tripleS-Dev commited on
Commit
6a9751e
1 Parent(s): 6134d95
Files changed (37) hide show
  1. plugins/.paper-remapped/GeyserConnect.jar +0 -3
  2. plugins/.paper-remapped/extra-plugins/index.json +0 -5
  3. plugins/.paper-remapped/floodgate-spigot.jar +0 -3
  4. plugins/.paper-remapped/index.json +0 -11
  5. plugins/.paper-remapped/libraries/index.json +0 -5
  6. plugins/.paper-remapped/mappings/reversed/906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F.tiny +0 -0
  7. plugins/.paper-remapped/remap-classpath/906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F.jar +0 -3
  8. plugins/.paper-remapped/unknown-origin/index.json +0 -5
  9. plugins/Geyser-Spigot.jar +0 -3
  10. plugins/Geyser-Spigot/cache/client_jar.hash +0 -1
  11. plugins/Geyser-Spigot/cache/default_player_skins/slim/alex.png +0 -0
  12. plugins/Geyser-Spigot/cache/default_player_skins/slim/ari.png +0 -0
  13. plugins/Geyser-Spigot/cache/default_player_skins/slim/efe.png +0 -0
  14. plugins/Geyser-Spigot/cache/default_player_skins/slim/kai.png +0 -0
  15. plugins/Geyser-Spigot/cache/default_player_skins/slim/makena.png +0 -0
  16. plugins/Geyser-Spigot/cache/default_player_skins/slim/noor.png +0 -0
  17. plugins/Geyser-Spigot/cache/default_player_skins/slim/steve.png +0 -0
  18. plugins/Geyser-Spigot/cache/default_player_skins/slim/sunny.png +0 -0
  19. plugins/Geyser-Spigot/cache/default_player_skins/slim/zuri.png +0 -0
  20. plugins/Geyser-Spigot/cache/default_player_skins/wide/alex.png +0 -0
  21. plugins/Geyser-Spigot/cache/default_player_skins/wide/ari.png +0 -0
  22. plugins/Geyser-Spigot/cache/default_player_skins/wide/efe.png +0 -0
  23. plugins/Geyser-Spigot/cache/default_player_skins/wide/kai.png +0 -0
  24. plugins/Geyser-Spigot/cache/default_player_skins/wide/makena.png +0 -0
  25. plugins/Geyser-Spigot/cache/default_player_skins/wide/noor.png +0 -0
  26. plugins/Geyser-Spigot/cache/default_player_skins/wide/steve.png +0 -0
  27. plugins/Geyser-Spigot/cache/default_player_skins/wide/sunny.png +0 -0
  28. plugins/Geyser-Spigot/cache/default_player_skins/wide/zuri.png +0 -0
  29. plugins/Geyser-Spigot/config.yml +0 -223
  30. plugins/Geyser-Spigot/custom-skulls.yml +0 -29
  31. plugins/Geyser-Spigot/locales/en_us.json +0 -0
  32. plugins/Geyser-Spigot/locales/ko_kr.json +0 -0
  33. plugins/GeyserConnect.jar +0 -3
  34. plugins/bStats/config.yml +0 -8
  35. plugins/floodgate-spigot.jar +0 -3
  36. plugins/floodgate/config.yml +0 -66
  37. plugins/floodgate/key.pem +0 -1
plugins/.paper-remapped/GeyserConnect.jar DELETED
@@ -1,3 +0,0 @@
1
- version https://git-lfs.github.com/spec/v1
2
- oid sha256:cc4b6dd94ae925b4dd350d0c3fd333fb728750973df27172163ce3cbdea7ae36
3
- size 17263517
 
 
 
 
plugins/.paper-remapped/extra-plugins/index.json DELETED
@@ -1,5 +0,0 @@
1
- {
2
- "hashes": {},
3
- "skippedHashes": [],
4
- "mappingsHash": "906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F"
5
- }
 
 
 
 
 
 
plugins/.paper-remapped/floodgate-spigot.jar DELETED
@@ -1,3 +0,0 @@
1
- version https://git-lfs.github.com/spec/v1
2
- oid sha256:3ecd3fe08188365e479aa4df4cfecaee57219112ceb56dda22319bc78cf3b24f
3
- size 11661500
 
 
 
 
plugins/.paper-remapped/index.json DELETED
@@ -1,11 +0,0 @@
1
- {
2
- "hashes": {
3
- "6C499702C8200716BDE263EC3B01FFBC7D99C9A3AC457AE6C500B317F60A90CE": "floodgate-spigot.jar",
4
- "37E666C38395EFC2ACDD5ABBD2A7F1829E1C361ACFB84C18CD299EA2BD2D4AFB": "GeyserConnect.jar",
5
- "343E6C9873F04439AF2B6D23D053F8F6D4C70ADFA04B97014C524DE5D5201E4D": "Geyser-Spigot.jar"
6
- },
7
- "skippedHashes": [
8
- "343E6C9873F04439AF2B6D23D053F8F6D4C70ADFA04B97014C524DE5D5201E4D"
9
- ],
10
- "mappingsHash": "906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F"
11
- }
 
 
 
 
 
 
 
 
 
 
 
 
plugins/.paper-remapped/libraries/index.json DELETED
@@ -1,5 +0,0 @@
1
- {
2
- "hashes": {},
3
- "skippedHashes": [],
4
- "mappingsHash": "906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F"
5
- }
 
 
 
 
 
 
plugins/.paper-remapped/mappings/reversed/906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F.tiny DELETED
The diff for this file is too large to render. See raw diff
 
plugins/.paper-remapped/remap-classpath/906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F.jar DELETED
@@ -1,3 +0,0 @@
1
- version https://git-lfs.github.com/spec/v1
2
- oid sha256:7e9dce58d2fdd8dc4bc63c6e920f397009fdf9049e066a7a11b28e223fe8427b
3
- size 23936772
 
 
 
 
plugins/.paper-remapped/unknown-origin/index.json DELETED
@@ -1,5 +0,0 @@
1
- {
2
- "hashes": {},
3
- "skippedHashes": [],
4
- "mappingsHash": "906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F"
5
- }
 
 
 
 
 
 
plugins/Geyser-Spigot.jar DELETED
@@ -1,3 +0,0 @@
1
- version https://git-lfs.github.com/spec/v1
2
- oid sha256:343e6c9873f04439af2b6d23d053f8f6d4c70adfa04b97014c524de5d5201e4d
3
- size 19532315
 
 
 
 
plugins/Geyser-Spigot/cache/client_jar.hash DELETED
@@ -1 +0,0 @@
1
- 05b6f1c6b46a29d6ea82b4e0d42190e42402030f
 
 
plugins/Geyser-Spigot/cache/default_player_skins/slim/alex.png DELETED
Binary file (958 Bytes)
 
plugins/Geyser-Spigot/cache/default_player_skins/slim/ari.png DELETED
Binary file (854 Bytes)
 
plugins/Geyser-Spigot/cache/default_player_skins/slim/efe.png DELETED
Binary file (959 Bytes)
 
plugins/Geyser-Spigot/cache/default_player_skins/slim/kai.png DELETED
Binary file (1.2 kB)
 
plugins/Geyser-Spigot/cache/default_player_skins/slim/makena.png DELETED
Binary file (1.07 kB)
 
plugins/Geyser-Spigot/cache/default_player_skins/slim/noor.png DELETED
Binary file (824 Bytes)
 
plugins/Geyser-Spigot/cache/default_player_skins/slim/steve.png DELETED
Binary file (907 Bytes)
 
plugins/Geyser-Spigot/cache/default_player_skins/slim/sunny.png DELETED
Binary file (947 Bytes)
 
plugins/Geyser-Spigot/cache/default_player_skins/slim/zuri.png DELETED
Binary file (878 Bytes)
 
plugins/Geyser-Spigot/cache/default_player_skins/wide/alex.png DELETED
Binary file (968 Bytes)
 
plugins/Geyser-Spigot/cache/default_player_skins/wide/ari.png DELETED
Binary file (860 Bytes)
 
plugins/Geyser-Spigot/cache/default_player_skins/wide/efe.png DELETED
Binary file (970 Bytes)
 
plugins/Geyser-Spigot/cache/default_player_skins/wide/kai.png DELETED
Binary file (1.22 kB)
 
plugins/Geyser-Spigot/cache/default_player_skins/wide/makena.png DELETED
Binary file (1.06 kB)
 
plugins/Geyser-Spigot/cache/default_player_skins/wide/noor.png DELETED
Binary file (832 Bytes)
 
plugins/Geyser-Spigot/cache/default_player_skins/wide/steve.png DELETED
Binary file (920 Bytes)
 
plugins/Geyser-Spigot/cache/default_player_skins/wide/sunny.png DELETED
Binary file (951 Bytes)
 
plugins/Geyser-Spigot/cache/default_player_skins/wide/zuri.png DELETED
Binary file (895 Bytes)
 
plugins/Geyser-Spigot/config.yml DELETED
@@ -1,223 +0,0 @@
1
- # --------------------------------
2
- # Geyser Configuration File
3
- #
4
- # A bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition.
5
- #
6
- # GitHub: https://github.com/GeyserMC/Geyser
7
- # Discord: https://discord.gg/geysermc
8
- # Wiki: https://wiki.geysermc.org/
9
- #
10
- # NOTICE: See https://wiki.geysermc.org/geyser/setup/ for the setup guide. Many video tutorials are outdated.
11
- # In most cases, especially with server hosting providers, further hosting-specific configuration is required.
12
- # --------------------------------
13
-
14
- bedrock:
15
- # The IP address that will listen for connections.
16
- # Generally, you should only uncomment and change this if you want to limit what IPs can connect to your server.
17
- #address: 0.0.0.0
18
- # The port that will listen for connections
19
- port: 19132
20
- # Some hosting services change your Java port everytime you start the server and require the same port to be used for Bedrock.
21
- # This option makes the Bedrock port the same as the Java port every time you start the server.
22
- # This option is for the plugin version only.
23
- clone-remote-port: false
24
- # The MOTD that will be broadcasted to Minecraft: Bedrock Edition clients. This is irrelevant if "passthrough-motd" is set to true
25
- # If either of these are empty, the respective string will default to "Geyser"
26
- motd1: "Geyser"
27
- motd2: "Another Geyser server."
28
- # The Server Name that will be sent to Minecraft: Bedrock Edition clients. This is visible in both the pause menu and the settings menu.
29
- server-name: "Geyser"
30
- # How much to compress network traffic to the Bedrock client. The higher the number, the more CPU usage used, but
31
- # the smaller the bandwidth used. Does not have any effect below -1 or above 9. Set to -1 to disable.
32
- compression-level: 6
33
- # The port to broadcast to Bedrock clients with the MOTD that they should use to connect to the server.
34
- # DO NOT uncomment and change this unless Geyser runs on a different internal port than the one that is used to connect.
35
- # broadcast-port: 19132
36
- # Whether to enable PROXY protocol or not for clients. You DO NOT WANT this feature unless you run UDP reverse proxy
37
- # in front of your Geyser instance.
38
- enable-proxy-protocol: false
39
- # A list of allowed PROXY protocol speaking proxy IP addresses/subnets. Only effective when "enable-proxy-protocol" is enabled, and
40
- # should really only be used when you are not able to use a proper firewall (usually true with shared hosting providers etc.).
41
- # Keeping this list empty means there is no IP address whitelist.
42
- # IP addresses, subnets, and links to plain text files are supported.
43
- #proxy-protocol-whitelisted-ips: [ "127.0.0.1", "172.18.0.0/16", "https://example.com/whitelist.txt" ]
44
- remote:
45
- # The IP address of the remote (Java Edition) server
46
- # If it is "auto", for standalone version the remote address will be set to 127.0.0.1,
47
- # for plugin versions, it is recommended to keep this as "auto" so Geyser will automatically configure address, port, and auth-type.
48
- # Leave as "auto" if floodgate is installed.
49
- address: auto
50
- # The port of the remote (Java Edition) server
51
- # For plugin versions, if address has been set to "auto", the port will also follow the server's listening port.
52
- port: 25565
53
- # Authentication type. Can be offline, online, or floodgate (see https://github.com/GeyserMC/Geyser/wiki/Floodgate).
54
- # For plugin versions, it's recommended to keep the `address` field to "auto" so Floodgate support is automatically configured.
55
- # If Floodgate is installed and `address:` is set to "auto", then "auth-type: floodgate" will automatically be used.
56
- auth-type: online
57
- # Allow for password-based authentication methods through Geyser. Only useful in online mode.
58
- # If this is false, users must authenticate to Microsoft using a code provided by Geyser on their desktop.
59
- allow-password-authentication: true
60
- # Whether to enable PROXY protocol or not while connecting to the server.
61
- # This is useful only when:
62
- # 1) Your server supports PROXY protocol (it probably doesn't)
63
- # 2) You run Velocity or BungeeCord with the option enabled in the proxy's main config.
64
- # IF YOU DON'T KNOW WHAT THIS IS, DON'T TOUCH IT!
65
- use-proxy-protocol: false
66
- # Forward the hostname that the Bedrock client used to connect over to the Java server
67
- # This is designed to be used for forced hosts on proxies
68
- forward-hostname: false
69
-
70
- # Floodgate uses encryption to ensure use from authorised sources.
71
- # This should point to the public key generated by Floodgate (BungeeCord, Spigot or Velocity)
72
- # You can ignore this when not using Floodgate.
73
- # If you're using a plugin version of Floodgate on the same server, the key will automatically be picked up from Floodgate.
74
- floodgate-key-file: key.pem
75
-
76
- # For online mode authentication type only.
77
- # Stores a list of Bedrock players that should have their Java Edition account saved after login.
78
- # This saves a token that can be reused to authenticate the player later. This does not save emails or passwords,
79
- # but you should still be cautious when adding to this list and giving others access to this Geyser instance's files.
80
- # Removing a name from this list will delete its cached login information on the next Geyser startup.
81
- # The file that tokens will be saved in is in the same folder as this config, named "saved-refresh-tokens.json".
82
- saved-user-logins:
83
- - ThisExampleUsernameShouldBeLongEnoughToNeverBeAnXboxUsername
84
- - ThisOtherExampleUsernameShouldAlsoBeLongEnough
85
-
86
- # Specify how many seconds to wait while user authorizes Geyser to access their Microsoft account.
87
- # User is allowed to disconnect from the server during this period.
88
- pending-authentication-timeout: 120
89
-
90
- # Bedrock clients can freeze when opening up the command prompt for the first time if given a lot of commands.
91
- # Disabling this will prevent command suggestions from being sent and solve freezing for Bedrock clients.
92
- command-suggestions: true
93
-
94
- # The following three options enable "ping passthrough" - the MOTD, player count and/or protocol name gets retrieved from the Java server.
95
- # Relay the MOTD from the remote server to Bedrock players.
96
- passthrough-motd: true
97
- # Relay the player count and max players from the remote server to Bedrock players.
98
- passthrough-player-counts: true
99
- # Enable LEGACY ping passthrough. There is no need to enable this unless your MOTD or player count does not appear properly.
100
- # This option does nothing on standalone.
101
- legacy-ping-passthrough: false
102
- # How often to ping the remote server, in seconds. Only relevant for standalone or legacy ping passthrough.
103
- # Increase if you are getting BrokenPipe errors.
104
- ping-passthrough-interval: 3
105
-
106
- # Whether to forward player ping to the server. While enabling this will allow Bedrock players to have more accurate
107
- # ping, it may also cause players to time out more easily.
108
- forward-player-ping: false
109
-
110
- # Maximum amount of players that can connect. This is only visual at this time and does not actually limit player count.
111
- max-players: 100
112
-
113
- # If debug messages should be sent through console
114
- debug-mode: false
115
-
116
- # Allow a fake cooldown indicator to be sent. Bedrock players otherwise do not see a cooldown as they still use 1.8 combat.
117
- # Please note: if the cooldown is enabled, some users may see a black box during the cooldown sequence, like below:
118
- # https://cdn.discordapp.com/attachments/613170125696270357/957075682230419466/Screenshot_from_2022-03-25_20-35-08.png
119
- # This can be disabled by going into Bedrock settings under the accessibility tab and setting "Text Background Opacity" to 0
120
- # This setting can be set to "title", "actionbar" or "false"
121
- show-cooldown: title
122
-
123
- # Controls if coordinates are shown to players.
124
- show-coordinates: true
125
-
126
- # Whether Bedrock players are blocked from performing their scaffolding-style bridging.
127
- disable-bedrock-scaffolding: false
128
-
129
- # If set, when a Bedrock player performs any emote, it will swap the offhand and mainhand items, just like the Java Edition keybind
130
- # There are three options this can be set to:
131
- # disabled - the default/fallback, which doesn't apply this workaround
132
- # no-emotes - emotes will NOT be sent to other Bedrock clients and offhand will be swapped. This effectively disables all emotes from being seen.
133
- # emotes-and-offhand - emotes will be sent to Bedrock clients and offhand will be swapped
134
- emote-offhand-workaround: "disabled"
135
-
136
- # The default locale if we dont have the one the client requested. Uncomment to not use the default system language.
137
- # default-locale: en_us
138
-
139
- # Specify how many days images will be cached to disk to save downloading them from the internet.
140
- # A value of 0 is disabled. (Default: 0)
141
- cache-images: 0
142
-
143
- # Allows custom skulls to be displayed. Keeping them enabled may cause a performance decrease on older/weaker devices.
144
- allow-custom-skulls: true
145
-
146
- # The maximum number of custom skulls to be displayed per player. Increasing this may decrease performance on weaker devices.
147
- # Setting this to -1 will cause all custom skulls to be displayed regardless of distance or number.
148
- max-visible-custom-skulls: 128
149
-
150
- # The radius in blocks around the player in which custom skulls are displayed.
151
- custom-skull-render-distance: 32
152
-
153
- # Whether to add any items and blocks which normally does not exist in Bedrock Edition.
154
- # This should only need to be disabled if using a proxy that does not use the "transfer packet" style of server switching.
155
- # If this is disabled, furnace minecart items will be mapped to hopper minecart items.
156
- # Geyser's block, item, and skull mappings systems will also be disabled.
157
- # This option requires a restart of Geyser in order to change its setting.
158
- add-non-bedrock-items: true
159
-
160
- # Bedrock prevents building and displaying blocks above Y127 in the Nether.
161
- # This config option works around that by changing the Nether dimension ID to the End ID.
162
- # The main downside to this is that the entire Nether will have the same red fog rather than having different fog for each biome.
163
- above-bedrock-nether-building: false
164
-
165
- # Force clients to load all resource packs if there are any.
166
- # If set to false, it allows the user to connect to the server even if they don't
167
- # want to download the resource packs.
168
- force-resource-packs: true
169
-
170
- # Allows Xbox achievements to be unlocked.
171
- # THIS DISABLES ALL COMMANDS FROM SUCCESSFULLY RUNNING FOR BEDROCK IN-GAME, as otherwise Bedrock thinks you are cheating.
172
- xbox-achievements-enabled: false
173
-
174
- # Whether player IP addresses will be logged by the server.
175
- log-player-ip-addresses: true
176
-
177
- # Whether to alert the console and operators that a new Geyser version is available that supports a Bedrock version
178
- # that this Geyser version does not support. It's recommended to keep this option enabled, as many Bedrock platforms
179
- # auto-update.
180
- notify-on-new-bedrock-update: true
181
-
182
- # Which item to use to mark unavailable slots in a Bedrock player inventory. Examples of this are the 2x2 crafting grid while in creative,
183
- # or custom inventory menus with sizes different from the usual 3x9. A barrier block is the default item.
184
- unusable-space-block: minecraft:barrier
185
-
186
- # bStats is a stat tracker that is entirely anonymous and tracks only basic information
187
- # about Geyser, such as how many people are online, how many servers are using Geyser,
188
- # what OS is being used, etc. You can learn more about bStats here: https://bstats.org/.
189
- # https://bstats.org/plugin/server-implementation/GeyserMC
190
- metrics:
191
- # If metrics should be enabled
192
- enabled: true
193
- # UUID of server, don't change!
194
- uuid: 1da7aa21-7efb-4fcc-ae73-cb580f553cea
195
-
196
- # ADVANCED OPTIONS - DO NOT TOUCH UNLESS YOU KNOW WHAT YOU ARE DOING!
197
-
198
- # Geyser updates the Scoreboard after every Scoreboard packet, but when Geyser tries to handle
199
- # a lot of scoreboard packets per second can cause serious lag.
200
- # This option allows you to specify after how many Scoreboard packets per seconds
201
- # the Scoreboard updates will be limited to four updates per second.
202
- scoreboard-packet-threshold: 20
203
-
204
- # Allow connections from ProxyPass and Waterdog.
205
- # See https://www.spigotmc.org/wiki/firewall-guide/ for assistance - use UDP instead of TCP.
206
- enable-proxy-connections: false
207
-
208
- # The internet supports a maximum MTU of 1492 but could cause issues with packet fragmentation.
209
- # 1400 is the default.
210
- mtu: 1400
211
-
212
- # Whether to connect directly into the Java server without creating a TCP connection.
213
- # This should only be disabled if a plugin that interfaces with packets or the network does not work correctly with Geyser.
214
- # If enabled on plugin versions, the remote address and port sections are ignored
215
- # If disabled on plugin versions, expect performance decrease and latency increase
216
- use-direct-connection: true
217
-
218
- # Whether Geyser should attempt to disable compression for Bedrock players. This should be a benefit as there is no need to compress data
219
- # when Java packets aren't being handled over the network.
220
- # This requires use-direct-connection to be true.
221
- disable-compression: true
222
-
223
- config-version: 4
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
plugins/Geyser-Spigot/custom-skulls.yml DELETED
@@ -1,29 +0,0 @@
1
- # --------------------------------
2
- # Geyser Custom Skull Configuration Files
3
- #
4
- # This file is ignored with `add-custom-skull-blocks` disabled.
5
- # See `config.yml` for the main set of configuration values
6
- #
7
- # Custom skulls with the player username, UUID, or texture specified in this file
8
- # will be translated as custom blocks and be displayed in the inventory and on entities.
9
- # --------------------------------
10
-
11
- # Java player usernames
12
- # Skins will be updated when Geyser starts and players will have to re-download
13
- # the resource pack if any players had changed their skin.
14
- player-usernames:
15
- # - GeyserMC
16
-
17
- # Java player UUIDs
18
- # Skins will be updated when Geyser starts and players will have to re-download
19
- # the resource pack if any players had changed their skin.
20
- player-uuids:
21
- # - 8b8d8e8f-2759-47c6-acb5-5827de8a72b8
22
-
23
- # The long string of characters found in the NBT of custom player heads
24
- player-profiles:
25
- # - ewogICJ0aW1lc3RhbXAiIDogMTY1NzMyMjIzOTgzMywKICAicHJvZmlsZUlkIiA6ICJjZGRiZTUyMGQwNDM0YThiYTFjYzlmYzkyZmRlMmJjZiIsCiAgInByb2ZpbGVOYW1lIiA6ICJBbWJlcmljaHUiLAogICJ0ZXh0dXJlcyIgOiB7CiAgICAiU0tJTiIgOiB7CiAgICAgICJ1cmwiIDogImh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTkwNzkwYzU3ZTE4MWVkMTNhZGVkMTRjNDdlZTJmN2M4ZGUzNTMzZTAxN2JhOTU3YWY3YmRmOWRmMWJkZTk0ZiIsCiAgICAgICJtZXRhZGF0YSIgOiB7CiAgICAgICAgIm1vZGVsIiA6ICJzbGltIgogICAgICB9CiAgICB9CiAgfQp9
26
-
27
- # The hash of the skin on Minecraft's skin server (http://textures.minecraft.net/texture/HASH)
28
- skin-hashes:
29
- # - a90790c57e181ed13aded14c47ee2f7c8de3533e017ba957af7bdf9df1bde94f
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
plugins/Geyser-Spigot/locales/en_us.json DELETED
The diff for this file is too large to render. See raw diff
 
plugins/Geyser-Spigot/locales/ko_kr.json DELETED
The diff for this file is too large to render. See raw diff
 
plugins/GeyserConnect.jar DELETED
@@ -1,3 +0,0 @@
1
- version https://git-lfs.github.com/spec/v1
2
- oid sha256:37e666c38395efc2acdd5abbd2a7f1829e1c361acfb84c18cd299ea2bd2d4afb
3
- size 17214686
 
 
 
 
plugins/bStats/config.yml DELETED
@@ -1,8 +0,0 @@
1
- # bStats collects some data for plugin authors like how many servers are using their plugins.
2
- # To honor their work, you should not disable it.
3
- # This has nearly no effect on the server performance!
4
- # Check out https://bStats.org/ to learn more :)
5
-
6
- enabled: true
7
- serverUuid: 66bde35f-10aa-4a5a-963f-05e938d71865
8
- logFailedRequests: false
 
 
 
 
 
 
 
 
 
plugins/floodgate-spigot.jar DELETED
@@ -1,3 +0,0 @@
1
- version https://git-lfs.github.com/spec/v1
2
- oid sha256:6c499702c8200716bde263ec3b01ffbc7d99c9a3ac457ae6c500b317f60a90ce
3
- size 11532824
 
 
 
 
plugins/floodgate/config.yml DELETED
@@ -1,66 +0,0 @@
1
- # In Floodgate bedrock player data is send encrypted
2
- # The following value should point to the key Floodgate generated.
3
- # The public key should be used for the Geyser(s) and the private key for the Floodgate(s)
4
- key-file-name: key.pem
5
-
6
- # Floodgate prepends a prefix to bedrock usernames to avoid conflicts
7
- # However, certain conflicts can cause issues with some plugins so this prefix is configurable using the property below
8
- # It is recommended to use a prefix that does not contain alphanumerical to avoid the possibility of duplicate usernames.
9
- username-prefix: "."
10
-
11
- # Should spaces be replaced with '_' in bedrock usernames?
12
- replace-spaces: true
13
-
14
- # The default locale for Floodgate. By default, Floodgate uses the system locale
15
- # default-locale: en_US
16
-
17
- disconnect:
18
- # The disconnect message Geyser users should get when connecting
19
- # to the server with an invalid key
20
- invalid-key: Please connect through the official Geyser
21
- # The disconnect message Geyser users should get when connecting
22
- # to the server with the correct key but not with the correct data format
23
- invalid-arguments-length: Expected {} arguments, got {}. Is Geyser up-to-date?
24
-
25
- # Configuration for player linking
26
- player-link:
27
- # Whether to enable the linking system. Turning this off will prevent
28
- # players from using the linking feature even if they are already linked.
29
- enabled: true
30
-
31
- # Whether to require a linked account in order to be able to join the server.
32
- require-link: false
33
-
34
- # Set the following option to true when you want to host your own linking database.
35
- # -> This can work in addition to global linking.
36
- # Note that you have to install a linking database implementation before enabling this, because
37
- # it'll cause errors otherwise.
38
- enable-own-linking: false
39
-
40
- # The following three options only apply when 'enable-own-linking' is set to 'true'
41
-
42
- # Whether to allow the use of /linkaccount and /unlinkaccount
43
- # You can also use allow specific people to use the commands using the
44
- # permissions floodgate.command.linkaccount and floodgate.command.unlinkaccount.
45
- # This is only for linking, already connected people will stay connected
46
- allowed: true
47
- # The amount of time until a link code expires in seconds.
48
- link-code-timeout: 300
49
- # The player linking database type you want to use. This option is only used when there
50
- # are multiple database implementations found in the configuration directory.
51
- type: sqlite
52
-
53
- # Whether to enable global linking. Global Linking is a central server where people can link their
54
- # accounts (Java and Bedrock) and join on servers that have Global Linking enabled. The goal of
55
- # Global Linking is to make linking easier by not having to link your accounts on every server.
56
- # -> Your server-specific linking database will have priority over global linking.
57
- # Global Linking should normally only be disabled when you don't have internet access or when
58
- # you have limited internet access.
59
- enable-global-linking: true
60
-
61
- metrics:
62
- enabled: true
63
- uuid: c77be3b7-594c-4bc2-a916-cad4c3c40cb6
64
-
65
- # Do not change this
66
- config-version: 3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
plugins/floodgate/key.pem DELETED
@@ -1 +0,0 @@
1
- a!*�������@��9?