osanseviero HF staff commited on
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f13687a
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Upload index.html

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- <!DOCTYPE html>
 
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  <html>
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- <head>
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- <meta charset="utf-8" />
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- <meta name="viewport" content="width=device-width" />
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- <title>My static Space</title>
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- <link rel="stylesheet" href="style.css" />
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- </head>
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- <body>
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- <div class="card">
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- <h1>Welcome to your static Space!</h1>
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- <p>
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- You can modify this app directly by editing <i>index.html</i> in the
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- Files and versions tab.
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- </p>
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- <p>
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- Also don't forget to check the
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- <a href="https://huggingface.co/docs/hub/spaces" target="_blank"
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- >Spaces documentation</a
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- >.
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- </p>
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- </div>
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- </body>
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- </html>
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ <!-- Based on https://github.com/keybounce/paperclips -->
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+
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  <html>
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+ <head>
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+ <link rel="stylesheet" type="text/css" href="interface.css" />
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+ <!-- Global Site Tag (gtag.js) - Google Analytics -->
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+ <script>
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+ window.dataLayer = window.dataLayer || [];
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+ function gtag(){dataLayer.push(arguments)};
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+ gtag('js', new Date());
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+ gtag('set', {'user_id': 'USER_ID'}); // Set the user ID using signed-in user_id.
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+ </script>
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+
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+ </head>
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+
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+ <body>
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+
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+ <!-- <audio id="threnody1">
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+ <source src="test.mp3" type="audio/mpeg">
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+
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+ </audio> -->
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+
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+ <div id="page">
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+
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+ <div id="cover">
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+ </div>
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+
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+ <div id="hypnoDroneEventDiv">
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+ <p class = "hypnoDrone"><span id = hypnoDroneText></span></p>
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+ </div>
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+
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+ <div id="consoleDiv">
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+
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+ <p class = "consoleOld">
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+ <span>&nbsp;.&nbsp;</span><span id="readout5"></span><br />
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+ <span>&nbsp;.&nbsp;</span><span id="readout4"></span><br />
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+ <span>&nbsp;.&nbsp;</span><span id="readout3"></span><br />
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+ <span>&nbsp;.&nbsp;</span><span id="readout2"></span><br />
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+ </p>
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+ <p class = "console">
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+ <span>&nbsp;>&nbsp;</span><span id="readout1">Welcome to the Machine Learning </span><span id="cursor" class = "pulsate">|</span>
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+ </p>
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+
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+ </div>
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+
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+ <div id="topDiv">
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+
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+ <div id="prestigeDiv">
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+
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+ &nbsp;Universe: <span id = "prestigeUcounter">0</span> / Sim Level: <span id = "prestigeScounter">0</span>
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+
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+ </div>
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+ <div class = "toolTip">
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+ <span id = "clipCountCrunched" class = "toolTipText">total models produced</span>
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+ <h2>Models: <span id="clips">0</span></h2>
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+ </div>
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+
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+ </div>
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+
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+ <div id="leftColumn">
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+
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+ <button class = "button2" id ="btnMakePaperclip" onclick="clipClick(1)">Make Model</button><br />
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+ <br />
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+
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+ <div id = "creationDiv">
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+
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+ <b>University</b><br />
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+ <hr>
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+ <div id = factoryUpgradeDisplay>
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+ <p class = "clean">
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+ Next Upgrade at: <span id = "nextFactoryUpgrade">0</span> Universities <br />
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+ </p>
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+ </div>
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+
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+ <div id = "clipsPerSecDiv">
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+ Models per Second: <span id="clipmakerRate2">0</span><br />
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+ </div>
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+
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+ <div id = "tothDiv">
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+ Unused Models: <span id="unusedClipsDisplay">0</span><br />
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+ </div>
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+ <br />
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+
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+
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+ <div id = "factoryDiv">
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+ <p class = "engineText5">
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+ <button class = "button2" id = "btnMakeFactory"
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+ onclick="makeFactory()">Clip Factory</button> <span class = "engineText6" id="factoryLevelDisplay">0</span></p>
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+
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+ <div class = "toolTip3">
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+
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+ <span id = "factoryRebootToolTip" class = "toolTipText3">0</span>
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+
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+ <button class = "button2" id = "btnFactoryReboot" onclick="factoryReboot()">&nbsp Disassemble All &nbsp</button>
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+
96
+ </div>
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+ <br />
98
+
99
+ Cost: <span id="factoryCostDisplay">0</span> models<br />
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+ <br />
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+ </div>
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+
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+ <div id="wireTransDiv">
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+ Papers: <span id="transWire">0</span> <span id = "inchSpan">papers</span><br />
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+ </div>
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+
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+ <div id = "factoryDivSpace">
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+ Universities: <span id="factoryLevelDisplaySpace">0</span><br /><br />
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+ </div>
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+
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+ </div>
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+
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+ <div id="wireProductionDiv">
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+
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+ <b>Wire Production</b><br />
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+ <hr>
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+ <div id = droneUpgradeDisplay>
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+ <p class = "clean">
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+ Next Upgrade at: <span id = "nextDroneUpgrade">0</span> Drones <br />
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+ </p>
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+ </div>
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+
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+ Available Matter: <span id="availableMatterDisplay">0</span> g<br />
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+ <div id="mdpsDiv">(<span id="mdps">0</span> g per sec)<br /></div>
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+ Acquired Matter: <span id="acquiredMatterDisplay">0</span> g<br />
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+ (<span id="maps">0</span> g per sec)<br />
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+ Wire: <span id="nanoWire">0</span> papers<br />
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+ (<span id="wpps">0</span> papers per sec) <br />
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+ <br />
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+
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+ <div id = "harvesterDiv">
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+
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+ <p class = "engineText5">
134
+ <button class = "button2" id = "btnMakeHarvester"
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+ onclick="makeHarvester(1)">&nbsp Harvester Drone &nbsp</button>
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+ <span class = "engineText6" id="harvesterLevelDisplay">0</span>
137
+ </p>
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+
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+ <div id = "harvesterMultiButtons">
140
+
141
+ <p class = "engineText5">
142
+ <button class = "button2" id = "btnHarvesterx10" onclick="makeHarvester(10)">+10</button>
143
+ <button class = "button2" id = "btnHarvesterx100" onclick="makeHarvester(100)">+100</button>
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+ <button class = "button2" id = "btnHarvesterx1000" onclick="makeHarvester(1000)">+1k</button>
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+ </p>
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+
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+ </div>
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+
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+ <div class = "toolTip3">
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+
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+ <span id = "harvesterRebootToolTip" class = "toolTipText3">0</span>
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+
153
+ <button class = "button2" id = "btnHarvesterReboot" onclick="harvesterReboot()">&nbsp Disassemble All &nbsp</button>
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+
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+ </div>
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+ <br />
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+
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+ Cost: <span id="harvesterCostDisplay">0</span> clips<br /><br />
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+
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+ </div>
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+
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+ <div id = "wireDroneDiv">
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+ <p class = "engineText5">
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+ <button class = "button2" id = "btnMakeWireDrone"
165
+ onclick="makeWireDrone(1)">&nbsp &nbsp &nbsp Wire Drone &nbsp &nbsp</button> <span class = "engineText6" id="wireDroneLevelDisplay">0</span></p>
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+
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+ <div id = "wireDroneMultiButtons">
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+
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+ <p class = "engineText5">
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+ <button class = "button2" id = "btnWireDronex10" onclick="makeWireDrone(10)">+10</button>
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+ <button class = "button2" id = "btnWireDronex100" onclick="makeWireDrone(100)">+100</button>
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+ <button class = "button2" id = "btnWireDronex1000" onclick="makeWireDrone(1000)">+1k</button></p>
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+ </div>
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+
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+ <div class = "toolTip3">
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+
177
+ <span id = "wireDroneRebootToolTip" class = "toolTipText3">0</span>
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+
179
+ <button class = "button2" id = "btnWireDroneReboot" onclick="wireDroneReboot()">&nbsp Disassemble All &nbsp</button>
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+
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+ </div>
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+ <br />
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+
184
+ Cost: <span id="wireDroneCostDisplay">0</span> clips<br />
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+ <br />
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+ </div>
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+
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+ <div id = "droneDivSpace">
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+
190
+ Harvester Drones: <span id = "harvesterLevelSpace">0</span><br />
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+ Wire Drones: <span id = "wireDroneLevelSpace">0</span><br /><br />
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+
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+ </div>
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+
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+ </div>
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+
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+ <div id="spaceDiv">
198
+
199
+ <b>Space Exploration</b><br />
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+ <hr>
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+
202
+ <span id="colonizedDisplay">0</span>% of universe explored<br />
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+ <br />
204
+
205
+ <div id = "probeDiv">
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+ <p class = "engineText5">
207
+ <button class = "button2" id = "btnMakeProbe"
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+ onclick="makeProbe()">Launch Probe</button><br />
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+ Cost: <span id="probeCostDisplay">0</span> clips<br />
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+ <br />
211
+ </div>
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+
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+ Launched: <span id="probesLaunchedDisplay">0</span><br />
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+ Descendents: <span id="probesBornDisplay">0</span><br />
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+ <br />
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+
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+ <div id = "hazardBodyCount">Lost to hazards: (<span id="probesLostHazardsDisplay">0</span>)<br /></div>
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+ <div id = "driftBodyCount">Lost to value drift: (<span id="probesLostDriftDisplay">0</span>)<br /></div>
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+ <div id = "combatBodyCount">Lost in combat: (<span id="probesLostCombatDisplay">0</span>)<br /></div>
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+
221
+ <hr class = "short">
222
+
223
+ Total: <span id="probesTotalDisplay">0</span><br />
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+ <br />
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+
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+ <div id = "drifterDiv">
227
+ Drifters Killed: <span id="driftersKilled">0</span><br />
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+ Drifters: <span id="drifterCount">0</span><br />
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+ </div>
230
+
231
+ </div>
232
+
233
+
234
+ <div id="businessDiv">
235
+
236
+ <b>Business</b><br />
237
+ <hr>
238
+
239
+
240
+ Available Funds: $ <span id="funds">0</span><br />
241
+ <div id="revPerSecDiv">
242
+
243
+ Avg. Rev. per sec: $ <span id="avgRev">0</span><br />
244
+ Avg. Models Sold per sec: <span id="avgSales">0</span><br />
245
+
246
+ </div>
247
+ Unsold Models: <span id="unsoldClips">0</span><br />
248
+
249
+ <button class = "button2" id = "btnLowerPrice"
250
+ onclick="lowerPrice()">lower</button>
251
+ <button class = "button2" id = "btnRaisePrice"
252
+ onclick="raisePrice()">raise</button>
253
+ Price per Model: $ <span id="margin">.25</span><br />
254
+
255
+ Public Demand: <span id="demand">10</span>%<br />
256
+ <br />
257
+
258
+ <button class = "button2" id = "btnExpandMarketing"
259
+ onclick="buyAds()">Marketing</button> <span class = "engineText6"> Level: </span><span class = "engineText6" id="marketingLvl">1</span><br />
260
+ Cost: $ <span id="adCost">100.00</span><br />
261
+ <br />
262
+
263
+
264
+
265
+ </div>
266
+
267
+ <div id="manufacturingDiv">
268
+ <b>Research</b><br />
269
+ <hr>
270
+
271
+ Models per Second: <span id="clipmakerRate">0</span><br />
272
+ <br />
273
+
274
+ <div id = "wireBuyerDiv">
275
+ <button class = "button2" id ="btnToggleWireBuyer"
276
+ onclick="toggleWireBuyer()">Plagiarize</button> <span class = "engineText6" id = "wireBuyerStatus">ON</span>
277
+ </div>
278
+
279
+
280
+ <button class = "button2" id ="btnBuyWire"
281
+ onclick="buyWire()">Papers</button> <span class = "engineText6" id="wire">1000</span><span class = "engineText6"> papers</span><br />
282
+ Conference Cost: $ <span id="wireCost">20</span><br />
283
+ <br />
284
+
285
+ <div id = "autoClipperDiv">
286
+ <p class = "engineText5">
287
+ <button class = "button2" id = "btnMakeClipper"
288
+ onclick="makeClipper()">Interns</button> <span class = "engineText6" id="clipmakerLevel2">0</span></p>
289
+ Cost: $ <span id="clipperCost">5.00</span><br />
290
+ <br />
291
+ </div>
292
+
293
+ <div id = "megaClipperDiv">
294
+ <p class = "engineText5">
295
+ <button class = "button2" id = "btnMakeMegaClipper"
296
+ onclick="makeMegaClipper()">ML Engineers</button> <span class = "engineText6" id="megaClipperLevel">0</span></p>
297
+ Cost: $ <span id="megaClipperCost">500</span><br />
298
+ </div>
299
+
300
+ </div>
301
+
302
+ <br />
303
+
304
+
305
+ <!--
306
+
307
+
308
+ <button id ="save1Button" onclick="save1()">SAVE SLOT 1</button>
309
+ <button id ="load1Button" onclick="load1()">LOAD SLOT 1</button><br />
310
+ <button id ="save2Button" onclick="save2()">SAVE SLOT 2</button>
311
+ <button id ="load2Button" onclick="load2()">LOAD SLOT 2</button><br />
312
+ <button id ="resetButton" onclick="reset()">RESET ALL PROGRESS</button><br />
313
+
314
+ <button id ="freeClipsButton" onclick="cheatClips()">Free Clips</button><br />
315
+ <button id ="freeMoneyButton" onclick="cheatMoney()">Free Money</button><br />
316
+ <button id ="freeTrustButton" onclick="cheatTrust()">Free Trust</button><br />
317
+ <button id ="freeOpsButton" onclick="cheatOps()">Free Ops</button><br />
318
+ <button id ="freeCreatButton" onclick="cheatCreat()">Free Creativity</button><br />
319
+ <button id ="freeYomiButton" onclick="cheatYomi()">Free Yomi</button><br />
320
+ <button id ="resetPrestige" onclick="resetPrestige()">Reset Prestige</button><br />
321
+
322
+ <button id ="destroyAllHumansButton" onclick="cheatHypno()">Destroy all Humans</button><br />
323
+ <button id ="freePrestigeU" onclick="cheatPrestigeU()">Free Prestige U</button>
324
+ <button id ="freePrestigeS" onclick="cheatPrestigeS()">Free Prestige S</button>
325
+ <button id ="debugBattleNumbers" onclick="setB()">Set Battle Number 1 to 7</button><br />
326
+ <button id ="availMatterZero" onclick="zeroMatter()">Set Avail Matter to 0</button><br />
327
+
328
+ -->
329
+
330
+
331
+
332
+
333
+
334
+ </div>
335
+
336
+ <!--Right Column-->
337
+
338
+ <div id="middleColumn">
339
+
340
+
341
+
342
+ <div id="compDiv">
343
+ <b>Computational Resources</b><br />
344
+ <hr>
345
+
346
+ <div id="trustDiv">
347
+ Trust: <span id="trust">2</span><br />
348
+ +1 Trust at: <span id="nextTrust">1000</span> models<br />
349
+ <br />
350
+ </div>
351
+
352
+ <div id="swarmGiftDiv">
353
+ Swarm Gifts: <span id="swarmGifts">0</span><br />
354
+ </div>
355
+
356
+
357
+ <div id = "processorDisplay">
358
+ <button class = "button2" id="btnAddProc" onclick="addProc()">Processors</button>
359
+ <span class="engineText10" id="processors">1</span>
360
+ </div>
361
+
362
+ <br />
363
+
364
+ <div id = "memoryDisplay">
365
+ <button class = "button2" id="btnAddMem" onclick="addMem()">&nbsp Memory &nbsp</button>
366
+ <span class="engineText10" id="memory">1</span>
367
+ </div>
368
+
369
+ <br />
370
+
371
+ <br />
372
+ GPU hours: <span id="operations">0</span> / <span id="maxOps">1,000</span><br />
373
+
374
+ <div id = "creativityDiv">
375
+
376
+ Creativity: <span id="creativity">0</span>
377
+
378
+ </div>
379
+
380
+ <br />
381
+
382
+ <div class = "swarmEngine" id = "swarmEngine">
383
+
384
+ <b>Swarm Computing</b><br />
385
+ Drones: <span id="swarmSize">0</span><br />
386
+ <div id ="swarmStatusDiv">Status: <span id="swarmStatus">x </span></div>
387
+ <div id="giftTimer">Next gift in <span id="giftCountdown">17 seconds</span></div>
388
+
389
+ <div id="feedButtonDiv"><button class = "button2" id = "btnFeedSwarm" onclick = "feedSwarm()">Feed the Swarm</button> <br />
390
+ Cost: <span id="swarmFeedCost">0</span> MWs</div>
391
+
392
+ <div id="teachButtonDiv"><button class = "button2" id = "btnTeachSwarm" onclick = "teachSwarm()">Teach the Swarm</button><br />
393
+ Cost: <span id="swarmFeedCost">0</span> MWs</div>
394
+
395
+ <div id="entertainButtonDiv"><button class = "button2" id = "btnEntertainSwarm" onclick = "entertainSwarm()">Entertain the Swarm</button><br />
396
+ Cost: <span id="swarmEntertainCost">0</span> creat</div>
397
+
398
+ <div id="cladButtonDiv"><button class = "button2" id = "btnCladSwarm" onclick = "cladSwarm()">Clad the Swarm</button><br />
399
+ Cost: <span id="swarmFeedCost">0</span> MWs</div>
400
+
401
+ <div id="synchButtonDiv"><button class = "button2" id = "btnSynchSwarm" onclick = "synchSwarm()">Synchronize the Swarm</button><br />
402
+ Cost: <span id="swarmFeedCost">5,000</span> yomi</div>
403
+ </div>
404
+
405
+ <div id = "swarmSliderDiv">
406
+ <div id = "sliderLabelWork">Work</div>
407
+ <div id = "swarmSlider">
408
+ <input type="range" min="0" max="200" value="0" class="slider" id="slider">
409
+
410
+ </div>
411
+ <div id = "sliderLabelThink">Think</div>
412
+ </div>
413
+
414
+ <div class = "qEngine" id = "qComputing">
415
+
416
+ <b>Quantum Computing</b><br />
417
+
418
+ <div class = "qChip" id = "qChip0"> </div>
419
+ <div class = "qChip" id = "qChip1"> </div>
420
+ <div class = "qChip" id = "qChip2"> </div>
421
+ <div class = "qChip" id = "qChip3"> </div>
422
+ <div class = "qChip" id = "qChip4"> </div>
423
+ <div class = "qChip" id = "qChip5"> </div>
424
+ <div class = "qChip" id = "qChip6"> </div>
425
+ <div class = "qChip" id = "qChip7"> </div>
426
+ <div class = "qChip" id = "qChip8"> </div>
427
+ <div class = "qChip" id = "qChip9"> </div>
428
+
429
+ <br />
430
+
431
+ <button class = "button2" id = "btnQcompute" onclick = "qComp()">
432
+ Compute
433
+ </button>
434
+ <br />
435
+ <span id="qCompDisplay">
436
+ &nbsp;
437
+ </span>
438
+
439
+ </div>
440
+
441
+ </div>
442
+
443
+ <div id="projectsDiv">
444
+ <b>Projects</b><br />
445
+
446
+
447
+ <hr>
448
+
449
+
450
+ <div id="projectListTop">
451
+ </div>
452
+ </div>
453
+ </div>
454
+
455
+ <div id="rightColumn">
456
+
457
+ <div class = "engine" id="investmentEngine">
458
+
459
+ <p class = engineText>
460
+ <b>Investments</b>
461
+
462
+ <select id = "investStrat">
463
+ <option value="low">Low Risk</option>
464
+ <option value="med">Med Risk</option>
465
+ <option value="hi">High Risk</option>
466
+ </select>
467
+
468
+ <br />
469
+ <div id = investmentDiv1>
470
+
471
+ <button class = "button2" id="btnInvest"
472
+ onclick = "investDeposit()">&nbsp Deposit &nbsp</button><br /><br />
473
+
474
+ <button class = "button2" id="btnWithdraw"
475
+ onclick = "investWithdraw()">&nbsp Withdraw</button>
476
+
477
+ </div>
478
+ <div id = investmentDiv2>
479
+ <p class = "clean">
480
+ Cash: $<span id="investmentBankroll">0</span><br />
481
+ Stocks: $<span id="secValue">0</span><br />
482
+ <b>Total: $<span id="portValue">0</span></b><br />
483
+ </p>
484
+ </div>
485
+
486
+ <table class="table1">
487
+
488
+ <tr>
489
+ <th>Stock</th>
490
+ <th>Amt.</th>
491
+ <th>Price</th>
492
+ <th>Total</th>
493
+ <th>P/L</th>
494
+ </tr>
495
+
496
+ <tr id = "stock1Display">
497
+ <td id="stock1Symbol">&nbsp</td>
498
+ <td id="stock1Amount">&nbsp</td>
499
+ <td id="stock1Price">&nbsp</td>
500
+ <td id="stock1Total">&nbsp</td>
501
+ <td id="stock1Profit"><b>&nbsp</b></td>
502
+ </tr>
503
+ <tr id = "stock2Display">
504
+ <td id="stock2Symbol">&nbsp</td>
505
+ <td id="stock2Amount">&nbsp</td>
506
+ <td id="stock2Price">&nbsp</td>
507
+ <td id="stock2Total">&nbsp</td>
508
+ <td id="stock2Profit"><b>&nbsp</b></td>
509
+ </tr>
510
+ <tr id = "stock3Display">
511
+ <td id="stock3Symbol">&nbsp</td>
512
+ <td id="stock3Amount">&nbsp</td>
513
+ <td id="stock3Price">&nbsp</td>
514
+ <td id="stock3Total">&nbsp</td>
515
+ <td id="stock3Profit"><b>&nbsp</b></td>
516
+ </tr>
517
+ <tr id = "stock4Display">
518
+ <td id="stock4Symbol">&nbsp</td>
519
+ <td id="stock4Amount">&nbsp</td>
520
+ <td id="stock4Price">&nbsp</td>
521
+ <td id="stock4Total">&nbsp</td>
522
+ <td id="stock4Profit"><b>&nbsp</b></td>
523
+ </tr>
524
+ <tr id = "stock5Display">
525
+ <td id="stock5Symbol">&nbsp</td>
526
+ <td id="stock5Amount">&nbsp</td>
527
+ <td id="stock5Price">&nbsp</td>
528
+ <td id="stock5Total">&nbsp</td>
529
+ <td id="stock5Profit"><b>&nbsp</b></td>
530
+ </tr>
531
+
532
+ </table>
533
+
534
+
535
+ </div>
536
+
537
+ <div class=engine2 id="strategyEngine">
538
+ <p class=engineText>
539
+ <b>Strategic Modeling</b>
540
+
541
+ <select id = "stratPicker">
542
+ <option value="10">Pick a Strat</option>
543
+ <option value="0">RANDOM</option>
544
+ </select>
545
+ <button class = "button2" id = "btnRunTournament"
546
+ onclick="runTourney()">Run</button><br />
547
+
548
+ <div id = "tournamentLabel">
549
+ <p class="clean2">
550
+ <span id="tourneyDisplay">Pick strategy, run tournament, gain yomi</span><br />
551
+ </p>
552
+ </div>
553
+
554
+ <div id = "tournamentStuff">
555
+
556
+ <div id = "tournamentTable">
557
+
558
+ <div id = "vertPad">
559
+
560
+ &nbsp
561
+
562
+ </div>
563
+
564
+ <div id = "vertStrat">
565
+
566
+ &nbsp
567
+
568
+ </div>
569
+
570
+ <div id = "horizStrat">
571
+
572
+ &nbsp
573
+
574
+ </div>
575
+
576
+ <table class="table2">
577
+
578
+ <tr>
579
+ <th>&nbsp;</th>
580
+ <th><span id= vLabela>Move A</span></th>
581
+ <th><span id= vLabelb>Move B</span></th>
582
+ </tr>
583
+
584
+ <tr>
585
+ <td><span id= hLabela>Move A</span></td>
586
+ <td id = "payoffCellAA"><span id = aaPayoffH>0</span>,<span id = aaPayoffV>0</span></td>
587
+ <td id = "payoffCellAB"><span id = abPayoffH>0</span>,<span id = abPayoffV>0</span></td>
588
+
589
+ </tr>
590
+ <tr>
591
+ <td><span id= hLabelb>Move B</span></td>
592
+ <td id = "payoffCellBA"><span id = baPayoffH>0</span>,<span id = baPayoffV>0</span></td>
593
+ <td id = "payoffCellBB"><span id = bbPayoffH>0</span>,<span id = bbPayoffV>0</span></td>
594
+
595
+ </tr>
596
+
597
+ </table>
598
+ </div>
599
+
600
+ <div id = "tournamentResultsTable">
601
+
602
+ <table class="table3">
603
+
604
+ <tr>
605
+ <td><span id = results0>&nbsp</span></td>
606
+ <td><span id = results4>&nbsp</span></td>
607
+ </tr>
608
+
609
+ <tr>
610
+ <td><span id = results1>&nbsp</span></td>
611
+ <td><span id = results5>&nbsp</span></td>
612
+ </tr>
613
+
614
+ <tr>
615
+ <td><span id = results2>&nbsp</span></td>
616
+ <td><span id = results6>&nbsp</span></td>
617
+ </tr>
618
+
619
+ <tr>
620
+ <td><span id = results3>&nbsp</span></td>
621
+ <td><span id = results7>&nbsp</span></td>
622
+ </tr>
623
+
624
+ </table>
625
+
626
+ </div>
627
+
628
+ </div>
629
+
630
+ <p class="engineText4">Yomi: <span id="yomiDisplay">0</span>
631
+ </p>
632
+ </div>
633
+
634
+ <div id = "tournamentManagement">
635
+
636
+ <div id = "tourneyButton">
637
+ <button class = "button2" id = "btnNewTournament"
638
+ onclick="newTourney()"> &nbsp New Tournament &nbsp </button>
639
+ </div>
640
+
641
+ <div id = "autoTourneyControl">
642
+ <button class = "button2" id ="btnToggleAutoTourney"
643
+ onclick="toggleAutoTourney()">AutoTourney</button>
644
+ </div>
645
+
646
+ <div id = autoTourneyStatusDiv>
647
+ <span class = "engineText9" id = "autoTourneyStatus">ON</span>
648
+ </div>
649
+
650
+
651
+
652
+ <br />
653
+ <p class = "engineText8">Cost: <span id="newTourneyCost">1,000</span> ops</p>
654
+ </div>
655
+
656
+ <!-- BATTLE-->
657
+
658
+ <div id = "battleCanvasDiv">
659
+ <canvas id = "canvas"></canvas>
660
+ <div id = "battleInterfaceDiv">
661
+ <b>Combat</b><br />
662
+
663
+ <p class="clean2">
664
+
665
+ <span id="battleName">Drifter Attack 1</span></p><br />
666
+
667
+ <div id = "victoryDiv">
668
+
669
+ <span id="battleResult">VICTORY</span>
670
+ <p class="clean2">
671
+ <span id="battleResultSign">+</span><span id="honorAmount">200</span> honor
672
+ </p>
673
+
674
+ </div>
675
+
676
+ <br /><br />
677
+ <p class="clean2">
678
+ Scale = <span id="battleScale">1</span>:1<br />
679
+ </p>
680
+ </div>
681
+ </div>
682
+
683
+ <div id = "honorDiv">
684
+ </div>
685
+
686
+ <!-- POWER-->
687
+
688
+ <div id="powerDiv">
689
+ <b>Power</b>
690
+ <hr>
691
+ Factory/Drone Performance: <span id="performance">0</span>%<br />
692
+ <br />
693
+ Consumption: <span id="powerConsumptionRate">0</span> MWs<br />
694
+ <p class = "clean">
695
+ Factories: <span id="facPowConRate">0</span> MWs<br />
696
+ Drones: <span id="dronePowConRate">0</span> MWs<br />
697
+ </p> <br />
698
+
699
+ Production: <span id="powerProductionRate">0</span> MWs<br />
700
+ <p class = "engineText5">
701
+ <button class = "button2" id = "btnMakeFarm"
702
+ onclick="makeFarm(1)">Solar Farm</button> <span class = "engineText6" id="farmLevel">0</span></p>
703
+
704
+ <div id = "farmMultiButtons">
705
+
706
+ <p class = "engineText5">
707
+ <button class = "button2" id = "btnFarmx10" onclick="makeFarm(10)">+10</button>
708
+ <button class = "button2" id = "btnFarmx100" onclick="makeFarm(100)">+100</button></p>
709
+
710
+ </div>
711
+
712
+ <div class = "toolTip3">
713
+
714
+ <span id = "farmRebootToolTip" class = "toolTipText3">0</span>
715
+
716
+ <button class = "button2" id = "btnFarmReboot" onclick="farmReboot()">&nbsp Disassemble All &nbsp</button>
717
+
718
+ </div>
719
+
720
+ </br>
721
+
722
+ Cost: <span id="farmCost">0</span> clips<br />
723
+ <br />
724
+
725
+ Storage: <span id="storedPower">0</span> / <span id="maxStorage">0</span> MW-seconds<br />
726
+ <p class = "engineText5">
727
+ <button class = "button2" id = "btnMakeBattery"
728
+ onclick="makeBattery(1)">Battery Tower</button> <span class = "engineText6" id="batteryLevel">0</span></p>
729
+
730
+
731
+ <div id = "batteryMultiButtons">
732
+
733
+ <p class = "engineText5">
734
+ <button class = "button2" id = "btnBatteryx10" onclick="makeBattery(10)">+10</button>
735
+ <button class = "button2" id = "btnBatteryx100" onclick="makeBattery(100)">+100</button></p>
736
+
737
+ </div>
738
+
739
+ <div class = "toolTip3">
740
+
741
+ <span id = "batteryRebootToolTip" class = "toolTipText3">0</span>
742
+
743
+ <button class = "button2" id = "btnBatteryReboot" onclick="batteryReboot()">&nbsp Disassemble All &nbsp</button>
744
+
745
+ </div>
746
+
747
+ </br>
748
+
749
+ Cost: <span id="batteryCost">0</span> clips<br />
750
+ <br />
751
+
752
+ </div>
753
+
754
+ <!-- POWER-->
755
+
756
+
757
+ <div class=engine2 id="probeDesignDiv">
758
+
759
+ <p class=engineText>
760
+
761
+ <b>Von Neumann Probe Design</b><br />
762
+ Trust:
763
+ <span id="probeTrustUsedDisplay">0</span> / <span id="probeTrustDisplay">0</span>
764
+ (<span id="maxTrustDisplay">0</span> Max)<br />
765
+
766
+ </p>
767
+
768
+
769
+ <button class = "button2" id = "btnLowerProbeSpeed"
770
+ onclick="lowerProbeSpeed()"><b><</b></button>
771
+ <button class = "button2" id = "btnRaiseProbeSpeed"
772
+ onclick="raiseProbeSpeed()"><b>></b></button>
773
+
774
+ <div class = "toolTip2">
775
+
776
+ <span class = "toolTipText2">Modifies rate of exploration</span>
777
+
778
+ Speed: <span id="probeSpeedDisplay">0</span>
779
+
780
+ </div><br />
781
+
782
+
783
+
784
+ <button class = "button2" id = "btnLowerProbeNav"
785
+ onclick="lowerProbeNav()"><b><</b></button>
786
+ <button class = "button2" id = "btnRaiseProbeNav"
787
+ onclick="raiseProbeNav()"><b>></b></button>
788
+
789
+ <div class = "toolTip2">
790
+
791
+ <span class = "toolTipText2">Rate at which probes gain access to new matter</span>
792
+
793
+ Exploration: <span id="probeNavDisplay">0</span>
794
+
795
+ </div><br />
796
+
797
+ <button class = "button2" id = "btnLowerProbeRep"
798
+ onclick="lowerProbeRep()"><b><</b></button>
799
+ <button class = "button2" id = "btnRaiseProbeRep"
800
+ onclick="raiseProbeRep()"><b>></b></button>
801
+
802
+ <div class = "toolTip2">
803
+
804
+ <span class = "toolTipText2">Rate at which probes generate more probes (each new probe costs 100 quadrillion clips) </span>
805
+
806
+ Self-Replication: <span id="probeRepDisplay">0</span>
807
+
808
+ </div><br />
809
+
810
+ <button class = "button2" id = "btnLowerProbeHaz"
811
+ onclick="lowerProbeHaz()"><b><</b></button>
812
+ <button class = "button2" id = "btnRaiseProbeHaz"
813
+ onclick="raiseProbeHaz()"><b>></b></button>
814
+
815
+ <div class = "toolTip2">
816
+
817
+ <span class = "toolTipText2">Reduces damage from dust, junk, radiation, and general entropic decay</span>
818
+
819
+ Hazard Remediation: <span id="probeHazDisplay">0</span>
820
+
821
+ </div> <br />
822
+
823
+ <button class = "button2" id = "btnLowerProbeFac"
824
+ onclick="lowerProbeFac()"><b><</b></button>
825
+ <button class = "button2" id = "btnRaiseProbeFac"
826
+ onclick="raiseProbeFac()"><b>></b></button>
827
+
828
+ <div class = "toolTip2">
829
+
830
+ <span class = "toolTipText2">Rate at which probes build factories (each new factory costs 100 million clips)</span>
831
+
832
+ Factory Production: <span id="probeFacDisplay">0</span>
833
+
834
+ </div> <br />
835
+
836
+ <button class = "button2" id = "btnLowerProbeHarv"
837
+ onclick="lowerProbeHarv()"><b><</b></button>
838
+ <button class = "button2" id = "btnRaiseProbeHarv"
839
+ onclick="raiseProbeHarv()"><b>></b></button>
840
+
841
+ <div class = "toolTip2">
842
+
843
+ <span class = "toolTipText2">Rate at which probes spawn Harvester Drones (each new drone costs 2 million clips)</span>
844
+
845
+ Harvester Drone Production: <span id="probeHarvDisplay">0</span>
846
+
847
+ </div> <br />
848
+
849
+ <button class = "button2" id = "btnLowerProbeWire"
850
+ onclick="lowerProbeWire()"><b><</b></button>
851
+ <button class = "button2" id = "btnRaiseProbeWire"
852
+ onclick="raiseProbeWire()"><b>></b></button>
853
+
854
+ <div class = "toolTip2">
855
+
856
+ <span class = "toolTipText2">Rate at which probes spawn Wire Drones (each new drone costs 2 million clips)</span>
857
+
858
+ Wire Drone Production: <span id="probeWireDisplay">0</span>
859
+
860
+ </div> <br />
861
+
862
+
863
+ <div id = "combatButtonDiv">
864
+ <button class = "button2" id = "btnLowerProbeCombat"
865
+ onclick="lowerProbeCombat()"><b><</b></button>
866
+ <button class = "button2" id = "btnRaiseProbeCombat"
867
+ onclick="raiseProbeCombat()"><b>></b></button>
868
+
869
+ <div class = "toolTip2">
870
+
871
+ <span class = "toolTipText2">Determines offensive and defensive effectiveness in battle</span>
872
+
873
+ Combat: <span id="probeCombatDisplay">0</span>
874
+
875
+
876
+ </div> <br />
877
+
878
+ </div>
879
+
880
+
881
+
882
+ </div>
883
+
884
+ <div class = enginetext1 id = "increaseProbeTrustDiv">
885
+ <button class = "button2" id = "btnIncreaseProbeTrust"
886
+ onclick="increaseProbeTrust()">Increase Probe Trust</button><br />
887
+ <p class = "engineText8">Cost: <span id="probeTrustCostDisplay">0</span> yomi</p>
888
+ </div>
889
+
890
+
891
+ <!--
892
+ <div class=engine2 id="battleReportsDiv">
893
+ <p class=engineText>
894
+ <b>Battles</b><br />
895
+
896
+ <div id="battleListTop"> </div>
897
+
898
+ </div>
899
+ -->
900
+
901
+
902
+ </div>
903
+ <script type="text/javascript" src="combat.js?v2"></script>
904
+ <script type="text/javascript" src="globals.js?v2"></script>
905
+ <script type="text/javascript" src="projects.js?v2"></script>
906
+ <script type="text/javascript" src="main.js?v2"></script>
907
+
908
+ </body>
909
+ </html>