Spaces:
Running
on
L4
Running
on
L4
Fabrice-TIERCELIN
commited on
Commit
β’
b9cd77e
1
Parent(s):
71bf762
This Pull Request upgrades the space with a newer model
Browse filesThis PR uses _Stable Audio Open Zero_ instead of _AudioLDM_. This model can generate up to 47 seconds of sound.
Click on _Merge_ to add this feature.
- README.md +5 -10
- app.py +108 -276
- requirements.txt +2 -7
README.md
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---
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title:
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emoji: π
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colorFrom: indigo
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colorTo: red
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app_file: app.py
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pinned: false
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license: bigscience-openrail-m
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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## Reference
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Part of the code from this repo is borrowed from the following repos. We would like to thank the authors of them for their contribution.
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> https://github.com/LAION-AI/CLAP
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> https://github.com/CompVis/stable-diffusion
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> https://github.com/v-iashin/SpecVQGAN
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> https://github.com/toshas/torch-fidelity
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---
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title: Stable Audio Open Zero
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emoji: π
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colorFrom: indigo
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colorTo: red
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app_file: app.py
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pinned: false
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license: bigscience-openrail-m
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tags:
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- Text-to-Audio
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- LLM
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short_description: Text-to-Audio Generation
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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app.py
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import
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import torch
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from
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#
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} input[type='range'] {
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accent-color: #000000;
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} .dark input[type='range'] {
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accent-color: #dfdfdf;
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} .container {
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max-width: 730px; margin: auto; padding-top: 1.5rem;
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} #gallery {
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min-height: 22rem; margin-bottom: 15px; margin-left: auto; margin-right: auto; border-bottom-right-radius:
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.5rem !important; border-bottom-left-radius: .5rem !important;
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} #gallery>div>.h-full {
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min-height: 20rem;
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} .details:hover {
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text-decoration: underline;
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} .gr-button {
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white-space: nowrap;
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} .gr-button:focus {
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border-color: rgb(147 197 253 / var(--tw-border-opacity)); outline: none; box-shadow:
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var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); --tw-border-opacity: 1;
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--tw-ring-offset-shadow: var(--tw-ring-inset) 0 0 0 var(--tw-ring-offset-width)
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var(--tw-ring-offset-color); --tw-ring-shadow: var(--tw-ring-inset) 0 0 0 calc(3px
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var(--tw-ring-offset-width)) var(--tw-ring-color); --tw-ring-color: rgb(191 219 254 /
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var(--tw-ring-opacity)); --tw-ring-opacity: .5;
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} #advanced-btn {
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font-size: .7rem !important; line-height: 19px; margin-top: 12px; margin-bottom: 12px; padding: 2px 8px;
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border-radius: 14px !important;
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} #advanced-options {
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margin-bottom: 20px;
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} .footer {
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margin-bottom: 45px; margin-top: 35px; text-align: center; border-bottom: 1px solid #e5e5e5;
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} .footer>p {
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font-size: .8rem; display: inline-block; padding: 0 10px; transform: translateY(10px); background: white;
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} .dark .footer {
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border-color: #303030;
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} .dark .footer>p {
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background: #0b0f19;
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} .acknowledgments h4{
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margin: 1.25em 0 .25em 0; font-weight: bold; font-size: 115%;
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} #container-advanced-btns{
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display: flex; flex-wrap: wrap; justify-content: space-between; align-items: center;
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} .animate-spin {
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animation: spin 1s linear infinite;
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} @keyframes spin {
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from {
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transform: rotate(0deg);
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} to {
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transform: rotate(360deg);
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}
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} #share-btn-container {
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display: flex; padding-left: 0.5rem !important; padding-right: 0.5rem !important; background-color:
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#000000; justify-content: center; align-items: center; border-radius: 9999px !important; width: 13rem;
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margin-top: 10px; margin-left: auto;
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} #share-btn {
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all: initial; color: #ffffff;font-weight: 600; cursor:pointer; font-family: 'IBM Plex Sans', sans-serif;
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margin-left: 0.5rem !important; padding-top: 0.25rem !important; padding-bottom: 0.25rem
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!important;right:0;
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} #share-btn * {
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all: unset;
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} #share-btn-container div:nth-child(-n+2){
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width: auto !important; min-height: 0px !important;
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} #share-btn-container .wrap {
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display: none !important;
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} .gr-form{
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flex: 1 1 50%; border-top-right-radius: 0; border-bottom-right-radius: 0;
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} #prompt-container{
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gap: 0;
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} #generated_id{
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min-height: 700px
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} #setting_id{
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margin-bottom: 12px; text-align: center; font-weight: 900;
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}
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"""
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iface = gr.Blocks(css=css)
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with iface:
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gr.HTML(
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"""
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<div style="text-align: center; max-width: 700px; margin: 0 auto;">
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<div
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style="
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display: inline-flex; align-items: center; gap: 0.8rem; font-size: 1.75rem;
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"
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>
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<h1 style="font-weight: 900; margin-bottom: 7px; line-height: normal;">
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AudioLDM: Text-to-Audio Generation with Latent Diffusion Models
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</h1>
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</div> <p style="margin-bottom: 10px; font-size: 94%">
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<a href="https://arxiv.org/abs/2301.12503">[Paper]</a> <a href="https://audioldm.github.io/">[Project
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page]</a> <a href="https://huggingface.co/docs/diffusers/main/en/api/pipelines/audioldm">[π§¨
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Diffusers]</a>
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</p>
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</div>
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"""
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)
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gr.HTML(
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"""
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<p>This is the demo for AudioLDM, powered by 𧨠Diffusers. Demo uses the checkpoint <a
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href="https://huggingface.co/cvssp/audioldm-m-full"> audioldm-m-full </a>. For faster inference without waiting in
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queue, you may duplicate the space and upgrade to a GPU in the settings. <br/> <a
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href="https://huggingface.co/spaces/haoheliu/audioldm-text-to-audio-generation?duplicate=true"> <img
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style="margin-top: 0em; margin-bottom: 0em" src="https://bit.ly/3gLdBN6" alt="Duplicate Space"></a> <p/>
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"""
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)
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outputs = gr.Video(label="Output", elem_id="output-video")
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btn = gr.Button("Submit", elem_id=".gr-Button") # .style(full_width=True)
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with gr.Group(elem_id="share-btn-container", visible=False):
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community_icon = gr.HTML(community_icon_html)
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loading_icon = gr.HTML(loading_icon_html)
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share_button = gr.Button("Share to community", elem_id="share-btn")
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btn.click(
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text2audio,
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inputs=[textbox, negative_textbox, duration, guidance_scale, seed, n_candidates],
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outputs=[outputs],
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)
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share_button.click(None, [], [], js=share_js)
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gr.HTML(
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"""
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<div class="footer" style="text-align: center; max-width: 700px; margin: 0 auto;">
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<p>Follow the latest update of AudioLDM on our<a href="https://github.com/haoheliu/AudioLDM"
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style="text-decoration: underline;" target="_blank"> Github repo</a> </p> <br> <p>Model by <a
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href="https://twitter.com/LiuHaohe" style="text-decoration: underline;" target="_blank">Haohe
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Liu</a>. Code and demo by π€ Hugging Face.</p> <br>
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</div>
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"""
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)
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gr.Examples(
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[
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["A hammer is hitting a wooden surface", "low quality, average quality", 5, 2.5, 45, 3],
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["Peaceful and calming ambient music with singing bowl and other instruments.", "low quality, average quality", 5, 2.5, 45, 3],
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["A man is speaking in a small room.", "low quality, average quality", 5, 2.5, 45, 3],
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["A female is speaking followed by footstep sound", "low quality, average quality", 5, 2.5, 45, 3],
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["Wooden table tapping sound followed by water pouring sound.", "low quality, average quality", 5, 2.5, 45, 3],
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],
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fn=text2audio,
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inputs=[textbox, negative_textbox, duration, guidance_scale, seed, n_candidates],
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outputs=[outputs],
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cache_examples=True,
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)
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gr.HTML(
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"""
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<div class="acknowledgements"> <p>Essential Tricks for Enhancing the Quality of Your Generated
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Audio</p> <p>1. Try to use more adjectives to describe your sound. For example: "A man is speaking
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clearly and slowly in a large room" is better than "A man is speaking". This can make sure AudioLDM
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understands what you want.</p> <p>2. Try to use different random seeds, which can affect the generation
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quality significantly sometimes.</p> <p>3. It's better to use general terms like 'man' or 'woman'
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instead of specific names for individuals or abstract objects that humans may not be familiar with,
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such as 'mummy'.</p> <p>4. Using a negative prompt to not guide the diffusion process can improve the
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audio quality significantly. Try using negative prompts like 'low quality'.</p> </div>
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"""
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)
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with gr.Accordion("Additional information", open=False):
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gr.HTML(
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"""
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<div class="acknowledgments">
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<p> We build the model with data from <a href="http://research.google.com/audioset/">AudioSet</a>,
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<a href="https://freesound.org/">Freesound</a> and <a
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href="https://sound-effects.bbcrewind.co.uk/">BBC Sound Effect library</a>. We share this demo
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based on the <a
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href="https://assets.publishing.service.gov.uk/government/uploads/system/uploads/attachment_data/file/375954/Research.pdf">UK
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copyright exception</a> of data for academic research. </p>
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</div>
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"""
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)
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# <p>This demo is strictly for research demo purpose only. For commercial use please <a href="haoheliu@gmail.com">contact us</a>.</p>
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iface.queue(max_size=10).launch(debug=True)
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import random
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import torch
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import torchaudio
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from einops import rearrange
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import gradio as gr
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import spaces
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import os
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import uuid
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# Importing the model-related functions
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from stable_audio_tools import get_pretrained_model
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from stable_audio_tools.inference.generation import generate_diffusion_cond
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# Load the model outside of the GPU-decorated function
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def load_model():
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print("Loading model...")
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model, model_config = get_pretrained_model("chaowenguo/stable-audio-open-1.0")
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print("Model loaded successfully.")
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return model, model_config
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# Function to set up, generate, and process the audio
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@spaces.GPU(duration=120) # Allocate GPU only when this function is called
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def generate_audio(prompt, seconds_total=30, steps=100, cfg_scale=7):
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print(f"Prompt received: {prompt}")
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print(f"Settings: Duration={seconds_total}s, Steps={steps}, CFG Scale={cfg_scale}")
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seed = random.randint(0, 2**63 - 1)
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random.seed(seed)
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torch.manual_seed(seed)
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print(f"Using seed: {seed}")
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device = "cuda" if torch.cuda.is_available() else "cpu"
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print(f"Using device: {device}")
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# Fetch the Hugging Face token from the environment variable
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hf_token = os.getenv('HF_TOKEN')
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print(f"Hugging Face token: {hf_token}")
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# Use pre-loaded model and configuration
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model, model_config = load_model()
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sample_rate = model_config["sample_rate"]
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sample_size = model_config["sample_size"]
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print(f"Sample rate: {sample_rate}, Sample size: {sample_size}")
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model = model.to(device)
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print("Model moved to device.")
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# Set up text and timing conditioning
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conditioning = [{
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"prompt": prompt,
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"seconds_start": 0,
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"seconds_total": seconds_total
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}]
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print(f"Conditioning: {conditioning}")
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# Generate stereo audio
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print("Generating audio...")
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output = generate_diffusion_cond(
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model,
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steps=steps,
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cfg_scale=cfg_scale,
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conditioning=conditioning,
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sample_size=sample_size,
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sigma_min=0.3,
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sigma_max=500,
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sampler_type="dpmpp-3m-sde",
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device=device
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|
69 |
)
|
70 |
+
print("Audio generated.")
|
71 |
+
|
72 |
+
# Rearrange audio batch to a single sequence
|
73 |
+
output = rearrange(output, "b d n -> d (b n)")
|
74 |
+
print("Audio rearranged.")
|
75 |
+
|
76 |
+
# Peak normalize, clip, convert to int16
|
77 |
+
output = output.to(torch.float32).div(torch.max(torch.abs(output))).clamp(-1, 1).mul(32767).to(torch.int16).cpu()
|
78 |
+
print("Audio normalized and converted.")
|
79 |
+
|
80 |
+
# Generate a unique filename for the output
|
81 |
+
unique_filename = f"output_{uuid.uuid4().hex}.wav"
|
82 |
+
print(f"Saving audio to file: {unique_filename}")
|
83 |
+
|
84 |
+
# Save to file
|
85 |
+
torchaudio.save(unique_filename, output, sample_rate)
|
86 |
+
print(f"Audio saved: {unique_filename}")
|
87 |
+
|
88 |
+
# Return the path to the generated audio file
|
89 |
+
return unique_filename
|
90 |
+
|
91 |
+
# Setting up the Gradio Interface
|
92 |
+
interface = gr.Interface(
|
93 |
+
fn=generate_audio,
|
94 |
+
inputs=[
|
95 |
+
gr.Textbox(label="Prompt", placeholder="Enter your text prompt here"),
|
96 |
+
gr.Slider(0, 47, value=5, label="Duration in Seconds"),
|
97 |
+
gr.Slider(10, 150, value=10, step=10, label="Number of Diffusion Steps"),
|
98 |
+
gr.Slider(1, 15, value=7, step=0.1, label="CFG Scale")
|
99 |
+
],
|
100 |
+
outputs=gr.Audio(type="filepath", label="Generated Audio"),
|
101 |
+
title="Stable Audio Generator",
|
102 |
+
description="Generate variable-length stereo audio at 44.1kHz from text prompts using Stable Audio Open 1.0."
|
103 |
+
)
|
104 |
+
|
105 |
+
|
106 |
+
# Pre-load the model to avoid multiprocessing issues
|
107 |
+
model, model_config = load_model()
|
108 |
+
|
109 |
+
# Launch the Interface
|
110 |
+
interface.launch()
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|
|
requirements.txt
CHANGED
@@ -1,8 +1,3 @@
|
|
1 |
-
git+https://github.com/huggingface/diffusers.git
|
2 |
-
git+https://github.com/huggingface/transformers.git
|
3 |
-
--extra-index-url https://download.pytorch.org/whl/cu113
|
4 |
torch
|
5 |
-
|
6 |
-
|
7 |
-
fastapi
|
8 |
-
gradio
|
|
|
|
|
|
|
|
|
1 |
torch
|
2 |
+
torchaudio
|
3 |
+
stable-audio-tools
|
|
|
|