|
|
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Anim:civ_Ambient_Pee", |
|
AnimRevision = 27899, |
|
AnimRevisionEntity = "Male_Body_01", |
|
Attach = true, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Anim:civ_Ambient_Pee", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "hit", |
|
Offset = point(-280, 0, 0), |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "anim_Pee", |
|
Spot = "Groin", |
|
Time = 25000, |
|
group = "AmbientLife VFX", |
|
id = "6524846452933215004", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Anim:civ_Ambient_WashingClothes", |
|
AnimRevision = 58888, |
|
AnimRevisionEntity = "Faction_Adonis_Top_03", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "hit", |
|
Offset = point(0, -100, 100), |
|
Orientation = "OrientByTerrainToActionDir", |
|
Particles = "WashingSplash", |
|
Spot = "Weaponr", |
|
Time = 1000, |
|
group = "AmbientLife VFX", |
|
id = "6653962769853215403", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Anim:civ_Ambient_WashingClothes2", |
|
AnimRevision = 58888, |
|
AnimRevisionEntity = "Faction_Adonis_Top_03", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "hit", |
|
Offset = point(0, -100, 100), |
|
Orientation = "OrientByTerrainToActionDir", |
|
Particles = "WashingSplash", |
|
Spot = "Weaponr", |
|
Time = 1000, |
|
group = "AmbientLife VFX", |
|
id = "7123792428196286453", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Anim:civ_Ambient_WashingClothes3", |
|
AnimRevision = 58888, |
|
AnimRevisionEntity = "Faction_Adonis_Top_03", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "hit", |
|
Offset = point(0, -100, 100), |
|
Orientation = "OrientByTerrainToActionDir", |
|
Particles = "WashingSplash", |
|
Spot = "Weaponr", |
|
Time = 1000, |
|
group = "AmbientLife VFX", |
|
id = "8717599765612042669", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Anim:civ_Ambient_WashingClothes4", |
|
AnimRevision = 58888, |
|
AnimRevisionEntity = "Faction_Adonis_Top_03", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "hit", |
|
Offset = point(0, -100, 100), |
|
Orientation = "OrientByTerrainToActionDir", |
|
Particles = "WashingSplash", |
|
Spot = "Weaponr", |
|
Time = 1000, |
|
group = "AmbientLife VFX", |
|
id = "1793146426273649242", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpactBig", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
Particles = "Impact_Blood_Big", |
|
Source = "ActionPos", |
|
Target = "Surface:Flesh", |
|
group = "Blood VFX", |
|
id = "4658680467251951859", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpactSmall", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
Particles = "Impact_Blood_Small", |
|
Source = "ActionPos", |
|
Target = "Surface:Flesh", |
|
group = "Blood VFX", |
|
id = "8812111339286433551", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Actor = "Animal_Hen", |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Feathers", |
|
Scale = 80, |
|
group = "Blood VFX", |
|
id = "7223514911738870183", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Actor = "Animal_Hen", |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "Random2D", |
|
Particles = "Impact_Blood_Headshot", |
|
group = "Blood VFX", |
|
id = "7771719248512188234", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Impact_Blood_Headshot", |
|
Spot = "Head", |
|
Target = "Headshot", |
|
group = "Blood VFX", |
|
id = "2386181871148272918", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-50, 0, -200), |
|
Orientation = "ActionDir", |
|
Particles = "Impact_Blood_Headshot_Spray", |
|
Spot = "Head", |
|
Target = "Headshot", |
|
group = "Blood VFX", |
|
id = "3269961935052275302", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "DeathExplosion", |
|
Comment = "Additional Blood Explosion", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Impact_Blood_Big", |
|
Scale = 74, |
|
group = "Blood VFX", |
|
id = "8122853218777292221", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "DeathExplosion", |
|
Comment = "Additional Blood Explosion", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Impact_Blood_Big", |
|
Scale = 75, |
|
group = "Blood VFX", |
|
id = "4408992945299936057", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "DeathExplosion", |
|
Comment = "Additional Blood Explosion", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Impact_Blood_Big", |
|
Scale = 76, |
|
group = "Blood VFX", |
|
id = "3700304876135553548", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "DeathExplosion", |
|
Comment = "Core Blood Explosion", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Particles = "Explosion_Blood", |
|
group = "Blood VFX", |
|
id = "4063630516039287011", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "MeleeAttack", |
|
Actor = "fist", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "hit", |
|
Orientation = "OrientByTerrainToActionPos", |
|
Particles = "Impact_Blood_Unarmed", |
|
Source = "Target", |
|
Spot = "Torso", |
|
Target = "Unit", |
|
group = "Blood VFX", |
|
id = "FkPB3NlF", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "MeleeAttack", |
|
Actor = "jaws", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "hit", |
|
Orientation = "OrientByTerrainToActionPos", |
|
Particles = "Impact_Blood_Melee", |
|
Source = "Target", |
|
Spot = "Torso", |
|
Target = "Unit", |
|
group = "Blood VFX", |
|
id = "8HDMtS2N", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "MeleeAttack", |
|
Actor = "knife", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "hit", |
|
Orientation = "OrientByTerrainToActionPos", |
|
Particles = "Impact_Blood_Melee", |
|
Source = "Target", |
|
Spot = "Torso", |
|
Target = "Unit", |
|
group = "Blood VFX", |
|
id = "1811328086059795330", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
Particles = "Impact_ExplosiveBarrel", |
|
Source = "ActionPos", |
|
Target = "Surface:Explosive_Barrel", |
|
group = "Bullet Impacts VFX", |
|
id = "1187602646992028610", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Ricochet", |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Bullet_Small", |
|
Source = "ActionPos", |
|
Target = "Surface:Asphalt", |
|
group = "Bullet Impacts VFX", |
|
id = "922214276634170393", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Ricochet", |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Bullet_Small", |
|
Source = "ActionPos", |
|
Target = "Surface:Brick", |
|
group = "Bullet Impacts VFX", |
|
id = "9017994600208838107", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Ricochet", |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Bullet_Small", |
|
Source = "ActionPos", |
|
Target = "Surface:Brick_Inv", |
|
group = "Bullet Impacts VFX", |
|
id = "3888871173041430984", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Ricochet", |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Bullet_Small", |
|
Source = "ActionPos", |
|
Target = "Surface:Concrete", |
|
group = "Bullet Impacts VFX", |
|
id = "7476784400663132629", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Ricochet", |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Bullet_Small", |
|
Source = "ActionPos", |
|
Target = "Surface:ConcreteThin", |
|
group = "Bullet Impacts VFX", |
|
id = "6433738913069205829", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Ricochet", |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Bullet_Small", |
|
Source = "ActionPos", |
|
Target = "Surface:Metal_Inv_Imp", |
|
group = "Bullet Impacts VFX", |
|
id = "8887645423726372369", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Ricochet", |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Bullet_Small", |
|
Source = "ActionPos", |
|
Target = "Surface:Metal_Props", |
|
group = "Bullet Impacts VFX", |
|
id = "7189165921818840014", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Ricochet", |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Bullet_Small", |
|
Source = "ActionPos", |
|
Target = "Surface:Rock", |
|
group = "Bullet Impacts VFX", |
|
id = "8111315519649724061", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Ricochet", |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Bullet_Small", |
|
Source = "ActionPos", |
|
Target = "Surface:Stone", |
|
group = "Bullet Impacts VFX", |
|
id = "4813251559288840403", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Ricochet", |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Bullet_Small", |
|
Source = "ActionPos", |
|
Target = "Surface:Tin_VFX", |
|
group = "Bullet Impacts VFX", |
|
id = "1515208202740140775", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Concrete", |
|
Source = "ActionPos", |
|
Target = "Surface:Asphalt", |
|
group = "Bullet Impacts VFX", |
|
id = "1210621613952181074", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Bone", |
|
Source = "ActionPos", |
|
Target = "Surface:Bone_Prop", |
|
group = "Bullet Impacts VFX", |
|
id = "4248290033088285346", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Bone", |
|
Source = "ActionPos", |
|
Target = "Surface:Bone_Solid", |
|
group = "Bullet Impacts VFX", |
|
id = "3778020905504212258", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Concrete", |
|
Source = "ActionPos", |
|
Target = "Surface:Brick", |
|
group = "Bullet Impacts VFX", |
|
id = "4951105765242624800", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Concrete", |
|
Source = "ActionPos", |
|
Target = "Surface:Brick_Inv", |
|
group = "Bullet Impacts VFX", |
|
id = "8425276085640812297", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Concrete", |
|
Source = "ActionPos", |
|
Target = "Surface:Brick_Prop", |
|
group = "Bullet Impacts VFX", |
|
id = "662265389237995953", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Concrete", |
|
Source = "ActionPos", |
|
Target = "Surface:Brick_Solid", |
|
group = "Bullet Impacts VFX", |
|
id = "8193806108718570381", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Concrete", |
|
Source = "ActionPos", |
|
Target = "Surface:Ceramic_Prop", |
|
group = "Bullet Impacts VFX", |
|
id = "6232953472534632272", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Paper", |
|
Source = "ActionPos", |
|
Target = "Surface:Cloth", |
|
group = "Bullet Impacts VFX", |
|
id = "227831547917293654", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Concrete", |
|
Source = "ActionPos", |
|
Target = "Surface:Concrete", |
|
group = "Bullet Impacts VFX", |
|
id = "5243566220220574618", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Concrete", |
|
Source = "ActionPos", |
|
Target = "Surface:ConcreteThin", |
|
group = "Bullet Impacts VFX", |
|
id = "1803885043349105908", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Concrete", |
|
Source = "ActionPos", |
|
Target = "Surface:Debris", |
|
group = "Bullet Impacts VFX", |
|
id = "3534753543311532706", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Dirt", |
|
Source = "ActionPos", |
|
Target = "Surface:Dirt", |
|
group = "Bullet Impacts VFX", |
|
id = "2311696276988873120", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Concrete", |
|
Source = "ActionPos", |
|
Target = "Surface:Dust", |
|
group = "Bullet Impacts VFX", |
|
id = "3815609223031091003", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Electronics", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Target = "Surface:Electronics", |
|
group = "Bullet Impacts VFX", |
|
id = "6613377504660635979", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Electronics", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Target = "Surface:Electronics_Prop", |
|
group = "Bullet Impacts VFX", |
|
id = "7898388435436903480", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Mud", |
|
Source = "ActionPos", |
|
Target = "Surface:Grass", |
|
group = "Bullet Impacts VFX", |
|
id = "665739728637644979", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Metal", |
|
Source = "ActionPos", |
|
Target = "Surface:Metal_VFX", |
|
group = "Bullet Impacts VFX", |
|
id = "7817659023913274481", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Dirt", |
|
Source = "ActionPos", |
|
Target = "Surface:Mud", |
|
group = "Bullet Impacts VFX", |
|
id = "6409967418358701632", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Paper", |
|
Source = "ActionPos", |
|
Target = "Surface:Papers_VFX", |
|
group = "Bullet Impacts VFX", |
|
id = "3657173085726912414", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Plastic", |
|
Source = "ActionPos", |
|
Target = "Surface:Plastic", |
|
group = "Bullet Impacts VFX", |
|
id = "5566670594439327754", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Concrete", |
|
Source = "ActionPos", |
|
Target = "Surface:Rock", |
|
group = "Bullet Impacts VFX", |
|
id = "7175212929219627605", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Sandbag", |
|
Source = "ActionPos", |
|
Target = "Surface:Sandbag", |
|
group = "Bullet Impacts VFX", |
|
id = "5282558703454680077", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Water", |
|
Source = "ActionPos", |
|
Target = "Surface:ShallowWater", |
|
group = "Bullet Impacts VFX", |
|
id = "396095621047509384", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Concrete", |
|
Source = "ActionPos", |
|
Target = "Surface:Stone", |
|
group = "Bullet Impacts VFX", |
|
id = "8883376951189004035", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Concrete", |
|
Source = "ActionPos", |
|
Target = "Surface:Tiles", |
|
group = "Bullet Impacts VFX", |
|
id = "6248105428174208368", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Paper", |
|
Source = "ActionPos", |
|
Target = "Surface:Wallpaper", |
|
group = "Bullet Impacts VFX", |
|
id = "7102762168893825179", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Water", |
|
Scale = 20, |
|
Source = "ActionPos", |
|
Target = "Surface:Water", |
|
group = "Bullet Impacts VFX", |
|
id = "7319357610792211308", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "BulletImpact", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Wood", |
|
Source = "ActionPos", |
|
Target = "Surface:Wood_VFX", |
|
group = "Bullet Impacts VFX", |
|
id = "4539232597443261102", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Ricochet", |
|
DetailLevel = 40, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Bullet_Ricochet", |
|
Source = "ActionPos", |
|
group = "Bullet Impacts VFX", |
|
id = "Sq_OQvuh", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "VegetationImpact", |
|
Comment = "dry grass", |
|
GameStatesFilter = set( "Coastal" ), |
|
GameTime = true, |
|
Moment = "start", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Grass_Dry", |
|
Source = "ActionPos", |
|
group = "Bullet Impacts VFX", |
|
id = "rKOnlGW0", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "VegetationImpact", |
|
Comment = "dry grass", |
|
GameStatesFilter = set( "Savanna" ), |
|
GameTime = true, |
|
Moment = "start", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Grass_Dry", |
|
Source = "ActionPos", |
|
group = "Bullet Impacts VFX", |
|
id = "dBWuIAcD", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "VegetationImpact", |
|
Comment = "dry grass", |
|
GameStatesFilter = set( "Wastelands" ), |
|
GameTime = true, |
|
Moment = "start", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Grass_Dry", |
|
Source = "ActionPos", |
|
group = "Bullet Impacts VFX", |
|
id = "JUUTc_e_", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "VegetationImpact", |
|
Comment = "green grass", |
|
GameStatesFilter = set( "Farmlands" ), |
|
GameTime = true, |
|
Moment = "start", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Grass", |
|
Source = "ActionPos", |
|
group = "Bullet Impacts VFX", |
|
id = "7391698823917230272", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "VegetationImpact", |
|
Comment = "green grass", |
|
GameStatesFilter = set( "Jungle" ), |
|
GameTime = true, |
|
Moment = "start", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Grass", |
|
Source = "ActionPos", |
|
group = "Bullet Impacts VFX", |
|
id = "aB6GB11F", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "VegetationImpact", |
|
Comment = "green grass", |
|
GameStatesFilter = set( "Marshlands" ), |
|
GameTime = true, |
|
Moment = "start", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Grass", |
|
Source = "ActionPos", |
|
group = "Bullet Impacts VFX", |
|
id = "T6sDboDh", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "VegetationImpact", |
|
Comment = "green grass", |
|
GameStatesFilter = set( "CursedForest" ), |
|
GameTime = true, |
|
Moment = "start", |
|
OrientationAxis = -1, |
|
Particles = "Impact_Grass", |
|
Source = "ActionPos", |
|
group = "Bullet Impacts VFX", |
|
id = "WMFCvQ6y", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "CameraObj", |
|
Attach = true, |
|
DetailLevel = 100, |
|
Disabled = true, |
|
GameStatesFilter = set({ |
|
Night = false, |
|
Savanna = true, |
|
}), |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 20000), |
|
OffsetDir = "", |
|
Particles = "Env_Camera_Haze_Ground", |
|
SingleAttach = true, |
|
Source = "Camera", |
|
group = "Camera Particles", |
|
id = "8067091114113062033", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "CameraObj", |
|
Attach = true, |
|
DetailLevel = 100, |
|
Disabled = true, |
|
GameStatesFilter = set({ |
|
Night = false, |
|
Wastelands = true, |
|
}), |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 20000), |
|
OffsetDir = "", |
|
Particles = "Env_Camera_Haze_Ground", |
|
SingleAttach = true, |
|
Source = "Camera", |
|
group = "Camera Particles", |
|
id = "3986110975137816661", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ModifyWeaponUI", |
|
Attach = true, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "ModifyWeaponUI", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "WeaponMod_Dust", |
|
Source = "Camera", |
|
group = "Camera Particles", |
|
id = "zxbjSEAc", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "CameraObj", |
|
Attach = true, |
|
DetailLevel = 100, |
|
GameStatesFilter = set({ |
|
Fog = false, |
|
Marshlands = false, |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-5000, 0, 20000), |
|
OffsetDir = "", |
|
Particles = "Env_Camera_Atmosphere", |
|
Source = "Camera", |
|
group = "Camera Particles", |
|
id = "7936058913158348983", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "CameraObj", |
|
Attach = true, |
|
DetailLevel = 100, |
|
GameStatesFilter = set( "DustStorm" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 10000), |
|
Particles = "Env_Camera_Duststorm", |
|
group = "Camera Particles", |
|
id = "3774658005499900032", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "CameraObj", |
|
Attach = true, |
|
DetailLevel = 100, |
|
GameStatesFilter = set( "FireStorm" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-5000, 0, 20000), |
|
OffsetDir = "", |
|
Particles = "Env_Camera_FireEmbers", |
|
Source = "Camera", |
|
group = "Camera Particles", |
|
id = "6774588933573902711", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "CameraObj", |
|
Attach = true, |
|
DetailLevel = 100, |
|
GameStatesFilter = set( "FireStorm" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 10000), |
|
Particles = "Env_Camera_Firestorm_Smoke", |
|
group = "Camera Particles", |
|
id = "mHgBU-hI", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "CameraObj", |
|
Attach = true, |
|
DetailLevel = 100, |
|
GameStatesFilter = set( "Fog" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-5000, 0, 20000), |
|
OffsetDir = "", |
|
Particles = "Env_Camera_Mist", |
|
Source = "Camera", |
|
group = "Camera Particles", |
|
id = "3890076586464978948", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "CameraObj", |
|
Attach = true, |
|
DetailLevel = 100, |
|
GameStatesFilter = set( "CursedForest" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-5000, 0, 20000), |
|
OffsetDir = "", |
|
Particles = "Env_Camera_Mist", |
|
Source = "Camera", |
|
group = "Camera Particles", |
|
id = "1722588850199872852", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "CameraObj", |
|
Attach = true, |
|
DetailLevel = 100, |
|
GameStatesFilter = set( "CursedForest" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-5000, 0, 20000), |
|
OffsetDir = "", |
|
Particles = "Env_Camera_Mist_Ground", |
|
Source = "Camera", |
|
group = "Camera Particles", |
|
id = "2887030266470267352", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "CameraObj", |
|
Attach = true, |
|
DetailLevel = 40, |
|
GameStatesFilter = set({ |
|
Jungle = true, |
|
RainHeavy = false, |
|
Sunset = true, |
|
}), |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-5000, 0, 20000), |
|
OffsetDir = "", |
|
Particles = "Env_Camera_Mist_Weak", |
|
Source = "Camera", |
|
group = "Camera Particles", |
|
id = "273594551779310774", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "CameraObj", |
|
Attach = true, |
|
DetailLevel = 40, |
|
GameStatesFilter = set({ |
|
Marshlands = true, |
|
RainHeavy = false, |
|
Sunset = true, |
|
}), |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-5000, 0, 20000), |
|
OffsetDir = "", |
|
Particles = "Env_Camera_Mist_Weak", |
|
Source = "Camera", |
|
group = "Camera Particles", |
|
id = "8053894955278458395", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "CameraObj", |
|
Attach = true, |
|
DetailLevel = 40, |
|
GameStatesFilter = set({ |
|
Farmlands = true, |
|
RainHeavy = false, |
|
Sunset = true, |
|
}), |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-5000, 0, 20000), |
|
OffsetDir = "", |
|
Particles = "Env_Camera_Mist_Weak", |
|
Source = "Camera", |
|
group = "Camera Particles", |
|
id = "6198502820261040900", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "CameraObj", |
|
Attach = true, |
|
DetailLevel = 100, |
|
GameStatesFilter = set( "RainHeavy" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 10000), |
|
OffsetDir = "SourceAxisZ", |
|
Particles = "Env_Camera_RainStorm", |
|
group = "Camera Particles", |
|
id = "wU3LKEUC", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_BoneSplinters", |
|
Target = "Surface:Bone", |
|
group = "Destruction VFX", |
|
id = "6908175254915063285", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisDust", |
|
Target = "Surface:Bone", |
|
group = "Destruction VFX", |
|
id = "1613575767337474695", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_Brick", |
|
Target = "Surface:Brick", |
|
group = "Destruction VFX", |
|
id = "4010163472191203930", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Chance = 70, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisDust", |
|
Target = "Surface:Brick", |
|
group = "Destruction VFX", |
|
id = "6898354982876193034", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Chance = 40, |
|
GameTime = true, |
|
Moment = "start", |
|
OrientationAxis = 2, |
|
Particles = "Destr_DebrisDust_Falling", |
|
Target = "Surface:Brick", |
|
group = "Destruction VFX", |
|
id = "8427923518130693875", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_Concrete", |
|
Target = "Surface:Ceramic_Prop", |
|
group = "Destruction VFX", |
|
id = "5688562262733485842", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisDust", |
|
Target = "Surface:Cloth_Prop", |
|
group = "Destruction VFX", |
|
id = "1633655692666952207", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisDust", |
|
Target = "Surface:Cloth_Solid", |
|
group = "Destruction VFX", |
|
id = "3608127054173041935", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_Concrete", |
|
Target = "Surface:Concrete", |
|
group = "Destruction VFX", |
|
id = "568882358495850573", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisDust", |
|
Target = "Surface:Concrete", |
|
group = "Destruction VFX", |
|
id = "5253084465200428231", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_Concrete", |
|
Target = "Surface:ConcreteThin", |
|
group = "Destruction VFX", |
|
id = "1918432985013349371", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisDust", |
|
Target = "Surface:ConcreteThin", |
|
group = "Destruction VFX", |
|
id = "1721817281618079237", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_ElectronicsSplinters", |
|
Target = "Surface:Electronics", |
|
group = "Destruction VFX", |
|
id = "6487564219585351907", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_ElectronicsSplinters", |
|
Target = "Surface:Electronics_Prop", |
|
group = "Destruction VFX", |
|
id = "70288920526227630", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_GlassWindows", |
|
Target = "Surface:Glass_VFX", |
|
group = "Destruction VFX", |
|
id = "5019777852768740678", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_Cardbox", |
|
Target = "Surface:Papers_VFX", |
|
group = "Destruction VFX", |
|
id = "3721335404298438662", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisDust", |
|
Target = "Surface:Papers_VFX", |
|
group = "Destruction VFX", |
|
id = "6280770298801618532", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Chance = 70, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Leaves", |
|
Target = "Surface:Plant_Props", |
|
group = "Destruction VFX", |
|
id = "3678213300334192350", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_PlasticSplinters", |
|
Scale = 80, |
|
Target = "Surface:Plastic", |
|
group = "Destruction VFX", |
|
id = "6600985751322730160", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisDust", |
|
Target = "Surface:Plastic", |
|
group = "Destruction VFX", |
|
id = "4739524528031732594", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_Brick", |
|
Target = "Surface:RedBrick", |
|
group = "Destruction VFX", |
|
id = "3761652917765977626", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Chance = 70, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisDust", |
|
Target = "Surface:RedBrick", |
|
group = "Destruction VFX", |
|
id = "4303864112549723980", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Chance = 40, |
|
GameTime = true, |
|
Moment = "start", |
|
OrientationAxis = 2, |
|
Particles = "Destr_DebrisDust_Falling", |
|
Target = "Surface:RedBrick", |
|
group = "Destruction VFX", |
|
id = "6181001991713315104", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_Rubber", |
|
Target = "Surface:Rubber", |
|
group = "Destruction VFX", |
|
id = "3217592847026803646", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_WoodSplinters", |
|
Target = "Surface:Wood_VFX", |
|
group = "Destruction VFX", |
|
id = "8711089388002802692", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisDust", |
|
Target = "Surface:Wood_VFX", |
|
group = "Destruction VFX", |
|
id = "1828755975461719418", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WindowBreak", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_GlassWindows", |
|
Scale = 120, |
|
group = "Destruction VFX", |
|
id = "4318566764855133731", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WindowBreak", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Destr_DebrisChunks_WoodSplinters", |
|
Scale = 80, |
|
group = "Destruction VFX", |
|
id = "4109097454360410780", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Actor = "Shrub", |
|
Comment = "dry shrub", |
|
GameStatesFilter = set( "Wastelands" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Shrub_Dry", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "daKyKcwT", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Actor = "Shrub", |
|
Comment = "dry shrub", |
|
GameStatesFilter = set( "Coastal" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Shrub_Dry", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "FXosrm7l", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Actor = "Shrub", |
|
Comment = "dry shrub", |
|
GameStatesFilter = set( "Savanna" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Shrub_Dry", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "UBTVj-8f", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Actor = "Shrub", |
|
Comment = "green shrub", |
|
GameStatesFilter = set( "Marshlands" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Shrub", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "Am22gAcC", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Actor = "Shrub", |
|
Comment = "green shrub", |
|
GameStatesFilter = set( "Jungle" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Shrub", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "LSsQ6N4P", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Actor = "Shrub", |
|
Comment = "green shrub", |
|
GameStatesFilter = set( "Farmlands" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Shrub", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "LHQSrBiF", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Death", |
|
Actor = "Shrub", |
|
Comment = "green shrub", |
|
GameStatesFilter = set( "CursedForest" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Shrub", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "E-W15Uud", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ImpactExplosion", |
|
Actor = "Grass", |
|
Chance = 50, |
|
Comment = "dry grass", |
|
GameStatesFilter = set( "Wastelands" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Grass_Dry", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "F0RlE-S3", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ImpactExplosion", |
|
Actor = "Grass", |
|
Chance = 50, |
|
Comment = "dry grass", |
|
GameStatesFilter = set( "Savanna" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Grass_Dry", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "VTco2U8U", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ImpactExplosion", |
|
Actor = "Grass", |
|
Chance = 50, |
|
Comment = "dry grass", |
|
GameStatesFilter = set( "Coastal" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Grass_Dry", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "jUucSuy4", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ImpactExplosion", |
|
Actor = "Grass", |
|
Chance = 50, |
|
Comment = "green grass", |
|
GameStatesFilter = set( "Marshlands" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Grass", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "eyrlcEoW", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ImpactExplosion", |
|
Actor = "Grass", |
|
Chance = 50, |
|
Comment = "green grass", |
|
GameStatesFilter = set( "Jungle" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Grass", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "_nQqqs1M", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ImpactExplosion", |
|
Actor = "Grass", |
|
Chance = 50, |
|
Comment = "green grass", |
|
GameStatesFilter = set( "Farmlands" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Grass", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "1975056937255658134", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ImpactExplosion", |
|
Actor = "Grass", |
|
Chance = 50, |
|
Comment = "green grass", |
|
GameStatesFilter = set( "CursedForest" ), |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "ActionDir", |
|
Particles = "Explosion_Impact_Grass", |
|
Source = "ActionPos", |
|
group = "Destruction VFX vegetation", |
|
id = "us25P_Km", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Anim:explode", |
|
Actor = "Explosive_Barrel", |
|
Comment = "environmental fx", |
|
GameTime = true, |
|
Moment = "hit", |
|
Particles = "Explosion_Barrel_GroundHit", |
|
Scale = 120, |
|
group = "Explosion - Barrel VFX", |
|
id = "2068406969912442875", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Anim:explode", |
|
Actor = "Explosive_Barrel", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Barrel", |
|
group = "Explosion - Barrel VFX", |
|
id = "5710852701990360778", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Anim:explode", |
|
Actor = "Explosive_Barrel", |
|
Attach = true, |
|
Comment = "additional explosion fx", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Barrel_Trail", |
|
Spot = "Hit", |
|
Time = 60000, |
|
group = "Explosion - Barrel VFX", |
|
id = "5740731511121251114", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Explosive_Barrel", |
|
Comment = "CORE FX", |
|
Delay = 20, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "Explosion_Barrel", |
|
Scale = 150, |
|
Source = "ActionPos", |
|
group = "Explosion - Barrel VFX", |
|
id = "646308734915414810", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Explosive_Barrel", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "Destr_DebrisChunks_ExplosiveBarrel", |
|
Source = "ActionPos", |
|
group = "Explosion - Barrel VFX", |
|
id = "7270537545441620252", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Explosive_Barrel", |
|
Comment = "environmental fx", |
|
Delay = 20, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Barrel_GroundHit", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
group = "Explosion - Barrel VFX", |
|
id = "901100759089984648", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Comment = "Terrain Explosion FX", |
|
FxId = "terrain_explosion", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 455), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_DustBlast", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
Target = "Surface:Dirt", |
|
group = "Explosion - Common environment FX", |
|
id = "9108830619323744761", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Comment = "Terrain Explosion FX", |
|
FxId = "terrain_explosion", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 455), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_DustBlast", |
|
Source = "ActionPos", |
|
Target = "Surface:Dust", |
|
group = "Explosion - Common environment FX", |
|
id = "4159476471062316552", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Comment = "Terrain Explosion FX", |
|
Delay = 100, |
|
FxId = "terrain_explosion", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 455), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Grass", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
Target = "Surface:Grass", |
|
group = "Explosion - Common environment FX", |
|
id = "7063805294014427783", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Comment = "Terrain Explosion FX", |
|
Delay = 100, |
|
FxId = "terrain_explosion", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 455), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_MudBlast", |
|
Source = "ActionPos", |
|
Target = "Surface:Mud", |
|
group = "Explosion - Common environment FX", |
|
id = "6737107221328915576", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Comment = "Terrain Explosion FX", |
|
FxId = "terrain_explosion", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 455), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_DustBlast", |
|
Source = "ActionPos", |
|
Target = "Surface:Sand", |
|
group = "Explosion - Common environment FX", |
|
id = "2978877869748228609", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Comment = "Terrain Explosion FX", |
|
Delay = 100, |
|
FxId = "terrain_explosion", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 455), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_MudBlast", |
|
Source = "ActionPos", |
|
Target = "Surface:Water", |
|
group = "Explosion - Common environment FX", |
|
id = "1084425663776089325", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Comment = "Terrain Explosion FX", |
|
Delay = 100, |
|
FxId = "terrain_explosion", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Explosion_Water", |
|
Source = "ActionPos", |
|
Target = "Surface:Water", |
|
group = "Explosion - Common environment FX", |
|
id = "4621334326677486522", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Comment = "Еnvironment", |
|
Delay = 100, |
|
DetailLevel = 60, |
|
FxId = "explosion_common", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 100), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Lingering_Flames", |
|
Source = "ActionPos", |
|
group = "Explosion - Common environment FX", |
|
id = "5138862218248620559", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Comment = "Еnvironment", |
|
DetailLevel = 60, |
|
FxId = "explosion_common", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 100), |
|
Orientation = "Random2D", |
|
Particles = "Molotov_Fire_1x1_Embers", |
|
Source = "ActionPos", |
|
Time = 60000, |
|
group = "Explosion - Common environment FX", |
|
id = "9019728774820271090", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ElectricalTrapTrigger", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(200, 0, 0), |
|
OffsetDir = "FaceTarget2D", |
|
Orientation = "FaceTarget2D", |
|
Particles = "Explosion_Electrical", |
|
group = "Explosion - Electrical VFX", |
|
id = "7686030843034950478", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ProximityC4_OnGround", |
|
Comment = "CORE FX", |
|
Delay = 100, |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 600), |
|
Particles = "Explosion_C4", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
group = "Explosion - Explosive - C4 VFX", |
|
id = "4471853152809613069", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ProximityC4_OnGround", |
|
Comment = "Explosion Initial FX", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "Explosion_Initial_C4", |
|
Scale = 130, |
|
Source = "ActionPos", |
|
group = "Explosion - Explosive - C4 VFX", |
|
id = "554388308228346818", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ProximityPETN_OnGround", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 600), |
|
Particles = "Explosion_PETN", |
|
Scale = 150, |
|
Source = "ActionPos", |
|
group = "Explosion - Explosive - PETN VFX", |
|
id = "8061252750769244162", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ProximityPETN_OnGround", |
|
Comment = "Explosion Initial FX", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "Explosion_Initial_PETN", |
|
Scale = 170, |
|
Source = "ActionPos", |
|
group = "Explosion - Explosive - PETN VFX", |
|
id = "mugVWIIV", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ProximityTNT_OnGround", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 600), |
|
Particles = "Explosion_TNT", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
group = "Explosion - Explosive - TNT VFX", |
|
id = "4826692459269731925", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ProximityTNT_OnGround", |
|
Comment = "Explosion Initial FX", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "Explosion_Initial_TNT", |
|
Scale = 170, |
|
Source = "ActionPos", |
|
group = "Explosion - Explosive - TNT VFX", |
|
id = "vShkzhlN", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ConcussiveGrenade", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Concussive", |
|
Source = "ActionPos", |
|
Time = 250, |
|
group = "Explosion - Grenade - Concussive VFX", |
|
id = "8457091515636259856", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "FragGrenade", |
|
Comment = "CORE FX", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "Explosion_Frag", |
|
Source = "ActionPos", |
|
Time = 120, |
|
group = "Explosion - Grenade - Frag VFX", |
|
id = "2591582035717783695", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "FragGrenade", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_InitialBang_Strong", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - Frag VFX", |
|
id = "pUBsEHQC", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "FragGrenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 30, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Grenade - Frag VFX", |
|
id = "2490381244296341349", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "FragGrenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Grenade - Frag VFX", |
|
id = "2350208152741196705", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "FragGrenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 60, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Grenade - Frag VFX", |
|
id = "139260683055303248", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "FragGrenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 40, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Grenade - Frag VFX", |
|
id = "8649014860152346360", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Super_HE_Grenade", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Frag", |
|
Scale = 180, |
|
Source = "ActionPos", |
|
Time = 250, |
|
group = "Explosion - Grenade - Frag VFX", |
|
id = "7272168374706290791", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "SteroidPunchExplosion", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Frag", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
Time = 250, |
|
group = "Explosion - Grenade - Frag VFX", |
|
id = "2855562102614108519", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "HE_Grenade", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 455), |
|
Particles = "Explosion_HE_Grenade", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - HE_Grenade VFX", |
|
id = "6523549185783937501", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "HE_Grenade", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_InitialBang_Strong", |
|
Scale = 150, |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - HE_Grenade VFX", |
|
id = "7103071729447705331", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "HE_Grenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
DetailLevel = 40, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 51, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Grenade - HE_Grenade VFX", |
|
id = "1868517799759800352", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "HE_Grenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
DetailLevel = 40, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 61, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Grenade - HE_Grenade VFX", |
|
id = "3815331936918468559", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "HE_Grenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
DetailLevel = 40, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 62, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Grenade - HE_Grenade VFX", |
|
id = "8779848199932345952", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "HE_Grenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
DetailLevel = 40, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 52, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Grenade - HE_Grenade VFX", |
|
id = "4537009262445626112", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "HE_Grenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
DetailLevel = 40, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Grenade - HE_Grenade VFX", |
|
id = "2163871728011540567", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "HE_Grenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
DetailLevel = 40, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 30, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Grenade - HE_Grenade VFX", |
|
id = "2437282998086356003", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "HE_Grenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
DetailLevel = 40, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 40, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Grenade - HE_Grenade VFX", |
|
id = "7496647274379672702", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "MolotovExplosion", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Molotov_Fire_2x2_Explosion", |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - Molotov VFX", |
|
id = "8478052015199753623", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "MolotovFire", |
|
Actor = "MolotovFireObj", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "subside", |
|
Chance = 70, |
|
Delay = 60, |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Molotov_Fire1x1", |
|
group = "Explosion - Grenade - Molotov VFX", |
|
id = "6676575150529041150", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "MolotovFire", |
|
Actor = "MolotovFireObj", |
|
Attach = true, |
|
Chance = 50, |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "subside", |
|
Particles = "Molotov_Fire_1x1_Smoldering", |
|
Time = 60000, |
|
group = "Explosion - Grenade - Molotov VFX", |
|
id = "1855761337635195954", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "MolotovFireObj", |
|
Chance = 25, |
|
DetailLevel = 40, |
|
GameTime = true, |
|
Moment = "end", |
|
Particles = "Molotov_Fire_1x1_Embers", |
|
Time = 60000, |
|
group = "Explosion - Grenade - Molotov VFX", |
|
id = "8937450237090621929", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_MolotovCocktail", |
|
Attach = true, |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Molotov_Fire_Trail", |
|
Spot = "Particle", |
|
group = "Explosion - Grenade - Molotov VFX", |
|
id = "117957602041781757", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "UnitBurning", |
|
Actor = "Unit", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Molotov_Fire_Burn", |
|
Spot = "Leftfoot", |
|
group = "Explosion - Grenade - Molotov VFX", |
|
id = "6190500748469906029", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "UnitBurning", |
|
Actor = "Unit", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
Chance = 30, |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Molotov_Fire_Burn", |
|
Spot = "Rightfoot", |
|
group = "Explosion - Grenade - Molotov VFX", |
|
id = "zuYWGTXN", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "PipeBomb_OnGround", |
|
Comment = "CORE FX", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 800), |
|
Particles = "Weapon_PipeBomb_Explosion", |
|
Scale = 150, |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - Pipe Bomb VFX", |
|
id = "5036555085572191643", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "PipeBomb_OnGround", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_InitialBang", |
|
Scale = 150, |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - Pipe Bomb VFX", |
|
id = "8439018818856685892", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "PipeBomb_OnGround", |
|
Comment = "additional explosion fx", |
|
Delay = 200, |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "Weapon_PipeBomb_Impact", |
|
Scale = 150, |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - Pipe Bomb VFX", |
|
id = "3495970614450039308", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_PipeBomb", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Weapon_PipeBomb_Fuse", |
|
Spot = "Particle", |
|
group = "Explosion - Grenade - Pipe Bomb VFX", |
|
id = "4353674081509450517", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_PipeBomb_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepDirt_Walk", |
|
Scale = 150, |
|
Target = "Surface:Dirt", |
|
group = "Explosion - Grenade - Pipe Bomb VFX", |
|
id = "5814674791909376584", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_PipeBomb_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepMud", |
|
Scale = 150, |
|
Target = "Surface:Mud", |
|
group = "Explosion - Grenade - Pipe Bomb VFX", |
|
id = "8193890591423321430", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_PipeBomb_OnGround", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TrapDisarmed", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
FxId = "FX_PipeBomb_Fuse", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Weapon_PipeBomb_Fuse", |
|
Spot = "Particle", |
|
group = "Explosion - Grenade - Pipe Bomb VFX", |
|
id = "6015578126124601057", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ShapedCharge", |
|
Comment = "Terrain Explosion FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(1000, 0, 455), |
|
OffsetDir = "ActionDir2D", |
|
Orientation = "ActionDir2D", |
|
Particles = "Explosion_DustBlast_ShapedCharge", |
|
PresetOrientationAngle = 220, |
|
Scale = 120, |
|
Source = "ActionPos", |
|
Target = "Surface:Dirt", |
|
group = "Explosion - Grenade - ShapedCharge VFX", |
|
id = "uuz3hmrQ", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ShapedCharge", |
|
Comment = "Terrain Explosion FX", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 455), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Grass", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
Target = "Surface:Grass", |
|
group = "Explosion - Grenade - ShapedCharge VFX", |
|
id = "-pgyfioj", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ShapedCharge", |
|
Comment = "Terrain Explosion FX", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 455), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_MudBlast", |
|
Source = "ActionPos", |
|
Target = "Surface:Mud", |
|
group = "Explosion - Grenade - ShapedCharge VFX", |
|
id = "l9W1YEqv", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ShapedCharge", |
|
Comment = "Terrain Explosion FX", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Explosion_Water", |
|
Source = "ActionPos", |
|
Target = "Surface:Water", |
|
group = "Explosion - Grenade - ShapedCharge VFX", |
|
id = "SvTxQMqR", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ShapedCharge", |
|
Comment = "CORE FX", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(1000, 0, 0), |
|
OffsetDir = "ActionDir2D", |
|
Orientation = "ActionDir2D", |
|
Particles = "Explosion_ShapedCharge", |
|
PresetOrientationAngle = 230, |
|
Scale = 150, |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - ShapedCharge VFX", |
|
id = "8839422243553234672", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ShapedCharge", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(1000, 0, 0), |
|
OffsetDir = "ActionDir2D", |
|
Orientation = "ActionDir2D", |
|
Particles = "Explosion_InitialBang_ShapedCharge", |
|
PresetOrientationAngle = 220, |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - ShapedCharge VFX", |
|
id = "A-vTFXlQ", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ShapedCharge", |
|
Comment = "explosion post fx", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(1000, 0, 100), |
|
OffsetDir = "ActionDir2D", |
|
Orientation = "ActionDir2D", |
|
Particles = "Explosion_LingeringFlames_ShapedCharge", |
|
PresetOrientationAngle = 220, |
|
Source = "ActionPos", |
|
Time = 60000, |
|
group = "Explosion - Grenade - ShapedCharge VFX", |
|
id = "RewHQ-xw", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "ShapedCharge", |
|
Comment = "explosion post fx", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(1000, 0, 100), |
|
OffsetDir = "ActionDir2D", |
|
Orientation = "Random2D", |
|
Particles = "Molotov_Fire_1x1_Embers", |
|
Source = "ActionPos", |
|
Time = 60000, |
|
group = "Explosion - Grenade - ShapedCharge VFX", |
|
id = "JijoAi-f", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Landmine", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "failed", |
|
Particles = "Explosion_Mine_Failed", |
|
Source = "ActionPos", |
|
Time = 300, |
|
group = "Explosion - Landmine VFX", |
|
id = "6751442050525005250", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Landmine", |
|
Comment = "CORE FX", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Mine", |
|
Scale = 140, |
|
Source = "ActionPos", |
|
Time = 360, |
|
group = "Explosion - Landmine VFX", |
|
id = "4467230696689808425", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Landmine", |
|
Comment = "additional explosion fx", |
|
Delay = 20, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 600), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 10, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Landmine VFX", |
|
id = "2703356052336408761", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Landmine", |
|
Comment = "additional explosion fx", |
|
Delay = 20, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 600), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 40, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Landmine VFX", |
|
id = "9061128990793965113", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Landmine", |
|
Comment = "additional explosion fx", |
|
Delay = 20, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 600), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 20, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Landmine VFX", |
|
id = "7356033921457032758", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Landmine", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 600), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 30, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Landmine VFX", |
|
id = "3239919463379013697", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "_40mmFlashbangGrenade", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Concussive", |
|
Source = "ActionPos", |
|
Time = 250, |
|
group = "Explosion - Ordnance - 40mm Flashbang VFX", |
|
id = "1826988493122225795", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "_40mmFragGrenade", |
|
Comment = "CORE FX", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "Explosion_40mmFrag", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
group = "Explosion - Ordnance - 40mm Frag VFX", |
|
id = "6449473450916606685", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "_40mmFragGrenade", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_InitialBang_Strong", |
|
Scale = 150, |
|
Source = "ActionPos", |
|
group = "Explosion - Ordnance - 40mm Frag VFX", |
|
id = "GP-wKnPH", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "_40mmFragGrenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 70, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Ordnance - 40mm Frag VFX", |
|
id = "4384804400617920201", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "_40mmFragGrenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 60, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Ordnance - 40mm Frag VFX", |
|
id = "801565293855056834", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "_40mmFragGrenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Ordnance - 40mm Frag VFX", |
|
id = "4002479830442457106", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "_40mmFragGrenade", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 40, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Ordnance - 40mm Frag VFX", |
|
id = "2513333587893079608", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MortarShell_HE", |
|
Comment = "environmental fx", |
|
Delay = 100, |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_DustBlast_Big", |
|
Source = "ActionPos", |
|
Target = "Surface:Dirt", |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "3199696807266456196", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MortarShell_HE", |
|
Comment = "environmental fx", |
|
Delay = 100, |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_DustBlast_Big", |
|
Source = "ActionPos", |
|
Target = "Surface:Dust", |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "1106294964664965762", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MortarShell_HE", |
|
Comment = "environmental fx", |
|
Delay = 100, |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_DustBlast_Big", |
|
Source = "ActionPos", |
|
Target = "Surface:Sand", |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "2485574155949344738", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MortarShell_HE", |
|
Comment = "CORE FX", |
|
Delay = 50, |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Mortar", |
|
Scale = 160, |
|
Source = "ActionPos", |
|
Time = 250, |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "1509585816621203884", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ExplosionGas", |
|
Actor = "MortarShell_Gas", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Mortar_Gas", |
|
Source = "ActionPos", |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "6925631523855416638", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ExplosionGas", |
|
Actor = "MortarShell_Gas", |
|
Comment = "CORE FX", |
|
Delay = 50, |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Mortar_Gas", |
|
Source = "ActionPos", |
|
Time = 250, |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "2847984138659658779", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ExplosionGas", |
|
Actor = "MortarShell_Smoke", |
|
Comment = "CORE FX", |
|
Delay = 50, |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Mortar_Smoke", |
|
Source = "ActionPos", |
|
Time = 250, |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "8479718095676740308", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "MortarShell_Gas", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
Comment = "additional explosion fx", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Mortar_Trail_Gas", |
|
Scale = 160, |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "8928285262141777054", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "MortarShell_HE", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
Comment = "additional explosion fx", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Mortar_Trail", |
|
Scale = 160, |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "2305146091524630976", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "MortarShell_Smoke", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
Comment = "additional explosion fx", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Mortar_Trail_Smoke", |
|
Scale = 160, |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "3980771943866544182", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Warhead_Frag", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "Explosion_Frag", |
|
Scale = 150, |
|
Source = "ActionPos", |
|
group = "Explosion - Ordnance - RPG7 VFX", |
|
id = "4136174816025125103", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "RocketFire", |
|
Actor = "Warhead_Frag", |
|
Attach = true, |
|
Delay = 360, |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
OrientationAxis = -1, |
|
Particles = "Weapon_RPG7_Smoke_MidFlight", |
|
group = "Explosion - Ordnance - RPG7 VFX", |
|
id = "4203904800081191742", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "RocketFire", |
|
Actor = "Warhead_Frag", |
|
Attach = true, |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-300, 0, 0), |
|
Particles = "Weapon_RPG7_Smoke_Trail", |
|
group = "Explosion - Ordnance - RPG7 VFX", |
|
id = "1226650103443652246", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "RPG7", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "ActionDir", |
|
OrientationAxis = -1, |
|
Particles = "Weapon_RPG7_Smoke_Back", |
|
Spot = "Exhaust", |
|
group = "Explosion - Ordnance - RPG7 VFX", |
|
id = "6512961546405139175", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "RPG7", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "ActionDir", |
|
Particles = "Weapon_RPG7_Smoke_Front", |
|
Spot = "Muzzle", |
|
group = "Explosion - Ordnance - RPG7 VFX", |
|
id = "9064248031121936341", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Attach = true, |
|
Comment = "Pre-Explosion Burn Indication", |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Offset = point(500, -1500, 2400), |
|
Particles = "Cistern_fire", |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "4789185141581234766", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Attach = true, |
|
Comment = "Pre-Explosion Burn Indication", |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Offset = point(300, -1500, 2300), |
|
Particles = "FuelTank_Smoke", |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "8364243761882320160", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
Offset = point(500, -1700, 2400), |
|
Particles = "FuelTank_Smoke", |
|
Time = 60000, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "ch3rTv2e", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
Offset = point(-200, -1200, 1600), |
|
Particles = "FuelTank_Smoke", |
|
Time = 60000, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "bHYzRrA4", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
Offset = point(900, -2600, 1000), |
|
Particles = "FuelTank_Smoke", |
|
Time = 60000, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "c0ol3kF2", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
Offset = point(1200, 600, 1000), |
|
Particles = "FuelTank_Smoke", |
|
Time = 60000, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "hA0qA4yb", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(500, -1700, 2400), |
|
Particles = "Explosion_InitialBang", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "U65-z2QG", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-200, -1200, 1600), |
|
Particles = "Explosion_InitialBang", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "mmg8Dlgv", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(900, -2600, 1000), |
|
Particles = "Explosion_InitialBang", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "15eEeaBl", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(1200, 600, 2000), |
|
Particles = "Explosion_InitialBang", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "tlCWDtpF", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "Side Explosions", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(500, -1700, 2400), |
|
Particles = "Explosion_FuelTank", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "JjPW72X2", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "Side Explosions", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-200, -1200, 1600), |
|
Particles = "Explosion_FuelTank", |
|
Scale = 140, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "XOp9NKcN", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "Side Explosions", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(900, -2600, 1000), |
|
Particles = "Explosion_FuelTank", |
|
Scale = 120, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "Evz9O8LU", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "Side Explosions", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(1200, 600, 2000), |
|
Particles = "Explosion_FuelTank", |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "IARzx9qN", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "5650918964036237476", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 30, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "6106197856961199876", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 60, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "2554619527024272794", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 40, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "9029355407736315593", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(500, -1500, 1500), |
|
OffsetDir = "SpotX", |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "8115699069366002826", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(500, 500, 1500), |
|
OffsetDir = "SpotX", |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "3774750151913646951", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Attach = true, |
|
Comment = "Pre-Explosion Burn Indication", |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Offset = point(-700, -800, 1700), |
|
Particles = "FuelTank_Smoke", |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "8262261055679505271", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Attach = true, |
|
Comment = "Pre-Explosion Burn Indication", |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Offset = point(-700, -800, 1700), |
|
Particles = "FuelTank_fire", |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "1384947507646227145", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
Offset = point(-700, -800, 1700), |
|
Particles = "FuelTank_Smoke", |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "VNF3vhjV", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
Offset = point(300, -1200, 1200), |
|
Particles = "FuelTank_Smoke", |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "oF9Em-Wa", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
Offset = point(3000, -500, 1400), |
|
Particles = "FuelTank_Smoke", |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "OMf11Z0S", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
Offset = point(-1100, -400, 1300), |
|
Particles = "FuelTank_Smoke", |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "zPWMHrol", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-700, -800, 1200), |
|
Particles = "Explosion_InitialBang", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "QCgApNet", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(300, -1200, 700), |
|
Particles = "Explosion_InitialBang", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "eNY3svBy", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(3000, -500, 900), |
|
Particles = "Explosion_InitialBang", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "nLQYxHSV", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-1100, -400, 800), |
|
Particles = "Explosion_InitialBang", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "l7gGIM7G", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "Side Explosions", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-700, -800, 1700), |
|
Particles = "Explosion_FuelTank", |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "YGjGVEdQ", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "Side Explosions", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(300, -1200, 1200), |
|
Particles = "Explosion_FuelTank", |
|
Scale = 120, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "zQOAOS9Q", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "Side Explosions", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(3000, -500, 1400), |
|
Particles = "Explosion_FuelTank", |
|
Scale = 140, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "eZ_uB7Yd", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "Side Explosions", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-1100, -400, 1300), |
|
Particles = "Explosion_FuelTank", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "OgqaCJOL", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 40, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "6667508919725934842", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 60, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "5400283194201954620", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 30, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "6277077582974790327", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "6623286931425718884", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-1000, 500, 1500), |
|
OffsetDir = "SpotX", |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "4056629906185074474", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(2000, 500, 1500), |
|
OffsetDir = "SpotX", |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "6320814138082660616", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Attach = true, |
|
Comment = "Pre-Explosion Burn Indication", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Offset = point(0, 1500, 0), |
|
Particles = "Car_Smoke", |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "8729964037298559312", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Attach = true, |
|
Comment = "Pre-Explosion Burn Indication", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Offset = point(0, 1500, 0), |
|
Particles = "Car_fire", |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "8386978911028180074", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
Offset = point(0, 1700, 0), |
|
Orientation = "SourceAxisX", |
|
Particles = "Car_Fire_1x1", |
|
Time = 60000, |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "2208520262541909861", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "AUXILARY FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SourceAxisX", |
|
OrientationAxis = 2, |
|
Particles = "Explosion_Car_auxilary", |
|
Scale = 200, |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "3756349158588670532", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "AUXILARY FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SourceAxisX", |
|
OrientationAxis = -2, |
|
Particles = "Explosion_Car_auxilary", |
|
Scale = 200, |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "7029992834458797915", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, -200, -500), |
|
Orientation = "SourceAxisX", |
|
Particles = "Explosion_Car_Fireball", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "999723326437681751", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 1500, 0), |
|
Orientation = "SourceAxisX", |
|
Particles = "Explosion_Car_Fireball", |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "2431221467073248564", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 500), |
|
Particles = "Explosion_Car_InitialBang", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "7758309124728911406", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "8398741860596747945", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 40, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "3351951005183466002", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 60, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "8917922262105811824", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 30, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "1539684994726939236", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "vehicle debris", |
|
Delay = 200, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, -1500, 500), |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "280193586177594872", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "vehicle debris", |
|
Delay = 200, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 1500, 500), |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "7628257533190291689", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "Еnvironment", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-1000, 0, 100), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Lingering_Flames", |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "7135381883655488409", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "Еnvironment", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(1000, 0, 100), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Lingering_Flames", |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "8184604900855599101", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "start", |
|
Comment = "Pre-Explosion Burn Indication", |
|
GameTime = true, |
|
Moment = "burning-start", |
|
OffsetDir = "SourceAxisY", |
|
Particles = "Car_Smoke", |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "8570102948229034723", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Attach = true, |
|
Comment = "Pre-Explosion Burn Indication", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MilitaryTower_fire", |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "6369405726389844550", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
Offset = point(500, 0, 500), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
Particles = "Car_Fire_1x1", |
|
Time = 60000, |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "Lq_uxtMj", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Comment = "CORE FX", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(500, 0, 0), |
|
OffsetDir = "SourceAxisY", |
|
Particles = "Explosion_Frag", |
|
Scale = 140, |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "1741704950959735105", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(500, 0, 200), |
|
Particles = "Explosion_Car_InitialBang", |
|
Scale = 120, |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "9cnt_2or", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 40, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "143708965811437309", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 60, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "7214851758750597579", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "7763430436664544155", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 30, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "2029509491172179512", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 1000, 1000), |
|
OffsetDir = "SpotX", |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "2773320420089389578", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, -1000, 1000), |
|
OffsetDir = "SpotX", |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "2068559538814871446", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "start", |
|
Comment = "Pre-Explosion Burn Indication", |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Offset = point(0, -1200, 0), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
Particles = "Car_Smoke", |
|
Scale = 120, |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "2832448391683456260", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Attach = true, |
|
Comment = "Pre-Explosion Burn Indication", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Offset = point(2000, 0, 250), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SpotX", |
|
OrientationAxis = 2, |
|
Particles = "Minivan_fire", |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "3743475283830780637", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
Offset = point(0, -1200, 0), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
Particles = "Car_Fire_1x1", |
|
Time = 60000, |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "4194909103446900909", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "AUXILARY FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 200, 0), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
OrientationAxis = -2, |
|
Particles = "Explosion_Car_auxilary", |
|
Scale = 200, |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "5356454413607640853", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "AUXILARY FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 200, 0), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
OrientationAxis = 2, |
|
Particles = "Explosion_Car_auxilary", |
|
Scale = 200, |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "182536551976315446", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 400, -500), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
Particles = "Explosion_Car_Fireball", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "5520478037364411110", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, -1000, 0), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
Particles = "Explosion_Car_Fireball", |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "1019243775824602336", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 500), |
|
OffsetDir = "SourceAxisY", |
|
Particles = "Explosion_Car_InitialBang", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "2777334756244827628", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 40, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "6013246000792799510", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 60, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "6168302907629194796", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 30, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "2100494073075726053", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "3128556168241258209", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, -1500, 1000), |
|
OffsetDir = "SpotX", |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "846531510150991362", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 1500, 1000), |
|
OffsetDir = "SpotX", |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "685915120513663648", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "Еnvironment", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(1000, 0, 100), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Lingering_Flames", |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "7477114236732458429", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "Еnvironment", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-1000, 0, 100), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Lingering_Flames", |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "8080197353079759774", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
Attach = true, |
|
Comment = "Pre-Explosion Burn Indication", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Particles = "Car_Smoke", |
|
Scale = 60, |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "6884074403816521782", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
Attach = true, |
|
Comment = "Pre-Explosion Burn Indication", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Particles = "Moped_fire", |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "2233854953817101192", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
Comment = "CORE FX", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, -200), |
|
Particles = "Explosion_Moped", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "6801973824734513136", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "Explosion_Car_InitialBang", |
|
Scale = 80, |
|
Source = "ActionPos", |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "pE0hvZB4", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "Destr_DebrisChunks_ExplosiveBarrel", |
|
Source = "ActionPos", |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "6763395262515687049", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 40, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "3682254038009367842", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "4984107219099523525", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 60, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "2212369024220332872", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 30, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "3523413835818346858", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 500), |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
Source = "ActionPos", |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "3116167338943674351", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "start", |
|
Comment = "Pre-Explosion Burn Indication", |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Offset = point(0, -2000, 0), |
|
OffsetDir = "SourceAxisY", |
|
Particles = "Car_Smoke", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "4913113246596223617", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Attach = true, |
|
Comment = "Pre-Explosion Burn Indication", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Offset = point(2000, 0, 500), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SpotX", |
|
OrientationAxis = 2, |
|
Particles = "PickupTruck_fire", |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "73516454149180310", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
Offset = point(0, -2000, 0), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
Particles = "Car_Fire_1x1", |
|
Time = 60000, |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "8047111363841298218", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "AUXILARY FX", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
OrientationAxis = 2, |
|
Particles = "Explosion_Car_auxilary", |
|
Scale = 200, |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "1750262910590036100", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "AUXILARY FX", |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
OrientationAxis = -2, |
|
Particles = "Explosion_Car_auxilary", |
|
Scale = 200, |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "5206639680342224641", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, -2000, 0), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
Particles = "Explosion_Car_Fireball", |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "3546506691889053485", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 200, -500), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
Particles = "Explosion_Car_Fireball", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "9199295257937824372", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 500), |
|
OffsetDir = "SourceAxisY", |
|
Particles = "Explosion_Car_InitialBang", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "885356752163401042", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 40, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "833634119585256522", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "7923329470103699803", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 30, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "8647059112767347037", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 60, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "643948107961585332", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(1500, 0, 1500), |
|
OffsetDir = "SpotX", |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "4250354791404369974", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-1500, 0, 1500), |
|
OffsetDir = "SpotX", |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "5983445280248458339", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "Еnvironment", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-1000, 0, 100), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Lingering_Flames", |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "2546108740381522061", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "Еnvironment", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(1000, 0, 100), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Lingering_Flames", |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "8758982468833053220", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "start", |
|
Comment = "Pre-Explosion Burn Indication", |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Particles = "Car_Smoke", |
|
Scale = 80, |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "6653353423424928597", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
Attach = true, |
|
Comment = "Pre-Explosion Burn Indication", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -2, |
|
Particles = "Generator_fire", |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "2061388832479679532", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
Particles = "Car_Fire_1x1", |
|
Time = 60000, |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "WWhLi2YQ", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
Comment = "CORE FX", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Explosion_Frag", |
|
Source = "ActionPos", |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "4796309115000750297", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "Explosion_Car_InitialBang", |
|
Source = "ActionPos", |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "CeBIAIKy", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 40, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "7265583248889440678", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 30, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "4537763683205959849", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 60, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "4306585245169104480", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "3042557194811758228", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
Source = "ActionPos", |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "7190460205665428738", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "start", |
|
Comment = "Pre-Explosion Burn Indication", |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Offset = point(1500, 0, 0), |
|
Particles = "Car_Smoke", |
|
Scale = 120, |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "7353992832661660181", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Attach = true, |
|
Comment = "Pre-Explosion Burn Indication", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "burning-start", |
|
Offset = point(1200, 0, 200), |
|
Orientation = "SpotX", |
|
OrientationAxis = 2, |
|
Particles = "Car_fire", |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "6642525797576794726", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "explosion after burn", |
|
GameTime = true, |
|
Moment = "end", |
|
Offset = point(0, -1500, 0), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
Particles = "Car_Fire_1x1", |
|
Time = 60000, |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "371438302825714935", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "AUXILARY FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, -500), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
OrientationAxis = 2, |
|
Particles = "Explosion_Car_auxilary", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "1569162132015263250", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "AUXILARY FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, -500), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
OrientationAxis = -2, |
|
Particles = "Explosion_Car_auxilary", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "1753721586240358949", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, -1500, 0), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
Particles = "Explosion_Car_Fireball", |
|
Scale = 120, |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "3868800912755076210", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "CORE FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 200, -500), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "SourceAxisY", |
|
Particles = "Explosion_Car_Fireball", |
|
Scale = 150, |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "692517139570781749", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "Explosion Initial FX", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 500), |
|
OffsetDir = "SourceAxisY", |
|
Particles = "Explosion_Car_InitialBang", |
|
Scale = 120, |
|
Source = "ActionPos", |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "1970104930743679987", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 40, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "2775229222058935884", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "7787942201439429147", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 60, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "129809716001890112", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "additional explosion fx", |
|
Delay = 50, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Fire_splinter", |
|
Scale = 30, |
|
Source = "ActionPos", |
|
Time = 299, |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "2465755274815564571", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(1500, 0, 1000), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "456943854085333052", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "vehicle debris", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-1500, 0, 1000), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "Random2D", |
|
Particles = "Destr_DebrisChunks_Vehicle", |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "7026592680941201936", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "Еnvironment", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-1000, 0, 100), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Lingering_Flames", |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "6870425664919822235", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "Еnvironment", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(1000, 0, 100), |
|
OffsetDir = "SourceAxisY", |
|
Orientation = "Random2D", |
|
Particles = "Explosion_Lingering_Flames", |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "7826659034648000186", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "RunStop", |
|
Actor = "Unit", |
|
Attach = true, |
|
DetailLevel = 60, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "RunStop", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "hit", |
|
Particles = "SlideDirt", |
|
Target = "Surface:Dirt", |
|
group = "FXParticles Steps: Dirt", |
|
id = "627412569624657692", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRun", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDirt_Run", |
|
Source = "ActionPos", |
|
Target = "Surface:Dirt", |
|
group = "FXParticles Steps: Dirt", |
|
id = "4682775495343710061", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRun", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDirt_Run", |
|
Source = "ActionPos", |
|
Target = "Surface:Dirt", |
|
group = "FXParticles Steps: Dirt", |
|
id = "3007973790638168324", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunCrouch", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDirt_Run", |
|
Source = "ActionPos", |
|
Target = "Surface:Dirt", |
|
group = "FXParticles Steps: Dirt", |
|
id = "4537971229729842198", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunCrouch", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDirt_Run", |
|
Source = "ActionPos", |
|
Target = "Surface:Dirt", |
|
group = "FXParticles Steps: Dirt", |
|
id = "4235867284043980102", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunProne", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Offset = point(600, 0, 0), |
|
OffsetDir = "FaceActor2D", |
|
Orientation = "FaceActor2D", |
|
Particles = "StepDirt_Prone", |
|
Source = "ActionPos", |
|
Target = "Surface:Dirt", |
|
group = "FXParticles Steps: Dirt", |
|
id = "5539141352536619146", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunProne", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Offset = point(600, 0, 0), |
|
OffsetDir = "FaceActor2D", |
|
Orientation = "FaceActor2D", |
|
Particles = "StepDirt_Prone", |
|
Source = "ActionPos", |
|
Target = "Surface:Dirt", |
|
group = "FXParticles Steps: Dirt", |
|
id = "6182863154897039569", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepWalk", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDirt_Walk", |
|
Source = "ActionPos", |
|
Target = "Surface:Dirt", |
|
group = "FXParticles Steps: Dirt", |
|
id = "947992937772010164", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepWalk", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDirt_Walk", |
|
Source = "ActionPos", |
|
Target = "Surface:Dirt", |
|
group = "FXParticles Steps: Dirt", |
|
id = "8855161521301740448", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRun", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir", |
|
Particles = "StepGrass_Green", |
|
Source = "ActionPos", |
|
Target = "Surface:Grass", |
|
group = "FXParticles Steps: Grass", |
|
id = "5895262476768056535", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRun", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir", |
|
Particles = "StepGrass_Green", |
|
Source = "ActionPos", |
|
Target = "Surface:Grass", |
|
group = "FXParticles Steps: Grass", |
|
id = "5629450365878473424", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunCrouch", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir", |
|
Particles = "StepGrass_Green", |
|
Source = "ActionPos", |
|
Target = "Surface:Grass", |
|
group = "FXParticles Steps: Grass", |
|
id = "2018585670090701459", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunCrouch", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir", |
|
Particles = "StepGrass_Green", |
|
Source = "ActionPos", |
|
Target = "Surface:Grass", |
|
group = "FXParticles Steps: Grass", |
|
id = "1131942191511682022", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunProne", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir", |
|
Particles = "StepGrass_Green", |
|
Source = "ActionPos", |
|
Target = "Surface:Grass", |
|
group = "FXParticles Steps: Grass", |
|
id = "2113947620566672876", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunProne", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir", |
|
Particles = "StepGrass_Green", |
|
Source = "ActionPos", |
|
Target = "Surface:Grass", |
|
group = "FXParticles Steps: Grass", |
|
id = "846986532788785948", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepWalk", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir", |
|
Particles = "StepGrass_Green", |
|
Source = "ActionPos", |
|
Target = "Surface:Grass", |
|
group = "FXParticles Steps: Grass", |
|
id = "5016884235581155119", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepWalk", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir", |
|
Particles = "StepGrass_Green", |
|
Source = "ActionPos", |
|
Target = "Surface:Grass", |
|
group = "FXParticles Steps: Grass", |
|
id = "5475528327759570928", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "RunStop", |
|
Actor = "Unit", |
|
Attach = true, |
|
DetailLevel = 60, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "RunStop", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "hit", |
|
Particles = "SlideMud", |
|
Target = "Surface:Mud", |
|
group = "FXParticles Steps: Mud", |
|
id = "2975596078212731258", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Step", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepMud", |
|
Source = "ActionPos", |
|
Target = "Surface:Mud", |
|
group = "FXParticles Steps: Mud", |
|
id = "5697881718643233373", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Step", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepMud", |
|
Source = "ActionPos", |
|
Target = "Surface:Mud", |
|
group = "FXParticles Steps: Mud", |
|
id = "6024825116479005558", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRun", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepMud", |
|
Source = "ActionPos", |
|
Target = "Surface:Mud", |
|
group = "FXParticles Steps: Mud", |
|
id = "4916834792978661993", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRun", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepMud", |
|
Source = "ActionPos", |
|
Target = "Surface:Mud", |
|
group = "FXParticles Steps: Mud", |
|
id = "5263430463271077892", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunCrouch", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepMud", |
|
Source = "ActionPos", |
|
Target = "Surface:Mud", |
|
group = "FXParticles Steps: Mud", |
|
id = "7658909478610645786", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunCrouch", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepMud", |
|
Source = "ActionPos", |
|
Target = "Surface:Mud", |
|
group = "FXParticles Steps: Mud", |
|
id = "2347747084938810671", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunProne", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepMud", |
|
Source = "ActionPos", |
|
Target = "Surface:Mud", |
|
group = "FXParticles Steps: Mud", |
|
id = "8280569474623918667", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunProne", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepMud", |
|
Source = "ActionPos", |
|
Target = "Surface:Mud", |
|
group = "FXParticles Steps: Mud", |
|
id = "6622308856786067868", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepWalk", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepMud", |
|
Source = "ActionPos", |
|
Target = "Surface:Mud", |
|
group = "FXParticles Steps: Mud", |
|
id = "6335052900684821988", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepWalk", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepMud", |
|
Source = "ActionPos", |
|
Target = "Surface:Mud", |
|
group = "FXParticles Steps: Mud", |
|
id = "7241910967686519184", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "RunStop", |
|
Actor = "Unit", |
|
Attach = true, |
|
DetailLevel = 60, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "RunStop", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "hit", |
|
Particles = "SlideDust", |
|
Target = "Surface:Sand", |
|
group = "FXParticles Steps: Sand", |
|
id = "7512090537379823513", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Step", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDust_Walk", |
|
Source = "ActionPos", |
|
Target = "Surface:Sand", |
|
group = "FXParticles Steps: Sand", |
|
id = "7655049008323044270", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Step", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDust_Walk", |
|
Source = "ActionPos", |
|
Target = "Surface:Sand", |
|
group = "FXParticles Steps: Sand", |
|
id = "4566976952873937134", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRun", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDust_Run", |
|
Source = "ActionPos", |
|
Target = "Surface:Sand", |
|
group = "FXParticles Steps: Sand", |
|
id = "8184596273707933806", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRun", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDust_Run", |
|
Source = "ActionPos", |
|
Target = "Surface:Sand", |
|
group = "FXParticles Steps: Sand", |
|
id = "1352045376920737069", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunCrouch", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDust_Run", |
|
Source = "ActionPos", |
|
Target = "Surface:Sand", |
|
group = "FXParticles Steps: Sand", |
|
id = "7604622055781449341", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunCrouch", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDust_Run", |
|
Source = "ActionPos", |
|
Target = "Surface:Sand", |
|
group = "FXParticles Steps: Sand", |
|
id = "7805075825498224627", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunProne", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Offset = point(600, 0, 0), |
|
OffsetDir = "FaceActor2D", |
|
Orientation = "FaceActor2D", |
|
Particles = "StepDust_Prone", |
|
Source = "ActionPos", |
|
Target = "Surface:Sand", |
|
group = "FXParticles Steps: Sand", |
|
id = "7906995452338181380", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunProne", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Offset = point(600, 0, 0), |
|
OffsetDir = "FaceActor2D", |
|
Orientation = "FaceActor2D", |
|
Particles = "StepDust_Prone", |
|
Source = "ActionPos", |
|
Target = "Surface:Sand", |
|
group = "FXParticles Steps: Sand", |
|
id = "4455720143498149255", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepWalk", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDust_Walk", |
|
Source = "ActionPos", |
|
Target = "Surface:Sand", |
|
group = "FXParticles Steps: Sand", |
|
id = "2916650976840711647", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepWalk", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameStatesFilter = set({ |
|
RainHeavy = false, |
|
RainLight = false, |
|
}), |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepDust_Walk", |
|
Source = "ActionPos", |
|
Target = "Surface:Sand", |
|
group = "FXParticles Steps: Sand", |
|
id = "6759354830291971337", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRun", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepWater", |
|
Source = "ActionPos", |
|
Target = "Surface:ShallowWater", |
|
group = "FXParticles Steps: Water", |
|
id = "1953554095801893222", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRun", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
FxId = "Rain", |
|
GameStatesFilter = set( "RainHeavy", "RainLight" ), |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepWater", |
|
Source = "ActionPos", |
|
group = "FXParticles Steps: Water", |
|
id = "6512616396937497795", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRun", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepWater", |
|
Source = "ActionPos", |
|
Target = "Surface:ShallowWater", |
|
group = "FXParticles Steps: Water", |
|
id = "4139831756909731133", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRun", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
FxId = "Rain", |
|
GameStatesFilter = set( "RainHeavy", "RainLight" ), |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepWater", |
|
Source = "ActionPos", |
|
group = "FXParticles Steps: Water", |
|
id = "1639235571970514990", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunCrouch", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepWater", |
|
Source = "ActionPos", |
|
Target = "Surface:ShallowWater", |
|
group = "FXParticles Steps: Water", |
|
id = "5935518378120299857", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunCrouch", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
FxId = "Rain", |
|
GameStatesFilter = set( "RainHeavy", "RainLight" ), |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepWater", |
|
Source = "ActionPos", |
|
group = "FXParticles Steps: Water", |
|
id = "3356310932425790039", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunCrouch", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepWater", |
|
Source = "ActionPos", |
|
Target = "Surface:ShallowWater", |
|
group = "FXParticles Steps: Water", |
|
id = "2260788399732457641", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunCrouch", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
FxId = "Rain", |
|
GameStatesFilter = set( "RainHeavy", "RainLight" ), |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepWater", |
|
Source = "ActionPos", |
|
group = "FXParticles Steps: Water", |
|
id = "3313776815370645478", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunProne", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootLeft", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepWater", |
|
Source = "ActionPos", |
|
Target = "Surface:ShallowWater", |
|
group = "FXParticles Steps: Water", |
|
id = "2863945617010194504", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "StepRunProne", |
|
Actor = "Unit", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "FootRight", |
|
Orientation = "ActionDir2D", |
|
Particles = "StepWater", |
|
Source = "ActionPos", |
|
Target = "Surface:ShallowWater", |
|
group = "FXParticles Steps: Water", |
|
id = "9189694153153729824", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "UnitInWater", |
|
Actor = "Unit", |
|
DetailLevel = 100, |
|
FxId = "DeepWater", |
|
GameTime = true, |
|
Particles = "Deepwater_EnterExit", |
|
Time = 2000, |
|
group = "FXParticles Steps: Water", |
|
id = "4772856108786837316", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "UnitInWater", |
|
Actor = "Unit", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
FxId = "DeepWater", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Deepwater_Idle", |
|
SingleAttach = true, |
|
Spot = "Kneel", |
|
group = "FXParticles Steps: Water", |
|
id = "3911572797160751475", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "UnitInWater", |
|
Actor = "Unit", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
FxId = "DeepWater", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Deepwater_Idle", |
|
SingleAttach = true, |
|
Spot = "Kneer", |
|
group = "FXParticles Steps: Water", |
|
id = "1115450118957608152", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityC4", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Ready", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "5628804638841222411", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityC4_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepDirt_Walk", |
|
Scale = 150, |
|
Target = "Surface:Dirt", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "970989493167118361", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityC4_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepMud", |
|
Scale = 150, |
|
Target = "Surface:Mud", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "4841827678058221337", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityC4_OnGround", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Activated", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "4561680322682537463", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemoteC4", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Ready", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "3198492236373145820", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemoteC4_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepDirt_Walk", |
|
Scale = 150, |
|
Target = "Surface:Dirt", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "1355197036249287501", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemoteC4_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepMud", |
|
Scale = 150, |
|
Target = "Surface:Mud", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "2018124771170996731", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemoteC4_OnGround", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Activated", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "3887690223451217676", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedC4", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Ready", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "469936904627338081", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedC4_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepDirt_Walk", |
|
Scale = 150, |
|
Target = "Surface:Dirt", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "5436282224788541213", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedC4_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepMud", |
|
Scale = 150, |
|
Target = "Surface:Mud", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "7912125754104519178", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedC4_OnGround", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Activated", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "7625322761615872058", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityPETN", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Ready", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "4113364993333455551", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityPETN_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepDirt_Walk", |
|
Scale = 150, |
|
Target = "Surface:Dirt", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "6467094997077670001", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityPETN_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepMud", |
|
Scale = 150, |
|
Target = "Surface:Mud", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "3352003762357393367", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityPETN_OnGround", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Activated", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "2917275171883414462", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemotePETN", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Ready", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "555440471748289926", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemotePETN_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepDirt_Walk", |
|
Scale = 150, |
|
Target = "Surface:Dirt", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "8521264852662012402", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemotePETN_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepMud", |
|
Scale = 150, |
|
Target = "Surface:Mud", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "5201873358678273785", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemotePETN_OnGround", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Activated", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "2719125673602566493", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedPETN", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Ready", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "8213171067773925487", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedPETN_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepDirt_Walk", |
|
Scale = 150, |
|
Target = "Surface:Dirt", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "8547963900947745792", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedPETN_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepMud", |
|
Scale = 150, |
|
Target = "Surface:Mud", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "1037324068164680945", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedPETN_OnGround", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Activated", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "421532066673277480", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityTNT", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Ready", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "1882329260281149235", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityTNT_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepDirt_Walk", |
|
Scale = 150, |
|
Target = "Surface:Dirt", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "313144751724290150", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityTNT_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepMud", |
|
Scale = 150, |
|
Target = "Surface:Mud", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "8574445955948079566", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityTNT_OnGround", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Activated", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "6132832197002477911", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemoteTNT", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Ready", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "4160212708045216830", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemoteTNT_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepDirt_Walk", |
|
Scale = 150, |
|
Target = "Surface:Dirt", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "4448673260166039999", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemoteTNT_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepMud", |
|
Scale = 150, |
|
Target = "Surface:Mud", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "1185364553297322554", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemoteTNT_OnGround", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Activated", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "622358247688800256", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedTNT", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Detonator_Ready", |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "4340125473454800128", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedTNT_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepDirt_Walk", |
|
Scale = 150, |
|
Target = "Surface:Dirt", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "4237611270804911712", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedTNT_OnGround", |
|
DetailLevel = 60, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "StepMud", |
|
Scale = 150, |
|
Target = "Surface:Mud", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "8620867049090220630", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "MoveCommand", |
|
Actor = "Unit", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "UI_Move_Confirm", |
|
Source = "ActionPos", |
|
group = "UI", |
|
id = "2551982733930649677", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "MoveCommandHidden", |
|
Actor = "Unit", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "UI_Move_Confirm_Sneak", |
|
Source = "ActionPos", |
|
group = "UI", |
|
id = "W6bGpXaG", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Player2Ping", |
|
Actor = "Unit", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "UI_Player2Ping", |
|
Source = "ActionPos", |
|
group = "UI", |
|
id = "15fZpqJG", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "PlayerPing", |
|
Actor = "Unit", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "UI_PlayerPing", |
|
Source = "ActionPos", |
|
group = "UI", |
|
id = "ql8vNF3k", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "GamepadCursorMoveHold", |
|
Actor = "GamepadWorldCursor", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "start", |
|
Disabled = true, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "GamepadCursorMoveHold", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
Moment = "start", |
|
Particles = "UI_Controller_Hold", |
|
group = "UI Controller", |
|
id = "Dipw3vLn", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "GamepadCursorMoveCommand", |
|
Moment = "start", |
|
Particles = "UI_Controller_Confirm", |
|
Source = "ActionPos", |
|
group = "UI Controller", |
|
id = "2CFx4gEA", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "GamepadCursorOverInteractable", |
|
Actor = "GamepadWorldCursor", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "start", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "GamepadCursorOverInteractable", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
Moment = "start", |
|
Particles = "UI_Controller_Interactable", |
|
SingleAttach = true, |
|
group = "UI Controller", |
|
id = "lOVh_Zg1", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "GamepadCursorOverUnit", |
|
Actor = "GamepadWorldCursor", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "GamepadCursorOverUnit", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
Moment = "start", |
|
Particles = "UI_Controller_Hover", |
|
SingleAttach = true, |
|
group = "UI Controller", |
|
id = "iiDFJEXA", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "GamepadWorldCursor", |
|
Attach = true, |
|
Moment = "start", |
|
Particles = "UI_Controller_Base", |
|
group = "UI Controller", |
|
id = "7XUZFaaR", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_FlareStick", |
|
Attach = true, |
|
Delay = 800, |
|
DetailLevel = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, -100), |
|
Particles = "FlareStick_Activated", |
|
Spot = "Particle", |
|
group = "Utility - Grenade - FlareStick VFX", |
|
id = "3533153902169774990", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_FlareStick_OnGround", |
|
Attach = true, |
|
DetailLevel = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, -100), |
|
Particles = "FlareStick_Activated", |
|
Spot = "Particle", |
|
group = "Utility - Grenade - FlareStick VFX", |
|
id = "6Ojcxo4D", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_GlowStick", |
|
Attach = true, |
|
DetailLevel = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "GlowStick_Glow", |
|
Spot = "Particle", |
|
group = "Utility - Grenade - GlowStick VFX", |
|
id = "8839697733476906845", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_GlowStick_OnGround", |
|
Attach = true, |
|
DetailLevel = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, -20, 0), |
|
Particles = "GlowStick_Glow", |
|
Spot = "Particle", |
|
group = "Utility - Grenade - GlowStick VFX", |
|
id = "azlDr9hE", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "SmokeGrenade", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
Delay = 600, |
|
DetailLevel = 100, |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "SmokeGrenade_Spray_Weak", |
|
Spot = "Particle", |
|
group = "Utility - Grenade - Smoke VFX", |
|
id = "2568091532094871009", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "SmokeGrenadeSpin", |
|
Delay = 600, |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Particles = "SmokeGrenade_Explode", |
|
group = "Utility - Grenade - Smoke VFX", |
|
id = "4223745786331939974", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "SmokeGrenadeSpin", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "StepMud", |
|
Source = "ActionPos", |
|
group = "Utility - Grenade - Smoke VFX", |
|
id = "4134996105013508643", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_SmokeGrenade_Spinning", |
|
Attach = true, |
|
Delay = 500, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "SmokeGrenade_Spray", |
|
Spot = "Particle", |
|
group = "Utility - Grenade - Smoke VFX", |
|
id = "584899689299187575", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "VoxelGas", |
|
Actor = "SmokeObj", |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
Chance = 50, |
|
Delay = 1800, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "SmokeGrenade_1x1_Grey", |
|
Target = "smoke", |
|
group = "Utility - Grenade - Smoke VFX", |
|
id = "7797555013737719063", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "TearGasGrenade", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
Delay = 600, |
|
DetailLevel = 100, |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "TearGas_Grenade_Spray_Weak", |
|
Spot = "Particle", |
|
group = "Utility - Grenade - Teargas VFX", |
|
id = "7011625548775417866", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TearGasGrenade_Spinning", |
|
Attach = true, |
|
Delay = 1000, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "TearGas_Grenade_Spray", |
|
Spot = "Particle", |
|
group = "Utility - Grenade - Teargas VFX", |
|
id = "6423621829961921340", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "VoxelGas", |
|
Actor = "SmokeObj", |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
Chance = 50, |
|
Delay = 200, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "TearGas_Grenade_1x1_Smoke", |
|
Target = "teargas", |
|
group = "Utility - Grenade - Teargas VFX", |
|
id = "1239103220991165651", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "ToxicGasGrenade", |
|
Attach = true, |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
Delay = 600, |
|
DetailLevel = 100, |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "ToxicGas_Grenade_Spray_Weak", |
|
Spot = "Particle", |
|
group = "Utility - Grenade - ToxicGas VFX", |
|
id = "1040075079796387972", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ToxicGasGrenade_Spinning", |
|
Attach = true, |
|
Delay = 1000, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "ToxicGas_Grenade_Spray", |
|
Spot = "Particle", |
|
group = "Utility - Grenade - ToxicGas VFX", |
|
id = "6285782950301994454", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "VoxelGas", |
|
Actor = "SmokeObj", |
|
Behavior = "BehaviorDetachAndDestroy", |
|
BehaviorMoment = "end", |
|
Chance = 50, |
|
Delay = 1000, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "ToxicGas_Grenade_1x1_Smoke", |
|
Target = "toxicgas", |
|
group = "Utility - Grenade - ToxicGas VFX", |
|
id = "6036373606954068405", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "FlareHandgun_Fire", |
|
Actor = "FlareHandgun", |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotZ", |
|
Particles = "FlareGun_Shoot", |
|
group = "Utility - Weapon - FlareGun VFX", |
|
id = "1618513256124619258", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "FlareBullet", |
|
Attach = true, |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, -100), |
|
Particles = "FlareGun_Bullet_Activated", |
|
Spot = "Particle", |
|
group = "Utility - Weapon - FlareGun VFX", |
|
id = "9096145326032647988", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "FlareBullet", |
|
Attach = true, |
|
Delay = 1000, |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(0, 0, -100), |
|
Particles = "FlareGun_Bullet_Trail", |
|
Spot = "Particle", |
|
group = "Utility - Weapon - FlareGun VFX", |
|
id = "1206477570928508999", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "TurnOn", |
|
Actor = "Flashlight", |
|
Attach = true, |
|
Comment = "Flashlight mod", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
Moment = "start", |
|
Particles = "Wpn_Flashlight_LightCone", |
|
group = "Weapon_Mods VFX", |
|
id = "wwoFo43E", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "TurnOn", |
|
Actor = "FlashlightDot", |
|
Attach = true, |
|
Comment = "Flashlight Dot mod", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
Moment = "start", |
|
Particles = "Wpn_Flashlight_LightCone", |
|
group = "Weapon_Mods VFX", |
|
id = "QDdWlUMu", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "TurnOn", |
|
Actor = "FlashlightDot", |
|
Attach = true, |
|
Comment = "Flashlight Dot mod", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
Moment = "start", |
|
Particles = "Wpn_LaserSight", |
|
group = "Weapon_Mods VFX", |
|
id = "JhD1IGXE", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "TurnOn", |
|
Actor = "LaserDot", |
|
Attach = true, |
|
Comment = "Laser Dot mod", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
Moment = "start", |
|
Particles = "Wpn_LaserSight", |
|
group = "Weapon_Mods VFX", |
|
id = "iWLYf2CW", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "TurnOn", |
|
Actor = "UVDot", |
|
Attach = true, |
|
Comment = "UV Dot mod", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
Moment = "start", |
|
Particles = "Wpn_UVSight", |
|
group = "Weapon_Mods VFX", |
|
id = "3fMyPoc5", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "TurnOn", |
|
Actor = "UVDot_PSG_M1", |
|
Attach = true, |
|
Comment = "UV Dot mod PSG1", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
Moment = "start", |
|
Particles = "Wpn_UVSight", |
|
group = "Weapon_Mods VFX", |
|
id = "vUpXFIeB", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "TurnOn", |
|
Actor = "UVDot_aa12", |
|
Attach = true, |
|
Comment = "UV Dot mod AA12", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
Moment = "start", |
|
Particles = "Wpn_UVSight", |
|
group = "Weapon_Mods VFX", |
|
id = "BPS7PwkF", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(1, 1), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_12gauge_Breacher", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "199179640191651978", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(2, 1), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_12gauge_Buckshot", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "1089280724096967770", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(3, 1), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_12gauge_Flechette", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "459720872062637012", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(4, 1), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_12gauge_Saltshot", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "7139955533112226367", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(3, 2), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_44CAL_AP", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "4301338053992626971", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(3, 2), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_44CAL_Basic", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "7356909249157451998", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(3, 2), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_44CAL_HP", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "6422447543449547617", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(4, 2), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_44CAL_Match", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "7762604231324538855", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(1, 2), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_556_AP", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "7598818900069153380", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(1, 2), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_556_Basic", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "1367213965273928252", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(1, 2), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_556_HP", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "4618429439139939548", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(2, 2), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_556_Match", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "4451948210835213021", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(1, 3), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_762NATO_AP", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "7656319590698326028", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(1, 3), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_762NATO_Basic", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "4202595041893268108", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(1, 3), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_762NATO_HP", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "5891642820444639698", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(2, 3), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_762NATO_Match", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "2365135726964358026", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(1, 3), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_762WP_AP", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "1838718355518324283", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(1, 3), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_762WP_Basic", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "7759501709433662679", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(1, 3), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_762WP_HP", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "6404300199198096685", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(2, 3), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_762WP_Match", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "2572515686895664620", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(3, 3), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_9mm_AP", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "6502758912859422655", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(3, 3), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_9mm_Basic", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "946009938828779003", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(3, 3), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_9mm_HP", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "3387120952950872173", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ShellEject", |
|
DynamicName1 = "AmmoType", |
|
DynamicPoint1 = point(4, 3), |
|
FxId = "ammo_shell", |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Ammo_Shells", |
|
Spot = "Barrel", |
|
Target = "_9mm_Match", |
|
group = "Weapons Ammo Shells VFX", |
|
id = "136903745031306359", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "GrenadeActivate", |
|
Attach = true, |
|
Disabled = true, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "GrenadeDrop", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "FaceActionPos", |
|
Particles = "Grenade_Trail", |
|
group = "Weapons VFX", |
|
id = "27741376152018764", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "Revolver", |
|
Attach = true, |
|
Disabled = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_Silencer", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Silencer", |
|
group = "Weapons VFX", |
|
id = "_x0gg5qq", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "AwarenessAnim", |
|
GameTime = true, |
|
Moment = "hit", |
|
OffsetDir = "SpotX", |
|
Orientation = "SourceAxisX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Rifle", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "AssaultRifle", |
|
group = "Weapons VFX", |
|
id = "7033887000513497834", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "AwarenessAnim", |
|
GameTime = true, |
|
Moment = "hit", |
|
OffsetDir = "SpotX", |
|
Orientation = "SourceAxisX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Pistol", |
|
group = "Weapons VFX", |
|
id = "869515491445466079", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "AwarenessAnim", |
|
GameTime = true, |
|
Moment = "hit", |
|
OffsetDir = "SpotX", |
|
Orientation = "SourceAxisX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Revolver", |
|
group = "Weapons VFX", |
|
id = "8347278663889741602", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "MortarFire", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Mortar", |
|
Spot = "Muzzle", |
|
group = "Weapons VFX", |
|
id = "1714697871255542963", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "MortarFire", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-250, 0, 0), |
|
Orientation = "Random2D", |
|
Particles = "MuzzleFlash_Mortar_GroundDust", |
|
Scale = 42, |
|
group = "Weapons VFX", |
|
id = "824143702462520984", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "Spawn", |
|
Actor = "FXBullet", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OrientationAxis = 3, |
|
Particles = "Bullet_Small", |
|
group = "Weapons VFX", |
|
id = "6021595289892519306", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "ThrowKnife", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Particles = "Knife_Trail", |
|
Time = 2500, |
|
group = "Weapons VFX", |
|
id = "8679276367310756167", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponBuckshot", |
|
Actor = "AA12", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "HA1Lgu98", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponBuckshot", |
|
Actor = "Auto5", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "e_8BaZbB", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponBuckshot", |
|
Actor = "M41Shotgun", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "TX8aVM6d", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponBuckshot", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Shotgun", |
|
Spot = "Muzzle", |
|
Target = "Basic", |
|
group = "Weapons VFX", |
|
id = "735592200478636981", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponBuckshot", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Shotgun_Silencer", |
|
Spot = "Muzzle", |
|
Target = "Silencer", |
|
group = "Weapons VFX", |
|
id = "zWnXnhoK", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponBuckshot", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
Particles = "Projectile_Buckshot", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
group = "Weapons VFX", |
|
id = "680637443994648812", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "AK47", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "HTT3Ih-y", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "AK74", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "M6eU_FNU", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "AR15", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "47A4Re9c", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "AUG", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_DownwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "AUGCompensator_01", |
|
group = "Weapons VFX", |
|
id = "89yVaXwL", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "AUG", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "AUGCompensator_01", |
|
group = "Weapons VFX", |
|
id = "b1I8lyv6", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "AUG", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_DownwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "AUGCompensator_03", |
|
group = "Weapons VFX", |
|
id = "vpnWoUfE", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "AUG", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "AUGCompensator_03", |
|
group = "Weapons VFX", |
|
id = "Pafqnk7l", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "AssaultRifle", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Rifle", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Basic", |
|
group = "Weapons VFX", |
|
id = "8624122894240881768", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "AssaultRifle", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Rifle_Silencer", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Silencer", |
|
group = "Weapons VFX", |
|
id = "_9qg4hb6", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "BarretM82", |
|
Attach = true, |
|
Comment = "M82 Compensator", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-100, 0, 50), |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Sniper_BackwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "ZAByoPWn", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "DesertEagle", |
|
Attach = true, |
|
Comment = "DesertEagle long barrel", |
|
GameTime = true, |
|
Moment = "start", |
|
Offset = point(-150, 0, 50), |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Scale = 300, |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "BarrelLong", |
|
group = "Weapons VFX", |
|
id = "wanhoFyu", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "DragunovSVD", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_DownwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "XIxGkPAu", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "DragunovSVD", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "4ZW5EwqR", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "FAMAS", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_DownwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "kF14Res0", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "FAMAS", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "qRH1WpLw", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "FNFAL", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "t37QJgvt", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "FNMinimi", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
group = "Weapons VFX", |
|
id = "LsuQjsO_", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "G36", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_DownwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "xeun5-tA", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "G36", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "7d4tevrM", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "Galil", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_DownwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "hZJDYP5g", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "Galil", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "sZomrlsp", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "Galil", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_DownwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Galil_Brake_Default", |
|
group = "Weapons VFX", |
|
id = "RgJxiwLS", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "Galil", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Galil_Brake_Default", |
|
group = "Weapons VFX", |
|
id = "sfFQch7G", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "Glock18", |
|
Attach = true, |
|
FxId = "glock18", |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator_Glock", |
|
group = "Weapons VFX", |
|
id = "nSy6S84I", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "Glock18", |
|
Attach = true, |
|
FxId = "glock18", |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Glock18", |
|
group = "Weapons VFX", |
|
id = "W0afO5vY", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "HK21", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "J_2gHZI9", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "HK21", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_DownwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "DefaultMuzzle_HK21", |
|
group = "Weapons VFX", |
|
id = "Kp_Um0pS", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "HK21", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "DefaultMuzzle_HK21", |
|
group = "Weapons VFX", |
|
id = "fhD4DM0v", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "HiPower", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "CGhD1Xo6", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "LionRoar", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
group = "Weapons VFX", |
|
id = "eb8P4SXa", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "LionRoar", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Rifle", |
|
Scale = 66, |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
group = "Weapons VFX", |
|
id = "v9thSk0N", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "M14SAW", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_DownwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "xSd5sKfK", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "M14SAW", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "WJbomHbO", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "M14SAW", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_DownwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "M14_Default_Muzzle", |
|
group = "Weapons VFX", |
|
id = "AT6os_Za", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "M14SAW", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "M14_Default_Muzzle", |
|
group = "Weapons VFX", |
|
id = "5wrqm_xz", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "M16A2", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "NHSrRcxG", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "M4Commando", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "vcZNeivR", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "MG42", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_DownwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
group = "Weapons VFX", |
|
id = "pvjazVD2", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "MG42", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardVFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
group = "Weapons VFX", |
|
id = "GU8nrfLj", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "MGL", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_MGL", |
|
Spot = "Muzzle", |
|
group = "Weapons VFX", |
|
id = "173188796491529529", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "MP5", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "pdFy8Er0", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "MP5K", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "zC0fNYhb", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "MachineGun", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Rifle", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Basic", |
|
group = "Weapons VFX", |
|
id = "2311698596224262204", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "MachineGun", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Rifle_Silencer", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Silencer", |
|
group = "Weapons VFX", |
|
id = "uFBfe-03", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "Pistol", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Basic", |
|
group = "Weapons VFX", |
|
id = "4624380813694021748", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "Pistol", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_Silencer", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Silencer", |
|
group = "Weapons VFX", |
|
id = "CyPzXz9j", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "RPK74", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "6y_qpswn", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "Revolver", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol", |
|
Scale = 150, |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Basic", |
|
group = "Weapons VFX", |
|
id = "8250082500735827337", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "SniperRifle", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Sniper", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Basic", |
|
group = "Weapons VFX", |
|
id = "7083197796031639071", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "SniperRifle", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Sniper_Silencer", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Silencer", |
|
group = "Weapons VFX", |
|
id = "IAxodKMS", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "SubmachineGun", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Rifle", |
|
Scale = 66, |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Basic", |
|
group = "Weapons VFX", |
|
id = "3230191066810663720", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "SubmachineGun", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
OffsetDir = "SpotX", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Rifle_Silencer", |
|
Scale = 66, |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Silencer", |
|
group = "Weapons VFX", |
|
id = "2Tb1z268", |
|
}) |
|
|
|
PlaceObj('ActionFXParticles', { |
|
Action = "WeaponFire", |
|
Actor = "UZI", |
|
Attach = true, |
|
GameTime = true, |
|
Moment = "start", |
|
Orientation = "SpotX", |
|
OrientationAxis = -1, |
|
Particles = "MuzzleFlash_Pistol_UpwardFlash", |
|
Source = "Target", |
|
Spot = "Muzzle", |
|
Target = "Compensator", |
|
group = "Weapons VFX", |
|
id = "BgQRHbgk", |
|
}) |
|
|
|
|