pooled output
int pw = index % pooled_width;
int ph = (index / pooled_width) % pooled_height;
int c = (index / pooled_width / pooled_height) % channels;
int n = index / pooled_width / pooled_height / channels;
const T* current_roi = rois + n * 6;
int roi_batch_ind = current_roi[0];
// Do not use rounding; this implementation detail is critical
// ROIAlignRotated supports align == true, i.e., continuous coordinate
// by default, thus the 0.5 offset
T offset = (T)0.5;
T roi_center_w = current_roi[1] * spatial_scale - offset;
T roi_center_h = current_roi[2] * spatial_scale - offset;
T roi_width = current_roi[3] * spatial_scale;
T roi_height = current_roi[4] * spatial_scale;
T theta = current_roi[5] * M_PI / 180.0;
T cos_theta = cos(theta);
T sin_theta = sin(theta);
T bin_size_h = static_cast<T>(roi_height) / static_cast<T>(pooled_height);
T bin_size_w = static_cast<T>(roi_width) / static_cast<T>(pooled_width);
const T* offset_input =
input + (roi_batch_ind * channels + c) * height * width;
// We use roi_bin_grid to sample the grid and mimic integral
int roi_bin_grid_h = (sampling_ratio > 0)
? sampling_ratio
: ceil(roi_height / pooled_height); // e.g., = 2
int roi_bin_grid_w =
(sampling_ratio > 0) ? sampling_ratio : ceil(roi_width / pooled_width);
// roi_start_h and roi_start_w are computed wrt the center of RoI (x, y).
// Appropriate translation needs to be applied after.
T roi_start_h = -roi_height / 2.0;
T roi_start_w = -roi_width / 2.0;
// We do average (inte gral) pooling inside a bin
const T count = max(roi_bin_grid_h * roi_bin_grid_w, 1); // e.g. = 4
T output_val = 0.;
for (int iy = 0; iy < roi_bin_grid_h; iy++) // e.g., iy = 0, 1
{
const T yy = roi_start_h + ph * bin_size_h +
static_cast<T>(iy + .5f) * bin_size_h /
static_cast<T>(roi_bin_grid_h); // e.g., 0.5, 1.5
for (int ix = 0; ix < roi_bin_grid_w; ix++) {
const T xx = roi_start_w + pw * bin_size_w +
static_cast<T>(ix + .5f) * bin_size_w /
static_cast<T>(roi_bin_grid_w);
// Rotate by theta around the center and translate
T y = yy * cos_theta - xx * sin_theta + roi_center_h;
T x = yy * sin_theta + xx * cos_theta + roi_center_w;
T val = bilinear_interpolate(offset_input, height, width, y, x);
output_val += val;
}
}
output_val /= count;
top_data[index] = output_val;
}
}
template <typename T>
__global__ void RoIAlignRotatedBackwardFeature(
const int nthreads,
const T* top_diff,
const int num_rois,
const T spatial_scale,
const int channels,
const int height,
const int width,
const int pooled_height,
const int pooled_width,
const int sampling_ratio,
T* bottom_diff,
const T* rois) {
CUDA_1D_KERNEL_LOOP(index, nthreads) {
// (n, c, ph, pw) is an element in the pooled output
int pw = index % pooled_width;
int ph = (index / pooled_width) % pooled_height;
int c = (index / pooled_width / pooled_height) % channels;
int n = index / pooled_width / pooled_height / channels;
const T* current_roi = rois + n * 6;
int roi_batch_ind = current_roi[0];
// Do not use rounding; this implementation detail is critical
// ROIAlignRotated supports align == true, i.e., continuous coordinate
// by default, thus the 0.5 offset
T offset = (T)0.5;
T roi_center_w = current_roi[1] * spatial_scale - offset;
T roi_center_h = current_roi[2] * spatial_scale - offset;
T roi_width = current_roi[3] * spatial_scale;
T roi_height = current_roi[4] * spatial_scale;
T theta = current_roi[5] * M_PI / 180.0;
T cos_theta = cos(theta);
T sin_theta = sin(theta);
T bin_size_h = static_cast<T>(roi_height) / static_cast<T>(pooled_height);
T bin_size_w = static_cast<T>(roi_width) / static_cast<T>(pooled_width);
T* offset_bottom_diff =
bottom_diff + (roi_batch_ind * channels + c) * height * width;
int top_offset = (n * channels + c) * pooled_height * pooled_width;
const T* offset_top_diff = top_diff + top_offset;
const T top_diff_this_bin = offset_top_diff[ph * pooled_width + pw];
// We use roi_bin_grid to sample the grid and mimic integral
int roi_bin_grid_h = (sampling_ratio > 0)
? sampling_ratio
: ceil(roi_height / pooled_height); // e.g., = 2
int roi_bin_grid_w =
(sampling_ratio > 0) ? sampling_ratio : ceil(roi_width / pooled_width);
// roi_start_h and roi_start_w are computed wrt the center of RoI (x, y).
// Appropriate translation needs to be applied after.
T roi_start_h = -roi_height / 2.0;
T roi_start_w = -roi_width / 2.0;
// We do average (integral) pooling inside a bin
const T count = roi_bin_grid_h * roi_bin_grid_w; // e.g. = 4
for (int iy = 0; iy < roi_bin_grid_h; iy++) // e.g., iy = 0, 1
{
const T yy = roi_start_h + ph * bin_size_h +
static_cast<T>(iy + .5f) * bin_size_h /
static_cast<T>(roi_bin_grid_h); // e.g., 0.5, 1.5
for (int ix = 0; ix < roi_bin_grid_w; ix++) {
const T xx = roi_start_w + pw * bin_size_w +
static_cast<T>(ix + .5f) * bin_size_w /
static_cast<T>(roi_bin_grid_w);
// Rotate by theta around the center and translate
T y = yy * cos_theta - xx * sin_theta + roi_center_h;
T x = yy * sin_theta + xx * cos_theta + roi_center_w;
T w1, w2, w3, w4;
int x_low, x_high, y_low, y_high;
bilinear_interpolate_gradient(
height, width, y, x, w1, w2, w3, w4, x_low, x_high, y_low, y_high);
T g1 = top_diff_this_bin * w1 / count;
T g2 = top_diff_this_bin * w2 / count;
T g3 = top_diff_this_bin * w3 / count;
T g4 = top_diff_this_bin * w4 / count;
if (x_low >= 0 && x_high >= 0 && y_low >= 0 && y_high >= 0) {
atomicAdd(
offset_bottom_diff + y_low * width + x_low, static_cast<T>(g1));
atomicAdd(
offset_bottom_diff + y_low * width + x_high, static_cast<T>(g2));
atomicAdd(
offset_bottom_diff + y_high * width + x_low, static_cast<T>(g3));
atomicAdd(
offset_bottom_diff + y_high * width + x_high, static_cast<T>(g4));
} // if
} // ix
} // iy
} // CUDA_1D_KERNEL_LOOP
} // RoIAlignRotatedBackward
at::Tensor ROIAlignRotated_forward_cuda(
const at::Tensor& input,
const at::Tensor& rois,
const float spatial_scale,
const int pooled_height,
const int pooled_width,
const int sampling_ratio) {
AT_ASSERTM(input.device().is_cuda(), "input must be a CUDA tensor");
AT_ASSERTM(rois.device().is_cuda(), "rois must be a CUDA tensor");
at::TensorArg input_t{input, "input", 1}, rois_t{rois, "rois", 2};
at::CheckedFrom c = "ROIAlignRotated_forward_cuda";
at::checkAllSameGPU(c, {input_t, rois_t});
at::checkAllSameType(c, {input_t, rois_t});
at::cuda::CUDAGuard device_guard(input.device());
auto num_rois = rois.size(0);
auto channels = input.size(1);
auto height = input.size(2);
auto width = input.size(3);
auto output = at::empty(
{num_rois, channels, pooled_height, pooled_width}, input.options());
auto output_size = num_rois * pooled_height * pooled_width * channels;
cudaStream_t stream = at::cuda::getCurrentCUDAStream();
dim3 grid(std::min(
at::cuda::ATenCeilDiv(
static_cast<int64_t>(output_size), static_cast<int64_t>(512)),
static_cast<int64_t>(4096)));
dim3 block(512);
if (output.numel() == 0) {
AT_CUDA_CHECK(cudaGetLastError());
return output;
}
auto input_ = input.contiguous(), rois_ = rois.contiguous();
AT_DISPATCH_FLOATING_TYPES(
input.scalar_type(), "ROIAlignRotated_forward", [&] {
RoIAlignRotatedForward<scalar_t><<<grid, block, 0, stream>>>(
output_size,
input_.data_ptr<scalar_t>(),
spatial_scale,
channels,
height,
width,
pooled_height,
pooled_width,
sampling_ratio,
rois_.data_ptr<scalar_t>(),
output.data_ptr<scalar_t>());
});
cudaDeviceSynchronize();
AT_CUDA_CHECK(cudaGetLastError());
return output;
}
// TODO remove the dependency on input and use instead its sizes -> save memory
at::Tensor ROIAlignRotated_backward_cuda(
const at::Tensor& grad,
const at::Tensor& rois,
const float spatial_scale,
const int pooled_height,
const int pooled_width,
const int batch_size,
const int channels,
const int height,
const int width,
const int sampling_ratio) {
AT_ASSERTM(grad.device().is_cuda(), "grad must be a CUDA tensor");
AT_ASSERTM(rois.device().is_cuda(), "rois must be a CUDA tensor");
at::TensorArg grad_t{grad, "grad", 1}, rois_t{rois, "rois", 2};
at::CheckedFrom c = "ROIAlign_backward_cuda";
at::checkAllSameGPU(c, {grad_t, rois_t});
at::checkAllSameType(c, {grad_t, rois_t});
at::cuda::CUDAGuard device_guard(grad.device());
auto num_rois = rois.size(0);
auto grad_input =
at::zeros({batch_size, channels, height, width}, grad.options());
cudaStream_t stream = at::cuda::getCurrentCUDAStream();
dim3 grid(std::min(
at::cuda::ATenCeilDiv(
static_cast<int64_t>(grad.numel()), static_cast<int64_t>(512)),
static_cast<int64_t>(4096)));
dim3 block(512);
// handle possibly empty gradients
if (grad.numel() == 0) {
AT_CUDA_CHECK(cudaGetLastError());
return grad_input;
}
auto grad_ = grad.contiguous(), rois_ = rois.contiguous();
AT_DISPATCH_FLOATING_TYPES(
grad.scalar_type(), "ROIAlignRotated_backward", [&] {
RoIAlignRotatedBackwardFeature<scalar_t><<<grid, block, 0, stream>>>(
grad.numel(),
grad_.data_ptr<scalar_t>(),
num_rois,
spatial_scale,
channels,
height,
width,
pooled_height,
pooled_width,
sampling_ratio,
grad_input.data_ptr<scalar_t>(),
rois_.data_ptr<scalar_t>());
});
AT_CUDA_CHECK(cudaGetLastError());
return grad_input;
}
} // namespace detectron2