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/code-path-segment.js
/** | |
* @fileoverview The CodePathSegment class. | |
* @author Toru Nagashima | |
*/ | |
; | |
//------------------------------------------------------------------------------ | |
// Requirements | |
//------------------------------------------------------------------------------ | |
const debug = require("./debug-helpers"); | |
//------------------------------------------------------------------------------ | |
// Helpers | |
//------------------------------------------------------------------------------ | |
/** | |
* Checks whether or not a given segment is reachable. | |
* @param {CodePathSegment} segment A segment to check. | |
* @returns {boolean} `true` if the segment is reachable. | |
*/ | |
function isReachable(segment) { | |
return segment.reachable; | |
} | |
//------------------------------------------------------------------------------ | |
// Public Interface | |
//------------------------------------------------------------------------------ | |
/** | |
* A code path segment. | |
* | |
* Each segment is arranged in a series of linked lists (implemented by arrays) | |
* that keep track of the previous and next segments in a code path. In this way, | |
* you can navigate between all segments in any code path so long as you have a | |
* reference to any segment in that code path. | |
* | |
* When first created, the segment is in a detached state, meaning that it knows the | |
* segments that came before it but those segments don't know that this new segment | |
* follows it. Only when `CodePathSegment#markUsed()` is called on a segment does it | |
* officially become part of the code path by updating the previous segments to know | |
* that this new segment follows. | |
*/ | |
class CodePathSegment { | |
/** | |
* Creates a new instance. | |
* @param {string} id An identifier. | |
* @param {CodePathSegment[]} allPrevSegments An array of the previous segments. | |
* This array includes unreachable segments. | |
* @param {boolean} reachable A flag which shows this is reachable. | |
*/ | |
constructor(id, allPrevSegments, reachable) { | |
/** | |
* The identifier of this code path. | |
* Rules use it to store additional information of each rule. | |
* @type {string} | |
*/ | |
this.id = id; | |
/** | |
* An array of the next reachable segments. | |
* @type {CodePathSegment[]} | |
*/ | |
this.nextSegments = []; | |
/** | |
* An array of the previous reachable segments. | |
* @type {CodePathSegment[]} | |
*/ | |
this.prevSegments = allPrevSegments.filter(isReachable); | |
/** | |
* An array of all next segments including reachable and unreachable. | |
* @type {CodePathSegment[]} | |
*/ | |
this.allNextSegments = []; | |
/** | |
* An array of all previous segments including reachable and unreachable. | |
* @type {CodePathSegment[]} | |
*/ | |
this.allPrevSegments = allPrevSegments; | |
/** | |
* A flag which shows this is reachable. | |
* @type {boolean} | |
*/ | |
this.reachable = reachable; | |
// Internal data. | |
Object.defineProperty(this, "internal", { | |
value: { | |
// determines if the segment has been attached to the code path | |
used: false, | |
// array of previous segments coming from the end of a loop | |
loopedPrevSegments: [] | |
} | |
}); | |
/* c8 ignore start */ | |
if (debug.enabled) { | |
this.internal.nodes = []; | |
}/* c8 ignore stop */ | |
} | |
/** | |
* Checks a given previous segment is coming from the end of a loop. | |
* @param {CodePathSegment} segment A previous segment to check. | |
* @returns {boolean} `true` if the segment is coming from the end of a loop. | |
*/ | |
isLoopedPrevSegment(segment) { | |
return this.internal.loopedPrevSegments.includes(segment); | |
} | |
/** | |
* Creates the root segment. | |
* @param {string} id An identifier. | |
* @returns {CodePathSegment} The created segment. | |
*/ | |
static newRoot(id) { | |
return new CodePathSegment(id, [], true); | |
} | |
/** | |
* Creates a new segment and appends it after the given segments. | |
* @param {string} id An identifier. | |
* @param {CodePathSegment[]} allPrevSegments An array of the previous segments | |
* to append to. | |
* @returns {CodePathSegment} The created segment. | |
*/ | |
static newNext(id, allPrevSegments) { | |
return new CodePathSegment( | |
id, | |
CodePathSegment.flattenUnusedSegments(allPrevSegments), | |
allPrevSegments.some(isReachable) | |
); | |
} | |
/** | |
* Creates an unreachable segment and appends it after the given segments. | |
* @param {string} id An identifier. | |
* @param {CodePathSegment[]} allPrevSegments An array of the previous segments. | |
* @returns {CodePathSegment} The created segment. | |
*/ | |
static newUnreachable(id, allPrevSegments) { | |
const segment = new CodePathSegment(id, CodePathSegment.flattenUnusedSegments(allPrevSegments), false); | |
/* | |
* In `if (a) return a; foo();` case, the unreachable segment preceded by | |
* the return statement is not used but must not be removed. | |
*/ | |
CodePathSegment.markUsed(segment); | |
return segment; | |
} | |
/** | |
* Creates a segment that follows given segments. | |
* This factory method does not connect with `allPrevSegments`. | |
* But this inherits `reachable` flag. | |
* @param {string} id An identifier. | |
* @param {CodePathSegment[]} allPrevSegments An array of the previous segments. | |
* @returns {CodePathSegment} The created segment. | |
*/ | |
static newDisconnected(id, allPrevSegments) { | |
return new CodePathSegment(id, [], allPrevSegments.some(isReachable)); | |
} | |
/** | |
* Marks a given segment as used. | |
* | |
* And this function registers the segment into the previous segments as a next. | |
* @param {CodePathSegment} segment A segment to mark. | |
* @returns {void} | |
*/ | |
static markUsed(segment) { | |
if (segment.internal.used) { | |
return; | |
} | |
segment.internal.used = true; | |
let i; | |
if (segment.reachable) { | |
/* | |
* If the segment is reachable, then it's officially part of the | |
* code path. This loops through all previous segments to update | |
* their list of next segments. Because the segment is reachable, | |
* it's added to both `nextSegments` and `allNextSegments`. | |
*/ | |
for (i = 0; i < segment.allPrevSegments.length; ++i) { | |
const prevSegment = segment.allPrevSegments[i]; | |
prevSegment.allNextSegments.push(segment); | |
prevSegment.nextSegments.push(segment); | |
} | |
} else { | |
/* | |
* If the segment is not reachable, then it's not officially part of the | |
* code path. This loops through all previous segments to update | |
* their list of next segments. Because the segment is not reachable, | |
* it's added only to `allNextSegments`. | |
*/ | |
for (i = 0; i < segment.allPrevSegments.length; ++i) { | |
segment.allPrevSegments[i].allNextSegments.push(segment); | |
} | |
} | |
} | |
/** | |
* Marks a previous segment as looped. | |
* @param {CodePathSegment} segment A segment. | |
* @param {CodePathSegment} prevSegment A previous segment to mark. | |
* @returns {void} | |
*/ | |
static markPrevSegmentAsLooped(segment, prevSegment) { | |
segment.internal.loopedPrevSegments.push(prevSegment); | |
} | |
/** | |
* Creates a new array based on an array of segments. If any segment in the | |
* array is unused, then it is replaced by all of its previous segments. | |
* All used segments are returned as-is without replacement. | |
* @param {CodePathSegment[]} segments The array of segments to flatten. | |
* @returns {CodePathSegment[]} The flattened array. | |
*/ | |
static flattenUnusedSegments(segments) { | |
const done = new Set(); | |
for (let i = 0; i < segments.length; ++i) { | |
const segment = segments[i]; | |
// Ignores duplicated. | |
if (done.has(segment)) { | |
continue; | |
} | |
// Use previous segments if unused. | |
if (!segment.internal.used) { | |
for (let j = 0; j < segment.allPrevSegments.length; ++j) { | |
const prevSegment = segment.allPrevSegments[j]; | |
if (!done.has(prevSegment)) { | |
done.add(prevSegment); | |
} | |
} | |
} else { | |
done.add(segment); | |
} | |
} | |
return [...done]; | |
} | |
} | |
module.exports = CodePathSegment; | |