starry / backend /libs /three /math /Cylindrical.js
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/**
* Ref: https://en.wikipedia.org/wiki/Cylindrical_coordinate_system
*/
class Cylindrical {
constructor(radius = 1, theta = 0, y = 0) {
this.radius = radius; // distance from the origin to a point in the x-z plane
this.theta = theta; // counterclockwise angle in the x-z plane measured in radians from the positive z-axis
this.y = y; // height above the x-z plane
return this;
}
set(radius, theta, y) {
this.radius = radius;
this.theta = theta;
this.y = y;
return this;
}
copy(other) {
this.radius = other.radius;
this.theta = other.theta;
this.y = other.y;
return this;
}
setFromVector3(v) {
return this.setFromCartesianCoords(v.x, v.y, v.z);
}
setFromCartesianCoords(x, y, z) {
this.radius = Math.sqrt(x * x + z * z);
this.theta = Math.atan2(x, z);
this.y = y;
return this;
}
clone() {
return new this.constructor().copy(this);
}
}
export { Cylindrical };