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# -*- coding: utf-8 -*-
"""
The axes are denoted:
1: Earth
2: Body
3: Zero side slip - rotation around z, to apply roll
4: Wind axes - to replicate the CFD condition with wind coming straight onto the body
In Crowther & Potts, z-axis is defined pointing downwards. Here, it points upwards
leading to some different signs.
"""
import numpy as np
from numpy import cos,sin,matmul
def T_12(attitude):
"""
Transform from Earth axes to Body axes
"""
phi, theta, psi = attitude
return np.array([[cos(theta)*cos(psi), sin(phi)*sin(theta)*cos(psi) - cos(phi)*sin(psi), cos(phi)*sin(theta)*cos(psi) + sin(phi)*sin(psi)],
[cos(theta)*sin(psi), sin(phi)*sin(theta)*sin(psi) + cos(phi)*cos(psi), cos(phi)*sin(theta)*sin(psi) - sin(phi)*cos(psi)],
[-sin(theta), sin(phi)*cos(theta), cos(phi)*cos(theta) ]])
def T_23(beta):
"""
Transform from Body axes to Zero side slip axes,
Rotation around z-axis by the side-slip angle
"""
return np.array([[cos(beta), -sin(beta), 0],
[sin(beta), cos(beta), 0],
[0, 0, 1]])
def T_34(alpha):
"""
Transform from Zero side slip axes to Wind axes
Rotation around y-axis by the angle of attack.
"""
return np.array([[cos(alpha), 0, -sin(alpha)],
[0, 1, 0 ],
[sin(alpha), 0, cos(alpha)]])
def T_14(vec, attitude, beta, alpha):
return matmul(T_34(alpha), matmul(T_23(beta), matmul(T_12(attitude), vec)))
def T_21(attitude):
"""
Transform from Body axes to Earth axes.
Done by transposing the opposite
"""
return np.transpose(T_12(attitude))
def T_32(beta):
return np.transpose(T_23(beta))
def T_43(alpha):
return np.transpose(T_34(alpha))
def T_41(vec, attitude, beta, alpha):
return matmul(T_21(attitude), matmul(T_32(beta), matmul(T_43(alpha), vec)))
def T_31(vec, attitude, beta):
return matmul(T_21(attitude), matmul(T_32(beta), vec))