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| <title>pcre2_maketables specification</title> | |
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| <h1>pcre2_maketables man page</h1> | |
| <p> | |
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| <p> | |
| This page is part of the PCRE2 HTML documentation. It was generated | |
| automatically from the original man page. If there is any nonsense in it, | |
| please consult the man page, in case the conversion went wrong. | |
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| <br><b> | |
| SYNOPSIS | |
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| <b>#include <pcre2.h></b> | |
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| <P> | |
| <b>const uint8_t *pcre2_maketables(pcre2_general_context *<i>gcontext</i>);</b> | |
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| <br><b> | |
| DESCRIPTION | |
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| <P> | |
| This function builds a set of character tables for character code points that | |
| are less than 256. These can be passed to <b>pcre2_compile()</b> in a compile | |
| context in order to override the internal, built-in tables (which were either | |
| defaulted or made by <b>pcre2_maketables()</b> when PCRE2 was compiled). See the | |
| <a href="pcre2_set_character_tables.html"><b>pcre2_set_character_tables()</b></a> | |
| page. You might want to do this if you are using a non-standard locale. | |
| </P> | |
| <P> | |
| If the argument is NULL, <b>malloc()</b> is used to get memory for the tables. | |
| Otherwise it must point to a general context, which can supply pointers to a | |
| custom memory manager. The function yields a pointer to the tables. | |
| </P> | |
| <P> | |
| There is a complete description of the PCRE2 native API in the | |
| <a href="pcre2api.html"><b>pcre2api</b></a> | |
| page and a description of the POSIX API in the | |
| <a href="pcre2posix.html"><b>pcre2posix</b></a> | |
| page. | |
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