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helloWorld199
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3ad2935
1
Parent(s):
cde585c
Update src/main.py
Browse files- src/main.py +11 -11
src/main.py
CHANGED
@@ -277,15 +277,15 @@ def vocal_only_pipeline(song_input, voice_model, pitch_change, is_webui=0,index_
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orig_song_path, vocals_path = preprocess_vocals_only(song_input, mdx_model_params, song_id, is_webui, input_type, progress)
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else:
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vocals_path = None
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for file in os.listdir(song_dir):
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return vocals_path
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#
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#orig_song_path, vocals_path = preprocess_vocals_only(song_input, mdx_model_params, song_id, is_webui, input_type, progress)
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pitch_change = pitch_change * 12 + pitch_change_all
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@@ -295,10 +295,10 @@ def vocal_only_pipeline(song_input, voice_model, pitch_change, is_webui=0,index_
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display_progress('[~] Converting voice using RVC...', 0.5, is_webui, progress)
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voice_change(voice_model, vocals_path, ai_vocals_path, pitch_change, f0_method, index_rate, filter_radius, rms_mix_rate, protect, crepe_hop_length, is_webui)
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display_progress('[~] Applying audio effects to Vocals...', 0.8, is_webui, progress)
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ai_vocals_mixed_path = add_audio_effects(ai_vocals_path, reverb_rm_size, reverb_wet, reverb_dry, reverb_damping)
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return
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except Exception as e:
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raise_exception(str(e), is_webui)
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orig_song_path, vocals_path = preprocess_vocals_only(song_input, mdx_model_params, song_id, is_webui, input_type, progress)
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else:
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vocals_path = None
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#for file in os.listdir(song_dir):
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# vocals_path = os.path.join(song_dir, file)
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#return vocals_path
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#if any of the audio files aren't available or keep intermediate files, rerun preprocess
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if any(path is None for path in paths):
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orig_song_path, vocals_path= preprocess_vocals_only(song_input, mdx_model_params, song_id, is_webui, input_type, progress)
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else:
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orig_song_path = paths
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#orig_song_path, vocals_path = preprocess_vocals_only(song_input, mdx_model_params, song_id, is_webui, input_type, progress)
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pitch_change = pitch_change * 12 + pitch_change_all
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display_progress('[~] Converting voice using RVC...', 0.5, is_webui, progress)
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voice_change(voice_model, vocals_path, ai_vocals_path, pitch_change, f0_method, index_rate, filter_radius, rms_mix_rate, protect, crepe_hop_length, is_webui)
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#display_progress('[~] Applying audio effects to Vocals...', 0.8, is_webui, progress)
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#ai_vocals_mixed_path = add_audio_effects(ai_vocals_path, reverb_rm_size, reverb_wet, reverb_dry, reverb_damping)
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return ai_vocals_path
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except Exception as e:
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raise_exception(str(e), is_webui)
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