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Runtime error
Runtime error
yqianjiang
commited on
Commit
•
b41b224
1
Parent(s):
bcf0302
find characters by name
Browse files- Character.py +4 -3
- WorldSimulation.py +14 -1
- app.py +8 -7
- plugins/ResourceDepletionPlugin.py +1 -0
- run.py +0 -3
Character.py
CHANGED
@@ -27,9 +27,10 @@ class Character:
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self.clan = clan # 宗族
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def die(self):
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self.
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-
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def cultivate(self, experience_points):
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if not self.is_alive:
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self.clan = clan # 宗族
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def die(self):
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if self.is_alive:
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self.history.append(f"{self.real_age}岁,死亡")
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self.special_history.append(f"{self.real_age}岁,死亡")
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self.is_alive = False
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def cultivate(self, experience_points):
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if not self.is_alive:
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WorldSimulation.py
CHANGED
@@ -97,4 +97,17 @@ class WorldSimulation:
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self.dead_characters.append(character)
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def consume_spiritual_energy(self, amount):
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self.world_spiritual_energy -= amount
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self.dead_characters.append(character)
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def consume_spiritual_energy(self, amount):
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self.world_spiritual_energy -= amount
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def find_characters_by_name(self, name):
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# 可能会有重名,把所有都返回
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res = [c for c in self.characters if c.name == name]
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if len(res) == 0:
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return [c for c in self.dead_characters if c.name == name]
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return res
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def find_characters_by_clan(self, clan):
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res = [c for c in self.characters if c.clan == clan]
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if len(res) == 0:
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return [c for c in self.dead_characters if c.clan == clan]
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return res
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app.py
CHANGED
@@ -33,11 +33,12 @@ def run_simulation(rounds):
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return "请先初始化世界"
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return simulation.run_simulation(num_rounds)
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def get_character_info(
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else:
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return
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def get_dead_character_info(character_index):
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if character_index < len(simulation.dead_characters):
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@@ -111,15 +112,15 @@ with gr.Blocks() as demo:
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# 查看角色信息
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with gr.Row():
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character_info_output = gr.
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get_character_info_button = gr.Button("查看角色信息")
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character_info_output_display = gr.Textbox(label="角色信息")
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get_character_info_button.click(fn=get_character_info, inputs=[character_info_output], outputs=[character_info_output_display])
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with gr.Row():
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dead_character_info_output = gr.Number(label="死亡角色信息", info="
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get_dead_character_info_button = gr.Button("查看死亡角色信息")
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dead_character_info_output_display = gr.Textbox(label="死亡角色信息")
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get_dead_character_info_button.click(fn=get_dead_character_info, inputs=[dead_character_info_output], outputs=[dead_character_info_output_display])
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demo.launch(debug=True)
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return "请先初始化世界"
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return simulation.run_simulation(num_rounds)
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def get_character_info(name):
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characters = simulation.find_characters_by_name(name)
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if len(characters) == 0:
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return f"没有找到名字为{name}的角色"
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else:
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return "\n\n".join([str(c) for c in characters])
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def get_dead_character_info(character_index):
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if character_index < len(simulation.dead_characters):
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# 查看角色信息
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with gr.Row():
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character_info_output = gr.Textbox(label="角色信息", info="输入角色名字")
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get_character_info_button = gr.Button("查看角色信息")
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character_info_output_display = gr.Textbox(label="角色信息")
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get_character_info_button.click(fn=get_character_info, inputs=[character_info_output], outputs=[character_info_output_display])
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with gr.Row():
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dead_character_info_output = gr.Number(label="死亡角色信息", info="输入死亡角色序号(按死亡顺序排列)", precision=0)
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get_dead_character_info_button = gr.Button("查看死亡角色信息")
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dead_character_info_output_display = gr.Textbox(label="死亡角色信息")
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get_dead_character_info_button.click(fn=get_dead_character_info, inputs=[dead_character_info_output], outputs=[dead_character_info_output_display])
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demo.queue().launch(debug=True)
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plugins/ResourceDepletionPlugin.py
CHANGED
@@ -26,6 +26,7 @@ class ResourceDepletionPlugin:
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killed = random.sample(clan_members, num_killed)
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for c in killed:
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character_die_callback(c)
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def execute(self, resources, characters, character_die_callback):
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killed = random.sample(clan_members, num_killed)
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for c in killed:
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c.history.append(f"{c.real_age}岁,因资源耗尽死亡")
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character_die_callback(c)
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def execute(self, resources, characters, character_die_callback):
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run.py
CHANGED
@@ -17,6 +17,3 @@ print(stats.summarize_markdown())
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print(simulation.characters[0])
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print(simulation.characters[1])
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print(simulation.dead_characters[0])
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print(simulation.dead_characters[1])
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print(simulation.characters[0])
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print(simulation.characters[1])
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