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// wgpu-state.js | |
export function createState(config) { | |
return { | |
device: null, | |
pipeline: null, | |
vertexBuffer: null, | |
indexBuffer: null, | |
uniformBuffer: null, | |
texture: null, | |
sampler: null, | |
bindGroup: null, | |
uniformValues: new Float32Array(config.uniformBufferSize / 4), | |
matrix: null, | |
numGlyphs: 0, | |
width: 0, | |
height: 0, | |
time: 0, | |
}; | |
} | |