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<!DOCTYPE html> |
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<html lang="en-us"> |
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<head> |
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<meta charset="utf-8"> |
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> |
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<title>New Unity Project</title> |
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<link rel="shortcut icon" href="TemplateData/favicon.ico"> |
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<link rel="stylesheet" href="TemplateData/style.css"> |
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</head> |
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<body class="dark"> |
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<div id="unity-container" class="unity-desktop"> |
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<canvas id="unity-canvas"></canvas> |
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</div> |
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<div id="loading-cover" style="display:none;"> |
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<div id="unity-loading-bar"> |
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<div id="unity-logo"><img src="logo.png"></div> |
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<div id="unity-progress-bar-empty" style="display: none;"> |
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<div id="unity-progress-bar-full"></div> |
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</div> |
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<div class="spinner"></div> |
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</div> |
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</div> |
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<div id="unity-fullscreen-button" style="display: none;"></div> |
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<script> |
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const hideFullScreenButton = ""; |
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const buildUrl = "Build"; |
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const loaderUrl = buildUrl + "/GGJ build.loader.js"; |
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const config = { |
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dataUrl: buildUrl + "/GGJ build.data", |
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frameworkUrl: buildUrl + "/GGJ build.framework.js", |
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codeUrl: buildUrl + "/GGJ build.wasm", |
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streamingAssetsUrl: "StreamingAssets", |
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companyName: "DefaultCompany", |
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productName: "New Unity Project", |
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productVersion: "1.0", |
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}; |
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const container = document.querySelector("#unity-container"); |
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const canvas = document.querySelector("#unity-canvas"); |
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const loadingCover = document.querySelector("#loading-cover"); |
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const progressBarEmpty = document.querySelector("#unity-progress-bar-empty"); |
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const progressBarFull = document.querySelector("#unity-progress-bar-full"); |
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const fullscreenButton = document.querySelector("#unity-fullscreen-button"); |
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const spinner = document.querySelector('.spinner'); |
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const canFullscreen = (function() { |
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for (const key of [ |
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'exitFullscreen', |
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'webkitExitFullscreen', |
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'webkitCancelFullScreen', |
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'mozCancelFullScreen', |
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'msExitFullscreen', |
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]) { |
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if (key in document) { |
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return true; |
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} |
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} |
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return false; |
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}()); |
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if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) { |
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container.className = "unity-mobile"; |
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config.devicePixelRatio = 1; |
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} |
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loadingCover.style.display = ""; |
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const script = document.createElement("script"); |
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script.src = loaderUrl; |
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script.onload = () => { |
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createUnityInstance(canvas, config, (progress) => { |
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spinner.style.display = "none"; |
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progressBarEmpty.style.display = ""; |
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progressBarFull.style.width = `${100 * progress}%`; |
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}).then((unityInstance) => { |
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loadingCover.style.display = "none"; |
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if (canFullscreen) { |
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if (!hideFullScreenButton) { |
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fullscreenButton.style.display = ""; |
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} |
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fullscreenButton.onclick = () => { |
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unityInstance.SetFullscreen(1); |
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}; |
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} |
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}).catch((message) => { |
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alert(message); |
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}); |
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}; |
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document.body.appendChild(script); |
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</script> |
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</body> |
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</html> |
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