minigpt_v1 / minigpt4 /processors /randaugment.py
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"""
Copyright (c) 2022, salesforce.com, inc.
All rights reserved.
SPDX-License-Identifier: BSD-3-Clause
For full license text, see the LICENSE file in the repo root or https://opensource.org/licenses/BSD-3-Clause
"""
import cv2
import numpy as np
import torch
## aug functions
def identity_func(img):
return img
def autocontrast_func(img, cutoff=0):
"""
same output as PIL.ImageOps.autocontrast
"""
n_bins = 256
def tune_channel(ch):
n = ch.size
cut = cutoff * n // 100
if cut == 0:
high, low = ch.max(), ch.min()
else:
hist = cv2.calcHist([ch], [0], None, [n_bins], [0, n_bins])
low = np.argwhere(np.cumsum(hist) > cut)
low = 0 if low.shape[0] == 0 else low[0]
high = np.argwhere(np.cumsum(hist[::-1]) > cut)
high = n_bins - 1 if high.shape[0] == 0 else n_bins - 1 - high[0]
if high <= low:
table = np.arange(n_bins)
else:
scale = (n_bins - 1) / (high - low)
offset = -low * scale
table = np.arange(n_bins) * scale + offset
table[table < 0] = 0
table[table > n_bins - 1] = n_bins - 1
table = table.clip(0, 255).astype(np.uint8)
return table[ch]
channels = [tune_channel(ch) for ch in cv2.split(img)]
out = cv2.merge(channels)
return out
def equalize_func(img):
"""
same output as PIL.ImageOps.equalize
PIL's implementation is different from cv2.equalize
"""
n_bins = 256
def tune_channel(ch):
hist = cv2.calcHist([ch], [0], None, [n_bins], [0, n_bins])
non_zero_hist = hist[hist != 0].reshape(-1)
step = np.sum(non_zero_hist[:-1]) // (n_bins - 1)
if step == 0:
return ch
n = np.empty_like(hist)
n[0] = step // 2
n[1:] = hist[:-1]
table = (np.cumsum(n) // step).clip(0, 255).astype(np.uint8)
return table[ch]
channels = [tune_channel(ch) for ch in cv2.split(img)]
out = cv2.merge(channels)
return out
def rotate_func(img, degree, fill=(0, 0, 0)):
"""
like PIL, rotate by degree, not radians
"""
H, W = img.shape[0], img.shape[1]
center = W / 2, H / 2
M = cv2.getRotationMatrix2D(center, degree, 1)
out = cv2.warpAffine(img, M, (W, H), borderValue=fill)
return out
def solarize_func(img, thresh=128):
"""
same output as PIL.ImageOps.posterize
"""
table = np.array([el if el < thresh else 255 - el for el in range(256)])
table = table.clip(0, 255).astype(np.uint8)
out = table[img]
return out
def color_func(img, factor):
"""
same output as PIL.ImageEnhance.Color
"""
## implementation according to PIL definition, quite slow
# degenerate = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)[:, :, np.newaxis]
# out = blend(degenerate, img, factor)
# M = (
# np.eye(3) * factor
# + np.float32([0.114, 0.587, 0.299]).reshape(3, 1) * (1. - factor)
# )[np.newaxis, np.newaxis, :]
M = np.float32(
[[0.886, -0.114, -0.114], [-0.587, 0.413, -0.587], [-0.299, -0.299, 0.701]]
) * factor + np.float32([[0.114], [0.587], [0.299]])
out = np.matmul(img, M).clip(0, 255).astype(np.uint8)
return out
def contrast_func(img, factor):
"""
same output as PIL.ImageEnhance.Contrast
"""
mean = np.sum(np.mean(img, axis=(0, 1)) * np.array([0.114, 0.587, 0.299]))
table = (
np.array([(el - mean) * factor + mean for el in range(256)])
.clip(0, 255)
.astype(np.uint8)
)
out = table[img]
return out
def brightness_func(img, factor):
"""
same output as PIL.ImageEnhance.Contrast
"""
table = (np.arange(256, dtype=np.float32) * factor).clip(0, 255).astype(np.uint8)
out = table[img]
return out
def sharpness_func(img, factor):
"""
The differences the this result and PIL are all on the 4 boundaries, the center
areas are same
"""
kernel = np.ones((3, 3), dtype=np.float32)
kernel[1][1] = 5
kernel /= 13
degenerate = cv2.filter2D(img, -1, kernel)
if factor == 0.0:
out = degenerate
elif factor == 1.0:
out = img
else:
out = img.astype(np.float32)
degenerate = degenerate.astype(np.float32)[1:-1, 1:-1, :]
out[1:-1, 1:-1, :] = degenerate + factor * (out[1:-1, 1:-1, :] - degenerate)
out = out.astype(np.uint8)
return out
def shear_x_func(img, factor, fill=(0, 0, 0)):
H, W = img.shape[0], img.shape[1]
M = np.float32([[1, factor, 0], [0, 1, 0]])
out = cv2.warpAffine(
img, M, (W, H), borderValue=fill, flags=cv2.INTER_LINEAR
).astype(np.uint8)
return out
def translate_x_func(img, offset, fill=(0, 0, 0)):
"""
same output as PIL.Image.transform
"""
H, W = img.shape[0], img.shape[1]
M = np.float32([[1, 0, -offset], [0, 1, 0]])
out = cv2.warpAffine(
img, M, (W, H), borderValue=fill, flags=cv2.INTER_LINEAR
).astype(np.uint8)
return out
def translate_y_func(img, offset, fill=(0, 0, 0)):
"""
same output as PIL.Image.transform
"""
H, W = img.shape[0], img.shape[1]
M = np.float32([[1, 0, 0], [0, 1, -offset]])
out = cv2.warpAffine(
img, M, (W, H), borderValue=fill, flags=cv2.INTER_LINEAR
).astype(np.uint8)
return out
def posterize_func(img, bits):
"""
same output as PIL.ImageOps.posterize
"""
out = np.bitwise_and(img, np.uint8(255 << (8 - bits)))
return out
def shear_y_func(img, factor, fill=(0, 0, 0)):
H, W = img.shape[0], img.shape[1]
M = np.float32([[1, 0, 0], [factor, 1, 0]])
out = cv2.warpAffine(
img, M, (W, H), borderValue=fill, flags=cv2.INTER_LINEAR
).astype(np.uint8)
return out
def cutout_func(img, pad_size, replace=(0, 0, 0)):
replace = np.array(replace, dtype=np.uint8)
H, W = img.shape[0], img.shape[1]
rh, rw = np.random.random(2)
pad_size = pad_size // 2
ch, cw = int(rh * H), int(rw * W)
x1, x2 = max(ch - pad_size, 0), min(ch + pad_size, H)
y1, y2 = max(cw - pad_size, 0), min(cw + pad_size, W)
out = img.copy()
out[x1:x2, y1:y2, :] = replace
return out
### level to args
def enhance_level_to_args(MAX_LEVEL):
def level_to_args(level):
return ((level / MAX_LEVEL) * 1.8 + 0.1,)
return level_to_args
def shear_level_to_args(MAX_LEVEL, replace_value):
def level_to_args(level):
level = (level / MAX_LEVEL) * 0.3
if np.random.random() > 0.5:
level = -level
return (level, replace_value)
return level_to_args
def translate_level_to_args(translate_const, MAX_LEVEL, replace_value):
def level_to_args(level):
level = (level / MAX_LEVEL) * float(translate_const)
if np.random.random() > 0.5:
level = -level
return (level, replace_value)
return level_to_args
def cutout_level_to_args(cutout_const, MAX_LEVEL, replace_value):
def level_to_args(level):
level = int((level / MAX_LEVEL) * cutout_const)
return (level, replace_value)
return level_to_args
def solarize_level_to_args(MAX_LEVEL):
def level_to_args(level):
level = int((level / MAX_LEVEL) * 256)
return (level,)
return level_to_args
def none_level_to_args(level):
return ()
def posterize_level_to_args(MAX_LEVEL):
def level_to_args(level):
level = int((level / MAX_LEVEL) * 4)
return (level,)
return level_to_args
def rotate_level_to_args(MAX_LEVEL, replace_value):
def level_to_args(level):
level = (level / MAX_LEVEL) * 30
if np.random.random() < 0.5:
level = -level
return (level, replace_value)
return level_to_args
func_dict = {
"Identity": identity_func,
"AutoContrast": autocontrast_func,
"Equalize": equalize_func,
"Rotate": rotate_func,
"Solarize": solarize_func,
"Color": color_func,
"Contrast": contrast_func,
"Brightness": brightness_func,
"Sharpness": sharpness_func,
"ShearX": shear_x_func,
"TranslateX": translate_x_func,
"TranslateY": translate_y_func,
"Posterize": posterize_func,
"ShearY": shear_y_func,
}
translate_const = 10
MAX_LEVEL = 10
replace_value = (128, 128, 128)
arg_dict = {
"Identity": none_level_to_args,
"AutoContrast": none_level_to_args,
"Equalize": none_level_to_args,
"Rotate": rotate_level_to_args(MAX_LEVEL, replace_value),
"Solarize": solarize_level_to_args(MAX_LEVEL),
"Color": enhance_level_to_args(MAX_LEVEL),
"Contrast": enhance_level_to_args(MAX_LEVEL),
"Brightness": enhance_level_to_args(MAX_LEVEL),
"Sharpness": enhance_level_to_args(MAX_LEVEL),
"ShearX": shear_level_to_args(MAX_LEVEL, replace_value),
"TranslateX": translate_level_to_args(translate_const, MAX_LEVEL, replace_value),
"TranslateY": translate_level_to_args(translate_const, MAX_LEVEL, replace_value),
"Posterize": posterize_level_to_args(MAX_LEVEL),
"ShearY": shear_level_to_args(MAX_LEVEL, replace_value),
}
class RandomAugment(object):
def __init__(self, N=2, M=10, isPIL=False, augs=[]):
self.N = N
self.M = M
self.isPIL = isPIL
if augs:
self.augs = augs
else:
self.augs = list(arg_dict.keys())
def get_random_ops(self):
sampled_ops = np.random.choice(self.augs, self.N)
return [(op, 0.5, self.M) for op in sampled_ops]
def __call__(self, img):
if self.isPIL:
img = np.array(img)
ops = self.get_random_ops()
for name, prob, level in ops:
if np.random.random() > prob:
continue
args = arg_dict[name](level)
img = func_dict[name](img, *args)
return img
class VideoRandomAugment(object):
def __init__(self, N=2, M=10, p=0.0, tensor_in_tensor_out=True, augs=[]):
self.N = N
self.M = M
self.p = p
self.tensor_in_tensor_out = tensor_in_tensor_out
if augs:
self.augs = augs
else:
self.augs = list(arg_dict.keys())
def get_random_ops(self):
sampled_ops = np.random.choice(self.augs, self.N, replace=False)
return [(op, self.M) for op in sampled_ops]
def __call__(self, frames):
assert (
frames.shape[-1] == 3
), "Expecting last dimension for 3-channels RGB (b, h, w, c)."
if self.tensor_in_tensor_out:
frames = frames.numpy().astype(np.uint8)
num_frames = frames.shape[0]
ops = num_frames * [self.get_random_ops()]
apply_or_not = num_frames * [np.random.random(size=self.N) > self.p]
frames = torch.stack(
list(map(self._aug, frames, ops, apply_or_not)), dim=0
).float()
return frames
def _aug(self, img, ops, apply_or_not):
for i, (name, level) in enumerate(ops):
if not apply_or_not[i]:
continue
args = arg_dict[name](level)
img = func_dict[name](img, *args)
return torch.from_numpy(img)
if __name__ == "__main__":
a = RandomAugment()
img = np.random.randn(32, 32, 3)
a(img)