Thomas Simonini commited on
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231533e
1 Parent(s): 2f4fcb1

Upload ML-Agents-Walker

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n(){this.text=0,this.time=0,this.xflags=0,this.os=0,this.extra=null,this.extra_len=0,this.name="",this.comment="",this.hcrc=0,this.done=!1}t.exports=n},"zlib/adler32.js":function(e,t,r){"use strict";function n(e,t,r,n){for(var o=65535&e|0,a=e>>>16&65535|0,i=0;0!==r;){i=r>2e3?2e3:r,r-=i;do o=o+t[n++]|0,a=a+o|0;while(--i);o%=65521,a%=65521}return o|a<<16|0}t.exports=n},"zlib/crc32.js":function(e,t,r){"use strict";function n(){for(var e,t=[],r=0;r<256;r++){e=r;for(var n=0;n<8;n++)e=1&e?3988292384^e>>>1:e>>>1;t[r]=e}return t}function o(e,t,r,n){var o=a,i=n+r;e^=-1;for(var s=n;s<i;s++)e=e>>>8^o[255&(e^t[s])];return e^-1}var a=n();t.exports=o},"zlib/inffast.js":function(e,t,r){"use strict";var n=30,o=12;t.exports=function(e,t){var r,a,i,s,l,d,u,c,f,h,b,m,g,p,w,v,y,k,x,_,S,E,C,B,U;r=e.state,a=e.next_in,B=e.input,i=a+(e.avail_in-5),s=e.next_out,U=e.output,l=s-(t-e.avail_out),d=s+(e.avail_out-257),u=r.dmax,c=r.wsize,f=r.whave,h=r.wnext,b=r.window,m=r.hold,g=r.bits,p=r.lencode,w=r.distcode,v=(1<<r.lenbits)-1,y=(1<<r.distbits)-1;e:do{g<15&&(m+=B[a++]<<g,g+=8,m+=B[a++]<<g,g+=8),k=p[m&v];t:for(;;){if(x=k>>>24,m>>>=x,g-=x,x=k>>>16&255,0===x)U[s++]=65535&k;else{if(!(16&x)){if(0===(64&x)){k=p[(65535&k)+(m&(1<<x)-1)];continue t}if(32&x){r.mode=o;break e}e.msg="invalid literal/length code",r.mode=n;break e}_=65535&k,x&=15,x&&(g<x&&(m+=B[a++]<<g,g+=8),_+=m&(1<<x)-1,m>>>=x,g-=x),g<15&&(m+=B[a++]<<g,g+=8,m+=B[a++]<<g,g+=8),k=w[m&y];r:for(;;){if(x=k>>>24,m>>>=x,g-=x,x=k>>>16&255,!(16&x)){if(0===(64&x)){k=w[(65535&k)+(m&(1<<x)-1)];continue r}e.msg="invalid distance code",r.mode=n;break e}if(S=65535&k,x&=15,g<x&&(m+=B[a++]<<g,g+=8,g<x&&(m+=B[a++]<<g,g+=8)),S+=m&(1<<x)-1,S>u){e.msg="invalid distance too far back",r.mode=n;break e}if(m>>>=x,g-=x,x=s-l,S>x){if(x=S-x,x>f&&r.sane){e.msg="invalid distance too far back",r.mode=n;break e}if(E=0,C=b,0===h){if(E+=c-x,x<_){_-=x;do U[s++]=b[E++];while(--x);E=s-S,C=U}}else if(h<x){if(E+=c+h-x,x-=h,x<_){_-=x;do U[s++]=b[E++];while(--x);if(E=0,h<_){x=h,_-=x;do U[s++]=b[E++];while(--x);E=s-S,C=U}}}else if(E+=h-x,x<_){_-=x;do U[s++]=b[E++];while(--x);E=s-S,C=U}for(;_>2;)U[s++]=C[E++],U[s++]=C[E++],U[s++]=C[E++],_-=3;_&&(U[s++]=C[E++],_>1&&(U[s++]=C[E++]))}else{E=s-S;do U[s++]=U[E++],U[s++]=U[E++],U[s++]=U[E++],_-=3;while(_>2);_&&(U[s++]=U[E++],_>1&&(U[s++]=U[E++]))}break}}break}}while(a<i&&s<d);_=g>>3,a-=_,g-=_<<3,m&=(1<<g)-1,e.next_in=a,e.next_out=s,e.avail_in=a<i?5+(i-a):5-(a-i),e.avail_out=s<d?257+(d-s):257-(s-d),r.hold=m,r.bits=g}},"zlib/inftrees.js":function(e,t,r){"use strict";var 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- <html>
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- <head>
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- <link rel="stylesheet" href="style.css" />
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- </head>
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- <body>
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- <div class="card">
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- <h1>Welcome to your static Space!</h1>
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- <p>
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- Files and versions tab.
15
- </p>
16
- <p>
17
- Also don't forget to check the
18
- <a href="https://huggingface.co/docs/hub/spaces" target="_blank"
19
- >Spaces documentation</a
20
- >.
21
- </p>
22
- </div>
23
- </body>
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
24
  </html>
1
  <!DOCTYPE html>
2
+ <html lang="en-us">
3
+ <head>
4
+ <meta charset="utf-8">
5
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
6
+ <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
7
+ <title>Unity-MLAgents-Pyramids</title>
8
+ <link rel="shortcut icon" href="TemplateData/favicon.ico">
9
+ <link rel="stylesheet" href="TemplateData/style.css">
10
+ </head>
11
+ <body class="dark">
12
+ <div id="unity-container" class="unity-desktop">
13
+ <canvas id="unity-canvas"></canvas>
14
+ </div>
15
+ <div id="loading-cover" style="display:none;">
16
+ <div id="unity-loading-bar">
17
+ <div id="unity-logo"><img src="logo.png"></div>
18
+ <div id="unity-progress-bar-empty" style="display: none;">
19
+ <div id="unity-progress-bar-full"></div>
20
+ </div>
21
+ <div class="spinner"></div>
22
+ </div>
23
+ </div>
24
+ <div id="unity-fullscreen-button" style="display: none;"></div>
25
+ <script>
26
+ const hideFullScreenButton = "";
27
+ const buildUrl = "Build";
28
+ const loaderUrl = buildUrl + "/ML-Agents-Walker.loader.js";
29
+ const config = {
30
+ dataUrl: buildUrl + "/ML-Agents-Walker.data.unityweb",
31
+ frameworkUrl: buildUrl + "/ML-Agents-Walker.framework.js.unityweb",
32
+ codeUrl: buildUrl + "/ML-Agents-Walker.wasm.unityweb",
33
+ streamingAssetsUrl: "StreamingAssets",
34
+ companyName: "Unity Technologies",
35
+ productName: "Unity-MLAgents-Pyramids",
36
+ productVersion: "1.0",
37
+ };
38
+
39
+ const container = document.querySelector("#unity-container");
40
+ const canvas = document.querySelector("#unity-canvas");
41
+ const loadingCover = document.querySelector("#loading-cover");
42
+ const progressBarEmpty = document.querySelector("#unity-progress-bar-empty");
43
+ const progressBarFull = document.querySelector("#unity-progress-bar-full");
44
+ const fullscreenButton = document.querySelector("#unity-fullscreen-button");
45
+ const spinner = document.querySelector('.spinner');
46
+
47
+ const canFullscreen = (function() {
48
+ for (const key of [
49
+ 'exitFullscreen',
50
+ 'webkitExitFullscreen',
51
+ 'webkitCancelFullScreen',
52
+ 'mozCancelFullScreen',
53
+ 'msExitFullscreen',
54
+ ]) {
55
+ if (key in document) {
56
+ return true;
57
+ }
58
+ }
59
+ return false;
60
+ }());
61
+
62
+ if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
63
+ container.className = "unity-mobile";
64
+ config.devicePixelRatio = 1;
65
+ }
66
+ loadingCover.style.display = "";
67
+
68
+ const script = document.createElement("script");
69
+ script.src = loaderUrl;
70
+ script.onload = () => {
71
+ createUnityInstance(canvas, config, (progress) => {
72
+ spinner.style.display = "none";
73
+ progressBarEmpty.style.display = "";
74
+ progressBarFull.style.width = `${100 * progress}%`;
75
+ }).then((unityInstance) => {
76
+ loadingCover.style.display = "none";
77
+ if (canFullscreen) {
78
+ if (!hideFullScreenButton) {
79
+ fullscreenButton.style.display = "";
80
+ }
81
+ fullscreenButton.onclick = () => {
82
+ unityInstance.SetFullscreen(1);
83
+ };
84
+ }
85
+ }).catch((message) => {
86
+ alert(message);
87
+ });
88
+ };
89
+ document.body.appendChild(script);
90
+ </script>
91
+ </body>
92
  </html>
logo.png ADDED