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import os | |
import streamlit as st | |
import anthropic | |
from dotenv import load_dotenv | |
# Load environment variables from .env file | |
load_dotenv() | |
# Retrieve the API key from environment variables | |
api_key = os.getenv("claude_api_key") | |
# Initialize the Anthropic client with the API key | |
client = anthropic.Anthropic(api_key=api_key) | |
# Define the functions to generate content | |
def generate_game_environment(environment_description): | |
message = client.messages.create( | |
model="claude-3-5-sonnet-20240620", | |
max_tokens=150, | |
temperature=0.7, | |
system="You are an expert in world-building. Generate a detailed description of a game environment based on the input.", | |
messages=[ | |
{ | |
"role": "user", | |
"content": [ | |
{ | |
"type": "text", | |
"text": f"Create a detailed description of a game environment based on this input: {environment_description}" | |
} | |
] | |
} | |
] | |
) | |
return message.content[0].text | |
def generate_protagonist(protagonist_description): | |
message = client.messages.create( | |
model="claude-3-5-sonnet-20240620", | |
max_tokens=150, | |
temperature=0.7, | |
system="You are an expert in character creation. Generate a detailed description of a game protagonist based on the input.", | |
messages=[ | |
{ | |
"role": "user", | |
"content": [ | |
{ | |
"type": "text", | |
"text": f"Create a detailed description of a game protagonist based on this input: {protagonist_description}" | |
} | |
] | |
} | |
] | |
) | |
return message.content[0].text | |
def generate_antagonist(antagonist_description): | |
message = client.messages.create( | |
model="claude-3-5-sonnet-20240620", | |
max_tokens=150, | |
temperature=0.7, | |
system="You are an expert in villain creation. Generate a detailed description of a game antagonist based on the input.", | |
messages=[ | |
{ | |
"role": "user", | |
"content": [ | |
{ | |
"type": "text", | |
"text": f"Create a detailed description of a game antagonist based on this input: {antagonist_description}" | |
} | |
] | |
} | |
] | |
) | |
return message.content[0].text | |
def generate_game_story(environment, protagonist, antagonist): | |
story_prompt = (f"Create a detailed game story based on the following inputs:\n" | |
f"Game Environment: {environment}\n" | |
f"Protagonist: {protagonist}\n" | |
f"Antagonist: {antagonist}") | |
message = client.messages.create( | |
model="claude-3-5-sonnet-20240620", | |
max_tokens= 150, | |
temperature=0.7, | |
system="You are a master storyteller. Generate a detailed game story based on the inputs provided.", | |
messages=[ | |
{ | |
"role": "user", | |
"content": [ | |
{ | |
"type": "text", | |
"text": story_prompt | |
} | |
] | |
} | |
] | |
) | |
return message.content[0].text | |
# App Title with a bit of styling | |
st.markdown("<h1 style='text-align: center; color: #4CAF50;'>StoryScribe</h1>", unsafe_allow_html=True) | |
# App Description | |
st.markdown("<p style='text-align: center; color: #888;'>StoryForge helps game developers generate comprehensive Game Design Documents. Input details about your game environment, protagonist, and antagonist to create a structured design document.</p>", unsafe_allow_html=True) | |
# Sidebar Inputs | |
with st.sidebar: | |
st.markdown("<h2 style='color: #FF6347;'>Game Details</h2>", unsafe_allow_html=True) | |
game_environment = st.text_input("Game Environment", "Describe the setting of your game") | |
protagonist = st.text_input("Protagonist", "Describe the main character") | |
antagonist = st.text_input("Antagonist", "Describe the main villain or opposing force") | |
if st.button("Generate Document"): | |
# Generate content based on user input | |
env_description = generate_game_environment(game_environment) | |
protagonist_description = generate_protagonist(protagonist) | |
antagonist_description = generate_antagonist(antagonist) | |
game_story = generate_game_story(game_environment, protagonist, antagonist) | |
# Store results in session state | |
st.session_state.env_description = env_description | |
st.session_state.protagonist_description = protagonist_description | |
st.session_state.antagonist_description = antagonist_description | |
st.session_state.game_story = game_story | |
# Layout with two columns | |
col1, col2 = st.columns(2) | |
# Game Environment | |
with col1: | |
st.markdown("<h2 style='color: #007BFF;'>Game Environment</h2>", unsafe_allow_html=True) | |
if 'env_description' in st.session_state: | |
st.write(st.session_state.env_description) | |
else: | |
st.write(game_environment) | |
# Game Story | |
with col2: | |
st.markdown("<h2 style='color: #007BFF;'>Game Story</h2>", unsafe_allow_html=True) | |
if 'game_story' in st.session_state: | |
st.write(st.session_state.game_story) | |
else: | |
st.write("Your game story will be generated based on the inputs provided.") | |
# Protagonist | |
with col1: | |
st.markdown("<h2 style='color: #FF4500;'>Protagonist</h2>", unsafe_allow_html=True) | |
if 'protagonist_description' in st.session_state: | |
st.write(st.session_state.protagonist_description) | |
else: | |
st.write(protagonist) | |
# Antagonist | |
with col2: | |
st.markdown("<h2 style='color: #FF4500;'>Antagonist</h2>", unsafe_allow_html=True) | |
if 'antagonist_description' in st.session_state: | |
st.write(st.session_state.antagonist_description) | |
else: | |
st.write(antagonist) | |