// Wait till the browser is ready to render the game (avoids glitches) | |
window.requestAnimationFrame(function () { | |
new GameManager(4, KeyboardInputManager, HTMLActuator, LocalStorageManager); | |
}); | |
// Wait till the browser is ready to render the game (avoids glitches) | |
window.requestAnimationFrame(function () { | |
new GameManager(4, KeyboardInputManager, HTMLActuator, LocalStorageManager); | |
}); | |