tripleS-Dev
commited on
Commit
•
6a9751e
1
Parent(s):
6134d95
for linux
Browse files- plugins/.paper-remapped/GeyserConnect.jar +0 -3
- plugins/.paper-remapped/extra-plugins/index.json +0 -5
- plugins/.paper-remapped/floodgate-spigot.jar +0 -3
- plugins/.paper-remapped/index.json +0 -11
- plugins/.paper-remapped/libraries/index.json +0 -5
- plugins/.paper-remapped/mappings/reversed/906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F.tiny +0 -0
- plugins/.paper-remapped/remap-classpath/906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F.jar +0 -3
- plugins/.paper-remapped/unknown-origin/index.json +0 -5
- plugins/Geyser-Spigot.jar +0 -3
- plugins/Geyser-Spigot/cache/client_jar.hash +0 -1
- plugins/Geyser-Spigot/cache/default_player_skins/slim/alex.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/slim/ari.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/slim/efe.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/slim/kai.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/slim/makena.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/slim/noor.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/slim/steve.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/slim/sunny.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/slim/zuri.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/wide/alex.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/wide/ari.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/wide/efe.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/wide/kai.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/wide/makena.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/wide/noor.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/wide/steve.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/wide/sunny.png +0 -0
- plugins/Geyser-Spigot/cache/default_player_skins/wide/zuri.png +0 -0
- plugins/Geyser-Spigot/config.yml +0 -223
- plugins/Geyser-Spigot/custom-skulls.yml +0 -29
- plugins/Geyser-Spigot/locales/en_us.json +0 -0
- plugins/Geyser-Spigot/locales/ko_kr.json +0 -0
- plugins/GeyserConnect.jar +0 -3
- plugins/bStats/config.yml +0 -8
- plugins/floodgate-spigot.jar +0 -3
- plugins/floodgate/config.yml +0 -66
- plugins/floodgate/key.pem +0 -1
plugins/.paper-remapped/GeyserConnect.jar
DELETED
@@ -1,3 +0,0 @@
|
|
1 |
-
version https://git-lfs.github.com/spec/v1
|
2 |
-
oid sha256:cc4b6dd94ae925b4dd350d0c3fd333fb728750973df27172163ce3cbdea7ae36
|
3 |
-
size 17263517
|
|
|
|
|
|
|
|
plugins/.paper-remapped/extra-plugins/index.json
DELETED
@@ -1,5 +0,0 @@
|
|
1 |
-
{
|
2 |
-
"hashes": {},
|
3 |
-
"skippedHashes": [],
|
4 |
-
"mappingsHash": "906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F"
|
5 |
-
}
|
|
|
|
|
|
|
|
|
|
|
|
plugins/.paper-remapped/floodgate-spigot.jar
DELETED
@@ -1,3 +0,0 @@
|
|
1 |
-
version https://git-lfs.github.com/spec/v1
|
2 |
-
oid sha256:3ecd3fe08188365e479aa4df4cfecaee57219112ceb56dda22319bc78cf3b24f
|
3 |
-
size 11661500
|
|
|
|
|
|
|
|
plugins/.paper-remapped/index.json
DELETED
@@ -1,11 +0,0 @@
|
|
1 |
-
{
|
2 |
-
"hashes": {
|
3 |
-
"6C499702C8200716BDE263EC3B01FFBC7D99C9A3AC457AE6C500B317F60A90CE": "floodgate-spigot.jar",
|
4 |
-
"37E666C38395EFC2ACDD5ABBD2A7F1829E1C361ACFB84C18CD299EA2BD2D4AFB": "GeyserConnect.jar",
|
5 |
-
"343E6C9873F04439AF2B6D23D053F8F6D4C70ADFA04B97014C524DE5D5201E4D": "Geyser-Spigot.jar"
|
6 |
-
},
|
7 |
-
"skippedHashes": [
|
8 |
-
"343E6C9873F04439AF2B6D23D053F8F6D4C70ADFA04B97014C524DE5D5201E4D"
|
9 |
-
],
|
10 |
-
"mappingsHash": "906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F"
|
11 |
-
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
plugins/.paper-remapped/libraries/index.json
DELETED
@@ -1,5 +0,0 @@
|
|
1 |
-
{
|
2 |
-
"hashes": {},
|
3 |
-
"skippedHashes": [],
|
4 |
-
"mappingsHash": "906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F"
|
5 |
-
}
|
|
|
|
|
|
|
|
|
|
|
|
plugins/.paper-remapped/mappings/reversed/906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F.tiny
DELETED
The diff for this file is too large to render.
See raw diff
|
|
plugins/.paper-remapped/remap-classpath/906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F.jar
DELETED
@@ -1,3 +0,0 @@
|
|
1 |
-
version https://git-lfs.github.com/spec/v1
|
2 |
-
oid sha256:7e9dce58d2fdd8dc4bc63c6e920f397009fdf9049e066a7a11b28e223fe8427b
|
3 |
-
size 23936772
|
|
|
|
|
|
|
|
plugins/.paper-remapped/unknown-origin/index.json
DELETED
@@ -1,5 +0,0 @@
|
|
1 |
-
{
|
2 |
-
"hashes": {},
|
3 |
-
"skippedHashes": [],
|
4 |
-
"mappingsHash": "906697C079A34C90E6F75CCDE66D06B398DD3A39A2725CCDB0F30C27CAB6CB5F"
|
5 |
-
}
|
|
|
|
|
|
|
|
|
|
|
|
plugins/Geyser-Spigot.jar
DELETED
@@ -1,3 +0,0 @@
|
|
1 |
-
version https://git-lfs.github.com/spec/v1
|
2 |
-
oid sha256:343e6c9873f04439af2b6d23d053f8f6d4c70adfa04b97014c524de5d5201e4d
|
3 |
-
size 19532315
|
|
|
|
|
|
|
|
plugins/Geyser-Spigot/cache/client_jar.hash
DELETED
@@ -1 +0,0 @@
|
|
1 |
-
05b6f1c6b46a29d6ea82b4e0d42190e42402030f
|
|
|
|
plugins/Geyser-Spigot/cache/default_player_skins/slim/alex.png
DELETED
Binary file (958 Bytes)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/slim/ari.png
DELETED
Binary file (854 Bytes)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/slim/efe.png
DELETED
Binary file (959 Bytes)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/slim/kai.png
DELETED
Binary file (1.2 kB)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/slim/makena.png
DELETED
Binary file (1.07 kB)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/slim/noor.png
DELETED
Binary file (824 Bytes)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/slim/steve.png
DELETED
Binary file (907 Bytes)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/slim/sunny.png
DELETED
Binary file (947 Bytes)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/slim/zuri.png
DELETED
Binary file (878 Bytes)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/wide/alex.png
DELETED
Binary file (968 Bytes)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/wide/ari.png
DELETED
Binary file (860 Bytes)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/wide/efe.png
DELETED
Binary file (970 Bytes)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/wide/kai.png
DELETED
Binary file (1.22 kB)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/wide/makena.png
DELETED
Binary file (1.06 kB)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/wide/noor.png
DELETED
Binary file (832 Bytes)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/wide/steve.png
DELETED
Binary file (920 Bytes)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/wide/sunny.png
DELETED
Binary file (951 Bytes)
|
|
plugins/Geyser-Spigot/cache/default_player_skins/wide/zuri.png
DELETED
Binary file (895 Bytes)
|
|
plugins/Geyser-Spigot/config.yml
DELETED
@@ -1,223 +0,0 @@
|
|
1 |
-
# --------------------------------
|
2 |
-
# Geyser Configuration File
|
3 |
-
#
|
4 |
-
# A bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition.
|
5 |
-
#
|
6 |
-
# GitHub: https://github.com/GeyserMC/Geyser
|
7 |
-
# Discord: https://discord.gg/geysermc
|
8 |
-
# Wiki: https://wiki.geysermc.org/
|
9 |
-
#
|
10 |
-
# NOTICE: See https://wiki.geysermc.org/geyser/setup/ for the setup guide. Many video tutorials are outdated.
|
11 |
-
# In most cases, especially with server hosting providers, further hosting-specific configuration is required.
|
12 |
-
# --------------------------------
|
13 |
-
|
14 |
-
bedrock:
|
15 |
-
# The IP address that will listen for connections.
|
16 |
-
# Generally, you should only uncomment and change this if you want to limit what IPs can connect to your server.
|
17 |
-
#address: 0.0.0.0
|
18 |
-
# The port that will listen for connections
|
19 |
-
port: 19132
|
20 |
-
# Some hosting services change your Java port everytime you start the server and require the same port to be used for Bedrock.
|
21 |
-
# This option makes the Bedrock port the same as the Java port every time you start the server.
|
22 |
-
# This option is for the plugin version only.
|
23 |
-
clone-remote-port: false
|
24 |
-
# The MOTD that will be broadcasted to Minecraft: Bedrock Edition clients. This is irrelevant if "passthrough-motd" is set to true
|
25 |
-
# If either of these are empty, the respective string will default to "Geyser"
|
26 |
-
motd1: "Geyser"
|
27 |
-
motd2: "Another Geyser server."
|
28 |
-
# The Server Name that will be sent to Minecraft: Bedrock Edition clients. This is visible in both the pause menu and the settings menu.
|
29 |
-
server-name: "Geyser"
|
30 |
-
# How much to compress network traffic to the Bedrock client. The higher the number, the more CPU usage used, but
|
31 |
-
# the smaller the bandwidth used. Does not have any effect below -1 or above 9. Set to -1 to disable.
|
32 |
-
compression-level: 6
|
33 |
-
# The port to broadcast to Bedrock clients with the MOTD that they should use to connect to the server.
|
34 |
-
# DO NOT uncomment and change this unless Geyser runs on a different internal port than the one that is used to connect.
|
35 |
-
# broadcast-port: 19132
|
36 |
-
# Whether to enable PROXY protocol or not for clients. You DO NOT WANT this feature unless you run UDP reverse proxy
|
37 |
-
# in front of your Geyser instance.
|
38 |
-
enable-proxy-protocol: false
|
39 |
-
# A list of allowed PROXY protocol speaking proxy IP addresses/subnets. Only effective when "enable-proxy-protocol" is enabled, and
|
40 |
-
# should really only be used when you are not able to use a proper firewall (usually true with shared hosting providers etc.).
|
41 |
-
# Keeping this list empty means there is no IP address whitelist.
|
42 |
-
# IP addresses, subnets, and links to plain text files are supported.
|
43 |
-
#proxy-protocol-whitelisted-ips: [ "127.0.0.1", "172.18.0.0/16", "https://example.com/whitelist.txt" ]
|
44 |
-
remote:
|
45 |
-
# The IP address of the remote (Java Edition) server
|
46 |
-
# If it is "auto", for standalone version the remote address will be set to 127.0.0.1,
|
47 |
-
# for plugin versions, it is recommended to keep this as "auto" so Geyser will automatically configure address, port, and auth-type.
|
48 |
-
# Leave as "auto" if floodgate is installed.
|
49 |
-
address: auto
|
50 |
-
# The port of the remote (Java Edition) server
|
51 |
-
# For plugin versions, if address has been set to "auto", the port will also follow the server's listening port.
|
52 |
-
port: 25565
|
53 |
-
# Authentication type. Can be offline, online, or floodgate (see https://github.com/GeyserMC/Geyser/wiki/Floodgate).
|
54 |
-
# For plugin versions, it's recommended to keep the `address` field to "auto" so Floodgate support is automatically configured.
|
55 |
-
# If Floodgate is installed and `address:` is set to "auto", then "auth-type: floodgate" will automatically be used.
|
56 |
-
auth-type: online
|
57 |
-
# Allow for password-based authentication methods through Geyser. Only useful in online mode.
|
58 |
-
# If this is false, users must authenticate to Microsoft using a code provided by Geyser on their desktop.
|
59 |
-
allow-password-authentication: true
|
60 |
-
# Whether to enable PROXY protocol or not while connecting to the server.
|
61 |
-
# This is useful only when:
|
62 |
-
# 1) Your server supports PROXY protocol (it probably doesn't)
|
63 |
-
# 2) You run Velocity or BungeeCord with the option enabled in the proxy's main config.
|
64 |
-
# IF YOU DON'T KNOW WHAT THIS IS, DON'T TOUCH IT!
|
65 |
-
use-proxy-protocol: false
|
66 |
-
# Forward the hostname that the Bedrock client used to connect over to the Java server
|
67 |
-
# This is designed to be used for forced hosts on proxies
|
68 |
-
forward-hostname: false
|
69 |
-
|
70 |
-
# Floodgate uses encryption to ensure use from authorised sources.
|
71 |
-
# This should point to the public key generated by Floodgate (BungeeCord, Spigot or Velocity)
|
72 |
-
# You can ignore this when not using Floodgate.
|
73 |
-
# If you're using a plugin version of Floodgate on the same server, the key will automatically be picked up from Floodgate.
|
74 |
-
floodgate-key-file: key.pem
|
75 |
-
|
76 |
-
# For online mode authentication type only.
|
77 |
-
# Stores a list of Bedrock players that should have their Java Edition account saved after login.
|
78 |
-
# This saves a token that can be reused to authenticate the player later. This does not save emails or passwords,
|
79 |
-
# but you should still be cautious when adding to this list and giving others access to this Geyser instance's files.
|
80 |
-
# Removing a name from this list will delete its cached login information on the next Geyser startup.
|
81 |
-
# The file that tokens will be saved in is in the same folder as this config, named "saved-refresh-tokens.json".
|
82 |
-
saved-user-logins:
|
83 |
-
- ThisExampleUsernameShouldBeLongEnoughToNeverBeAnXboxUsername
|
84 |
-
- ThisOtherExampleUsernameShouldAlsoBeLongEnough
|
85 |
-
|
86 |
-
# Specify how many seconds to wait while user authorizes Geyser to access their Microsoft account.
|
87 |
-
# User is allowed to disconnect from the server during this period.
|
88 |
-
pending-authentication-timeout: 120
|
89 |
-
|
90 |
-
# Bedrock clients can freeze when opening up the command prompt for the first time if given a lot of commands.
|
91 |
-
# Disabling this will prevent command suggestions from being sent and solve freezing for Bedrock clients.
|
92 |
-
command-suggestions: true
|
93 |
-
|
94 |
-
# The following three options enable "ping passthrough" - the MOTD, player count and/or protocol name gets retrieved from the Java server.
|
95 |
-
# Relay the MOTD from the remote server to Bedrock players.
|
96 |
-
passthrough-motd: true
|
97 |
-
# Relay the player count and max players from the remote server to Bedrock players.
|
98 |
-
passthrough-player-counts: true
|
99 |
-
# Enable LEGACY ping passthrough. There is no need to enable this unless your MOTD or player count does not appear properly.
|
100 |
-
# This option does nothing on standalone.
|
101 |
-
legacy-ping-passthrough: false
|
102 |
-
# How often to ping the remote server, in seconds. Only relevant for standalone or legacy ping passthrough.
|
103 |
-
# Increase if you are getting BrokenPipe errors.
|
104 |
-
ping-passthrough-interval: 3
|
105 |
-
|
106 |
-
# Whether to forward player ping to the server. While enabling this will allow Bedrock players to have more accurate
|
107 |
-
# ping, it may also cause players to time out more easily.
|
108 |
-
forward-player-ping: false
|
109 |
-
|
110 |
-
# Maximum amount of players that can connect. This is only visual at this time and does not actually limit player count.
|
111 |
-
max-players: 100
|
112 |
-
|
113 |
-
# If debug messages should be sent through console
|
114 |
-
debug-mode: false
|
115 |
-
|
116 |
-
# Allow a fake cooldown indicator to be sent. Bedrock players otherwise do not see a cooldown as they still use 1.8 combat.
|
117 |
-
# Please note: if the cooldown is enabled, some users may see a black box during the cooldown sequence, like below:
|
118 |
-
# https://cdn.discordapp.com/attachments/613170125696270357/957075682230419466/Screenshot_from_2022-03-25_20-35-08.png
|
119 |
-
# This can be disabled by going into Bedrock settings under the accessibility tab and setting "Text Background Opacity" to 0
|
120 |
-
# This setting can be set to "title", "actionbar" or "false"
|
121 |
-
show-cooldown: title
|
122 |
-
|
123 |
-
# Controls if coordinates are shown to players.
|
124 |
-
show-coordinates: true
|
125 |
-
|
126 |
-
# Whether Bedrock players are blocked from performing their scaffolding-style bridging.
|
127 |
-
disable-bedrock-scaffolding: false
|
128 |
-
|
129 |
-
# If set, when a Bedrock player performs any emote, it will swap the offhand and mainhand items, just like the Java Edition keybind
|
130 |
-
# There are three options this can be set to:
|
131 |
-
# disabled - the default/fallback, which doesn't apply this workaround
|
132 |
-
# no-emotes - emotes will NOT be sent to other Bedrock clients and offhand will be swapped. This effectively disables all emotes from being seen.
|
133 |
-
# emotes-and-offhand - emotes will be sent to Bedrock clients and offhand will be swapped
|
134 |
-
emote-offhand-workaround: "disabled"
|
135 |
-
|
136 |
-
# The default locale if we dont have the one the client requested. Uncomment to not use the default system language.
|
137 |
-
# default-locale: en_us
|
138 |
-
|
139 |
-
# Specify how many days images will be cached to disk to save downloading them from the internet.
|
140 |
-
# A value of 0 is disabled. (Default: 0)
|
141 |
-
cache-images: 0
|
142 |
-
|
143 |
-
# Allows custom skulls to be displayed. Keeping them enabled may cause a performance decrease on older/weaker devices.
|
144 |
-
allow-custom-skulls: true
|
145 |
-
|
146 |
-
# The maximum number of custom skulls to be displayed per player. Increasing this may decrease performance on weaker devices.
|
147 |
-
# Setting this to -1 will cause all custom skulls to be displayed regardless of distance or number.
|
148 |
-
max-visible-custom-skulls: 128
|
149 |
-
|
150 |
-
# The radius in blocks around the player in which custom skulls are displayed.
|
151 |
-
custom-skull-render-distance: 32
|
152 |
-
|
153 |
-
# Whether to add any items and blocks which normally does not exist in Bedrock Edition.
|
154 |
-
# This should only need to be disabled if using a proxy that does not use the "transfer packet" style of server switching.
|
155 |
-
# If this is disabled, furnace minecart items will be mapped to hopper minecart items.
|
156 |
-
# Geyser's block, item, and skull mappings systems will also be disabled.
|
157 |
-
# This option requires a restart of Geyser in order to change its setting.
|
158 |
-
add-non-bedrock-items: true
|
159 |
-
|
160 |
-
# Bedrock prevents building and displaying blocks above Y127 in the Nether.
|
161 |
-
# This config option works around that by changing the Nether dimension ID to the End ID.
|
162 |
-
# The main downside to this is that the entire Nether will have the same red fog rather than having different fog for each biome.
|
163 |
-
above-bedrock-nether-building: false
|
164 |
-
|
165 |
-
# Force clients to load all resource packs if there are any.
|
166 |
-
# If set to false, it allows the user to connect to the server even if they don't
|
167 |
-
# want to download the resource packs.
|
168 |
-
force-resource-packs: true
|
169 |
-
|
170 |
-
# Allows Xbox achievements to be unlocked.
|
171 |
-
# THIS DISABLES ALL COMMANDS FROM SUCCESSFULLY RUNNING FOR BEDROCK IN-GAME, as otherwise Bedrock thinks you are cheating.
|
172 |
-
xbox-achievements-enabled: false
|
173 |
-
|
174 |
-
# Whether player IP addresses will be logged by the server.
|
175 |
-
log-player-ip-addresses: true
|
176 |
-
|
177 |
-
# Whether to alert the console and operators that a new Geyser version is available that supports a Bedrock version
|
178 |
-
# that this Geyser version does not support. It's recommended to keep this option enabled, as many Bedrock platforms
|
179 |
-
# auto-update.
|
180 |
-
notify-on-new-bedrock-update: true
|
181 |
-
|
182 |
-
# Which item to use to mark unavailable slots in a Bedrock player inventory. Examples of this are the 2x2 crafting grid while in creative,
|
183 |
-
# or custom inventory menus with sizes different from the usual 3x9. A barrier block is the default item.
|
184 |
-
unusable-space-block: minecraft:barrier
|
185 |
-
|
186 |
-
# bStats is a stat tracker that is entirely anonymous and tracks only basic information
|
187 |
-
# about Geyser, such as how many people are online, how many servers are using Geyser,
|
188 |
-
# what OS is being used, etc. You can learn more about bStats here: https://bstats.org/.
|
189 |
-
# https://bstats.org/plugin/server-implementation/GeyserMC
|
190 |
-
metrics:
|
191 |
-
# If metrics should be enabled
|
192 |
-
enabled: true
|
193 |
-
# UUID of server, don't change!
|
194 |
-
uuid: 1da7aa21-7efb-4fcc-ae73-cb580f553cea
|
195 |
-
|
196 |
-
# ADVANCED OPTIONS - DO NOT TOUCH UNLESS YOU KNOW WHAT YOU ARE DOING!
|
197 |
-
|
198 |
-
# Geyser updates the Scoreboard after every Scoreboard packet, but when Geyser tries to handle
|
199 |
-
# a lot of scoreboard packets per second can cause serious lag.
|
200 |
-
# This option allows you to specify after how many Scoreboard packets per seconds
|
201 |
-
# the Scoreboard updates will be limited to four updates per second.
|
202 |
-
scoreboard-packet-threshold: 20
|
203 |
-
|
204 |
-
# Allow connections from ProxyPass and Waterdog.
|
205 |
-
# See https://www.spigotmc.org/wiki/firewall-guide/ for assistance - use UDP instead of TCP.
|
206 |
-
enable-proxy-connections: false
|
207 |
-
|
208 |
-
# The internet supports a maximum MTU of 1492 but could cause issues with packet fragmentation.
|
209 |
-
# 1400 is the default.
|
210 |
-
mtu: 1400
|
211 |
-
|
212 |
-
# Whether to connect directly into the Java server without creating a TCP connection.
|
213 |
-
# This should only be disabled if a plugin that interfaces with packets or the network does not work correctly with Geyser.
|
214 |
-
# If enabled on plugin versions, the remote address and port sections are ignored
|
215 |
-
# If disabled on plugin versions, expect performance decrease and latency increase
|
216 |
-
use-direct-connection: true
|
217 |
-
|
218 |
-
# Whether Geyser should attempt to disable compression for Bedrock players. This should be a benefit as there is no need to compress data
|
219 |
-
# when Java packets aren't being handled over the network.
|
220 |
-
# This requires use-direct-connection to be true.
|
221 |
-
disable-compression: true
|
222 |
-
|
223 |
-
config-version: 4
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
plugins/Geyser-Spigot/custom-skulls.yml
DELETED
@@ -1,29 +0,0 @@
|
|
1 |
-
# --------------------------------
|
2 |
-
# Geyser Custom Skull Configuration Files
|
3 |
-
#
|
4 |
-
# This file is ignored with `add-custom-skull-blocks` disabled.
|
5 |
-
# See `config.yml` for the main set of configuration values
|
6 |
-
#
|
7 |
-
# Custom skulls with the player username, UUID, or texture specified in this file
|
8 |
-
# will be translated as custom blocks and be displayed in the inventory and on entities.
|
9 |
-
# --------------------------------
|
10 |
-
|
11 |
-
# Java player usernames
|
12 |
-
# Skins will be updated when Geyser starts and players will have to re-download
|
13 |
-
# the resource pack if any players had changed their skin.
|
14 |
-
player-usernames:
|
15 |
-
# - GeyserMC
|
16 |
-
|
17 |
-
# Java player UUIDs
|
18 |
-
# Skins will be updated when Geyser starts and players will have to re-download
|
19 |
-
# the resource pack if any players had changed their skin.
|
20 |
-
player-uuids:
|
21 |
-
# - 8b8d8e8f-2759-47c6-acb5-5827de8a72b8
|
22 |
-
|
23 |
-
# The long string of characters found in the NBT of custom player heads
|
24 |
-
player-profiles:
|
25 |
-
# - ewogICJ0aW1lc3RhbXAiIDogMTY1NzMyMjIzOTgzMywKICAicHJvZmlsZUlkIiA6ICJjZGRiZTUyMGQwNDM0YThiYTFjYzlmYzkyZmRlMmJjZiIsCiAgInByb2ZpbGVOYW1lIiA6ICJBbWJlcmljaHUiLAogICJ0ZXh0dXJlcyIgOiB7CiAgICAiU0tJTiIgOiB7CiAgICAgICJ1cmwiIDogImh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTkwNzkwYzU3ZTE4MWVkMTNhZGVkMTRjNDdlZTJmN2M4ZGUzNTMzZTAxN2JhOTU3YWY3YmRmOWRmMWJkZTk0ZiIsCiAgICAgICJtZXRhZGF0YSIgOiB7CiAgICAgICAgIm1vZGVsIiA6ICJzbGltIgogICAgICB9CiAgICB9CiAgfQp9
|
26 |
-
|
27 |
-
# The hash of the skin on Minecraft's skin server (http://textures.minecraft.net/texture/HASH)
|
28 |
-
skin-hashes:
|
29 |
-
# - a90790c57e181ed13aded14c47ee2f7c8de3533e017ba957af7bdf9df1bde94f
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
plugins/Geyser-Spigot/locales/en_us.json
DELETED
The diff for this file is too large to render.
See raw diff
|
|
plugins/Geyser-Spigot/locales/ko_kr.json
DELETED
The diff for this file is too large to render.
See raw diff
|
|
plugins/GeyserConnect.jar
DELETED
@@ -1,3 +0,0 @@
|
|
1 |
-
version https://git-lfs.github.com/spec/v1
|
2 |
-
oid sha256:37e666c38395efc2acdd5abbd2a7f1829e1c361acfb84c18cd299ea2bd2d4afb
|
3 |
-
size 17214686
|
|
|
|
|
|
|
|
plugins/bStats/config.yml
DELETED
@@ -1,8 +0,0 @@
|
|
1 |
-
# bStats collects some data for plugin authors like how many servers are using their plugins.
|
2 |
-
# To honor their work, you should not disable it.
|
3 |
-
# This has nearly no effect on the server performance!
|
4 |
-
# Check out https://bStats.org/ to learn more :)
|
5 |
-
|
6 |
-
enabled: true
|
7 |
-
serverUuid: 66bde35f-10aa-4a5a-963f-05e938d71865
|
8 |
-
logFailedRequests: false
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
plugins/floodgate-spigot.jar
DELETED
@@ -1,3 +0,0 @@
|
|
1 |
-
version https://git-lfs.github.com/spec/v1
|
2 |
-
oid sha256:6c499702c8200716bde263ec3b01ffbc7d99c9a3ac457ae6c500b317f60a90ce
|
3 |
-
size 11532824
|
|
|
|
|
|
|
|
plugins/floodgate/config.yml
DELETED
@@ -1,66 +0,0 @@
|
|
1 |
-
# In Floodgate bedrock player data is send encrypted
|
2 |
-
# The following value should point to the key Floodgate generated.
|
3 |
-
# The public key should be used for the Geyser(s) and the private key for the Floodgate(s)
|
4 |
-
key-file-name: key.pem
|
5 |
-
|
6 |
-
# Floodgate prepends a prefix to bedrock usernames to avoid conflicts
|
7 |
-
# However, certain conflicts can cause issues with some plugins so this prefix is configurable using the property below
|
8 |
-
# It is recommended to use a prefix that does not contain alphanumerical to avoid the possibility of duplicate usernames.
|
9 |
-
username-prefix: "."
|
10 |
-
|
11 |
-
# Should spaces be replaced with '_' in bedrock usernames?
|
12 |
-
replace-spaces: true
|
13 |
-
|
14 |
-
# The default locale for Floodgate. By default, Floodgate uses the system locale
|
15 |
-
# default-locale: en_US
|
16 |
-
|
17 |
-
disconnect:
|
18 |
-
# The disconnect message Geyser users should get when connecting
|
19 |
-
# to the server with an invalid key
|
20 |
-
invalid-key: Please connect through the official Geyser
|
21 |
-
# The disconnect message Geyser users should get when connecting
|
22 |
-
# to the server with the correct key but not with the correct data format
|
23 |
-
invalid-arguments-length: Expected {} arguments, got {}. Is Geyser up-to-date?
|
24 |
-
|
25 |
-
# Configuration for player linking
|
26 |
-
player-link:
|
27 |
-
# Whether to enable the linking system. Turning this off will prevent
|
28 |
-
# players from using the linking feature even if they are already linked.
|
29 |
-
enabled: true
|
30 |
-
|
31 |
-
# Whether to require a linked account in order to be able to join the server.
|
32 |
-
require-link: false
|
33 |
-
|
34 |
-
# Set the following option to true when you want to host your own linking database.
|
35 |
-
# -> This can work in addition to global linking.
|
36 |
-
# Note that you have to install a linking database implementation before enabling this, because
|
37 |
-
# it'll cause errors otherwise.
|
38 |
-
enable-own-linking: false
|
39 |
-
|
40 |
-
# The following three options only apply when 'enable-own-linking' is set to 'true'
|
41 |
-
|
42 |
-
# Whether to allow the use of /linkaccount and /unlinkaccount
|
43 |
-
# You can also use allow specific people to use the commands using the
|
44 |
-
# permissions floodgate.command.linkaccount and floodgate.command.unlinkaccount.
|
45 |
-
# This is only for linking, already connected people will stay connected
|
46 |
-
allowed: true
|
47 |
-
# The amount of time until a link code expires in seconds.
|
48 |
-
link-code-timeout: 300
|
49 |
-
# The player linking database type you want to use. This option is only used when there
|
50 |
-
# are multiple database implementations found in the configuration directory.
|
51 |
-
type: sqlite
|
52 |
-
|
53 |
-
# Whether to enable global linking. Global Linking is a central server where people can link their
|
54 |
-
# accounts (Java and Bedrock) and join on servers that have Global Linking enabled. The goal of
|
55 |
-
# Global Linking is to make linking easier by not having to link your accounts on every server.
|
56 |
-
# -> Your server-specific linking database will have priority over global linking.
|
57 |
-
# Global Linking should normally only be disabled when you don't have internet access or when
|
58 |
-
# you have limited internet access.
|
59 |
-
enable-global-linking: true
|
60 |
-
|
61 |
-
metrics:
|
62 |
-
enabled: true
|
63 |
-
uuid: c77be3b7-594c-4bc2-a916-cad4c3c40cb6
|
64 |
-
|
65 |
-
# Do not change this
|
66 |
-
config-version: 3
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
plugins/floodgate/key.pem
DELETED
@@ -1 +0,0 @@
|
|
1 |
-
a!*�������@��9?
|
|
|
|