Spaces:
Runtime error
Runtime error
fix initial frame position
Browse files
frontend/src/lib/App.svelte
CHANGED
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@@ -26,7 +26,10 @@
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// Set a default value for presence
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const initialPresence: Presence = {
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cursor: null,
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-
frame:
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status: Status.dragging,
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currentPrompt: ''
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};
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@@ -78,7 +81,7 @@
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const datapayload = {
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data: [base64Crop, prompt, 0.75, 7.5, 35, 'patchmatch']
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}
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const websocket = new WebSocket(PUBLIC_WS_INPAINTING);
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// websocket.onopen = async function (event) {
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@@ -102,7 +105,7 @@
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break;
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case 'send_data':
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$loadingState = 'Sending Data';
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websocket.send(JSON.stringify({...hashpayload, ...datapayload}));
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break;
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case 'queue_full':
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$loadingState = 'Queue full';
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// Set a default value for presence
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const initialPresence: Presence = {
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cursor: null,
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+
frame: {
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x: 1024,
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y: 1024
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},
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status: Status.dragging,
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currentPrompt: ''
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};
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const datapayload = {
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data: [base64Crop, prompt, 0.75, 7.5, 35, 'patchmatch']
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};
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const websocket = new WebSocket(PUBLIC_WS_INPAINTING);
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// websocket.onopen = async function (event) {
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break;
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case 'send_data':
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$loadingState = 'Sending Data';
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+
websocket.send(JSON.stringify({ ...hashpayload, ...datapayload }));
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break;
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case 'queue_full':
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$loadingState = 'Queue full';
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frontend/src/lib/PaintFrame.svelte
CHANGED
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@@ -25,8 +25,8 @@
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let maskCtx: CanvasRenderingContext2D;
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let position = {
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x:
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y:
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};
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let frameElement: HTMLDivElement;
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let maskCtx: CanvasRenderingContext2D;
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let position = {
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x: 1024,
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y: 1024
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};
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let frameElement: HTMLDivElement;
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