MusicGen / audiocraft /grids /compression /encodec_musicgen_32khz.py
reach-vb's picture
reach-vb HF staff
Stereo demo update (#60)
5325fcc
# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the license found in the
# LICENSE file in the root directory of this source tree.
"""
Grid search file, simply list all the exp you want in `explorer`.
Any new exp added there will be scheduled.
You can cancel and experiment by commenting its line.
This grid shows how to train a MusicGen EnCodec model at 32 kHz.
"""
from ._explorers import CompressionExplorer
from ...environment import AudioCraftEnvironment
@CompressionExplorer
def explorer(launcher):
partitions = AudioCraftEnvironment.get_slurm_partitions(['team', 'global'])
launcher.slurm_(gpus=8, partition=partitions)
# use configuration for MusicGen's EnCodec model trained on monophonic audio sampled at 32 kHz
# MusicGen's EnCodec is trained with a total stride of 640 leading to a frame rate of 50 hz
launcher.bind_(solver='compression/encodec_musicgen_32khz')
# replace this by the desired music dataset
launcher.bind_(dset='internal/music_400k_32khz')
# launch xp
launcher()
launcher({
'metrics.visqol.bin': '/data/home/jadecopet/local/usr/opt/visqol',
'label': 'visqol',
'evaluate.metrics.visqol': True
})