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import React, { useContext, useEffect, useState } from 'react' |
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import { useNavigate } from 'react-router-dom' |
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import { useDisclosure } from '@mantine/hooks' |
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import { Avatar, Button, Flex, Image, MediaQuery, Modal, NavLink, Text, Title } from '@mantine/core' |
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import { socket, socketBot } from '../../socket' |
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import { getUserData } from '../../utils/auth' |
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import { ChessGameContext } from '../../context/chess-game-context' |
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import ChessBoard from '../Chess/ChessBoard' |
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import GameHistory from '../../components/GameHistory' |
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import MainLoader from '../../components/MainLoader' |
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import { SOCKET_EVENTS } from '../../constants' |
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import Timer from '../Chess/Timer' |
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const { CONNECT, DISCONNECT, CHESS_OPPONENT_MOVE, USER_RESIGNED, JOIN_ROOM, JOIN_ROOM_ERROR, JOIN_ROOM_SUCCESS, ROOM_FULL, USER_JOINED_ROOM, CHESS_MOVE } = SOCKET_EVENTS; |
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const ChessGameMultiplayer = () => { |
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const { setGameHistory, hasGameEnded, gameEndedReason, endGame, handleOpponentMove, isTimerOn } = useContext(ChessGameContext); |
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const [gameEndedModalOpen, modalFunctions] = useDisclosure(true); |
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const user = getUserData(); |
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let username = user.username; |
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let userid = user.id; |
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let color = localStorage.getItem('myColor'); |
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const [hasJoinedRoom, setHasJoinedRoom] = useState(localStorage.getItem('socketid')); |
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const [isWaiting, setIsWaiting] = useState(true); |
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const roomID = localStorage.getItem('roomID'); |
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const navigate = useNavigate(); |
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const opponent = localStorage.getItem('opponent'); |
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const exitGame = () => { |
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localStorage.removeItem('socketid'); |
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localStorage.removeItem('roomID'); |
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localStorage.removeItem('opponent'); |
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localStorage.removeItem('myColor'); |
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localStorage.removeItem('timeLimit'); |
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socket.disconnect(); |
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navigate('/play/friend'); |
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} |
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const resign = () => { |
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socket.emit(USER_RESIGNED, roomID, username); |
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endGame('RESIGN'); |
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exitGame(); |
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} |
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const pieceDropCallback = (moveData) => { |
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socket.emit(CHESS_MOVE, roomID, moveData); |
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} |
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const pieceClickCallback = (moveData) => { |
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socket.emit(CHESS_MOVE, roomID, moveData); |
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} |
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useEffect(() => { |
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socket.connect(); |
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socket.on(CONNECT, () => { |
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console.log('Connected'); |
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}); |
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socket.on(JOIN_ROOM_SUCCESS, (fetchedGameHistory) => { |
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setGameHistory(fetchedGameHistory); |
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setHasJoinedRoom(true); |
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}); |
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socket.on(ROOM_FULL, () => { |
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console.log('Room is full'); |
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}) |
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socket.on(JOIN_ROOM_ERROR, (err) => { |
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console.error("Error:", err); |
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}) |
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socket.emit(JOIN_ROOM, roomID, { username, color, userid }) |
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socket.on(DISCONNECT, (reason) => { |
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console.log('Socket disconnected due to', reason); |
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}); |
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socket.on(CHESS_OPPONENT_MOVE, (data) => { |
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handleOpponentMove(data, () => { |
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socket.emit(GAME_END, roomID); |
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}) |
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}) |
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socket.on(USER_JOINED_ROOM, () => { |
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setIsWaiting(false); |
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}); |
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socket.on(USER_RESIGNED, () => { |
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endGame('RESIGN'); |
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}); |
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return () => { |
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socket.offAny(); |
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socket.disconnect(); |
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} |
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}, []); |
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if (!hasJoinedRoom) return ( |
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<MainLoader /> |
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) |
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return ( |
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<React.Fragment> |
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<Modal onClose={modalFunctions.close} opened={hasGameEnded && gameEndedModalOpen} centered> |
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<Text>Game ended due to {gameEndedReason}</Text> |
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<Button color='lime' onClick={exitGame}>Go back</Button> |
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<Button mx='md' color='lime' onClick={modalFunctions.close}>OK</Button> |
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</Modal> |
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<Flex gap="xl" justify='center' align='center' wrap='nowrap' mt={{ base: '50px', sm: '0px' }} direction={{ base: 'column', lg: 'row' }}> |
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<Flex gap="xs" justify='center' h='100vh' align='start' wrap='nowrap' direction='column' > |
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<div style={{ width:"100%", height:'6vh', display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}> |
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<NavLink |
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p="2px" |
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label={isWaiting ? "Waiting for opponent..." : opponent} |
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icon={<Avatar radius="3px" > |
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{opponent?.at(0)?.toUpperCase} |
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</Avatar>} |
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description={"description"} |
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/> |
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<Timer on={!isTimerOn} /> |
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</div> |
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{ |
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// TODO: handle isWaiting state |
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// false ? |
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// <> |
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// <MediaQuery smallerThan="sm" styles={{ display: 'none' }}> |
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// <Image width={600} miw={480} src="/src/assets/images/chess_board.png" /> |
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// </MediaQuery> |
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// <MediaQuery largerThan="sm" styles={{ display: 'none' }}> |
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// <Image width="100%" maw={540} src="/src/assets/images/chess_board.png" /> |
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// </MediaQuery> |
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// </> |
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// : |
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<ChessBoard callbacks={{ pieceDropCallback, pieceClickCallback }} /> |
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} |
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<div style={{ width:"100%", height:'6vh', display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}> |
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<NavLink |
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style={{ width: "500px" }} |
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p="2px" |
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label={username} |
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icon={<Avatar radius="3px" > |
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{username[0].toUpperCase()} |
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</Avatar>} |
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description={"description"} |
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/> |
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<Timer on={isTimerOn} /> |
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</div> |
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</Flex> |
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<MediaQuery smallerThan="lg" styles={{ display: 'none' }}> |
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<Flex maw={600} sx={{ |
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width: '100%', |
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height: '840px', |
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textAlign: 'center', |
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borderRadius: '10px', |
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backgroundColor: '#272623' |
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}} bg='gray' justify='start' py='md' align='center' direction='column' h="600px"> |
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<Title my='20px'>Game Data</Title> |
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<Flex direction='column' w='100%'> |
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<GameHistory /> |
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</Flex> |
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<Flex> |
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<Button onClick={resign} color='red'>Exit Game</Button> |
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</Flex> |
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</Flex> |
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</MediaQuery> |
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</Flex> |
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</React.Fragment> |
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) |
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} |
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export default ChessGameMultiplayer |