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import pygame
import os
import json
import time
import random
# Initialize Pygame
pygame.init()
# Set up the window
resolution = (800, 600)
screen = pygame.display.set_mode(resolution)
pygame.display.set_caption("Calendar")
# Load the icon
icon = pygame.image.load("icon.png")
pygame.display.set_icon(icon)
# Load the background image
bg = pygame.image.load("space.jpeg")
# Set up the font
font = pygame.font.Font(None, 36)
# Get the current date and time
current_time = time.localtime()
current_date = f"{current_time.tm_mday}/{current_time.tm_mon}/{current_time.tm_year}"
# Create the text elements
welcome_text = font.render("Welcome back!", True, (255, 255, 255))
date_text = font.render(f"Today's date is: {current_date}", True, (255, 255, 255))
time_text = font.render(f"{current_time.tm_hour}:{current_time.tm_min}:{current_time.tm_sec}", True, (255, 255, 255))
# Set the positions for the text elements
welcome_pos = (10, 10)
date_pos = (10, 50)
time_pos = (10, 90)
# Load the saved events from the JSON file
try:
with open("save.json", "r") as f:
events = json.load(f)
except (FileNotFoundError, json.JSONDecodeError):
# If the file is not found or is empty, create a new empty list
events = []
# Check for events that are a week in the future
for event in events:
event_time = time.strptime(event["date"], "%d %m %y")
if abs(event_time.tm_yday - current_time.tm_yday) == 7:
print(f"You have an event in a week: {event['title']} on {event['date']}")
# Check if there are any events today
today_events = [event for event in events if event["date"] == current_date]
if today_events:
print("You have an event today!")
# Create a new event
new_event_title = input("Enter the event title: ")
new_event_date = input("Enter the event date (DD MM YY): ")
new_event_time = input("Enter the event time (HH MM SS): ")
new_event = {"title": new_event_title, "date": new_event_date, "time": new_event_time}
events.append(new_event)
# Main game loop
running = True
while running:
# Handle events
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
# Draw the background
screen.blit(bg, (0, 0))
# Draw the text elements
screen.blit(welcome_text, welcome_pos)
screen.blit(date_text, date_pos)
screen.blit(time_text, time_pos)
# Update the display
pygame.display.flip()
# Save the events to the JSON file
with open("save.json", "w") as f:
json.dump(events, f)
# Quit Pygame
pygame.quit()