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Running
Running
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Browse files- index.js +3 -3
- wgpu-state.js +1 -0
index.js
CHANGED
@@ -79,13 +79,13 @@ function GenerateIndices(maxGlyphs) {
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}
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function GameLoop() {
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-
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state.timing.accumulator = 0;
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function Tick() {
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state.timing.currentTime = performance.now();
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-
state.timing.frameTime = (state.timing.currentTime - lastTime) / 1000;
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-
lastTime = state.timing.currentTime;
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state.timing.deltaTime = Math.min(state.timing.frameTime, state.timing.maxFrameTime);
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state.timing.accumulator += state.timing.deltaTime;
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}
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function GameLoop() {
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+
state.lastTime = performance.now();
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state.timing.accumulator = 0;
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function Tick() {
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state.timing.currentTime = performance.now();
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+
state.timing.frameTime = (state.timing.currentTime - state.lastTime) / 1000;
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+
state.lastTime = state.timing.currentTime;
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state.timing.deltaTime = Math.min(state.timing.frameTime, state.timing.maxFrameTime);
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state.timing.accumulator += state.timing.deltaTime;
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wgpu-state.js
CHANGED
@@ -32,6 +32,7 @@ export function createState(config) {
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deltaTime: 0,
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currentTime: 0,
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frameTime: 0,
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}
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};
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}
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deltaTime: 0,
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currentTime: 0,
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frameTime: 0,
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+
lastTime: 0,
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}
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};
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}
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