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<script lang="ts">
import Cursor from '$lib/Cursor.svelte';
import Frame from '$lib/Frame.svelte';
import Canvas from '$lib/Canvas.svelte';
import Menu from '$lib/Menu.svelte';
import PromptModal from '$lib/PromptModal.svelte';
import type { Room } from '@liveblocks/client';
import { COLORS, EMOJIS } from '$lib/constants';
import { PUBLIC_WS_INPAINTING } from '$env/static/public';
import { onMount } from 'svelte';
import type { PromptImgObject, PromptImgKey } from '$lib/types';
import {
isLoading,
loadingState,
currZoomTransform,
isPrompting,
clickedPosition,
showFrames
} from '$lib/store';
import { useMyPresence, useObject, useOthers } from '$lib/liveblocks';
import { base64ToBlob, uploadImage } from '$lib/utils';
import { nanoid } from 'nanoid';
/**
* The main Liveblocks code for the example.
* Check in src/routes/index.svelte to see the setup code.
*/
const myPresence = useMyPresence();
const others = useOthers();
// Set a default value for presence
myPresence.update({
name: '',
cursor: null,
isPrompting: false,
currentPrompt: ''
});
function getKey({ position }: PromptImgObject): PromptImgKey {
return `${position.x}_${position.y}`;
}
const promptImgStorage = useObject('promptImgStorage');
function getpromptImgList(promptImgList: PromptImgObject[]): PromptImgObject[] {
if (promptImgList) {
const list: PromptImgObject[] = Object.values(promptImgList);
return list.sort((a, b) => a.date - b.date);
}
return [];
}
let promptImgList: PromptImgObject[] = [];
$: promptImgList = getpromptImgList($promptImgStorage?.toObject());
let canvasEl: HTMLCanvasElement;
async function onClose(e: CustomEvent) {
$isPrompting = false;
}
async function onPrompt(e: CustomEvent) {
const prompt = e.detail.prompt;
const imgURLs = await generateImage(prompt);
$isPrompting = false;
console.log('prompt', prompt, imgURLs);
}
function getImageCrop(cursor: { x: number; y: number }) {
const canvasCrop = document.createElement('canvas');
canvasCrop.width = 512;
canvasCrop.height = 512;
const ctxCrop = canvasCrop.getContext('2d') as CanvasRenderingContext2D;
// crop image from point canvas
ctxCrop.save();
ctxCrop.clearRect(0, 0, 512, 512);
ctxCrop.globalCompositeOperation = 'source-over';
ctxCrop.drawImage(canvasEl, cursor.x, cursor.y, 512, 512, 0, 0, 512, 512);
ctxCrop.restore();
const base64Crop = canvasCrop.toDataURL('image/png');
return base64Crop;
}
function getImageMask(cursor: { x: number; y: number }) {
const tempCanvas = document.createElement('canvas');
const canvasCrop = document.createElement('canvas');
const mask = document.createElement('canvas');
tempCanvas.width = 512;
tempCanvas.height = 512;
canvasCrop.width = 512;
canvasCrop.height = 512;
mask.width = 512;
mask.height = 512;
const tempCanvasCtx = tempCanvas.getContext('2d') as CanvasRenderingContext2D;
const ctxCrop = canvasCrop.getContext('2d') as CanvasRenderingContext2D;
const ctxMask = mask.getContext('2d') as CanvasRenderingContext2D;
// crop image from point canvas
ctxCrop.save();
ctxCrop.clearRect(0, 0, 512, 512);
ctxCrop.globalCompositeOperation = 'source-over';
ctxCrop.drawImage(canvasEl, cursor.x, cursor.y, 512, 512, 0, 0, 512, 512);
ctxCrop.restore();
// create black image
tempCanvasCtx.fillStyle = 'white';
tempCanvasCtx.fillRect(0, 0, 512, 512);
// create Mask
ctxMask.save();
// ctxMask.clearRect(0, 0, 512, 512);
ctxMask.drawImage(canvasCrop, 0, 0, 512, 512);
ctxMask.globalCompositeOperation = 'source-out';
ctxMask.drawImage(tempCanvas, 0, 0);
ctxMask.restore();
tempCanvasCtx.save();
tempCanvasCtx.fillStyle = 'white';
tempCanvasCtx.fillRect(0, 0, 512, 512);
//random pixels
// tempCanvasCtx.filter = 'blur(4px)';
// const imageData = tempCanvasCtx.getImageData(0, 0, 512, 512);
// const pix = imageData.data;
// for (let i = 0, n = pix.length; i < n; i += 4) {
// pix[i] = Math.round(255 * Math.random());
// pix[i + 1] = Math.round(255 * Math.random());
// pix[i + 2] = Math.round(255 * Math.random());
// pix[i + 3] = 255;
// }
// tempCanvasCtx.putImageData(imageData, 0, 0);
tempCanvasCtx.drawImage(canvasCrop, 0, 0, 512, 512);
//convert canvas to base64
const base64Crop = tempCanvas.toDataURL('image/png');
tempCanvasCtx.restore();
tempCanvasCtx.save();
tempCanvasCtx.fillStyle = 'black';
tempCanvasCtx.fillRect(0, 0, 512, 512);
tempCanvasCtx.drawImage(mask, 0, 0, 512, 512);
//convert canvas to base64
const base64Mask = tempCanvas.toDataURL('image/png');
tempCanvasCtx.restore();
return { image: base64Crop, mask: base64Mask };
}
async function generateImage(_prompt: string) {
// getImageMask($clickedPosition);
// return;
if (!_prompt || $isLoading == true) return;
$loadingState = 'Pending';
$isLoading = true;
const sessionHash = crypto.randomUUID();
const payload = {
fn_index: 0,
data: [getImageCrop($clickedPosition), _prompt, 0.75, 7.5, 30, 'patchmatch'],
session_hash: sessionHash
};
console.log('payload', payload);
const websocket = new WebSocket(PUBLIC_WS_INPAINTING);
// websocket.onopen = async function (event) {
// websocket.send(JSON.stringify({ hash: sessionHash }));
// };
websocket.onclose = (evt) => {
if (!evt.wasClean) {
$loadingState = 'Error';
$isLoading = false;
}
};
websocket.onmessage = async function (event) {
try {
const data = JSON.parse(event.data);
$loadingState = '';
switch (data.msg) {
case 'send_data':
$loadingState = 'Sending Data';
websocket.send(JSON.stringify(payload));
break;
case 'queue_full':
$loadingState = 'Queue full';
websocket.close();
$isLoading = false;
return;
case 'estimation':
const { msg, rank, queue_size } = data;
$loadingState = `On queue ${rank}/${queue_size}`;
break;
case 'process_generating':
$loadingState = data.success ? 'Generating' : 'Error';
break;
case 'process_completed':
try {
const imgBase64 = data.output.data[0] as string;
const isNSWF = data.output.data[1] as boolean;
if (isNSWF) {
throw new Error('Potential NFSW content, please try again');
}
const imgBlob = await base64ToBlob(imgBase64);
const imgURL = await uploadImage(imgBlob, _prompt);
const promptImg = {
prompt: _prompt,
imgURL: imgURL,
position: $clickedPosition,
date: new Date().getTime(),
id: nanoid()
};
const key = getKey(promptImg);
$promptImgStorage.set(key, promptImg);
console.log(imgURL);
$loadingState = data.success ? 'Complete' : 'Error';
} catch (err) {
const tError = err as Error;
$loadingState = tError?.message;
}
websocket.close();
$isLoading = false;
return;
case 'process_starts':
$loadingState = 'Processing';
break;
}
} catch (e) {
console.error(e);
$isLoading = false;
$loadingState = 'Error';
}
};
}
let modal = false;
</script>
<!-- Show the current user's cursor location -->
<div class="text touch-none pointer-events-none">
{$loadingState}
{$isLoading}
</div>
{#if $isPrompting}
<PromptModal on:prompt={onPrompt} on:close={onClose} />
{/if}
<div class="fixed top-0 left-0 z-0 w-screen h-screen">
<Canvas bind:value={canvasEl} />
<main class="z-10 relative">
{#if promptImgList && $showFrames}
{#each promptImgList as promptImg, i}
<Frame
color={COLORS[0]}
transform={$currZoomTransform}
position={promptImg?.position}
prompt={promptImg?.prompt}
/>
{/each}
{/if}
<!-- {#if $clickedPosition}
<Frame color={COLORS[0]} position={$clickedPosition} transform={$currZoomTransform} />
{/if} -->
{#if $myPresence?.cursor}
<Frame color={COLORS[0]} position={$myPresence.cursor} transform={$currZoomTransform} />
<Cursor
emoji={EMOJIS[0]}
color={COLORS[0]}
position={$myPresence.cursor}
transform={$currZoomTransform}
/>
{/if}
<!-- When others connected, iterate through others and show their cursors -->
{#if $others}
{#each [...$others] as { connectionId, presence } (connectionId)}
{#if presence?.cursor}
<Frame
color={COLORS[1 + (connectionId % (COLORS.length - 1))]}
position={presence?.cursor}
prompt={presence?.currentPrompt}
transform={$currZoomTransform}
/>
<Cursor
emoji={EMOJIS[1 + (connectionId % (EMOJIS.length - 1))]}
color={COLORS[1 + (connectionId % (COLORS.length - 1))]}
position={presence?.cursor}
transform={$currZoomTransform}
/>
{/if}
{/each}
{/if}
</main>
</div>
<div class="fixed bottom-0 left-0 right-0 z-10 my-2">
<Menu />
</div>
<style lang="postcss" scoped>
</style>