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Update app.py
Browse files
app.py
CHANGED
@@ -333,10 +333,15 @@ with gr.Blocks(css=css) as demo:
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result = gr.Model3D(label="3D Mesh", clear_color=[0.5, 0.5, 0.5, 0.0], camera_position=[0, 90, 0])
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html = gr.HTML(value="""<label for='zoom'>Zoom</label><input id='zoom' type='range' style='width:256px;height:1em;' min='0.157' max='1.57' step='0.001' oninput='
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BABYLON.Engine.LastCreatedScene.getNodes()[1].material.pointSize = Math.ceil(Math.log2(Math.PI/this.value));
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BABYLON.Engine.LastCreatedScene.activeCamera.metadata.pipeline.samples = 4;
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BABYLON.Engine.LastCreatedScene.activeCamera.fov = this.value;
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this.parentNode.childNodes[2].innerText = BABYLON.Engine.LastCreatedScene.activeCamera.fov;
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document.getElementsByClassName(\"model3D\")[0].getElementsByTagName(\"canvas\")[0].style.filter = \"blur(\" + BABYLON.Engine.LastCreatedScene.getNodes()[1].material.pointSize + \"px)\";
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'/><span>0.8</span>""")
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camera = gr.HTML(value="<a href='#' onclick=\"BABYLON.Engine.LastCreatedScene.activeCamera.radius=0;\">reset camera</a>")
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contrast = gr.HTML(value="""<label for='contrast'>Contrast</label><input id='contrast' type='range' style='width:256px;height:1em;' min='0' max='2' step='0.001' oninput='
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result = gr.Model3D(label="3D Mesh", clear_color=[0.5, 0.5, 0.5, 0.0], camera_position=[0, 90, 0])
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html = gr.HTML(value="""<label for='zoom'>Zoom</label><input id='zoom' type='range' style='width:256px;height:1em;' min='0.157' max='1.57' step='0.001' oninput='
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BABYLON.Engine.LastCreatedScene.getNodes()[1].material.pointSize = Math.ceil(Math.log2(Math.PI/this.value));
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if (!BABYLON.Engine.LastCreatedScene.activeCamera.metadata) {
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BABYLON.Engine.LastCreatedScene.activeCamera.metadata = {
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pipeline: new BABYLON.DefaultRenderingPipeline(\"default\", true, BABYLON.Engine.LastCreatedScene, [BABYLON.Engine.LastCreatedScene.activeCamera])
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}
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}
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BABYLON.Engine.LastCreatedScene.activeCamera.metadata.pipeline.samples = 4;
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BABYLON.Engine.LastCreatedScene.activeCamera.fov = this.value;
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this.parentNode.childNodes[2].innerText = BABYLON.Engine.LastCreatedScene.activeCamera.fov;
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document.getElementsByClassName(\"model3D\")[0].getElementsByTagName(\"canvas\")[0].style.filter = \"blur(\" + BABYLON.Engine.LastCreatedScene.getNodes()[1].material.pointSize/2.0 + \"px)\";
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'/><span>0.8</span>""")
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camera = gr.HTML(value="<a href='#' onclick=\"BABYLON.Engine.LastCreatedScene.activeCamera.radius=0;\">reset camera</a>")
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contrast = gr.HTML(value="""<label for='contrast'>Contrast</label><input id='contrast' type='range' style='width:256px;height:1em;' min='0' max='2' step='0.001' oninput='
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