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<!DOCTYPE html><html><head><meta charset='utf8'><title>Duck Life</title><style>@import url(https://fonts.googleapis.com/css2?family=Inconsolata&display=swap);body{background:#000;margin:0;width:100vw;height:100vh;display:flex}.container{display:inline-block;position:fixed;margin:auto!important;top:0;bottom:0;left:0;right:0;width:100vw;height:100vh;z-index:1}.container canvas{width:100%;height:100%}.info{z-index:5;padding:25px;background:#fff;border:1px solid #000;margin:auto;position:relative;top:0;bottom:0;left:0;right:0;display:flex;align-content:center;align-items:center;justify-content:space-evenly;gap:15px;color:#777;font-family:Inconsolata,monospace;user-select:none}.info .desc{font-weight:700}.bar{width:150px;height:10px;background:#eee;border:1px solid #bbb;display:block}.bar .fill{height:100%;background:#07d;outline:1px solid #37a;display:block;z-index:7}</style></head><body><div class='info'><div class='desc'>Downloading data...</div><div class='bar'><div class='fill'></div></div></div><div class='container' id='container'></div><script src='unity.js'></script><script>var info = { wrap: document.querySelector('.info'), bar: document.querySelector('.info .bar .fill') }; UnityLoader.instantiate('container', { companyName: 'Wix Games', productName: 'Duck Life', dataUrl: 'WebGL1Coolmath.data.unityweb', asmCodeUrl: 'WebGL1Coolmath.asm.code.unityweb', asmMemoryUrl: 'WebGL1Coolmath.asm.memory.unityweb', asmFrameworkUrl: 'WebGL1Coolmath.asm.framework.unityweb', TOTAL_MEMORY: 268435456, graphicsAPI: ['WebGL 2.0', 'WebGL 1.0'], webglContextAttributes: { preserveDrawingBuffer: false }, splashScreenStyle: 'Dark', backgroundColor: '#000' }, { onProgress: (unity, progress) => (info.bar.style.width = (progress * 100) + '%', progress == 1 && info.wrap.remove()) })</script></body></html> |