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<!DOCTYPE html> |
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<html> |
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<head> |
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<meta charset="UTF-8" /> |
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<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" /> |
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<title>OvO</title> |
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<script src="/js/main.js"></script> |
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<link rel="manifest" href="appmanifest.json" /> |
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, user-scalable=no, minimal-ui" /> |
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<meta name="apple-mobile-web-app-capable" content="yes" /> |
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<meta name="apple-mobile-web-app-status-bar-style" content="black" /> |
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<link rel="apple-touch-icon" sizes="256x256" href="icon-256.png" /> |
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<meta name="HandheldFriendly" content="true" /> |
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<meta name="mobile-web-app-capable" content="yes" /> |
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<link rel="shortcut icon" sizes="256x256" href="icon-256.png" /> |
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<style type="text/css"> |
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* { |
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padding: 0; |
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margin: 0; |
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} |
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html, body { |
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background: #000; |
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color: #fff; |
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overflow: hidden; |
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touch-action: none; |
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-ms-touch-action: none; |
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} |
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canvas { |
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touch-action-delay: none; |
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touch-action: none; |
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-ms-touch-action: none; |
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} |
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</style> |
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<link href="animate.css" rel="stylesheet" type="text/css" /> |
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<link href="hmmg_layoutTransition.css" rel="stylesheet" type="text/css" /> |
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<link href="jquery.gritter.css" rel="stylesheet" type="text/css" /> |
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</head> |
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<body> |
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<div id="fb-root"></div> |
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<script> |
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(function(){ |
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if (window.location.protocol.substr(0, 4) === "file") |
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{ |
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alert("Exported games won't work until you upload them. (When running on the file:/// protocol, browsers block many features from working for security reasons.)"); |
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} |
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})(); |
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</script> |
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<div id="c2canvasdiv"> |
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<canvas id="c2canvas" width="640" height="640"> |
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<h1>Your browser does not appear to support HTML5. Try upgrading your browser to the latest version. <a href="http://www.whatbrowser.org/">What is a browser?</a> |
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<br/><br/><a href="http://www.microsoft.com/windows/internet-explorer/default.aspx">Microsoft Internet Explorer</a><br/> |
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<a href="http://www.mozilla.com/firefox/">Mozilla Firefox</a><br/> |
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<a href="http://www.google.com/chrome/">Google Chrome</a><br/> |
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<a href="http://www.apple.com/safari/download/">Apple Safari</a></h1> |
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</canvas> |
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</div> |
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<script src="jquery-3.4.1.min.js"></script> |
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<script src="GameAnalytics.js"></script> |
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<script src="Tween.js"></script> |
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<script src="html2canvas.min.js"></script> |
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<script src="jquery.gritter.js"></script> |
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<script src="howler.js"></script> |
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<script src="c2runtime.js"></script> |
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<script> |
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jQuery(document).ready(function () |
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{ |
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cr_createRuntime("c2canvas"); |
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}); |
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function onVisibilityChanged() { |
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if (document.hidden || document.mozHidden || document.webkitHidden || document.msHidden) |
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cr_setSuspended(true); |
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else |
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cr_setSuspended(false); |
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}; |
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document.addEventListener("visibilitychange", onVisibilityChanged, false); |
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document.addEventListener("mozvisibilitychange", onVisibilityChanged, false); |
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document.addEventListener("webkitvisibilitychange", onVisibilityChanged, false); |
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document.addEventListener("msvisibilitychange", onVisibilityChanged, false); |
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function OnRegisterSWError(e) |
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{ |
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console.warn("Failed to register service worker: ", e); |
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}; |
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window.C2_RegisterSW = function C2_RegisterSW() |
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{ |
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if (!navigator.serviceWorker) |
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return; |
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try { |
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navigator.serviceWorker.register("sw.js", { scope: "./" }) |
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.then(function (reg) |
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{ |
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console.log("Registered service worker on " + reg.scope); |
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}) |
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.catch(OnRegisterSWError); |
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} |
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catch (e) |
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{ |
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OnRegisterSWError(e); |
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} |
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}; |
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</script> |
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</body> |
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</html> |
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