ExplosionSearch / pages /50_RandomChoice.py
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Update pages/50_RandomChoice.py
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import streamlit as st
import matplotlib.pyplot as plt
import numpy as np
from matplotlib.colors import ListedColormap
import random
# Function to modify the generated number according to the rules
def modify_number(number):
modified_number = ''
for digit in number:
if digit not in '01': # Change any digit that is not 0 or 1 to 1
modified_number += '1'
else:
modified_number += digit
return modified_number
# Function to create the grid based on the boolean string
def create_grid(boolean_string):
if len(boolean_string) != 16:
st.error("The generated string is not 16 digits long.")
return None
# Convert string to a list of integers
grid = np.array([int(bit) for bit in boolean_string]).reshape(4, 4)
# Create a colormap for the grid
cmap = ListedColormap(['white', 'black'])
# Plot the grid
fig, ax = plt.subplots()
ax.matshow(grid, cmap=cmap)
# Add grid lines and remove ticks
ax.set_xticks(np.arange(-0.5, 4, 1), minor=True)
ax.set_yticks(np.arange(-0.5, 4, 1), minor=True)
ax.grid(which='minor', color='gray', linestyle='-', linewidth=2)
ax.tick_params(left=False, bottom=False, labelleft=False, labelbottom=False)
return fig
# Function to generate a random number between 0 and 1111111111111111
def generate_number():
random_number = random.randint(0, 1111111111111111) # Generate a random number between 0 and 1111111111111111
random_number_str = str(random_number)
if len(random_number_str) < 16:
random_number_str = random_number_str.zfill(16) # Pad with zeros to ensure 16 digits
return modify_number(random_number_str)
st.title("4x4 Boolean Grid")
# Button to generate the boolean string
if st.button("Generate Random Boolean String"):
boolean_string = generate_number()
st.write(f"Generated Boolean String: {boolean_string}")
# Display the grid
fig = create_grid(boolean_string)
if fig:
st.pyplot(fig)