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/* | |
* Copyright 2008-2013 NVIDIA Corporation | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a fill of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the License for the specific language governing permissions and | |
* limitations under the License. | |
*/ | |
// the purpose of this header is to #include the replace.h header | |
// of the sequential, host, and device systems. It should be #included in any | |
// code which uses adl to dispatch replace | |
// SCons can't see through the #defines below to figure out what this header | |
// includes, so we fake it out by specifying all possible files we might end up | |
// including inside an #if 0. | |