Spaces:
Sleeping
Sleeping
Linoy Tsaban
commited on
Commit
•
8c532f2
1
Parent(s):
a44c2bb
Update app.py
Browse filesupdated (still intermediate) sega concept adding ui
app.py
CHANGED
@@ -267,11 +267,32 @@ help_text = """
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with gr.Blocks(css='style.css') as demo:
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def add_concept(sega_concepts_counter):
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if sega_concepts_counter == 1:
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return row2.update(visible=True), row3.update(visible=False), add_concept_button.update(visible=True), 2
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else:
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return row2.update(visible=True), row3.update(visible=True), add_concept_button.update(visible=False), 3
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def reset_do_inversion():
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@@ -282,18 +303,13 @@ with gr.Blocks(css='style.css') as demo:
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do_reconstruction = True
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return do_reconstruction
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-
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-
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if do_inversion:
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return inversion_progress.update(visible=True)
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else:
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return inversion_progress.update(visible=False)
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gr.HTML(intro)
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wts = gr.State()
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zs = gr.State()
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@@ -303,7 +319,6 @@ with gr.Blocks(css='style.css') as demo:
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sega_concepts_counter = gr.State(1)
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-
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with gr.Row():
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input_image = gr.Image(label="Input Image", interactive=True)
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ddpm_edited_image = gr.Image(label=f"DDPM Reconstructed Image", interactive=False, visible=False)
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@@ -312,6 +327,32 @@ with gr.Blocks(css='style.css') as demo:
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ddpm_edited_image.style(height=365, width=365)
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sega_edited_image.style(height=365, width=365)
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with gr.Row():
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inversion_progress = gr.Textbox(visible=False, label="Inversion progress")
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@@ -322,54 +363,60 @@ with gr.Blocks(css='style.css') as demo:
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label="Edit Concept",
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show_label=False,
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max_lines=1,
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placeholder="Enter your 1st edit prompt",
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)
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caption_button = gr.Button("Caption Image")
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with gr.TabItem('2. Add SEGA edit concepts', id=1):
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# 1st SEGA concept
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with gr.Row().style(mobile_collapse=False, equal_height=True):
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neg_guidance_1 = gr.Checkbox(
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label='Negative Guidance')
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guidnace_scale_1 = gr.Slider(label='Concept Guidance Scale', minimum=1, maximum=30,
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value=DEFAULT_SEGA_CONCEPT_GUIDANCE_SCALE,
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step=0.5, interactive=True)
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edit_concept_1 = gr.Textbox(
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label="Edit Concept",
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show_label=False,
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max_lines=1,
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placeholder="Enter your 1st edit prompt",
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)
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# 2nd SEGA concept
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with gr.Row(visible=False) as row2:
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neg_guidance_2 = gr.Checkbox(
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label='Negative Guidance',visible=True)
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guidnace_scale_2 = gr.Slider(label='Concept Guidance Scale', minimum=1, maximum=30,
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value=DEFAULT_SEGA_CONCEPT_GUIDANCE_SCALE,
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step=0.5, interactive=True)
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edit_concept_2 = gr.Textbox(
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label="Edit Concept",
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show_label=False,
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max_lines=1,
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placeholder="Enter your 2st edit prompt",
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)
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-
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with gr.Row(visible=False) as row3:
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neg_guidance_3 = gr.Checkbox(
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label='Negative Guidance',visible=True)
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edit_concept_3 = gr.Textbox(
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label="Edit Concept",
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show_label=False,
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max_lines=1,
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placeholder="Enter your 3rd edit prompt",
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)
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with gr.Row().style(mobile_collapse=False, equal_height=True):
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add_concept_button = gr.Button("+")
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@@ -382,6 +429,7 @@ with gr.Blocks(css='style.css') as demo:
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with gr.Accordion("Advanced Options", open=False):
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with gr.Tabs() as tabs:
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with gr.TabItem('General options', id=2):
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with gr.Row():
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with gr.Column():
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@@ -390,9 +438,11 @@ with gr.Blocks(css='style.css') as demo:
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src_cfg_scale = gr.Number(value=3.5, label=f"Source Guidance Scale", interactive=True)
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seed = gr.Number(value=0, precision=0, label="Seed", interactive=True)
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randomize_seed = gr.Checkbox(label='Randomize seed', value=False)
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with gr.Column():
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skip = gr.Slider(minimum=0, maximum=60, value=36, label="Skip Steps", interactive=True)
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tar_cfg_scale = gr.Slider(minimum=7, maximum=30,value=15, label=f"Guidance Scale", interactive=True)
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with gr.TabItem('SEGA options', id=3):
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# 1st SEGA concept
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with gr.Row().style(mobile_collapse=False, equal_height=True):
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@@ -419,23 +469,21 @@ with gr.Blocks(css='style.css') as demo:
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value=DEFAULT_THRESHOLD, steps=0.01,
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interactive=True)
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-
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-
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-
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-
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# with gr.Accordion("Help", open=False):
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# gr.Markdown(help_text)
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caption_button.click(
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fn = caption_image,
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inputs = [input_image],
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outputs = [tar_prompt]
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)
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add_concept_button.click(fn = add_concept, inputs=sega_concepts_counter,
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outputs= [row2, row3, add_concept_button, sega_concepts_counter], queue = False)
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run_button.click(fn = update_inversion_progress_visibility, inputs =[do_inversion], outputs=[inversion_progress],queue=False).then(
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fn=load_and_invert,
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inputs=[input_image,
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do_inversion,
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@@ -449,7 +497,7 @@ with gr.Blocks(css='style.css') as demo:
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tar_cfg_scale
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],
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outputs=[wts, zs, do_inversion, inversion_progress],
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).then(fn = update_inversion_progress_visibility, inputs =[do_inversion], outputs=[inversion_progress],queue=False).success(
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fn=edit,
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inputs=[input_image,
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wts, zs,
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@@ -472,7 +520,7 @@ with gr.Blocks(css='style.css') as demo:
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input_image.change(
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fn = reset_do_inversion,
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outputs = [do_inversion],
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queue = False).then(fn = update_inversion_progress_visibility, inputs =[do_inversion],
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outputs=[inversion_progress],queue=False).then(
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fn=load_and_invert,
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inputs=[input_image,
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@@ -488,7 +536,7 @@ with gr.Blocks(css='style.css') as demo:
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],
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# outputs=[ddpm_edited_image, wts, zs, do_inversion],
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outputs=[wts, zs, do_inversion, inversion_progress],
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).then(fn = update_inversion_progress_visibility, inputs =[do_inversion],
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outputs=[inversion_progress],queue=False).then(
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lambda: reconstruct_button.update(visible=False),
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outputs=[reconstruct_button]).then(
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with gr.Blocks(css='style.css') as demo:
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+
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def add_concept(sega_concepts_counter):
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if sega_concepts_counter == 1:
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return row2.update(visible=True), row2_advanced.update(visible=True), row3.update(visible=False), row3_advanced.update(visible=False), add_concept_button.update(visible=True), 2
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else:
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return row2.update(visible=True), row2_advanced.update(visible=True), row3.update(visible=True), row3_advanced.update(visible=False), add_concept_button.update(visible=False), 3
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+
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def update_display_concept_1(add_1, edit_concept_1):
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if add_1 == 'Add':
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return edit_concept_1, concept_1.update(visible=True), edit_concept_1, guidnace_scale_1.update(visible=True), "Clear"
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else: # remove
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return "", concept_1.update(visible=False), "", guidnace_scale_1.update(visible=False), "Add"
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+
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def update_display_concept_2(add_2, edit_concept_2):
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if add_2 == 'Add':
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return edit_concept_2, concept_2.update(visible=True),edit_concept_2, guidnace_scale_2.update(visible=True), "Clear"
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else: # remove
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return "", concept_2.update(visible=False), "", guidnace_scale_2.update(visible=False), "Add"
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+
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def update_display_concept_3(add_3, edit_concept_3):
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if add_3 == 'Add':
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return edit_concept_3, concept_3.update(visible=True), edit_concept_3, guidnace_scale_3.update(visible=True), "Clear"
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else: # remove
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return "", concept_3.update(visible=False), "", guidnace_scale_3.update(visible=False), "Add"
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+
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+
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def reset_do_inversion():
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do_reconstruction = True
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return do_reconstruction
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def update_inversion_progress_visibility(input_image, do_inversion):
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if do_inversion and not input_image is None:
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return inversion_progress.update(visible=True)
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else:
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return inversion_progress.update(visible=False)
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gr.HTML(intro)
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wts = gr.State()
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zs = gr.State()
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sega_concepts_counter = gr.State(1)
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with gr.Row():
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input_image = gr.Image(label="Input Image", interactive=True)
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ddpm_edited_image = gr.Image(label=f"DDPM Reconstructed Image", interactive=False, visible=False)
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ddpm_edited_image.style(height=365, width=365)
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sega_edited_image.style(height=365, width=365)
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with gr.Row():
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with gr.Column() as col1:
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concept_1 = gr.Button(visible=False)
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guidnace_scale_1 = gr.Slider(label='Concept Guidance Scale', minimum=1, maximum=30,
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value=DEFAULT_SEGA_CONCEPT_GUIDANCE_SCALE,
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step=0.5, interactive=True,visible=False)
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with gr.Column() as col2:
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concept_2 = gr.Button(visible=False)
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guidnace_scale_2 = gr.Slider(label='Concept Guidance Scale', minimum=1, maximum=30,
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value=DEFAULT_SEGA_CONCEPT_GUIDANCE_SCALE,
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step=0.5, interactive=True,visible=False)
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with gr.Column() as col3:
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concept_3 = gr.Button(visible=False)
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guidnace_scale_3 = gr.Slider(label='Concept Guidance Scale', minimum=1, maximum=30,
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value=DEFAULT_SEGA_CONCEPT_GUIDANCE_SCALE,
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step=0.5, interactive=True,visible=False)
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with gr.Row():
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gallery = gr.Gallery(visible = False).style(
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columns=3,
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object_fit='contain')
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with gr.Row():
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inversion_progress = gr.Textbox(visible=False, label="Inversion progress")
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label="Edit Concept",
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show_label=False,
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max_lines=1,
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placeholder="Enter your 1st edit prompt", elem_classes="feedback"
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)
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caption_button = gr.Button("Caption Image")
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with gr.TabItem('2. Add SEGA edit concepts', id=1):
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# 1st SEGA concept
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with gr.Row().style(mobile_collapse=False, equal_height=True):
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edit_concept_1 = gr.Textbox(
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label="Edit Concept",
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show_label=False,
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max_lines=1,
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placeholder="Enter your 1st edit prompt",
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)
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neg_guidance_1 = gr.Checkbox(
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label='Negative Guidance')
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# guidnace_scale_1 = gr.Slider(label='Concept Guidance Scale', minimum=1, maximum=30,
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# value=DEFAULT_SEGA_CONCEPT_GUIDANCE_SCALE,
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# step=0.5, interactive=True)
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add_1 = gr.Button('Add')
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# 2nd SEGA concept
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with gr.Row(visible=False) as row2:
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edit_concept_2 = gr.Textbox(
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label="Edit Concept",
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show_label=False,
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max_lines=1,
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placeholder="Enter your 2st edit prompt",
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)
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neg_guidance_2 = gr.Checkbox(
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label='Negative Guidance',visible=True)
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# guidnace_scale_2 = gr.Slider(label='Concept Guidance Scale', minimum=1, maximum=30,
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# value=DEFAULT_SEGA_CONCEPT_GUIDANCE_SCALE,
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# step=0.5, interactive=True)
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add_2 = gr.Button('Add')
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# 3rd SEGA concept
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with gr.Row(visible=False) as row3:
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edit_concept_3 = gr.Textbox(
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label="Edit Concept",
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show_label=False,
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max_lines=1,
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placeholder="Enter your 3rd edit prompt",
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)
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+
neg_guidance_3 = gr.Checkbox(
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label='Negative Guidance',visible=True)
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# guidnace_scale_3 = gr.Slider(label='Concept Guidance Scale', minimum=1, maximum=30,
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# value=DEFAULT_SEGA_CONCEPT_GUIDANCE_SCALE,
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# step=0.5, interactive=True)
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add_3 = gr.Button('Add')
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with gr.Row().style(mobile_collapse=False, equal_height=True):
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add_concept_button = gr.Button("+")
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with gr.Accordion("Advanced Options", open=False):
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with gr.Tabs() as tabs:
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+
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with gr.TabItem('General options', id=2):
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with gr.Row():
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with gr.Column():
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src_cfg_scale = gr.Number(value=3.5, label=f"Source Guidance Scale", interactive=True)
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seed = gr.Number(value=0, precision=0, label="Seed", interactive=True)
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randomize_seed = gr.Checkbox(label='Randomize seed', value=False)
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+
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with gr.Column():
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skip = gr.Slider(minimum=0, maximum=60, value=36, label="Skip Steps", interactive=True)
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tar_cfg_scale = gr.Slider(minimum=7, maximum=30,value=15, label=f"Guidance Scale", interactive=True)
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+
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with gr.TabItem('SEGA options', id=3):
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# 1st SEGA concept
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with gr.Row().style(mobile_collapse=False, equal_height=True):
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value=DEFAULT_THRESHOLD, steps=0.01,
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interactive=True)
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caption_button.click(
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fn = caption_image,
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inputs = [input_image],
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outputs = [tar_prompt]
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)
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+
add_1.click(fn = update_display_concept_1, inputs=[add_1, edit_concept_1], outputs=[concept_1, concept_1, edit_concept_1, guidnace_scale_1, add_1])
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add_2.click(fn = update_display_concept_2, inputs=[add_2, edit_concept_2], outputs=[concept_2, concept_2, edit_concept_2, guidnace_scale_2, add_2])
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add_3.click(fn = update_display_concept_3, inputs=[add_3, edit_concept_3], outputs=[concept_3, concept_3, edit_concept_3, guidnace_scale_3, add_3])
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+
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+
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add_concept_button.click(fn = add_concept, inputs=sega_concepts_counter,
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outputs= [row2, row2_advanced, row3, row3_advanced, add_concept_button, sega_concepts_counter], queue = False)
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run_button.click(fn = update_inversion_progress_visibility, inputs =[input_image,do_inversion], outputs=[inversion_progress],queue=False).then(
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fn=load_and_invert,
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inputs=[input_image,
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do_inversion,
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tar_cfg_scale
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],
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outputs=[wts, zs, do_inversion, inversion_progress],
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).then(fn = update_inversion_progress_visibility, inputs =[input_image,do_inversion], outputs=[inversion_progress],queue=False).success(
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fn=edit,
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inputs=[input_image,
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wts, zs,
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input_image.change(
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fn = reset_do_inversion,
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outputs = [do_inversion],
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queue = False).then(fn = update_inversion_progress_visibility, inputs =[input_image,do_inversion],
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outputs=[inversion_progress],queue=False).then(
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fn=load_and_invert,
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inputs=[input_image,
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],
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# outputs=[ddpm_edited_image, wts, zs, do_inversion],
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outputs=[wts, zs, do_inversion, inversion_progress],
|
539 |
+
).then(fn = update_inversion_progress_visibility, inputs =[input_image,do_inversion],
|
540 |
outputs=[inversion_progress],queue=False).then(
|
541 |
lambda: reconstruct_button.update(visible=False),
|
542 |
outputs=[reconstruct_button]).then(
|