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/code-path-state.js
/** | |
* @fileoverview A class to manage state of generating a code path. | |
* @author Toru Nagashima | |
*/ | |
; | |
//------------------------------------------------------------------------------ | |
// Requirements | |
//------------------------------------------------------------------------------ | |
const CodePathSegment = require("./code-path-segment"), | |
ForkContext = require("./fork-context"); | |
//----------------------------------------------------------------------------- | |
// Contexts | |
//----------------------------------------------------------------------------- | |
/** | |
* Represents the context in which a `break` statement can be used. | |
* | |
* A `break` statement without a label is only valid in a few places in | |
* JavaScript: any type of loop or a `switch` statement. Otherwise, `break` | |
* without a label causes a syntax error. For these contexts, `breakable` is | |
* set to `true` to indicate that a `break` without a label is valid. | |
* | |
* However, a `break` statement with a label is also valid inside of a labeled | |
* statement. For example, this is valid: | |
* | |
* a : { | |
* break a; | |
* } | |
* | |
* The `breakable` property is set false for labeled statements to indicate | |
* that `break` without a label is invalid. | |
*/ | |
class BreakContext { | |
/** | |
* Creates a new instance. | |
* @param {BreakContext} upperContext The previous `BreakContext`. | |
* @param {boolean} breakable Indicates if we are inside a statement where | |
* `break` without a label will exit the statement. | |
* @param {string|null} label The label for the statement. | |
* @param {ForkContext} forkContext The current fork context. | |
*/ | |
constructor(upperContext, breakable, label, forkContext) { | |
/** | |
* The previous `BreakContext` | |
* @type {BreakContext} | |
*/ | |
this.upper = upperContext; | |
/** | |
* Indicates if we are inside a statement where `break` without a label | |
* will exit the statement. | |
* @type {boolean} | |
*/ | |
this.breakable = breakable; | |
/** | |
* The label associated with the statement. | |
* @type {string|null} | |
*/ | |
this.label = label; | |
/** | |
* The fork context for the `break`. | |
* @type {ForkContext} | |
*/ | |
this.brokenForkContext = ForkContext.newEmpty(forkContext); | |
} | |
} | |
/** | |
* Represents the context for `ChainExpression` nodes. | |
*/ | |
class ChainContext { | |
/** | |
* Creates a new instance. | |
* @param {ChainContext} upperContext The previous `ChainContext`. | |
*/ | |
constructor(upperContext) { | |
/** | |
* The previous `ChainContext` | |
* @type {ChainContext} | |
*/ | |
this.upper = upperContext; | |
/** | |
* The number of choice contexts inside of the `ChainContext`. | |
* @type {number} | |
*/ | |
this.choiceContextCount = 0; | |
} | |
} | |
/** | |
* Represents a choice in the code path. | |
* | |
* Choices are created by logical operators such as `&&`, loops, conditionals, | |
* and `if` statements. This is the point at which the code path has a choice of | |
* which direction to go. | |
* | |
* The result of a choice might be in the left (test) expression of another choice, | |
* and in that case, may create a new fork. For example, `a || b` is a choice | |
* but does not create a new fork because the result of the expression is | |
* not used as the test expression in another expression. In this case, | |
* `isForkingAsResult` is false. In the expression `a || b || c`, the `a || b` | |
* expression appears as the test expression for `|| c`, so the | |
* result of `a || b` creates a fork because execution may or may not | |
* continue to `|| c`. `isForkingAsResult` for `a || b` in this case is true | |
* while `isForkingAsResult` for `|| c` is false. (`isForkingAsResult` is always | |
* false for `if` statements, conditional expressions, and loops.) | |
* | |
* All of the choices except one (`??`) operate on a true/false fork, meaning if | |
* true go one way and if false go the other (tracked by `trueForkContext` and | |
* `falseForkContext`). The `??` operator doesn't operate on true/false because | |
* the left expression is evaluated to be nullish or not, so only if nullish do | |
* we fork to the right expression (tracked by `nullishForkContext`). | |
*/ | |
class ChoiceContext { | |
/** | |
* Creates a new instance. | |
* @param {ChoiceContext} upperContext The previous `ChoiceContext`. | |
* @param {string} kind The kind of choice. If it's a logical or assignment expression, this | |
* is `"&&"` or `"||"` or `"??"`; if it's an `if` statement or | |
* conditional expression, this is `"test"`; otherwise, this is `"loop"`. | |
* @param {boolean} isForkingAsResult Indicates if the result of the choice | |
* creates a fork. | |
* @param {ForkContext} forkContext The containing `ForkContext`. | |
*/ | |
constructor(upperContext, kind, isForkingAsResult, forkContext) { | |
/** | |
* The previous `ChoiceContext` | |
* @type {ChoiceContext} | |
*/ | |
this.upper = upperContext; | |
/** | |
* The kind of choice. If it's a logical or assignment expression, this | |
* is `"&&"` or `"||"` or `"??"`; if it's an `if` statement or | |
* conditional expression, this is `"test"`; otherwise, this is `"loop"`. | |
* @type {string} | |
*/ | |
this.kind = kind; | |
/** | |
* Indicates if the result of the choice forks the code path. | |
* @type {boolean} | |
*/ | |
this.isForkingAsResult = isForkingAsResult; | |
/** | |
* The fork context for the `true` path of the choice. | |
* @type {ForkContext} | |
*/ | |
this.trueForkContext = ForkContext.newEmpty(forkContext); | |
/** | |
* The fork context for the `false` path of the choice. | |
* @type {ForkContext} | |
*/ | |
this.falseForkContext = ForkContext.newEmpty(forkContext); | |
/** | |
* The fork context for when the choice result is `null` or `undefined`. | |
* @type {ForkContext} | |
*/ | |
this.nullishForkContext = ForkContext.newEmpty(forkContext); | |
/** | |
* Indicates if any of `trueForkContext`, `falseForkContext`, or | |
* `nullishForkContext` have been updated with segments from a child context. | |
* @type {boolean} | |
*/ | |
this.processed = false; | |
} | |
} | |
/** | |
* Base class for all loop contexts. | |
*/ | |
class LoopContextBase { | |
/** | |
* Creates a new instance. | |
* @param {LoopContext|null} upperContext The previous `LoopContext`. | |
* @param {string} type The AST node's `type` for the loop. | |
* @param {string|null} label The label for the loop from an enclosing `LabeledStatement`. | |
* @param {BreakContext} breakContext The context for breaking the loop. | |
*/ | |
constructor(upperContext, type, label, breakContext) { | |
/** | |
* The previous `LoopContext`. | |
* @type {LoopContext} | |
*/ | |
this.upper = upperContext; | |
/** | |
* The AST node's `type` for the loop. | |
* @type {string} | |
*/ | |
this.type = type; | |
/** | |
* The label for the loop from an enclosing `LabeledStatement`. | |
* @type {string|null} | |
*/ | |
this.label = label; | |
/** | |
* The fork context for when `break` is encountered. | |
* @type {ForkContext} | |
*/ | |
this.brokenForkContext = breakContext.brokenForkContext; | |
} | |
} | |
/** | |
* Represents the context for a `while` loop. | |
*/ | |
class WhileLoopContext extends LoopContextBase { | |
/** | |
* Creates a new instance. | |
* @param {LoopContext|null} upperContext The previous `LoopContext`. | |
* @param {string|null} label The label for the loop from an enclosing `LabeledStatement`. | |
* @param {BreakContext} breakContext The context for breaking the loop. | |
*/ | |
constructor(upperContext, label, breakContext) { | |
super(upperContext, "WhileStatement", label, breakContext); | |
/** | |
* The hardcoded literal boolean test condition for | |
* the loop. Used to catch infinite or skipped loops. | |
* @type {boolean|undefined} | |
*/ | |
this.test = void 0; | |
/** | |
* The segments representing the test condition where `continue` will | |
* jump to. The test condition will typically have just one segment but | |
* it's possible for there to be more than one. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.continueDestSegments = null; | |
} | |
} | |
/** | |
* Represents the context for a `do-while` loop. | |
*/ | |
class DoWhileLoopContext extends LoopContextBase { | |
/** | |
* Creates a new instance. | |
* @param {LoopContext|null} upperContext The previous `LoopContext`. | |
* @param {string|null} label The label for the loop from an enclosing `LabeledStatement`. | |
* @param {BreakContext} breakContext The context for breaking the loop. | |
* @param {ForkContext} forkContext The enclosing fork context. | |
*/ | |
constructor(upperContext, label, breakContext, forkContext) { | |
super(upperContext, "DoWhileStatement", label, breakContext); | |
/** | |
* The hardcoded literal boolean test condition for | |
* the loop. Used to catch infinite or skipped loops. | |
* @type {boolean|undefined} | |
*/ | |
this.test = void 0; | |
/** | |
* The segments at the start of the loop body. This is the only loop | |
* where the test comes at the end, so the first iteration always | |
* happens and we need a reference to the first statements. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.entrySegments = null; | |
/** | |
* The fork context to follow when a `continue` is found. | |
* @type {ForkContext} | |
*/ | |
this.continueForkContext = ForkContext.newEmpty(forkContext); | |
} | |
} | |
/** | |
* Represents the context for a `for` loop. | |
*/ | |
class ForLoopContext extends LoopContextBase { | |
/** | |
* Creates a new instance. | |
* @param {LoopContext|null} upperContext The previous `LoopContext`. | |
* @param {string|null} label The label for the loop from an enclosing `LabeledStatement`. | |
* @param {BreakContext} breakContext The context for breaking the loop. | |
*/ | |
constructor(upperContext, label, breakContext) { | |
super(upperContext, "ForStatement", label, breakContext); | |
/** | |
* The hardcoded literal boolean test condition for | |
* the loop. Used to catch infinite or skipped loops. | |
* @type {boolean|undefined} | |
*/ | |
this.test = void 0; | |
/** | |
* The end of the init expression. This may change during the lifetime | |
* of the instance as we traverse the loop because some loops don't have | |
* an init expression. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.endOfInitSegments = null; | |
/** | |
* The start of the test expression. This may change during the lifetime | |
* of the instance as we traverse the loop because some loops don't have | |
* a test expression. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.testSegments = null; | |
/** | |
* The end of the test expression. This may change during the lifetime | |
* of the instance as we traverse the loop because some loops don't have | |
* a test expression. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.endOfTestSegments = null; | |
/** | |
* The start of the update expression. This may change during the lifetime | |
* of the instance as we traverse the loop because some loops don't have | |
* an update expression. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.updateSegments = null; | |
/** | |
* The end of the update expresion. This may change during the lifetime | |
* of the instance as we traverse the loop because some loops don't have | |
* an update expression. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.endOfUpdateSegments = null; | |
/** | |
* The segments representing the test condition where `continue` will | |
* jump to. The test condition will typically have just one segment but | |
* it's possible for there to be more than one. This may change during the | |
* lifetime of the instance as we traverse the loop because some loops | |
* don't have an update expression. When there is an update expression, this | |
* will end up pointing to that expression; otherwise it will end up pointing | |
* to the test expression. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.continueDestSegments = null; | |
} | |
} | |
/** | |
* Represents the context for a `for-in` loop. | |
* | |
* Terminology: | |
* - "left" means the part of the loop to the left of the `in` keyword. For | |
* example, in `for (var x in y)`, the left is `var x`. | |
* - "right" means the part of the loop to the right of the `in` keyword. For | |
* example, in `for (var x in y)`, the right is `y`. | |
*/ | |
class ForInLoopContext extends LoopContextBase { | |
/** | |
* Creates a new instance. | |
* @param {LoopContext|null} upperContext The previous `LoopContext`. | |
* @param {string|null} label The label for the loop from an enclosing `LabeledStatement`. | |
* @param {BreakContext} breakContext The context for breaking the loop. | |
*/ | |
constructor(upperContext, label, breakContext) { | |
super(upperContext, "ForInStatement", label, breakContext); | |
/** | |
* The segments that came immediately before the start of the loop. | |
* This allows you to traverse backwards out of the loop into the | |
* surrounding code. This is necessary to evaluate the right expression | |
* correctly, as it must be evaluated in the same way as the left | |
* expression, but the pointer to these segments would otherwise be | |
* lost if not stored on the instance. Once the right expression has | |
* been evaluated, this property is no longer used. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.prevSegments = null; | |
/** | |
* Segments representing the start of everything to the left of the | |
* `in` keyword. This can be used to move forward towards | |
* `endOfLeftSegments`. `leftSegments` and `endOfLeftSegments` are | |
* effectively the head and tail of a doubly-linked list. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.leftSegments = null; | |
/** | |
* Segments representing the end of everything to the left of the | |
* `in` keyword. This can be used to move backward towards `leftSegments`. | |
* `leftSegments` and `endOfLeftSegments` are effectively the head | |
* and tail of a doubly-linked list. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.endOfLeftSegments = null; | |
/** | |
* The segments representing the left expression where `continue` will | |
* jump to. In `for-in` loops, `continue` must always re-execute the | |
* left expression each time through the loop. This contains the same | |
* segments as `leftSegments`, but is duplicated here so each loop | |
* context has the same property pointing to where `continue` should | |
* end up. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.continueDestSegments = null; | |
} | |
} | |
/** | |
* Represents the context for a `for-of` loop. | |
*/ | |
class ForOfLoopContext extends LoopContextBase { | |
/** | |
* Creates a new instance. | |
* @param {LoopContext|null} upperContext The previous `LoopContext`. | |
* @param {string|null} label The label for the loop from an enclosing `LabeledStatement`. | |
* @param {BreakContext} breakContext The context for breaking the loop. | |
*/ | |
constructor(upperContext, label, breakContext) { | |
super(upperContext, "ForOfStatement", label, breakContext); | |
/** | |
* The segments that came immediately before the start of the loop. | |
* This allows you to traverse backwards out of the loop into the | |
* surrounding code. This is necessary to evaluate the right expression | |
* correctly, as it must be evaluated in the same way as the left | |
* expression, but the pointer to these segments would otherwise be | |
* lost if not stored on the instance. Once the right expression has | |
* been evaluated, this property is no longer used. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.prevSegments = null; | |
/** | |
* Segments representing the start of everything to the left of the | |
* `of` keyword. This can be used to move forward towards | |
* `endOfLeftSegments`. `leftSegments` and `endOfLeftSegments` are | |
* effectively the head and tail of a doubly-linked list. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.leftSegments = null; | |
/** | |
* Segments representing the end of everything to the left of the | |
* `of` keyword. This can be used to move backward towards `leftSegments`. | |
* `leftSegments` and `endOfLeftSegments` are effectively the head | |
* and tail of a doubly-linked list. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.endOfLeftSegments = null; | |
/** | |
* The segments representing the left expression where `continue` will | |
* jump to. In `for-in` loops, `continue` must always re-execute the | |
* left expression each time through the loop. This contains the same | |
* segments as `leftSegments`, but is duplicated here so each loop | |
* context has the same property pointing to where `continue` should | |
* end up. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.continueDestSegments = null; | |
} | |
} | |
/** | |
* Represents the context for any loop. | |
* @typedef {WhileLoopContext|DoWhileLoopContext|ForLoopContext|ForInLoopContext|ForOfLoopContext} LoopContext | |
*/ | |
/** | |
* Represents the context for a `switch` statement. | |
*/ | |
class SwitchContext { | |
/** | |
* Creates a new instance. | |
* @param {SwitchContext} upperContext The previous context. | |
* @param {boolean} hasCase Indicates if there is at least one `case` statement. | |
* `default` doesn't count. | |
*/ | |
constructor(upperContext, hasCase) { | |
/** | |
* The previous context. | |
* @type {SwitchContext} | |
*/ | |
this.upper = upperContext; | |
/** | |
* Indicates if there is at least one `case` statement. `default` doesn't count. | |
* @type {boolean} | |
*/ | |
this.hasCase = hasCase; | |
/** | |
* The `default` keyword. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.defaultSegments = null; | |
/** | |
* The default case body starting segments. | |
* @type {Array<CodePathSegment>|null} | |
*/ | |
this.defaultBodySegments = null; | |
/** | |
* Indicates if a `default` case and is empty exists. | |
* @type {boolean} | |
*/ | |
this.foundEmptyDefault = false; | |
/** | |
* Indicates that a `default` exists and is the last case. | |
* @type {boolean} | |
*/ | |
this.lastIsDefault = false; | |
/** | |
* The number of fork contexts created. This is equivalent to the | |
* number of `case` statements plus a `default` statement (if present). | |
* @type {number} | |
*/ | |
this.forkCount = 0; | |
} | |
} | |
/** | |
* Represents the context for a `try` statement. | |
*/ | |
class TryContext { | |
/** | |
* Creates a new instance. | |
* @param {TryContext} upperContext The previous context. | |
* @param {boolean} hasFinalizer Indicates if the `try` statement has a | |
* `finally` block. | |
* @param {ForkContext} forkContext The enclosing fork context. | |
*/ | |
constructor(upperContext, hasFinalizer, forkContext) { | |
/** | |
* The previous context. | |
* @type {TryContext} | |
*/ | |
this.upper = upperContext; | |
/** | |
* Indicates if the `try` statement has a `finally` block. | |
* @type {boolean} | |
*/ | |
this.hasFinalizer = hasFinalizer; | |
/** | |
* Tracks the traversal position inside of the `try` statement. This is | |
* used to help determine the context necessary to create paths because | |
* a `try` statement may or may not have `catch` or `finally` blocks, | |
* and code paths behave differently in those blocks. | |
* @type {"try"|"catch"|"finally"} | |
*/ | |
this.position = "try"; | |
/** | |
* If the `try` statement has a `finally` block, this affects how a | |
* `return` statement behaves in the `try` block. Without `finally`, | |
* `return` behaves as usual and doesn't require a fork; with `finally`, | |
* `return` forks into the `finally` block, so we need a fork context | |
* to track it. | |
* @type {ForkContext|null} | |
*/ | |
this.returnedForkContext = hasFinalizer | |
? ForkContext.newEmpty(forkContext) | |
: null; | |
/** | |
* When a `throw` occurs inside of a `try` block, the code path forks | |
* into the `catch` or `finally` blocks, and this fork context tracks | |
* that path. | |
* @type {ForkContext} | |
*/ | |
this.thrownForkContext = ForkContext.newEmpty(forkContext); | |
/** | |
* Indicates if the last segment in the `try` block is reachable. | |
* @type {boolean} | |
*/ | |
this.lastOfTryIsReachable = false; | |
/** | |
* Indicates if the last segment in the `catch` block is reachable. | |
* @type {boolean} | |
*/ | |
this.lastOfCatchIsReachable = false; | |
} | |
} | |
//------------------------------------------------------------------------------ | |
// Helpers | |
//------------------------------------------------------------------------------ | |
/** | |
* Adds given segments into the `dest` array. | |
* If the `others` array does not include the given segments, adds to the `all` | |
* array as well. | |
* | |
* This adds only reachable and used segments. | |
* @param {CodePathSegment[]} dest A destination array (`returnedSegments` or `thrownSegments`). | |
* @param {CodePathSegment[]} others Another destination array (`returnedSegments` or `thrownSegments`). | |
* @param {CodePathSegment[]} all The unified destination array (`finalSegments`). | |
* @param {CodePathSegment[]} segments Segments to add. | |
* @returns {void} | |
*/ | |
function addToReturnedOrThrown(dest, others, all, segments) { | |
for (let i = 0; i < segments.length; ++i) { | |
const segment = segments[i]; | |
dest.push(segment); | |
if (!others.includes(segment)) { | |
all.push(segment); | |
} | |
} | |
} | |
/** | |
* Gets a loop context for a `continue` statement based on a given label. | |
* @param {CodePathState} state The state to search within. | |
* @param {string|null} label The label of a `continue` statement. | |
* @returns {LoopContext} A loop-context for a `continue` statement. | |
*/ | |
function getContinueContext(state, label) { | |
if (!label) { | |
return state.loopContext; | |
} | |
let context = state.loopContext; | |
while (context) { | |
if (context.label === label) { | |
return context; | |
} | |
context = context.upper; | |
} | |
/* c8 ignore next */ | |
return null; | |
} | |
/** | |
* Gets a context for a `break` statement. | |
* @param {CodePathState} state The state to search within. | |
* @param {string|null} label The label of a `break` statement. | |
* @returns {BreakContext} A context for a `break` statement. | |
*/ | |
function getBreakContext(state, label) { | |
let context = state.breakContext; | |
while (context) { | |
if (label ? context.label === label : context.breakable) { | |
return context; | |
} | |
context = context.upper; | |
} | |
/* c8 ignore next */ | |
return null; | |
} | |
/** | |
* Gets a context for a `return` statement. There is just one special case: | |
* if there is a `try` statement with a `finally` block, because that alters | |
* how `return` behaves; otherwise, this just passes through the given state. | |
* @param {CodePathState} state The state to search within | |
* @returns {TryContext|CodePathState} A context for a `return` statement. | |
*/ | |
function getReturnContext(state) { | |
let context = state.tryContext; | |
while (context) { | |
if (context.hasFinalizer && context.position !== "finally") { | |
return context; | |
} | |
context = context.upper; | |
} | |
return state; | |
} | |
/** | |
* Gets a context for a `throw` statement. There is just one special case: | |
* if there is a `try` statement with a `finally` block and we are inside of | |
* a `catch` because that changes how `throw` behaves; otherwise, this just | |
* passes through the given state. | |
* @param {CodePathState} state The state to search within. | |
* @returns {TryContext|CodePathState} A context for a `throw` statement. | |
*/ | |
function getThrowContext(state) { | |
let context = state.tryContext; | |
while (context) { | |
if (context.position === "try" || | |
(context.hasFinalizer && context.position === "catch") | |
) { | |
return context; | |
} | |
context = context.upper; | |
} | |
return state; | |
} | |
/** | |
* Removes a given value from a given array. | |
* @param {any[]} elements An array to remove the specific element. | |
* @param {any} value The value to be removed. | |
* @returns {void} | |
*/ | |
function removeFromArray(elements, value) { | |
elements.splice(elements.indexOf(value), 1); | |
} | |
/** | |
* Disconnect given segments. | |
* | |
* This is used in a process for switch statements. | |
* If there is the "default" chunk before other cases, the order is different | |
* between node's and running's. | |
* @param {CodePathSegment[]} prevSegments Forward segments to disconnect. | |
* @param {CodePathSegment[]} nextSegments Backward segments to disconnect. | |
* @returns {void} | |
*/ | |
function disconnectSegments(prevSegments, nextSegments) { | |
for (let i = 0; i < prevSegments.length; ++i) { | |
const prevSegment = prevSegments[i]; | |
const nextSegment = nextSegments[i]; | |
removeFromArray(prevSegment.nextSegments, nextSegment); | |
removeFromArray(prevSegment.allNextSegments, nextSegment); | |
removeFromArray(nextSegment.prevSegments, prevSegment); | |
removeFromArray(nextSegment.allPrevSegments, prevSegment); | |
} | |
} | |
/** | |
* Creates looping path between two arrays of segments, ensuring that there are | |
* paths going between matching segments in the arrays. | |
* @param {CodePathState} state The state to operate on. | |
* @param {CodePathSegment[]} unflattenedFromSegments Segments which are source. | |
* @param {CodePathSegment[]} unflattenedToSegments Segments which are destination. | |
* @returns {void} | |
*/ | |
function makeLooped(state, unflattenedFromSegments, unflattenedToSegments) { | |
const fromSegments = CodePathSegment.flattenUnusedSegments(unflattenedFromSegments); | |
const toSegments = CodePathSegment.flattenUnusedSegments(unflattenedToSegments); | |
const end = Math.min(fromSegments.length, toSegments.length); | |
/* | |
* This loop effectively updates a doubly-linked list between two collections | |
* of segments making sure that segments in the same array indices are | |
* combined to create a path. | |
*/ | |
for (let i = 0; i < end; ++i) { | |
// get the segments in matching array indices | |
const fromSegment = fromSegments[i]; | |
const toSegment = toSegments[i]; | |
/* | |
* If the destination segment is reachable, then create a path from the | |
* source segment to the destination segment. | |
*/ | |
if (toSegment.reachable) { | |
fromSegment.nextSegments.push(toSegment); | |
} | |
/* | |
* If the source segment is reachable, then create a path from the | |
* destination segment back to the source segment. | |
*/ | |
if (fromSegment.reachable) { | |
toSegment.prevSegments.push(fromSegment); | |
} | |
/* | |
* Also update the arrays that don't care if the segments are reachable | |
* or not. This should always happen regardless of anything else. | |
*/ | |
fromSegment.allNextSegments.push(toSegment); | |
toSegment.allPrevSegments.push(fromSegment); | |
/* | |
* If the destination segment has at least two previous segments in its | |
* path then that means there was one previous segment before this iteration | |
* of the loop was executed. So, we need to mark the source segment as | |
* looped. | |
*/ | |
if (toSegment.allPrevSegments.length >= 2) { | |
CodePathSegment.markPrevSegmentAsLooped(toSegment, fromSegment); | |
} | |
// let the code path analyzer know that there's been a loop created | |
state.notifyLooped(fromSegment, toSegment); | |
} | |
} | |
/** | |
* Finalizes segments of `test` chunk of a ForStatement. | |
* | |
* - Adds `false` paths to paths which are leaving from the loop. | |
* - Sets `true` paths to paths which go to the body. | |
* @param {LoopContext} context A loop context to modify. | |
* @param {ChoiceContext} choiceContext A choice context of this loop. | |
* @param {CodePathSegment[]} head The current head paths. | |
* @returns {void} | |
*/ | |
function finalizeTestSegmentsOfFor(context, choiceContext, head) { | |
/* | |
* If this choice context doesn't already contain paths from a | |
* child context, then add the current head to each potential path. | |
*/ | |
if (!choiceContext.processed) { | |
choiceContext.trueForkContext.add(head); | |
choiceContext.falseForkContext.add(head); | |
choiceContext.nullishForkContext.add(head); | |
} | |
/* | |
* If the test condition isn't a hardcoded truthy value, then `break` | |
* must follow the same path as if the test condition is false. To represent | |
* that, we append the path for when the loop test is false (represented by | |
* `falseForkContext`) to the `brokenForkContext`. | |
*/ | |
if (context.test !== true) { | |
context.brokenForkContext.addAll(choiceContext.falseForkContext); | |
} | |
context.endOfTestSegments = choiceContext.trueForkContext.makeNext(0, -1); | |
} | |
//------------------------------------------------------------------------------ | |
// Public Interface | |
//------------------------------------------------------------------------------ | |
/** | |
* A class which manages state to analyze code paths. | |
*/ | |
class CodePathState { | |
/** | |
* Creates a new instance. | |
* @param {IdGenerator} idGenerator An id generator to generate id for code | |
* path segments. | |
* @param {Function} onLooped A callback function to notify looping. | |
*/ | |
constructor(idGenerator, onLooped) { | |
/** | |
* The ID generator to use when creating new segments. | |
* @type {IdGenerator} | |
*/ | |
this.idGenerator = idGenerator; | |
/** | |
* A callback function to call when there is a loop. | |
* @type {Function} | |
*/ | |
this.notifyLooped = onLooped; | |
/** | |
* The root fork context for this state. | |
* @type {ForkContext} | |
*/ | |
this.forkContext = ForkContext.newRoot(idGenerator); | |
/** | |
* Context for logical expressions, conditional expressions, `if` statements, | |
* and loops. | |
* @type {ChoiceContext} | |
*/ | |
this.choiceContext = null; | |
/** | |
* Context for `switch` statements. | |
* @type {SwitchContext} | |
*/ | |
this.switchContext = null; | |
/** | |
* Context for `try` statements. | |
* @type {TryContext} | |
*/ | |
this.tryContext = null; | |
/** | |
* Context for loop statements. | |
* @type {LoopContext} | |
*/ | |
this.loopContext = null; | |
/** | |
* Context for `break` statements. | |
* @type {BreakContext} | |
*/ | |
this.breakContext = null; | |
/** | |
* Context for `ChainExpression` nodes. | |
* @type {ChainContext} | |
*/ | |
this.chainContext = null; | |
/** | |
* An array that tracks the current segments in the state. The array | |
* starts empty and segments are added with each `onCodePathSegmentStart` | |
* event and removed with each `onCodePathSegmentEnd` event. Effectively, | |
* this is tracking the code path segment traversal as the state is | |
* modified. | |
* @type {Array<CodePathSegment>} | |
*/ | |
this.currentSegments = []; | |
/** | |
* Tracks the starting segment for this path. This value never changes. | |
* @type {CodePathSegment} | |
*/ | |
this.initialSegment = this.forkContext.head[0]; | |
/** | |
* The final segments of the code path which are either `return` or `throw`. | |
* This is a union of the segments in `returnedForkContext` and `thrownForkContext`. | |
* @type {Array<CodePathSegment>} | |
*/ | |
this.finalSegments = []; | |
/** | |
* The final segments of the code path which are `return`. These | |
* segments are also contained in `finalSegments`. | |
* @type {Array<CodePathSegment>} | |
*/ | |
this.returnedForkContext = []; | |
/** | |
* The final segments of the code path which are `throw`. These | |
* segments are also contained in `finalSegments`. | |
* @type {Array<CodePathSegment>} | |
*/ | |
this.thrownForkContext = []; | |
/* | |
* We add an `add` method so that these look more like fork contexts and | |
* can be used interchangeably when a fork context is needed to add more | |
* segments to a path. | |
* | |
* Ultimately, we want anything added to `returned` or `thrown` to also | |
* be added to `final`. We only add reachable and used segments to these | |
* arrays. | |
*/ | |
const final = this.finalSegments; | |
const returned = this.returnedForkContext; | |
const thrown = this.thrownForkContext; | |
returned.add = addToReturnedOrThrown.bind(null, returned, thrown, final); | |
thrown.add = addToReturnedOrThrown.bind(null, thrown, returned, final); | |
} | |
/** | |
* A passthrough property exposing the current pointer as part of the API. | |
* @type {CodePathSegment[]} | |
*/ | |
get headSegments() { | |
return this.forkContext.head; | |
} | |
/** | |
* The parent forking context. | |
* This is used for the root of new forks. | |
* @type {ForkContext} | |
*/ | |
get parentForkContext() { | |
const current = this.forkContext; | |
return current && current.upper; | |
} | |
/** | |
* Creates and stacks new forking context. | |
* @param {boolean} forkLeavingPath A flag which shows being in a | |
* "finally" block. | |
* @returns {ForkContext} The created context. | |
*/ | |
pushForkContext(forkLeavingPath) { | |
this.forkContext = ForkContext.newEmpty( | |
this.forkContext, | |
forkLeavingPath | |
); | |
return this.forkContext; | |
} | |
/** | |
* Pops and merges the last forking context. | |
* @returns {ForkContext} The last context. | |
*/ | |
popForkContext() { | |
const lastContext = this.forkContext; | |
this.forkContext = lastContext.upper; | |
this.forkContext.replaceHead(lastContext.makeNext(0, -1)); | |
return lastContext; | |
} | |
/** | |
* Creates a new path. | |
* @returns {void} | |
*/ | |
forkPath() { | |
this.forkContext.add(this.parentForkContext.makeNext(-1, -1)); | |
} | |
/** | |
* Creates a bypass path. | |
* This is used for such as IfStatement which does not have "else" chunk. | |
* @returns {void} | |
*/ | |
forkBypassPath() { | |
this.forkContext.add(this.parentForkContext.head); | |
} | |
//-------------------------------------------------------------------------- | |
// ConditionalExpression, LogicalExpression, IfStatement | |
//-------------------------------------------------------------------------- | |
/** | |
* Creates a context for ConditionalExpression, LogicalExpression, AssignmentExpression (logical assignments only), | |
* IfStatement, WhileStatement, DoWhileStatement, or ForStatement. | |
* | |
* LogicalExpressions have cases that it goes different paths between the | |
* `true` case and the `false` case. | |
* | |
* For Example: | |
* | |
* if (a || b) { | |
* foo(); | |
* } else { | |
* bar(); | |
* } | |
* | |
* In this case, `b` is evaluated always in the code path of the `else` | |
* block, but it's not so in the code path of the `if` block. | |
* So there are 3 paths. | |
* | |
* a -> foo(); | |
* a -> b -> foo(); | |
* a -> b -> bar(); | |
* @param {string} kind A kind string. | |
* If the new context is LogicalExpression's or AssignmentExpression's, this is `"&&"` or `"||"` or `"??"`. | |
* If it's IfStatement's or ConditionalExpression's, this is `"test"`. | |
* Otherwise, this is `"loop"`. | |
* @param {boolean} isForkingAsResult Indicates if the result of the choice | |
* creates a fork. | |
* @returns {void} | |
*/ | |
pushChoiceContext(kind, isForkingAsResult) { | |
this.choiceContext = new ChoiceContext(this.choiceContext, kind, isForkingAsResult, this.forkContext); | |
} | |
/** | |
* Pops the last choice context and finalizes it. | |
* This is called upon leaving a node that represents a choice. | |
* @throws {Error} (Unreachable.) | |
* @returns {ChoiceContext} The popped context. | |
*/ | |
popChoiceContext() { | |
const poppedChoiceContext = this.choiceContext; | |
const forkContext = this.forkContext; | |
const head = forkContext.head; | |
this.choiceContext = poppedChoiceContext.upper; | |
switch (poppedChoiceContext.kind) { | |
case "&&": | |
case "||": | |
case "??": | |
/* | |
* The `head` are the path of the right-hand operand. | |
* If we haven't previously added segments from child contexts, | |
* then we add these segments to all possible forks. | |
*/ | |
if (!poppedChoiceContext.processed) { | |
poppedChoiceContext.trueForkContext.add(head); | |
poppedChoiceContext.falseForkContext.add(head); | |
poppedChoiceContext.nullishForkContext.add(head); | |
} | |
/* | |
* If this context is the left (test) expression for another choice | |
* context, such as `a || b` in the expression `a || b || c`, | |
* then we take the segments for this context and move them up | |
* to the parent context. | |
*/ | |
if (poppedChoiceContext.isForkingAsResult) { | |
const parentContext = this.choiceContext; | |
parentContext.trueForkContext.addAll(poppedChoiceContext.trueForkContext); | |
parentContext.falseForkContext.addAll(poppedChoiceContext.falseForkContext); | |
parentContext.nullishForkContext.addAll(poppedChoiceContext.nullishForkContext); | |
parentContext.processed = true; | |
// Exit early so we don't collapse all paths into one. | |
return poppedChoiceContext; | |
} | |
break; | |
case "test": | |
if (!poppedChoiceContext.processed) { | |
/* | |
* The head segments are the path of the `if` block here. | |
* Updates the `true` path with the end of the `if` block. | |
*/ | |
poppedChoiceContext.trueForkContext.clear(); | |
poppedChoiceContext.trueForkContext.add(head); | |
} else { | |
/* | |
* The head segments are the path of the `else` block here. | |
* Updates the `false` path with the end of the `else` | |
* block. | |
*/ | |
poppedChoiceContext.falseForkContext.clear(); | |
poppedChoiceContext.falseForkContext.add(head); | |
} | |
break; | |
case "loop": | |
/* | |
* Loops are addressed in `popLoopContext()` so just return | |
* the context without modification. | |
*/ | |
return poppedChoiceContext; | |
/* c8 ignore next */ | |
default: | |
throw new Error("unreachable"); | |
} | |
/* | |
* Merge the true path with the false path to create a single path. | |
*/ | |
const combinedForkContext = poppedChoiceContext.trueForkContext; | |
combinedForkContext.addAll(poppedChoiceContext.falseForkContext); | |
forkContext.replaceHead(combinedForkContext.makeNext(0, -1)); | |
return poppedChoiceContext; | |
} | |
/** | |
* Creates a code path segment to represent right-hand operand of a logical | |
* expression. | |
* This is called in the preprocessing phase when entering a node. | |
* @throws {Error} (Unreachable.) | |
* @returns {void} | |
*/ | |
makeLogicalRight() { | |
const currentChoiceContext = this.choiceContext; | |
const forkContext = this.forkContext; | |
if (currentChoiceContext.processed) { | |
/* | |
* This context was already assigned segments from a child | |
* choice context. In this case, we are concerned only about | |
* the path that does not short-circuit and so ends up on the | |
* right-hand operand of the logical expression. | |
*/ | |
let prevForkContext; | |
switch (currentChoiceContext.kind) { | |
case "&&": // if true then go to the right-hand side. | |
prevForkContext = currentChoiceContext.trueForkContext; | |
break; | |
case "||": // if false then go to the right-hand side. | |
prevForkContext = currentChoiceContext.falseForkContext; | |
break; | |
case "??": // Both true/false can short-circuit, so needs the third path to go to the right-hand side. That's nullishForkContext. | |
prevForkContext = currentChoiceContext.nullishForkContext; | |
break; | |
default: | |
throw new Error("unreachable"); | |
} | |
/* | |
* Create the segment for the right-hand operand of the logical expression | |
* and adjust the fork context pointer to point there. The right-hand segment | |
* is added at the end of all segments in `prevForkContext`. | |
*/ | |
forkContext.replaceHead(prevForkContext.makeNext(0, -1)); | |
/* | |
* We no longer need this list of segments. | |
* | |
* Reset `processed` because we've removed the segments from the child | |
* choice context. This allows `popChoiceContext()` to continue adding | |
* segments later. | |
*/ | |
prevForkContext.clear(); | |
currentChoiceContext.processed = false; | |
} else { | |
/* | |
* This choice context was not assigned segments from a child | |
* choice context, which means that it's a terminal logical | |
* expression. | |
* | |
* `head` is the segments for the left-hand operand of the | |
* logical expression. | |
* | |
* Each of the fork contexts below are empty at this point. We choose | |
* the path(s) that will short-circuit and add the segment for the | |
* left-hand operand to it. Ultimately, this will be the only segment | |
* in that path due to the short-circuting, so we are just seeding | |
* these paths to start. | |
*/ | |
switch (currentChoiceContext.kind) { | |
case "&&": | |
/* | |
* In most contexts, when a && expression evaluates to false, | |
* it short circuits, so we need to account for that by setting | |
* the `falseForkContext` to the left operand. | |
* | |
* When a && expression is the left-hand operand for a ?? | |
* expression, such as `(a && b) ?? c`, a nullish value will | |
* also short-circuit in a different way than a false value, | |
* so we also set the `nullishForkContext` to the left operand. | |
* This path is only used with a ?? expression and is thrown | |
* away for any other type of logical expression, so it's safe | |
* to always add. | |
*/ | |
currentChoiceContext.falseForkContext.add(forkContext.head); | |
currentChoiceContext.nullishForkContext.add(forkContext.head); | |
break; | |
case "||": // the true path can short-circuit. | |
currentChoiceContext.trueForkContext.add(forkContext.head); | |
break; | |
case "??": // both can short-circuit. | |
currentChoiceContext.trueForkContext.add(forkContext.head); | |
currentChoiceContext.falseForkContext.add(forkContext.head); | |
break; | |
default: | |
throw new Error("unreachable"); | |
} | |
/* | |
* Create the segment for the right-hand operand of the logical expression | |
* and adjust the fork context pointer to point there. | |
*/ | |
forkContext.replaceHead(forkContext.makeNext(-1, -1)); | |
} | |
} | |
/** | |
* Makes a code path segment of the `if` block. | |
* @returns {void} | |
*/ | |
makeIfConsequent() { | |
const context = this.choiceContext; | |
const forkContext = this.forkContext; | |
/* | |
* If any result were not transferred from child contexts, | |
* this sets the head segments to both cases. | |
* The head segments are the path of the test expression. | |
*/ | |
if (!context.processed) { | |
context.trueForkContext.add(forkContext.head); | |
context.falseForkContext.add(forkContext.head); | |
context.nullishForkContext.add(forkContext.head); | |
} | |
context.processed = false; | |
// Creates new path from the `true` case. | |
forkContext.replaceHead( | |
context.trueForkContext.makeNext(0, -1) | |
); | |
} | |
/** | |
* Makes a code path segment of the `else` block. | |
* @returns {void} | |
*/ | |
makeIfAlternate() { | |
const context = this.choiceContext; | |
const forkContext = this.forkContext; | |
/* | |
* The head segments are the path of the `if` block. | |
* Updates the `true` path with the end of the `if` block. | |
*/ | |
context.trueForkContext.clear(); | |
context.trueForkContext.add(forkContext.head); | |
context.processed = true; | |
// Creates new path from the `false` case. | |
forkContext.replaceHead( | |
context.falseForkContext.makeNext(0, -1) | |
); | |
} | |
//-------------------------------------------------------------------------- | |
// ChainExpression | |
//-------------------------------------------------------------------------- | |
/** | |
* Pushes a new `ChainExpression` context to the stack. This method is | |
* called when entering a `ChainExpression` node. A chain context is used to | |
* count forking in the optional chain then merge them on the exiting from the | |
* `ChainExpression` node. | |
* @returns {void} | |
*/ | |
pushChainContext() { | |
this.chainContext = new ChainContext(this.chainContext); | |
} | |
/** | |
* Pop a `ChainExpression` context from the stack. This method is called on | |
* exiting from each `ChainExpression` node. This merges all forks of the | |
* last optional chaining. | |
* @returns {void} | |
*/ | |
popChainContext() { | |
const context = this.chainContext; | |
this.chainContext = context.upper; | |
// pop all choice contexts of this. | |
for (let i = context.choiceContextCount; i > 0; --i) { | |
this.popChoiceContext(); | |
} | |
} | |
/** | |
* Create a choice context for optional access. | |
* This method is called on entering to each `(Call|Member)Expression[optional=true]` node. | |
* This creates a choice context as similar to `LogicalExpression[operator="??"]` node. | |
* @returns {void} | |
*/ | |
makeOptionalNode() { | |
if (this.chainContext) { | |
this.chainContext.choiceContextCount += 1; | |
this.pushChoiceContext("??", false); | |
} | |
} | |
/** | |
* Create a fork. | |
* This method is called on entering to the `arguments|property` property of each `(Call|Member)Expression` node. | |
* @returns {void} | |
*/ | |
makeOptionalRight() { | |
if (this.chainContext) { | |
this.makeLogicalRight(); | |
} | |
} | |
//-------------------------------------------------------------------------- | |
// SwitchStatement | |
//-------------------------------------------------------------------------- | |
/** | |
* Creates a context object of SwitchStatement and stacks it. | |
* @param {boolean} hasCase `true` if the switch statement has one or more | |
* case parts. | |
* @param {string|null} label The label text. | |
* @returns {void} | |
*/ | |
pushSwitchContext(hasCase, label) { | |
this.switchContext = new SwitchContext(this.switchContext, hasCase); | |
this.pushBreakContext(true, label); | |
} | |
/** | |
* Pops the last context of SwitchStatement and finalizes it. | |
* | |
* - Disposes all forking stack for `case` and `default`. | |
* - Creates the next code path segment from `context.brokenForkContext`. | |
* - If the last `SwitchCase` node is not a `default` part, creates a path | |
* to the `default` body. | |
* @returns {void} | |
*/ | |
popSwitchContext() { | |
const context = this.switchContext; | |
this.switchContext = context.upper; | |
const forkContext = this.forkContext; | |
const brokenForkContext = this.popBreakContext().brokenForkContext; | |
if (context.forkCount === 0) { | |
/* | |
* When there is only one `default` chunk and there is one or more | |
* `break` statements, even if forks are nothing, it needs to merge | |
* those. | |
*/ | |
if (!brokenForkContext.empty) { | |
brokenForkContext.add(forkContext.makeNext(-1, -1)); | |
forkContext.replaceHead(brokenForkContext.makeNext(0, -1)); | |
} | |
return; | |
} | |
const lastSegments = forkContext.head; | |
this.forkBypassPath(); | |
const lastCaseSegments = forkContext.head; | |
/* | |
* `brokenForkContext` is used to make the next segment. | |
* It must add the last segment into `brokenForkContext`. | |
*/ | |
brokenForkContext.add(lastSegments); | |
/* | |
* Any value that doesn't match a `case` test should flow to the default | |
* case. That happens normally when the default case is last in the `switch`, | |
* but if it's not, we need to rewire some of the paths to be correct. | |
*/ | |
if (!context.lastIsDefault) { | |
if (context.defaultBodySegments) { | |
/* | |
* There is a non-empty default case, so remove the path from the `default` | |
* label to its body for an accurate representation. | |
*/ | |
disconnectSegments(context.defaultSegments, context.defaultBodySegments); | |
/* | |
* Connect the path from the last non-default case to the body of the | |
* default case. | |
*/ | |
makeLooped(this, lastCaseSegments, context.defaultBodySegments); | |
} else { | |
/* | |
* There is no default case, so we treat this as if the last case | |
* had a `break` in it. | |
*/ | |
brokenForkContext.add(lastCaseSegments); | |
} | |
} | |
// Traverse up to the original fork context for the `switch` statement | |
for (let i = 0; i < context.forkCount; ++i) { | |
this.forkContext = this.forkContext.upper; | |
} | |
/* | |
* Creates a path from all `brokenForkContext` paths. | |
* This is a path after `switch` statement. | |
*/ | |
this.forkContext.replaceHead(brokenForkContext.makeNext(0, -1)); | |
} | |
/** | |
* Makes a code path segment for a `SwitchCase` node. | |
* @param {boolean} isCaseBodyEmpty `true` if the body is empty. | |
* @param {boolean} isDefaultCase `true` if the body is the default case. | |
* @returns {void} | |
*/ | |
makeSwitchCaseBody(isCaseBodyEmpty, isDefaultCase) { | |
const context = this.switchContext; | |
if (!context.hasCase) { | |
return; | |
} | |
/* | |
* Merge forks. | |
* The parent fork context has two segments. | |
* Those are from the current `case` and the body of the previous case. | |
*/ | |
const parentForkContext = this.forkContext; | |
const forkContext = this.pushForkContext(); | |
forkContext.add(parentForkContext.makeNext(0, -1)); | |
/* | |
* Add information about the default case. | |
* | |
* The purpose of this is to identify the starting segments for the | |
* default case to make sure there is a path there. | |
*/ | |
if (isDefaultCase) { | |
/* | |
* This is the default case in the `switch`. | |
* | |
* We first save the current pointer as `defaultSegments` to point | |
* to the `default` keyword. | |
*/ | |
context.defaultSegments = parentForkContext.head; | |
/* | |
* If the body of the case is empty then we just set | |
* `foundEmptyDefault` to true; otherwise, we save a reference | |
* to the current pointer as `defaultBodySegments`. | |
*/ | |
if (isCaseBodyEmpty) { | |
context.foundEmptyDefault = true; | |
} else { | |
context.defaultBodySegments = forkContext.head; | |
} | |
} else { | |
/* | |
* This is not the default case in the `switch`. | |
* | |
* If it's not empty and there is already an empty default case found, | |
* that means the default case actually comes before this case, | |
* and that it will fall through to this case. So, we can now | |
* ignore the previous default case (reset `foundEmptyDefault` to false) | |
* and set `defaultBodySegments` to the current segments because this is | |
* effectively the new default case. | |
*/ | |
if (!isCaseBodyEmpty && context.foundEmptyDefault) { | |
context.foundEmptyDefault = false; | |
context.defaultBodySegments = forkContext.head; | |
} | |
} | |
// keep track if the default case ends up last | |
context.lastIsDefault = isDefaultCase; | |
context.forkCount += 1; | |
} | |
//-------------------------------------------------------------------------- | |
// TryStatement | |
//-------------------------------------------------------------------------- | |
/** | |
* Creates a context object of TryStatement and stacks it. | |
* @param {boolean} hasFinalizer `true` if the try statement has a | |
* `finally` block. | |
* @returns {void} | |
*/ | |
pushTryContext(hasFinalizer) { | |
this.tryContext = new TryContext(this.tryContext, hasFinalizer, this.forkContext); | |
} | |
/** | |
* Pops the last context of TryStatement and finalizes it. | |
* @returns {void} | |
*/ | |
popTryContext() { | |
const context = this.tryContext; | |
this.tryContext = context.upper; | |
/* | |
* If we're inside the `catch` block, that means there is no `finally`, | |
* so we can process the `try` and `catch` blocks the simple way and | |
* merge their two paths. | |
*/ | |
if (context.position === "catch") { | |
this.popForkContext(); | |
return; | |
} | |
/* | |
* The following process is executed only when there is a `finally` | |
* block. | |
*/ | |
const originalReturnedForkContext = context.returnedForkContext; | |
const originalThrownForkContext = context.thrownForkContext; | |
// no `return` or `throw` in `try` or `catch` so there's nothing left to do | |
if (originalReturnedForkContext.empty && originalThrownForkContext.empty) { | |
return; | |
} | |
/* | |
* The following process is executed only when there is a `finally` | |
* block and there was a `return` or `throw` in the `try` or `catch` | |
* blocks. | |
*/ | |
// Separate head to normal paths and leaving paths. | |
const headSegments = this.forkContext.head; | |
this.forkContext = this.forkContext.upper; | |
const normalSegments = headSegments.slice(0, headSegments.length / 2 | 0); | |
const leavingSegments = headSegments.slice(headSegments.length / 2 | 0); | |
// Forwards the leaving path to upper contexts. | |
if (!originalReturnedForkContext.empty) { | |
getReturnContext(this).returnedForkContext.add(leavingSegments); | |
} | |
if (!originalThrownForkContext.empty) { | |
getThrowContext(this).thrownForkContext.add(leavingSegments); | |
} | |
// Sets the normal path as the next. | |
this.forkContext.replaceHead(normalSegments); | |
/* | |
* If both paths of the `try` block and the `catch` block are | |
* unreachable, the next path becomes unreachable as well. | |
*/ | |
if (!context.lastOfTryIsReachable && !context.lastOfCatchIsReachable) { | |
this.forkContext.makeUnreachable(); | |
} | |
} | |
/** | |
* Makes a code path segment for a `catch` block. | |
* @returns {void} | |
*/ | |
makeCatchBlock() { | |
const context = this.tryContext; | |
const forkContext = this.forkContext; | |
const originalThrownForkContext = context.thrownForkContext; | |
/* | |
* We are now in a catch block so we need to update the context | |
* with that information. This includes creating a new fork | |
* context in case we encounter any `throw` statements here. | |
*/ | |
context.position = "catch"; | |
context.thrownForkContext = ForkContext.newEmpty(forkContext); | |
context.lastOfTryIsReachable = forkContext.reachable; | |
// Merge the thrown paths from the `try` and `catch` blocks | |
originalThrownForkContext.add(forkContext.head); | |
const thrownSegments = originalThrownForkContext.makeNext(0, -1); | |
// Fork to a bypass and the merged thrown path. | |
this.pushForkContext(); | |
this.forkBypassPath(); | |
this.forkContext.add(thrownSegments); | |
} | |
/** | |
* Makes a code path segment for a `finally` block. | |
* | |
* In the `finally` block, parallel paths are created. The parallel paths | |
* are used as leaving-paths. The leaving-paths are paths from `return` | |
* statements and `throw` statements in a `try` block or a `catch` block. | |
* @returns {void} | |
*/ | |
makeFinallyBlock() { | |
const context = this.tryContext; | |
let forkContext = this.forkContext; | |
const originalReturnedForkContext = context.returnedForkContext; | |
const originalThrownForContext = context.thrownForkContext; | |
const headOfLeavingSegments = forkContext.head; | |
// Update state. | |
if (context.position === "catch") { | |
// Merges two paths from the `try` block and `catch` block. | |
this.popForkContext(); | |
forkContext = this.forkContext; | |
context.lastOfCatchIsReachable = forkContext.reachable; | |
} else { | |
context.lastOfTryIsReachable = forkContext.reachable; | |
} | |
context.position = "finally"; | |
/* | |
* If there was no `return` or `throw` in either the `try` or `catch` | |
* blocks, then there's no further code paths to create for `finally`. | |
*/ | |
if (originalReturnedForkContext.empty && originalThrownForContext.empty) { | |
// This path does not leave. | |
return; | |
} | |
/* | |
* Create a parallel segment from merging returned and thrown. | |
* This segment will leave at the end of this `finally` block. | |
*/ | |
const segments = forkContext.makeNext(-1, -1); | |
for (let i = 0; i < forkContext.count; ++i) { | |
const prevSegsOfLeavingSegment = [headOfLeavingSegments[i]]; | |
for (let j = 0; j < originalReturnedForkContext.segmentsList.length; ++j) { | |
prevSegsOfLeavingSegment.push(originalReturnedForkContext.segmentsList[j][i]); | |
} | |
for (let j = 0; j < originalThrownForContext.segmentsList.length; ++j) { | |
prevSegsOfLeavingSegment.push(originalThrownForContext.segmentsList[j][i]); | |
} | |
segments.push( | |
CodePathSegment.newNext( | |
this.idGenerator.next(), | |
prevSegsOfLeavingSegment | |
) | |
); | |
} | |
this.pushForkContext(true); | |
this.forkContext.add(segments); | |
} | |
/** | |
* Makes a code path segment from the first throwable node to the `catch` | |
* block or the `finally` block. | |
* @returns {void} | |
*/ | |
makeFirstThrowablePathInTryBlock() { | |
const forkContext = this.forkContext; | |
if (!forkContext.reachable) { | |
return; | |
} | |
const context = getThrowContext(this); | |
if (context === this || | |
context.position !== "try" || | |
!context.thrownForkContext.empty | |
) { | |
return; | |
} | |
context.thrownForkContext.add(forkContext.head); | |
forkContext.replaceHead(forkContext.makeNext(-1, -1)); | |
} | |
//-------------------------------------------------------------------------- | |
// Loop Statements | |
//-------------------------------------------------------------------------- | |
/** | |
* Creates a context object of a loop statement and stacks it. | |
* @param {string} type The type of the node which was triggered. One of | |
* `WhileStatement`, `DoWhileStatement`, `ForStatement`, `ForInStatement`, | |
* and `ForStatement`. | |
* @param {string|null} label A label of the node which was triggered. | |
* @throws {Error} (Unreachable - unknown type.) | |
* @returns {void} | |
*/ | |
pushLoopContext(type, label) { | |
const forkContext = this.forkContext; | |
// All loops need a path to account for `break` statements | |
const breakContext = this.pushBreakContext(true, label); | |
switch (type) { | |
case "WhileStatement": | |
this.pushChoiceContext("loop", false); | |
this.loopContext = new WhileLoopContext(this.loopContext, label, breakContext); | |
break; | |
case "DoWhileStatement": | |
this.pushChoiceContext("loop", false); | |
this.loopContext = new DoWhileLoopContext(this.loopContext, label, breakContext, forkContext); | |
break; | |
case "ForStatement": | |
this.pushChoiceContext("loop", false); | |
this.loopContext = new ForLoopContext(this.loopContext, label, breakContext); | |
break; | |
case "ForInStatement": | |
this.loopContext = new ForInLoopContext(this.loopContext, label, breakContext); | |
break; | |
case "ForOfStatement": | |
this.loopContext = new ForOfLoopContext(this.loopContext, label, breakContext); | |
break; | |
/* c8 ignore next */ | |
default: | |
throw new Error(`unknown type: "${type}"`); | |
} | |
} | |
/** | |
* Pops the last context of a loop statement and finalizes it. | |
* @throws {Error} (Unreachable - unknown type.) | |
* @returns {void} | |
*/ | |
popLoopContext() { | |
const context = this.loopContext; | |
this.loopContext = context.upper; | |
const forkContext = this.forkContext; | |
const brokenForkContext = this.popBreakContext().brokenForkContext; | |
// Creates a looped path. | |
switch (context.type) { | |
case "WhileStatement": | |
case "ForStatement": | |
this.popChoiceContext(); | |
/* | |
* Creates the path from the end of the loop body up to the | |
* location where `continue` would jump to. | |
*/ | |
makeLooped( | |
this, | |
forkContext.head, | |
context.continueDestSegments | |
); | |
break; | |
case "DoWhileStatement": { | |
const choiceContext = this.popChoiceContext(); | |
if (!choiceContext.processed) { | |
choiceContext.trueForkContext.add(forkContext.head); | |
choiceContext.falseForkContext.add(forkContext.head); | |
} | |
/* | |
* If this isn't a hardcoded `true` condition, then `break` | |
* should continue down the path as if the condition evaluated | |
* to false. | |
*/ | |
if (context.test !== true) { | |
brokenForkContext.addAll(choiceContext.falseForkContext); | |
} | |
/* | |
* When the condition is true, the loop continues back to the top, | |
* so create a path from each possible true condition back to the | |
* top of the loop. | |
*/ | |
const segmentsList = choiceContext.trueForkContext.segmentsList; | |
for (let i = 0; i < segmentsList.length; ++i) { | |
makeLooped( | |
this, | |
segmentsList[i], | |
context.entrySegments | |
); | |
} | |
break; | |
} | |
case "ForInStatement": | |
case "ForOfStatement": | |
brokenForkContext.add(forkContext.head); | |
/* | |
* Creates the path from the end of the loop body up to the | |
* left expression (left of `in` or `of`) of the loop. | |
*/ | |
makeLooped( | |
this, | |
forkContext.head, | |
context.leftSegments | |
); | |
break; | |
/* c8 ignore next */ | |
default: | |
throw new Error("unreachable"); | |
} | |
/* | |
* If there wasn't a `break` statement in the loop, then we're at | |
* the end of the loop's path, so we make an unreachable segment | |
* to mark that. | |
* | |
* If there was a `break` statement, then we continue on into the | |
* `brokenForkContext`. | |
*/ | |
if (brokenForkContext.empty) { | |
forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); | |
} else { | |
forkContext.replaceHead(brokenForkContext.makeNext(0, -1)); | |
} | |
} | |
/** | |
* Makes a code path segment for the test part of a WhileStatement. | |
* @param {boolean|undefined} test The test value (only when constant). | |
* @returns {void} | |
*/ | |
makeWhileTest(test) { | |
const context = this.loopContext; | |
const forkContext = this.forkContext; | |
const testSegments = forkContext.makeNext(0, -1); | |
// Update state. | |
context.test = test; | |
context.continueDestSegments = testSegments; | |
forkContext.replaceHead(testSegments); | |
} | |
/** | |
* Makes a code path segment for the body part of a WhileStatement. | |
* @returns {void} | |
*/ | |
makeWhileBody() { | |
const context = this.loopContext; | |
const choiceContext = this.choiceContext; | |
const forkContext = this.forkContext; | |
if (!choiceContext.processed) { | |
choiceContext.trueForkContext.add(forkContext.head); | |
choiceContext.falseForkContext.add(forkContext.head); | |
} | |
/* | |
* If this isn't a hardcoded `true` condition, then `break` | |
* should continue down the path as if the condition evaluated | |
* to false. | |
*/ | |
if (context.test !== true) { | |
context.brokenForkContext.addAll(choiceContext.falseForkContext); | |
} | |
forkContext.replaceHead(choiceContext.trueForkContext.makeNext(0, -1)); | |
} | |
/** | |
* Makes a code path segment for the body part of a DoWhileStatement. | |
* @returns {void} | |
*/ | |
makeDoWhileBody() { | |
const context = this.loopContext; | |
const forkContext = this.forkContext; | |
const bodySegments = forkContext.makeNext(-1, -1); | |
// Update state. | |
context.entrySegments = bodySegments; | |
forkContext.replaceHead(bodySegments); | |
} | |
/** | |
* Makes a code path segment for the test part of a DoWhileStatement. | |
* @param {boolean|undefined} test The test value (only when constant). | |
* @returns {void} | |
*/ | |
makeDoWhileTest(test) { | |
const context = this.loopContext; | |
const forkContext = this.forkContext; | |
context.test = test; | |
/* | |
* If there is a `continue` statement in the loop then `continueForkContext` | |
* won't be empty. We wire up the path from `continue` to the loop | |
* test condition and then continue the traversal in the root fork context. | |
*/ | |
if (!context.continueForkContext.empty) { | |
context.continueForkContext.add(forkContext.head); | |
const testSegments = context.continueForkContext.makeNext(0, -1); | |
forkContext.replaceHead(testSegments); | |
} | |
} | |
/** | |
* Makes a code path segment for the test part of a ForStatement. | |
* @param {boolean|undefined} test The test value (only when constant). | |
* @returns {void} | |
*/ | |
makeForTest(test) { | |
const context = this.loopContext; | |
const forkContext = this.forkContext; | |
const endOfInitSegments = forkContext.head; | |
const testSegments = forkContext.makeNext(-1, -1); | |
/* | |
* Update the state. | |
* | |
* The `continueDestSegments` are set to `testSegments` because we | |
* don't yet know if there is an update expression in this loop. So, | |
* from what we already know at this point, a `continue` statement | |
* will jump back to the test expression. | |
*/ | |
context.test = test; | |
context.endOfInitSegments = endOfInitSegments; | |
context.continueDestSegments = context.testSegments = testSegments; | |
forkContext.replaceHead(testSegments); | |
} | |
/** | |
* Makes a code path segment for the update part of a ForStatement. | |
* @returns {void} | |
*/ | |
makeForUpdate() { | |
const context = this.loopContext; | |
const choiceContext = this.choiceContext; | |
const forkContext = this.forkContext; | |
// Make the next paths of the test. | |
if (context.testSegments) { | |
finalizeTestSegmentsOfFor( | |
context, | |
choiceContext, | |
forkContext.head | |
); | |
} else { | |
context.endOfInitSegments = forkContext.head; | |
} | |
/* | |
* Update the state. | |
* | |
* The `continueDestSegments` are now set to `updateSegments` because we | |
* know there is an update expression in this loop. So, a `continue` statement | |
* in the loop will jump to the update expression first, and then to any | |
* test expression the loop might have. | |
*/ | |
const updateSegments = forkContext.makeDisconnected(-1, -1); | |
context.continueDestSegments = context.updateSegments = updateSegments; | |
forkContext.replaceHead(updateSegments); | |
} | |
/** | |
* Makes a code path segment for the body part of a ForStatement. | |
* @returns {void} | |
*/ | |
makeForBody() { | |
const context = this.loopContext; | |
const choiceContext = this.choiceContext; | |
const forkContext = this.forkContext; | |
/* | |
* Determine what to do based on which part of the `for` loop are present. | |
* 1. If there is an update expression, then `updateSegments` is not null and | |
* we need to assign `endOfUpdateSegments`, and if there is a test | |
* expression, we then need to create the looped path to get back to | |
* the test condition. | |
* 2. If there is no update expression but there is a test expression, | |
* then we only need to update the test segment information. | |
* 3. If there is no update expression and no test expression, then we | |
* just save `endOfInitSegments`. | |
*/ | |
if (context.updateSegments) { | |
context.endOfUpdateSegments = forkContext.head; | |
/* | |
* In a `for` loop that has both an update expression and a test | |
* condition, execution flows from the test expression into the | |
* loop body, to the update expression, and then back to the test | |
* expression to determine if the loop should continue. | |
* | |
* To account for that, we need to make a path from the end of the | |
* update expression to the start of the test expression. This is | |
* effectively what creates the loop in the code path. | |
*/ | |
if (context.testSegments) { | |
makeLooped( | |
this, | |
context.endOfUpdateSegments, | |
context.testSegments | |
); | |
} | |
} else if (context.testSegments) { | |
finalizeTestSegmentsOfFor( | |
context, | |
choiceContext, | |
forkContext.head | |
); | |
} else { | |
context.endOfInitSegments = forkContext.head; | |
} | |
let bodySegments = context.endOfTestSegments; | |
/* | |
* If there is a test condition, then there `endOfTestSegments` is also | |
* the start of the loop body. If there isn't a test condition then | |
* `bodySegments` will be null and we need to look elsewhere to find | |
* the start of the body. | |
* | |
* The body starts at the end of the init expression and ends at the end | |
* of the update expression, so we use those locations to determine the | |
* body segments. | |
*/ | |
if (!bodySegments) { | |
const prevForkContext = ForkContext.newEmpty(forkContext); | |
prevForkContext.add(context.endOfInitSegments); | |
if (context.endOfUpdateSegments) { | |
prevForkContext.add(context.endOfUpdateSegments); | |
} | |
bodySegments = prevForkContext.makeNext(0, -1); | |
} | |
/* | |
* If there was no test condition and no update expression, then | |
* `continueDestSegments` will be null. In that case, a | |
* `continue` should skip directly to the body of the loop. | |
* Otherwise, we want to keep the current `continueDestSegments`. | |
*/ | |
context.continueDestSegments = context.continueDestSegments || bodySegments; | |
// move pointer to the body | |
forkContext.replaceHead(bodySegments); | |
} | |
/** | |
* Makes a code path segment for the left part of a ForInStatement and a | |
* ForOfStatement. | |
* @returns {void} | |
*/ | |
makeForInOfLeft() { | |
const context = this.loopContext; | |
const forkContext = this.forkContext; | |
const leftSegments = forkContext.makeDisconnected(-1, -1); | |
// Update state. | |
context.prevSegments = forkContext.head; | |
context.leftSegments = context.continueDestSegments = leftSegments; | |
forkContext.replaceHead(leftSegments); | |
} | |
/** | |
* Makes a code path segment for the right part of a ForInStatement and a | |
* ForOfStatement. | |
* @returns {void} | |
*/ | |
makeForInOfRight() { | |
const context = this.loopContext; | |
const forkContext = this.forkContext; | |
const temp = ForkContext.newEmpty(forkContext); | |
temp.add(context.prevSegments); | |
const rightSegments = temp.makeNext(-1, -1); | |
// Update state. | |
context.endOfLeftSegments = forkContext.head; | |
forkContext.replaceHead(rightSegments); | |
} | |
/** | |
* Makes a code path segment for the body part of a ForInStatement and a | |
* ForOfStatement. | |
* @returns {void} | |
*/ | |
makeForInOfBody() { | |
const context = this.loopContext; | |
const forkContext = this.forkContext; | |
const temp = ForkContext.newEmpty(forkContext); | |
temp.add(context.endOfLeftSegments); | |
const bodySegments = temp.makeNext(-1, -1); | |
// Make a path: `right` -> `left`. | |
makeLooped(this, forkContext.head, context.leftSegments); | |
// Update state. | |
context.brokenForkContext.add(forkContext.head); | |
forkContext.replaceHead(bodySegments); | |
} | |
//-------------------------------------------------------------------------- | |
// Control Statements | |
//-------------------------------------------------------------------------- | |
/** | |
* Creates new context in which a `break` statement can be used. This occurs inside of a loop, | |
* labeled statement, or switch statement. | |
* @param {boolean} breakable Indicates if we are inside a statement where | |
* `break` without a label will exit the statement. | |
* @param {string|null} label The label associated with the statement. | |
* @returns {BreakContext} The new context. | |
*/ | |
pushBreakContext(breakable, label) { | |
this.breakContext = new BreakContext(this.breakContext, breakable, label, this.forkContext); | |
return this.breakContext; | |
} | |
/** | |
* Removes the top item of the break context stack. | |
* @returns {Object} The removed context. | |
*/ | |
popBreakContext() { | |
const context = this.breakContext; | |
const forkContext = this.forkContext; | |
this.breakContext = context.upper; | |
// Process this context here for other than switches and loops. | |
if (!context.breakable) { | |
const brokenForkContext = context.brokenForkContext; | |
if (!brokenForkContext.empty) { | |
brokenForkContext.add(forkContext.head); | |
forkContext.replaceHead(brokenForkContext.makeNext(0, -1)); | |
} | |
} | |
return context; | |
} | |
/** | |
* Makes a path for a `break` statement. | |
* | |
* It registers the head segment to a context of `break`. | |
* It makes new unreachable segment, then it set the head with the segment. | |
* @param {string|null} label A label of the break statement. | |
* @returns {void} | |
*/ | |
makeBreak(label) { | |
const forkContext = this.forkContext; | |
if (!forkContext.reachable) { | |
return; | |
} | |
const context = getBreakContext(this, label); | |
if (context) { | |
context.brokenForkContext.add(forkContext.head); | |
} | |
/* c8 ignore next */ | |
forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); | |
} | |
/** | |
* Makes a path for a `continue` statement. | |
* | |
* It makes a looping path. | |
* It makes new unreachable segment, then it set the head with the segment. | |
* @param {string|null} label A label of the continue statement. | |
* @returns {void} | |
*/ | |
makeContinue(label) { | |
const forkContext = this.forkContext; | |
if (!forkContext.reachable) { | |
return; | |
} | |
const context = getContinueContext(this, label); | |
if (context) { | |
if (context.continueDestSegments) { | |
makeLooped(this, forkContext.head, context.continueDestSegments); | |
// If the context is a for-in/of loop, this affects a break also. | |
if (context.type === "ForInStatement" || | |
context.type === "ForOfStatement" | |
) { | |
context.brokenForkContext.add(forkContext.head); | |
} | |
} else { | |
context.continueForkContext.add(forkContext.head); | |
} | |
} | |
forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); | |
} | |
/** | |
* Makes a path for a `return` statement. | |
* | |
* It registers the head segment to a context of `return`. | |
* It makes new unreachable segment, then it set the head with the segment. | |
* @returns {void} | |
*/ | |
makeReturn() { | |
const forkContext = this.forkContext; | |
if (forkContext.reachable) { | |
getReturnContext(this).returnedForkContext.add(forkContext.head); | |
forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); | |
} | |
} | |
/** | |
* Makes a path for a `throw` statement. | |
* | |
* It registers the head segment to a context of `throw`. | |
* It makes new unreachable segment, then it set the head with the segment. | |
* @returns {void} | |
*/ | |
makeThrow() { | |
const forkContext = this.forkContext; | |
if (forkContext.reachable) { | |
getThrowContext(this).thrownForkContext.add(forkContext.head); | |
forkContext.replaceHead(forkContext.makeUnreachable(-1, -1)); | |
} | |
} | |
/** | |
* Makes the final path. | |
* @returns {void} | |
*/ | |
makeFinal() { | |
const segments = this.currentSegments; | |
if (segments.length > 0 && segments[0].reachable) { | |
this.returnedForkContext.add(segments); | |
} | |
} | |
} | |
module.exports = CodePathState; | |