; | |
Array.prototype.clear = function () { | |
while (this.length) { | |
this.pop(); | |
} | |
}; | |
window.JellyTruck = { | |
// reference to the Phaser.Game instance | |
game: null, | |
disableWebAudio: true, | |
// main function | |
main: function(){ | |
this.game = new Phaser.Game(800,480, Phaser.CANVAS, document.body, window.JellyTruck.state.boot); | |
}, | |
// here we will store all states | |
state: {} | |
}; | |
window.addEventListener('DOMContentLoaded', function(){ | |
window.JellyTruck.main(); | |
}, false); |