Spaces:
Sleeping
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Update app.py
Browse files
app.py
CHANGED
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@@ -14,6 +14,66 @@ WORD_LISTS = {
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"movies": ["inception", "avatar", "titanic", "interstellar", "joker", "gladiator", "frozen", "matrix", "avengers"]
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}
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class GameState:
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def __init__(self):
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self.score = 0
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@@ -21,13 +81,28 @@ class GameState:
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self.clues_shown = 0
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self.guesses_left = 2
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self.category = ""
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-
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def reset(self):
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self.__init__()
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game = GameState()
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def start_game(category):
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if not category:
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return "Please select a category first!", "", get_status(), False
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@@ -35,11 +110,17 @@ def start_game(category):
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game.category = category
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game.current_word = random.choice(WORD_LISTS[category])
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game.clues_shown = 0
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clue =
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return
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def make_guess(guess, interface_state):
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if not interface_state:
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return "Please start a new game first!", "", get_status(), False
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@@ -49,37 +130,121 @@ def make_guess(guess, interface_state):
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guess = guess.lower().strip()
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if guess == game.current_word:
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-
game.
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-
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game.guesses_left -= 1
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if game.guesses_left <= 0:
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-
return
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-
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def get_status():
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-
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with gr.Blocks(title="Word Guessing Game") as demo:
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gr.Markdown("# ๐ฎ Word Guessing Game")
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gr.Markdown("Guess the word from the clues! Get bonus points for using fewer hints and guesses.")
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interface_state = gr.State(False)
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-
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-
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-
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with gr.Row():
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guess_input = gr.Textbox(
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guess_button = gr.Button("๐ฏ Make Guess", variant="primary")
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hint_button = gr.Button("๐ก Get Hint", variant="primary")
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start_button = gr.Button("๐ฒ Start New Game", variant="primary")
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-
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"movies": ["inception", "avatar", "titanic", "interstellar", "joker", "gladiator", "frozen", "matrix", "avengers"]
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}
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CLUES = {
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"elephant": [
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"I am the largest land mammal",
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"I have a long trunk",
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"I have big ears and tusks",
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"I never forget",
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"I live in Africa or Asia"
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],
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"penguin": [
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"I am a flightless bird",
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"I love the cold",
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"I waddle when I walk",
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"I wear a natural tuxedo",
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"I swim very well"
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],
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"soccer": [
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"I am the most popular sport in the world",
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"I am played with a round ball",
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"I am known as 'football' outside the USA",
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"I have 11 players in a team",
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"The FIFA World Cup is my biggest event"
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],
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"computer": [
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"I am an electronic machine",
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"I process data and execute instructions",
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"I can be a laptop or desktop",
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"I have a CPU and memory",
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"I am used in almost every field today"
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],
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"earth": [
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"I am the third planet from the sun",
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"I have life on me",
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"I am 70% covered in water",
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"I have one natural satellite",
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"My nickname is the 'Blue Planet'"
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],
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"car": [
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"I have four wheels",
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"I run on fuel or electricity",
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"I am used for transportation",
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"I have an engine",
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"You need a license to drive me"
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],
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"doctor": [
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"I help sick people",
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"I wear a white coat",
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"I use a stethoscope",
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"I work in hospitals or clinics",
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"I can be a surgeon or a general physician"
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],
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"titanic": [
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"I was a famous ship",
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"I sank in 1912",
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"I was called 'unsinkable'",
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"A famous movie was made about me",
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"I hit an iceberg"
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]
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}
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class GameState:
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def __init__(self):
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self.score = 0
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self.clues_shown = 0
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self.guesses_left = 2
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self.category = ""
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def reset(self):
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self.__init__()
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game = GameState()
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def get_random_clues(word):
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"""Get pre-written clues or generate simple ones."""
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if word in CLUES:
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return CLUES[word]
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# Fallback clues if word not in CLUES dictionary
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return [
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f"This word has {len(word)} letters",
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f"It starts with '{word[0]}'",
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f"It ends with '{word[-1]}'",
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f"It belongs to category: {game.category}",
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"This is your last clue!"
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]
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def start_game(category):
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"""Start a new game with selected category."""
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if not category:
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return "Please select a category first!", "", get_status(), False
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game.category = category
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game.current_word = random.choice(WORD_LISTS[category])
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game.clues_shown = 0
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clue = get_random_clues(game.current_word)[0]
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return (
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f"Category: {category}\nFirst clue: {clue}",
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"",
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get_status(),
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True
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)
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def make_guess(guess, interface_state):
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"""Process the player's guess."""
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if not interface_state:
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return "Please start a new game first!", "", get_status(), False
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guess = guess.lower().strip()
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if guess == game.current_word:
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score_increase = (game.guesses_left * 20) - (game.clues_shown * 5)
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game.score += score_increase
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return (
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f"๐ Correct! +{score_increase} points! The word was: {game.current_word}",
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"",
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get_status(),
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False
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)
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game.guesses_left -= 1
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if game.guesses_left <= 0:
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return (
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f"Game Over! The word was: {game.current_word}",
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"",
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get_status(),
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False
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)
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feedback = generate_feedback(guess)
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return feedback, "", get_status(), interface_state
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def get_hint(interface_state):
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"""Provide next clue for the current word."""
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if not interface_state:
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return "Please start a new game first!", "", get_status(), False
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clues = get_random_clues(game.current_word)
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game.clues_shown += 1
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if game.clues_shown >= len(clues):
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return "No more clues available!", "", get_status(), interface_state
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return f"Clue #{game.clues_shown + 1}: {clues[game.clues_shown]}", "", get_status(), interface_state
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def generate_feedback(guess):
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"""Generate helpful feedback for incorrect guesses."""
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word = game.current_word
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if len(guess) != len(word):
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return f"The word has {len(word)} letters (your guess had {len(guess)})"
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correct_pos = sum(1 for a, b in zip(guess, word) if a == b)
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correct_letters = len(set(guess) & set(word))
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return f"'{guess}' is not correct. {correct_pos} letters in correct position, {correct_letters} correct letters. {game.guesses_left} guesses left!"
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def get_status():
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"""Get current game status."""
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return f"""
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๐ฎ Game Status:
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Score: {game.score}
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Guesses Left: {game.guesses_left}
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Hints Used: {game.clues_shown}
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"""
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# Gradio interface
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with gr.Blocks(title="Word Guessing Game") as demo:
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gr.Markdown("# ๐ฎ Word Guessing Game")
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gr.Markdown("Guess the word from the clues! Get bonus points for using fewer hints and guesses.")
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# Game state (hidden)
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interface_state = gr.State(False)
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# Game status
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status_display = gr.Textbox(
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label="Game Status",
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value=get_status(),
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interactive=False
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)
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# Category selection
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category_select = gr.Dropdown(
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choices=list(WORD_LISTS.keys()),
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label="Choose Category"
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)
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# Game display
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game_display = gr.Textbox(
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label="Game Progress",
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interactive=False,
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lines=3
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)
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# Player input
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with gr.Row():
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guess_input = gr.Textbox(
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label="Your Guess",
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placeholder="Type your guess here..."
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)
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guess_button = gr.Button("๐ฏ Make Guess", variant="primary")
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# Hint button
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hint_button = gr.Button("๐ก Get Hint", variant="primary")
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# Start new game button
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start_button = gr.Button("๐ฒ Start New Game", variant="primary")
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# Event handlers
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start_button.click(
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fn=start_game,
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inputs=[category_select],
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outputs=[game_display, guess_input, status_display, interface_state]
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)
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guess_button.click(
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fn=make_guess,
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inputs=[guess_input, interface_state],
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outputs=[game_display, guess_input, status_display, interface_state]
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)
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hint_button.click(
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fn=get_hint,
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inputs=[interface_state],
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outputs=[game_display, guess_input, status_display, interface_state]
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)
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demo.launch()
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