starry / backend /libs /three /helpers /PointLightHelper.js
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feat: add Python ML services (CPU mode) with model download
2b7aae2
import { Mesh } from '../objects/Mesh.js';
import { MeshBasicMaterial } from '../materials/MeshBasicMaterial.js';
import { SphereGeometry } from '../geometries/SphereGeometry.js';
class PointLightHelper extends Mesh {
constructor(light, sphereSize, color) {
const geometry = new SphereGeometry(sphereSize, 4, 2);
const material = new MeshBasicMaterial({ wireframe: true, fog: false, toneMapped: false });
super(geometry, material);
this.light = light;
this.light.updateMatrixWorld();
this.color = color;
this.type = 'PointLightHelper';
this.matrix = this.light.matrixWorld;
this.matrixAutoUpdate = false;
this.update();
/*
// TODO: delete this comment?
const distanceGeometry = new THREE.IcosahedronBufferGeometry( 1, 2 );
const distanceMaterial = new THREE.MeshBasicMaterial( { color: hexColor, fog: false, wireframe: true, opacity: 0.1, transparent: true } );
this.lightSphere = new THREE.Mesh( bulbGeometry, bulbMaterial );
this.lightDistance = new THREE.Mesh( distanceGeometry, distanceMaterial );
const d = light.distance;
if ( d === 0.0 ) {
this.lightDistance.visible = false;
} else {
this.lightDistance.scale.set( d, d, d );
}
this.add( this.lightDistance );
*/
}
dispose() {
this.geometry.dispose();
this.material.dispose();
}
update() {
if (this.color !== undefined) {
this.material.color.set(this.color);
} else {
this.material.color.copy(this.light.color);
}
/*
const d = this.light.distance;
if ( d === 0.0 ) {
this.lightDistance.visible = false;
} else {
this.lightDistance.visible = true;
this.lightDistance.scale.set( d, d, d );
}
*/
}
}
export { PointLightHelper };