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from ._explorers import LMExplorer |
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from ...environment import AudioCraftEnvironment |
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@LMExplorer |
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def explorer(launcher): |
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partitions = AudioCraftEnvironment.get_slurm_partitions(['team', 'global']) |
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launcher.slurm_(gpus=32, partition=partitions) |
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launcher.bind_(solver='musicgen/musicgen_base_32khz') |
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launcher.bind_(dset='internal/music_400k_32khz') |
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fsdp = {'autocast': False, 'fsdp.use': True} |
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medium = {'model/lm/model_scale': 'medium'} |
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large = {'model/lm/model_scale': 'large'} |
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cfg_low = {'classifier_free_guidance.training_dropout': 0.2} |
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wd_low = {'conditioners.description.t5.word_dropout': 0.2} |
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adam = {'optim.optimizer': 'adamw', 'optim.lr': 1e-4} |
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cache_write = { |
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'cache.path': '/fsx-codegen/defossez/cache/interleave_stereo_nv_32k', |
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'cache.write': True, |
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'generate.every': 500, |
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'evaluate.every': 500, |
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'logging.log_updates': 50, |
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} |
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cache_sub = launcher.bind({'model/lm/model_scale': 'xsmall', 'conditioner': 'none'}) |
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cache_sub.bind_({'deadlock.use': True}) |
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cache_sub.slurm_(gpus=8) |
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with launcher.job_array(): |
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num_shards = 10 |
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for shard in range(0, num_shards): |
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launcher(cache_write, {'cache.write_num_shards': num_shards, 'cache.write_shard': shard}) |
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return |
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cache = { |
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'cache.path': '/fsx-codegen/defossez/cache/interleave_stereo_nv_32k', |
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} |
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launcher.bind_(fsdp, cache) |
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launcher.slurm_(gpus=32).bind_(label='32gpus') |
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with launcher.job_array(): |
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sub = launcher.bind() |
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sub() |
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launcher.slurm_(gpus=64).bind_(label='64gpus') |
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with launcher.job_array(): |
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sub = launcher.bind() |
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sub(medium, adam) |
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launcher.slurm_(gpus=96).bind_(label='96gpus') |
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with launcher.job_array(): |
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sub = launcher.bind() |
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sub(large, cfg_low, wd_low, adam, {'optim.max_norm': 3}) |
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