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struct AABB { | |
DEVICE | |
inline AABB(const Vector2f &p_min = Vector2f{infinity<float>(), infinity<float>()}, | |
const Vector2f &p_max = Vector2f{-infinity<float>(), -infinity<float>()}) | |
: p_min(p_min), p_max(p_max) {} | |
Vector2f p_min, p_max; | |
}; | |
DEVICE | |
inline | |
AABB merge(const AABB &box, const Vector2f &p) { | |
return AABB{Vector2f{min(p.x, box.p_min.x), min(p.y, box.p_min.y)}, | |
Vector2f{max(p.x, box.p_max.x), max(p.y, box.p_max.y)}}; | |
} | |
DEVICE | |
inline | |
AABB merge(const AABB &box0, const AABB &box1) { | |
return AABB{Vector2f{min(box0.p_min.x, box1.p_min.x), min(box0.p_min.y, box1.p_min.y)}, | |
Vector2f{max(box0.p_max.x, box1.p_max.x), max(box0.p_max.y, box1.p_max.y)}}; | |
} | |
DEVICE | |
inline | |
bool inside(const AABB &box, const Vector2f &p) { | |
return p.x >= box.p_min.x && p.x <= box.p_max.x && | |
p.y >= box.p_min.y && p.y <= box.p_max.y; | |
} | |
DEVICE | |
inline | |
bool inside(const AABB &box, const Vector2f &p, float radius) { | |
return p.x >= box.p_min.x - radius && p.x <= box.p_max.x + radius && | |
p.y >= box.p_min.y - radius && p.y <= box.p_max.y + radius; | |
} | |
DEVICE | |
inline | |
AABB enlarge(const AABB &box, float width) { | |
return AABB{Vector2f{box.p_min.x - width, box.p_min.y - width}, | |
Vector2f{box.p_max.x + width, box.p_max.y + width}}; | |
} | |
DEVICE | |
inline | |
AABB transform(const Matrix3x3f &xform, const AABB &box) { | |
auto ret = AABB(); | |
ret = merge(ret, xform_pt(xform, Vector2f{box.p_min.x, box.p_min.y})); | |
ret = merge(ret, xform_pt(xform, Vector2f{box.p_min.x, box.p_max.y})); | |
ret = merge(ret, xform_pt(xform, Vector2f{box.p_max.x, box.p_min.y})); | |
ret = merge(ret, xform_pt(xform, Vector2f{box.p_max.x, box.p_max.y})); | |
return ret; | |
} | |
DEVICE | |
inline | |
bool within_distance(const AABB &box, const Vector2f &pt, float r) { | |
return pt.x >= box.p_min.x - r && pt.x <= box.p_max.x + r && | |
pt.y >= box.p_min.y - r && pt.y <= box.p_max.y + r; | |
} | |