AvaLovelace commited on
Commit
60cc681
·
1 Parent(s): 74ccc45

Revert "debugging ldraw path again"

Browse files

This reverts commit c229f95bbda11465703810b7ae3ecb5d767ac2f1.

Files changed (2) hide show
  1. app.py +1 -2
  2. render_lego.py +0 -10
app.py CHANGED
@@ -52,8 +52,7 @@ def main():
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  # Generate LEGO
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  print(f'Generating LEGO for prompt: "{prompt}"')
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- # output = model(prompt)
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- output = '2x4 (0,0,0)\n'
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  print(f'Finished generation!')
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  # Render results and write to files
 
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  # Generate LEGO
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  print(f'Generating LEGO for prompt: "{prompt}"')
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+ output = model(prompt)
 
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  print(f'Finished generation!')
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  # Render results and write to files
render_lego.py CHANGED
@@ -1,14 +1,4 @@
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- import os
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- from pathlib import Path
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-
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  from legogpt.render_lego import main as render_lego_main
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  if __name__ == '__main__':
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- ldraw_lib_path = os.environ.get('LDRAW_LIBRARY_PATH')
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- if not ldraw_lib_path or not os.path.exists(ldraw_lib_path):
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- # Default path to LDraw library is home directory
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- ldraw_lib_path = Path.home() / 'ldraw'
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- ldraw_lib_path = os.path.abspath(ldraw_lib_path)
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- print('LDRAW lib path:', ldraw_lib_path)
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-
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  render_lego_main()
 
 
 
 
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  from legogpt.render_lego import main as render_lego_main
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  if __name__ == '__main__':
 
 
 
 
 
 
 
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  render_lego_main()