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Create elo.py

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  1. elo.py +37 -0
elo.py ADDED
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+ def calculate_elo(old_rating, opponent_rating, score, k_factor=32):
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+ """
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+ Calculate the new ELO rating for a player.
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+
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+ :param old_rating: The current ELO rating of the player.
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+ :param opponent_rating: The ELO rating of the opponent.
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+ :param score: The score of the game (1 for win, 0.5 for draw, 0 for loss).
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+ :param k_factor: The K-factor used in ELO rating (default is 32).
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+ :return: The new ELO rating.
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+ """
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+ expected_score = 1 / (1 + 10 ** ((opponent_rating - old_rating) / 400))
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+ new_rating = old_rating + k_factor * (score - expected_score)
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+ return new_rating
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+
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+ def update_elo_ratings(ratings, winner, loser, k_factor=32):
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+ """
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+ Update ELO ratings for two players.
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+
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+ :param ratings: A dictionary of current ELO ratings.
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+ :param winner: The model name of the winning player.
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+ :param loser: The model name of the losing player.
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+ :param k_factor: The K-factor used in ELO rating (default is 32).
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+ :return: Updated ELO ratings.
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+ """
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+ winner_old_rating = ratings[winner]
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+ loser_old_rating = ratings[loser]
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+
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+ # Winner's new rating
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+ winner_new_rating = calculate_elo(winner_old_rating, loser_old_rating, 1, k_factor)
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+ # Loser's new rating
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+ loser_new_rating = calculate_elo(loser_old_rating, winner_old_rating, 0, k_factor)
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+
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+ # Update the ratings
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+ ratings[winner] = winner_new_rating
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+ ratings[loser] = loser_new_rating
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+
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+ return ratings