| | import platform, os
|
| | import ffmpeg
|
| | import numpy as np
|
| | import av
|
| | from io import BytesIO
|
| | import traceback
|
| | import re
|
| |
|
| |
|
| | def wav2(i, o, format):
|
| | inp = av.open(i, "rb")
|
| | if format == "m4a":
|
| | format = "mp4"
|
| | out = av.open(o, "wb", format=format)
|
| | if format == "ogg":
|
| | format = "libvorbis"
|
| | if format == "mp4":
|
| | format = "aac"
|
| |
|
| | ostream = out.add_stream(format)
|
| |
|
| | for frame in inp.decode(audio=0):
|
| | for p in ostream.encode(frame):
|
| | out.mux(p)
|
| |
|
| | for p in ostream.encode(None):
|
| | out.mux(p)
|
| |
|
| | out.close()
|
| | inp.close()
|
| |
|
| |
|
| | def load_audio(file, sr):
|
| | try:
|
| |
|
| |
|
| |
|
| | file = clean_path(file)
|
| | if os.path.exists(file) == False:
|
| | raise RuntimeError(
|
| | "You input a wrong audio path that does not exists, please fix it!"
|
| | )
|
| | out, _ = (
|
| | ffmpeg.input(file, threads=0)
|
| | .output("-", format="f32le", acodec="pcm_f32le", ac=1, ar=sr)
|
| | .run(cmd=["ffmpeg", "-nostdin"], capture_stdout=True, capture_stderr=True)
|
| | )
|
| | except Exception as e:
|
| | traceback.print_exc()
|
| | raise RuntimeError(f"Failed to load audio: {e}")
|
| |
|
| | return np.frombuffer(out, np.float32).flatten()
|
| |
|
| |
|
| |
|
| | def clean_path(path_str):
|
| | if platform.system() == "Windows":
|
| | path_str = path_str.replace("/", "\\")
|
| | path_str = re.sub(r'[\u202a\u202b\u202c\u202d\u202e]', '', path_str)
|
| | return path_str.strip(" ").strip('"').strip("\n").strip('"').strip(" ")
|
| |
|