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Browse files- .env +5 -3
- README.md +22 -7
- package-lock.json +12 -0
- package.json +1 -0
- src/app/engine/render.ts +162 -68
.env
CHANGED
@@ -1,13 +1,15 @@
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# ------------- IMAGE API CONFIG --------------
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# Supported values:
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# - VIDEOCHAIN
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-
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VIDEOCHAIN_API_URL="http://localhost:7860"
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VIDEOCHAIN_API_TOKEN=
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# ------------- LLM API CONFIG ----------------
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# Supported values:
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# ------------- IMAGE API CONFIG --------------
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# Supported values:
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# - VIDEOCHAIN
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# - REPLICATE
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RENDERING_ENGINE="REPLICATE"
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VIDEOCHAIN_API_URL="http://localhost:7860"
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VIDEOCHAIN_API_TOKEN=
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REPLICATE_API_TOKEN=
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REPLICATE_API_MODEL="stabilityai/sdxl"
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REPLICATE_API_MODEL_VERSION="da77bc59ee60423279fd632efb4795ab731d9e3ca9705ef3341091fb989b7eaf"
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# ------------- LLM API CONFIG ----------------
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# Supported values:
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README.md
CHANGED
@@ -17,17 +17,19 @@ First, I would like to highlight that everything is open-source (see [here](http
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However the project isn't a monolithic Space that can be duplicated and ran immediately:
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it requires various components to run for the frontend, backend, LLM, SDXL etc.
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-
If you try to duplicate the project
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- `LLM_ENGINE`: can be either "INFERENCE_API" or "INFERENCE_ENDPOINT"
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- `HF_API_TOKEN`: necessary if you decide to use an inference api model or a custom inference endpoint
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- `HF_INFERENCE_ENDPOINT_URL`: necessary if you decide to use a custom inference endpoint
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- `RENDERING_ENGINE`: can only be "VIDEOCHAIN" for now, unless you code your custom solution
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- `VIDEOCHAIN_API_URL`: url to the VideoChain API server
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- `VIDEOCHAIN_API_TOKEN`: secret token to access the VideoChain API server
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In addition, there are some community sharing variables that you can just ignore.
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-
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Those variables are not required to run the AI Comic Factory on your own website or computer
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(they are meant to create a connection with the Hugging Face community,
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and thus only make sense for official Hugging Face apps):
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Unfortunately, I haven't had the time to write the documentation for VideoChain yet.
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(When I do I will update this document to point to the VideoChain's README)
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### Option 2: Use another SDXL API
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-
It
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However the project isn't a monolithic Space that can be duplicated and ran immediately:
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it requires various components to run for the frontend, backend, LLM, SDXL etc.
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+
If you try to duplicate the project and open the `.env` you will see it requires some variables:
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- `LLM_ENGINE`: can be either "INFERENCE_API" or "INFERENCE_ENDPOINT"
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- `HF_API_TOKEN`: necessary if you decide to use an inference api model or a custom inference endpoint
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- `HF_INFERENCE_ENDPOINT_URL`: necessary if you decide to use a custom inference endpoint
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- `RENDERING_ENGINE`: can only be "VIDEOCHAIN" or "REPLICATE" for now, unless you code your custom solution
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- `VIDEOCHAIN_API_URL`: url to the VideoChain API server
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- `VIDEOCHAIN_API_TOKEN`: secret token to access the VideoChain API server
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- `REPLICATE_API_TOKEN`: in case you want to use Replicate.com
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- `REPLICATE_API_MODEL`: optional, defaults to "stabilityai/sdxl"
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- `REPLICATE_API_MODEL_VERSION`: optional, in case you want to change the version
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In addition, there are some community sharing variables that you can just ignore.
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Those variables are not required to run the AI Comic Factory on your own website or computer
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(they are meant to create a connection with the Hugging Face community,
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and thus only make sense for official Hugging Face apps):
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Unfortunately, I haven't had the time to write the documentation for VideoChain yet.
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(When I do I will update this document to point to the VideoChain's README)
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### Option 2: Use Replicate
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To use Replicate, create a `.env.local` configuration file:
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```bash
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RENDERING_ENGINE="REPLICATE"
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REPLICATE_API_TOKEN="Your Replicate token"
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REPLICATE_API_MODEL="stabilityai/sdxl"
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REPLICATE_API_MODEL_VERSION="da77bc59ee60423279fd632efb4795ab731d9e3ca9705ef3341091fb989b7eaf"
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```
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### Option 3: Use another SDXL API
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If you fork the project you will be able to modify the code to use the Stable Diffusion technology of your choice (local, open-source, proprietary, your custom HF Space etc).
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It would even be something else, such as Dall-E.
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package-lock.json
CHANGED
@@ -48,6 +48,7 @@
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"react-circular-progressbar": "^2.1.0",
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"react-dom": "18.2.0",
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"react-virtualized-auto-sizer": "^1.0.20",
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"sbd": "^1.0.19",
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"sharp": "^0.32.5",
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"styled-components": "^6.0.7",
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"jsesc": "bin/jsesc"
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}
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},
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"node_modules/resolve": {
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"version": "1.22.4",
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"resolved": "https://registry.npmjs.org/resolve/-/resolve-1.22.4.tgz",
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"react-circular-progressbar": "^2.1.0",
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"react-dom": "18.2.0",
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"react-virtualized-auto-sizer": "^1.0.20",
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"replicate": "^0.17.0",
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"sbd": "^1.0.19",
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"sharp": "^0.32.5",
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"styled-components": "^6.0.7",
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"jsesc": "bin/jsesc"
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}
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},
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"node_modules/replicate": {
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"version": "0.17.0",
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"resolved": "https://registry.npmjs.org/replicate/-/replicate-0.17.0.tgz",
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"integrity": "sha512-m/ZpGpHpYeUeExvgOm5a+dG/48q5ard2C7xJiOES1TDn6+0IlDOmTp75m/dPQU8xjd3g164ZwMMzJjqAZmNaRw==",
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"engines": {
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"git": ">=2.11.0",
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"node": ">=18.0.0",
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"npm": ">=7.19.0",
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"yarn": ">=1.7.0"
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}
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},
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"node_modules/resolve": {
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"version": "1.22.4",
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"resolved": "https://registry.npmjs.org/resolve/-/resolve-1.22.4.tgz",
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package.json
CHANGED
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"react-circular-progressbar": "^2.1.0",
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"react-dom": "18.2.0",
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"react-virtualized-auto-sizer": "^1.0.20",
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"sbd": "^1.0.19",
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"sharp": "^0.32.5",
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"styled-components": "^6.0.7",
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"react-circular-progressbar": "^2.1.0",
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"react-dom": "18.2.0",
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"react-virtualized-auto-sizer": "^1.0.20",
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"replicate": "^0.17.0",
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"sbd": "^1.0.19",
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"sharp": "^0.32.5",
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"styled-components": "^6.0.7",
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src/app/engine/render.ts
CHANGED
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"use server"
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import { RenderRequest, RenderedScene, RenderingEngine } from "@/types"
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const renderingEngine = `${process.env.RENDERING_ENGINE || ""}` as RenderingEngine
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// note: there is no / at the end in the variable
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// so we have to add it ourselves if needed
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const apiUrl = process.env.VIDEOCHAIN_API_URL
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try {
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prompt,
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// negativePrompt, unused for now
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nbFrames: 1,
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nbSteps: 25, // 20 = fast, 30 = better, 50 = best
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actionnables: [], // ["text block"],
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segmentation: "disabled", // "firstframe", // one day we will remove this param, to make it automatic
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width,
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height,
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// no need to upscale right now as we generate tiny panels
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// maybe later we can provide an "export" button to PDF
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// unfortunately there are too many requests for upscaling,
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// the server is always down
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upscalingFactor: 1, // 2,
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// analyzing doesn't work yet, it seems..
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analyze: false, // analyze: true,
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cache: "ignore"
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} as Partial<RenderRequest>),
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cache: 'no-store',
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// we can also use this (see https://vercel.com/blog/vercel-cache-api-nextjs-cache)
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// next: { revalidate: 1 }
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})
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// Recommendation: handle errors
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if (res.status !== 200) {
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// This will activate the closest `error.js` Error Boundary
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throw new Error('Failed to fetch data')
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}
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const response = (await res.json()) as RenderedScene
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} catch (err) {
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console.error(err)
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return defaulResult
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}
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try {
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},
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cache: 'no-store',
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// we can also use this (see https://vercel.com/blog/vercel-cache-api-nextjs-cache)
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// next: { revalidate: 1 }
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})
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//
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}
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const response = (await res.json()) as RenderedScene
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// console.log("response:", response)
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return response
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} catch (err) {
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console.error(err)
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defaulResult.status = "error"
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"use server"
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import Replicate, { Prediction } from "replicate"
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import { RenderRequest, RenderedScene, RenderingEngine } from "@/types"
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import { generateSeed } from "@/lib/generateSeed"
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import { sleep } from "@/lib/sleep"
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const renderingEngine = `${process.env.RENDERING_ENGINE || ""}` as RenderingEngine
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const replicateToken = `${process.env.REPLICATE_API_TOKEN || ""}`
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const replicateModel = `${process.env.REPLICATE_API_MODEL || ""}`
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const replicateModelVersion = `${process.env.REPLICATE_API_MODEL_VERSION || ""}`
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// note: there is no / at the end in the variable
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// so we have to add it ourselves if needed
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const apiUrl = process.env.VIDEOCHAIN_API_URL
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try {
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if (renderingEngine === "REPLICATE") {
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if (!replicateToken) {
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throw new Error(`you need to configure your REPLICATE_API_TOKEN in order to use the REPLICATE rendering engine`)
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}
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if (!replicateModel) {
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throw new Error(`you need to configure your REPLICATE_API_MODEL in order to use the REPLICATE rendering engine`)
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}
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if (!replicateModelVersion) {
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throw new Error(`you need to configure your REPLICATE_API_MODEL_VERSION in order to use the REPLICATE rendering engine`)
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}
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const replicate = new Replicate({ auth: replicateToken })
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// console.log("Calling replicate..")
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const seed = generateSeed()
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const prediction = await replicate.predictions.create({
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version: replicateModelVersion,
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input: { prompt, seed }
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})
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// console.log("prediction:", prediction)
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// no need to reply straight away: good things take time
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// also our friends at Replicate won't like it if we spam them with requests
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await sleep(4000)
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return {
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renderId: prediction.id,
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status: "pending",
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assetUrl: "",
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alt: prompt,
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error: prediction.error,
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maskUrl: "",
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segments: []
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} as RenderedScene
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} else {
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// console.log(`calling POST ${apiUrl}/render with prompt: ${prompt}`)
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const res = await fetch(`${apiUrl}/render`, {
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method: "POST",
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headers: {
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Accept: "application/json",
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"Content-Type": "application/json",
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Authorization: `Bearer ${process.env.VIDEOCHAIN_API_TOKEN}`,
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},
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body: JSON.stringify({
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prompt,
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// negativePrompt, unused for now
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nbFrames: 1,
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nbSteps: 25, // 20 = fast, 30 = better, 50 = best
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actionnables: [], // ["text block"],
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segmentation: "disabled", // "firstframe", // one day we will remove this param, to make it automatic
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width,
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height,
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+
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+
// no need to upscale right now as we generate tiny panels
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+
// maybe later we can provide an "export" button to PDF
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103 |
+
// unfortunately there are too many requests for upscaling,
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104 |
+
// the server is always down
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105 |
+
upscalingFactor: 1, // 2,
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+
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// analyzing doesn't work yet, it seems..
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analyze: false, // analyze: true,
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+
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cache: "ignore"
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} as Partial<RenderRequest>),
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cache: 'no-store',
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+
// we can also use this (see https://vercel.com/blog/vercel-cache-api-nextjs-cache)
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// next: { revalidate: 1 }
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})
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// console.log("res:", res)
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// The return value is *not* serialized
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// You can return Date, Map, Set, etc.
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// Recommendation: handle errors
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if (res.status !== 200) {
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// This will activate the closest `error.js` Error Boundary
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throw new Error('Failed to fetch data')
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}
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+
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const response = (await res.json()) as RenderedScene
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return response
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}
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} catch (err) {
|
132 |
console.error(err)
|
133 |
return defaulResult
|
|
|
151 |
}
|
152 |
|
153 |
try {
|
154 |
+
if (renderingEngine === "REPLICATE") {
|
155 |
+
if (!replicateToken) {
|
156 |
+
throw new Error(`you need to configure your REPLICATE_API_TOKEN in order to use the REPLICATE rendering engine`)
|
157 |
+
}
|
158 |
+
if (!replicateModel) {
|
159 |
+
throw new Error(`you need to configure your REPLICATE_API_MODEL in order to use the REPLICATE rendering engine`)
|
160 |
+
}
|
|
|
|
|
|
|
|
|
|
|
161 |
|
162 |
+
// const replicate = new Replicate({ auth: replicateToken })
|
163 |
+
|
164 |
+
// console.log("Calling replicate..")
|
165 |
+
// const prediction = await replicate.predictions.get(renderId)
|
166 |
+
// console.log("Prediction:", prediction)
|
167 |
+
|
168 |
+
// console.log(`calling GET https://api.replicate.com/v1/predictions/${renderId}`)
|
169 |
+
const res = await fetch(`https://api.replicate.com/v1/predictions/${renderId}`, {
|
170 |
+
method: "GET",
|
171 |
+
headers: {
|
172 |
+
// Accept: "application/json",
|
173 |
+
// "Content-Type": "application/json",
|
174 |
+
Authorization: `Token ${replicateToken}`,
|
175 |
+
},
|
176 |
+
cache: 'no-store',
|
177 |
+
// we can also use this (see https://vercel.com/blog/vercel-cache-api-nextjs-cache)
|
178 |
+
// next: { revalidate: 1 }
|
179 |
+
})
|
180 |
|
181 |
+
// console.log("res:", res)
|
182 |
+
// The return value is *not* serialized
|
183 |
+
// You can return Date, Map, Set, etc.
|
184 |
+
|
185 |
+
// Recommendation: handle errors
|
186 |
+
if (res.status !== 200) {
|
187 |
+
// This will activate the closest `error.js` Error Boundary
|
188 |
+
throw new Error('Failed to fetch data')
|
189 |
+
}
|
190 |
+
|
191 |
+
const response = (await res.json()) as any
|
192 |
+
// console.log("response:", response)
|
193 |
+
|
194 |
+
return {
|
195 |
+
renderId,
|
196 |
+
status: response?.error ? "error" : response?.status === "succeeded" ? "completed" : "pending",
|
197 |
+
assetUrl: `${response?.output || ""}`,
|
198 |
+
alt: `${response?.input?.prompt || ""}`,
|
199 |
+
error: `${response?.error || ""}`,
|
200 |
+
maskUrl: "",
|
201 |
+
segments: []
|
202 |
+
} as RenderedScene
|
203 |
+
} else {
|
204 |
+
// console.log(`calling GET ${apiUrl}/render with renderId: ${renderId}`)
|
205 |
+
const res = await fetch(`${apiUrl}/render/${renderId}`, {
|
206 |
+
method: "GET",
|
207 |
+
headers: {
|
208 |
+
Accept: "application/json",
|
209 |
+
"Content-Type": "application/json",
|
210 |
+
Authorization: `Bearer ${process.env.VIDEOCHAIN_API_TOKEN}`,
|
211 |
+
},
|
212 |
+
cache: 'no-store',
|
213 |
+
// we can also use this (see https://vercel.com/blog/vercel-cache-api-nextjs-cache)
|
214 |
+
// next: { revalidate: 1 }
|
215 |
+
})
|
216 |
+
|
217 |
+
// console.log("res:", res)
|
218 |
+
// The return value is *not* serialized
|
219 |
+
// You can return Date, Map, Set, etc.
|
220 |
+
|
221 |
+
// Recommendation: handle errors
|
222 |
+
if (res.status !== 200) {
|
223 |
+
// This will activate the closest `error.js` Error Boundary
|
224 |
+
throw new Error('Failed to fetch data')
|
225 |
+
}
|
226 |
+
|
227 |
+
const response = (await res.json()) as RenderedScene
|
228 |
+
// console.log("response:", response)
|
229 |
+
return response
|
230 |
}
|
|
|
|
|
|
|
|
|
231 |
} catch (err) {
|
232 |
console.error(err)
|
233 |
defaulResult.status = "error"
|