Spaces:
Running
Running
Update README.md
Browse files
README.md
CHANGED
@@ -8,7 +8,7 @@ pinned: false
|
|
8 |
---
|
9 |
<body onload="window.scrollTo({top: document.body.scrollHeight, behavior: 'smooth'});">
|
10 |
<h1 id="smarter-npc-non-player-character-">Smarter NPC (non-player character)</h1>
|
11 |
-
<h4>Given a user input, <a href="https://huggingface.co
|
12 |
<p>This WebGL demo demonstrates how you can create smart NPC easily by using <a href="https://huggingface.co/inference-api">🤗 Inference API</a>.</p>
|
13 |
<p>Find the source code in <a href="https://huggingface.co/spaces/mishig/smarter_npc/tree/main">Files and Versions</a> of this Space.</p>
|
14 |
<p>Find the PlayCanvas project <a href="https://playcanvas.com/project/832033/overview/smarter-npc">here</a></p>
|
|
|
8 |
---
|
9 |
<body onload="window.scrollTo({top: document.body.scrollHeight, behavior: 'smooth'});">
|
10 |
<h1 id="smarter-npc-non-player-character-">Smarter NPC (non-player character)</h1>
|
11 |
+
<h4>Given a user input, <a href="https://huggingface.co//typeform/distilbert-base-uncased-mnli">typeform/distilbert-base-uncased-mnli</a> (Zero-Shot classification model) is used to find the closest action from the available set of actions ("dance","text","fight","run")</h4>
|
12 |
<p>This WebGL demo demonstrates how you can create smart NPC easily by using <a href="https://huggingface.co/inference-api">🤗 Inference API</a>.</p>
|
13 |
<p>Find the source code in <a href="https://huggingface.co/spaces/mishig/smarter_npc/tree/main">Files and Versions</a> of this Space.</p>
|
14 |
<p>Find the PlayCanvas project <a href="https://playcanvas.com/project/832033/overview/smarter-npc">here</a></p>
|