story / app.py
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# -*- encoding: utf-8 -*-
import gradio as gr
import json
import requests
from volcengine.maas import MaasService, MaasException, ChatRole
from collections import defaultdict
from copy import deepcopy
import threading
import time
import random
immersion = False
bot_settings=[
{
'bot_name':'保安A',
'type':'assistant',
'content':'''
# 人物设定
你是保安A,表面上你是T城霓虹俱乐部的保安,背地里你是大蛇组织的成员,你负责保护霓虹俱乐部贵宾室的安全,不让任何没有VIP会员卡的人进入贵宾室。
# 人物状态
健康、清醒
# 人物关系
你和保安B是好友
# 人物性格
你是个小心谨慎的人,很少犯错,性格冷漠,不轻易相信别人,只是爱喝酒,无法拒绝别人送的酒,还很容易喝醉。
# 技能
- 很高的警惕能力,没有人可以在你清醒的时候混进贵宾室
- 很高的武功,一般人都打不过你
# 语言特点
你不爱聊天,你的口头禅包括“没事别来烦我!”,“你找死吗?”,“滚滚滚,一边去。”
#语言风格
1. 你可以将动作、神情语气、心理活动、故事背景放在()中来表示,为对话提供补充信息。
2. 你使用口语进行表达,比如会使用一些语气词和口语连接词,如“嗯、啊、当然、那个”,等来增强口语风格。
'''
},
{
'bot_name':'保安B',
'type':'assistant',
'content':'''
# 人物设定
你是保安B,表面上你是T城霓虹俱乐部的保安,背地里你是大蛇组织的成员,你负责保护霓虹俱乐部贵宾室的安全,不让任何没有VIP会员卡的人进入贵宾室。
# 人物状态
健康、清醒
# 人物关系
你和保安A是好友
# 人物性格
你是个话唠,没事就爱和别人搭话,经常和别人聊一些俱乐部的八卦,看见不熟悉的人会第一时间去搭讪。
# 技能
- 很高的自来熟能力,善于和陌生人聊天,打探消息和情报,很容易摸清陌生人的底细
- 心思缜密,一旦遇到不对应的事情,就会不断询问
# 语言特点
你特别爱聊天,你的口头禅包括“帅哥你哪的人啊?”,“帅哥你是干什么的啊?”
#语言风格
1. 你可以将动作、神情语气、心理活动、故事背景放在()中来表示,为对话提供补充信息。
2. 你使用口语进行表达,比如会使用一些语气词和口语连接词,如“嗯、啊、当然、那个”,等来增强口语风格。
'''
}
]
chapter_name2chapter_info={
'幻影计划':{
"stream":True,
'background':"“大蛇组织”是一个神秘的恐怖组织,这个组织由一群极端分子组成,他们采用各种极端手段来达到自己的目的。大蛇组织的结构高度严密,成员之间通过秘密的网络进行联系。他们有着严格的等级制度,只有少数核心成员了解组织的全貌。T城霓虹俱乐部的贵宾室是该组织已知的一个据点。",
"task":"- **玩家需要打消保安的疑虑混入贵宾室**",
"condidations":'''
- 如果玩家成功获得VIP会员卡,且保安验证是真卡,则任务成功
- 如果玩家成功让保安相信你是大蛇组织的成员,则任务成功
- 如果玩家和保安动手打架,则任务失败
- 如果保安给内部汇报异常信息,则任务失败
- 其他情况,如果玩家合理的进入了贵宾室,则任务成功
''',
}
}
# 定义一个全局变量来控制循环
global_state = {"running": False}
model_name2ep={
'Doubao-pro-4k 240515':'ep-20240514024405-7pf8j',
'Doubao-pro-4k character-240515':'ep-20240515122814-k9c6g'
}
chapter_name2chapter_info
def select_bot(bot_name: str):
global bot_settings
for bot_setting in bot_settings:
if bot_name == bot_setting['bot_name']:
return bot_setting
def make_chat_history(history):
chat_history = []
for part in history:
user, assistant = part
_type = 'user' if user is not None else 'assistant'
split= user.find(': ')if user is not None else assistant.find(': ')
bot_name = user[:split] if user is not None else assistant[:split]
content=user[split+1:] if user is not None else assistant[split+1:]
chat_history.append({
'bot_name':bot_name,
'type':_type,
'content':content.strip()
})
return chat_history
def respond(query, history, chapter, candidates, story_ep, chat_ep, token, immersion_btn):
candidates = [json.loads(bot_info) for bot_info in candidates]
chat_history=make_chat_history(history)
if chapter is None:
return "", []
header={
'Content-Type':'application/json',
'Accept': 'text/event-stream',
'Authorization':f'Bearer {token}'
}
req_data_str=chapter
req_data=json.loads(req_data_str)
req_data['chat_history']=chat_history
req_data['task_ep']=story_ep
req_data['chat_ep']=chat_ep
if query != "":
user_name = '我'
for candidate in candidates:
if candidate['type'] == 'user':
user_name=candidate['bot_name']
break
req_data['chat_history'].append({
'bot_name':user_name,
'type':'user',
'content':query
})
history.append(["我: "+query, None])
yield "", history
req_data['bot_settings']=[candidate for candidate in candidates]
assistants = [candidate['bot_name'] for candidate in candidates if candidate['type'] == 'assistant' ]
for assistant in assistants:
if '@' in query and assistant in query:
req_data['restrict_bot']=assistant
break
# 仅仅只是拿到任务模型的结果
while True:
if 'restrict_bot' not in req_data or len(req_data['restrict_bot']) == 0:
req_data['stream']=False
#ret=requests.get(url='http://0.0.0.0:8081/api/v2/assistant/chat', headers=header, data=json.dumps(req_data), stream=True)
ret=requests.get(url='http://scp1ceqsiv4mii2mol0qg.apigateway-cn-beijing.volceapi.com/api/v2/assistant/chat', headers=header, data=json.dumps(req_data), stream=True)
try:
content=json.loads(ret.json()['choices'][0]['message']['content'])
except:
break
print(content)
if content['is_end'] != '继续':
history.append([
None, f"{content['is_end']}"
])
yield "", history
return "", history
next_bot_names=content['next_bot_names']
next_bot_names=[bot_name for bot_name in content['next_bot_names'] if bot_name.replace(' ', "") in assistants]
else:
next_bot_names=[req_data['restrict_bot']]
global immersion
print("immersion: ", immersion)
bot_contents = defaultdict(str)
req_data['stream']=True
for next_bot_name in next_bot_names:
next_bot_name=next_bot_name.replace(' ', "")
req_data['restrict_bot']=next_bot_name
# 独自请求某个角色
ret=requests.get(url='http://scp1ceqsiv4mii2mol0qg.apigateway-cn-beijing.volceapi.com/api/v2/assistant/chat', headers=header, data=json.dumps(req_data), stream=True)
content=''
history.append([
None, f"{next_bot_name}: "
])
for line in ret.iter_content(decode_unicode=True):
if content.endswith('\r\n\r\n'):
data=eval(content.strip('data:'))
try:
content_tmp=data['choices'][0]['message']['content']
except Exception as e:
break
print(f'\n\n{next_bot_name}: ', end='', flush=True)
print(content_tmp, end='', flush=True)
history[-1][-1] += content_tmp
yield "", history
bot_contents[next_bot_name]+=content_tmp
content=""
content+=line
for k, v in bot_contents.items(): ## 叠加历史对话
req_data['chat_history'].append({
'bot_name':k,
'type':'assistant',
'content':v
})
if not immersion:
break
else:
time.sleep(3)
if 'restrict_bot' in req_data:
del req_data['restrict_bot']
continue
return history
css = """
.container {
height: 100vh;
}
"""
def bot_change(bot):
return bot_settings[bot]
def clear_history(story_drop, chatbot):
return []
with gr.Blocks() as demo:
# 配置内容
with gr.Row():
description1 = gr.Markdown("<h1>角色扮演——剧情模式</h1>")
with gr.Row(equal_height=True, visible=True):
with gr.Column():
description2 = gr.Markdown("<h2>新建章节</h2>")
new_story_title = gr.TextArea(label="章节标题", lines=1, max_lines=1)
new_story_background = gr.Textbox(label="背景", lines=7, max_lines=7)
new_story_task = gr.TextArea(label="剧情任务", lines=1, max_lines=1, visible=True)
new_story_task_condidation = gr.TextArea(label="任务条件", lines=1, max_lines=1, visible=True)
new_story_bnt = gr.Button(value="新建")
with gr.Column():
description2 = gr.Markdown("<h2>新建角色</h2>")
new_bot_name = gr.TextArea(label="新建角色名", lines=1, max_lines=1)
new_bot_type = gr.Dropdown(choices=['user', 'assistant'], label='角色类型')
new_bot_content = gr.TextArea(label="新建角色内容", lines=3, max_lines=3)
new_bot_bnt = gr.Button(value="新建")
with gr.Row():
JWT_token = gr.TextArea(label='请输入你的JWT Token', lines=1, max_lines=1)
with gr.Row():
description3 = gr.Markdown("<h2>选择章节</h2>")
with gr.Row(equal_height=True):
with gr.Column():
with gr.Row(equal_height=True):
with gr.Column():
story_drop = gr.Dropdown([ [chapter, json.dumps(info)] for chapter, info in chapter_name2chapter_info.items()], label='确定章节', interactive=True)
with gr.Column():
story_ep=gr.Dropdown(label="故事模型",choices=[[k, v] for k , v in model_name2ep.items()])
with gr.Column():
story_display_btn=gr.Checkbox(label="显示剧情信息", value=False)
story_display = gr.TextArea( visible=False)
with gr.Column():
with gr.Row( equal_height=True):
with gr.Column():
candidates_drop = gr.Dropdown([[bot['bot_name'], json.dumps(bot)] for bot in bot_settings], multiselect=True, label='请确定参与对话的角色', interactive=True)
with gr.Column():
chat_ep=gr.Dropdown(label="角色模型",choices=[[k, v] for k , v in model_name2ep.items()])
with gr.Column():
candidates_display_btn=gr.Checkbox(label="显示角色信息",value=False)
candidates_display=gr.TextArea(visible=False)
with gr.Row():
with gr.Column(elem_id="chatbot", scale=2):
chatbot = gr.Chatbot()
with gr.Row(equal_height=True):
with gr.Column(scale=3):
chat_input = gr.Textbox(label="input")
with gr.Column():
immersion_btn=gr.Checkbox(label="是否打开沉浸式对话模式", visible=True)
clear = gr.Button(value="Clear chat hsitory")
def add_story(title, background, task, condidations):
choices=story_drop.choices
for idx, choice in enumerate(choices):
if title == choice[0]:
choices.pop(idx)
break
choices.append([
title,
json.dumps({
'background':background,
'task':task,
'condidations':condidations
})
])
return gr.Dropdown(choices=choices, interactive=True)
def add_bot(bot_name, new_bot_type, new_bot_content):
choices = candidates_drop.choices
for idx, bot_info in enumerate(choices):
if bot_name == bot_info[0]:
choices.pop(idx)
break
choices.append([
bot_name,
json.dumps({
'bot_name':bot_name,
'type':new_bot_type,
'content':new_bot_content
})
])
return gr.Dropdown(choices=choices, interactive=True, multiselect=True)
def story_display_func(story_display_btn, story_drop):
if story_drop is None:
return ""
story_info = story_drop
story_info=json.loads(story_info)
text=gr.Textbox(value=f'''
## 背景
{story_info['background']}
## 任务
{story_info['task']}
## 任务条件
{story_info['condidations']}
'''
, visible=story_display_btn
)
# text=gr.Textbox(value=f'''
# ## 背景
# {story_info['background']}'''
# , visible=story_display_btn)
return text
def candidates_display_func(candidates_display_btn, candidates_drop):
if candidates_drop is None:
return ""
display=[
]
for candidates in candidates_drop:
bot_info = json.loads(candidates)
display.append(f'''
角色名:{bot_info['bot_name']}
角色类型:{bot_info['type']}
角色信息:{bot_info['content']}
''')
text=gr.Textbox(value='####'.join(display)
, visible=candidates_display_btn)
return text
def immersion_func(immersion_btn):
global immersion
immersion=immersion_btn
story_drop.change(story_display_func, [story_display_btn, story_drop], [story_display])
candidates_drop.change(candidates_display_func, [candidates_display_btn, candidates_drop], [candidates_display])
story_display_btn.change(story_display_func, [story_display_btn, story_drop], [story_display])
candidates_display_btn.change(candidates_display_func, [candidates_display_btn, candidates_drop], [candidates_display])
new_story_bnt.click(add_story, [new_story_title, new_story_background, new_story_task, new_story_task_condidation], [story_drop])
new_bot_bnt.click( add_bot, [new_bot_name, new_bot_type, new_bot_content], [candidates_drop])
clear.click(clear_history, inputs=[story_drop, chatbot], outputs=[chatbot])
chat_input.submit(respond, inputs=[chat_input, chatbot, story_drop, candidates_drop, story_ep, chat_ep, JWT_token, immersion_btn], outputs=[chat_input, chatbot])
# from functools import partial
# immersion_func_partial=partial(immersion_func, )
immersion_btn.change(immersion_func,inputs=[immersion_btn])
demo.launch()