po5302006 commited on
Commit
17c8c34
1 Parent(s): 343b825

edited readme

Browse files
Files changed (1) hide show
  1. README.md +3 -52
README.md CHANGED
@@ -1,52 +1,3 @@
1
- # Predictive Analysis and Feature Importance of Successful Video Games
2
-
3
- ## Team Details:
4
- **Team:** KAP Team
5
- **Members:**
6
- - Artem Guz
7
- - Kevin Dsouza
8
- - Peter Wong
9
-
10
- ## Overview:
11
- **Framework:** streamlit
12
-
13
- **Objective:**
14
- To analyze various video game datasets to determine the characteristics of successful games and develop a Machine Learning model that can predict the success of a video game based on its features, primarily focusing on Genre.
15
-
16
- **Datasets:**
17
- - Popular Video Games
18
- - Video Games Data
19
- - Best Year for Video Games
20
-
21
- ## Project Outline:
22
- Depending on our final datasets, we will extract and compare the various variables, such as Genre, Developer, Release Date, and compare with variables commonly used to measure success for video games. This would be Total Sales, Region Sales, Ratings and more. Then, we will use this data to develop a model to determine if a game would be successful based on user input and idea.
23
-
24
- ## Practical Application:
25
- This project can provide valuable insights to game developers by highlighting the features and genres that are most likely to yield successful games, allowing them to make more informed decisions during the game development process.
26
-
27
- ### 1.0 Overall Concept:
28
- Depending on our final datasets, we will extract and compare the various variables, such as Genre, Developer, Release Date, and compare with variables commonly used to measure success for video games. This would be Total Sales, Region Sales, Ratings and more. Then, we will use this data to develop a model to determine if a game would be successful based on user input and idea.
29
-
30
- ### 1.0.1 Elevator Pitch:
31
- To analyze various video game datasets to determine the characteristics of successful games and develop a Machine Learning model that can predict the success of a video game based on its features, primarily focusing on Genre.
32
-
33
- ### 1.0.2 Minimum Viable Product:
34
- *Details to be added*
35
-
36
- ### 1.1 Group Members:
37
- Since the group is just formed, we are still in the progress of finding position.
38
-
39
- **Group leader:** Artem Guz
40
-
41
- **Members:**
42
- - **Artem Guz | College of Staten Island**
43
- - *Primary role:* Data collector and cleaner
44
- - *Secondary role:* Model integration and testing
45
-
46
- - **Kevin Dsouza | College of Staten Island**
47
- - *Primary role:* Data collector and cleaner
48
- - *Secondary role:* Model integration and testing
49
-
50
- - **Peter Wong | Brooklyn College**
51
- - *Primary role:* Data collector and cleaner
52
- - *Secondary role:* Documentation and Documentation Review
 
1
+ sdk: streamlit
2
+ sdk_version: 1.25.0 # The latest supported version
3
+ app_file: Overall.py